So... not entirely sure if this has been answered before, though I suspect it has and I simply didn't understand it with my current knowledge of the language. As such, a tad bit further of an explanation may be nice, the thread I believe that this may be a duplicate of is
Java Pass Method as Parameter
The basic idea of what I would like to do is something like this:
public void doStuff(String parameter, int parameter, Action/Method/Scope/thing action){
for(parameters){
action();
}
}
which would be called like this:
String parameter1;
int parameter2;
doStuff(parameter1, parameter2){
action
}
this is really generic. Sorry about not having anything specific now. The main thing I'm thinking of is that I've been trying to make an "artillery game" similar to Arcanists (target), or maybe gravitee wars (as a more recent/popular example) the annoying bit is I am frequently working with editing images at a pixel level because the generic bufferedImage/graphic/whatever the normal one & GreenfootImage (greenfoot is the environment I'm using) lack what I want.
really tired right now, please be patient with me. if some of this looks odd of incoherent feel free to ask for clarification, I'm not always the easiest to understand when I'm typing tiredly.
To "pass a method" in Java 8, you need a matching functional interface, i.e. an interface with only one method, whose parameters and return type matches the method you want to pass.
You can use one of the standard methods in the java.util.function package, or you can write your own. E.g. the standard interfaces has various methods with 0, 1, or 2 parameters.
Since your parameters are different type, you can use BiFunction, or you could create your own like this:
public interface StringIntConsumer {
void accept(String s, int i);
}
You can now write code to accept such a method:
public void doStuff(String text, int count, StringIntConsumer action) {
for (int i = 0; i < count; i++) {
action.accept(text, i);
}
}
Then call it using a Lambda Expression:
doStuff("Foo", 10, (name, idx) -> {
// use name and idx here
// will be called 10 times with idx value 0-9
});
As you can see, the parameter names don't need to match.
You have described a BiFunction<T, U, R>,
static <T, U, R> R doStuff(T t, U u, BiFunction<T, U, R> func) {
return func.apply(t, u);
}
And you might call it like
public static void main(String[] args) {
System.out.println(doStuff("Hello", 1, (x, y) -> x + " " + y));
}
which just prints "Hello 1" - but it wasn't clear what action you wanted to do.
Related
I am studying JAVA functional interfaces and lambdas. I haven't studied other languages like Python, so I (still) don't get analogies to them (as indicated in other parts of the web).
I came across a similiar code:
interface Function<T,R> {
// T der Argumenttyp
// R der Ergebnistyp
R apply (T arg);
default <V> Function<T,V> andThen (
Function<? super R, ? extends V> after) {
return (T x) -> after.apply(apply(x));
}
}
class S implements Function<String,String> {
public String apply(String t) {return t+1;}
}
public class Test {
public static void main(String[] a) {
S f = new S();
Function<String,String> g = f.andThen(f);
System.out.println(g.andThen(g).apply("Hello")); //<--- The given code.
//System.out.println(g.apply(g.apply("Hello"))); //<--- What I would have done.
}
}
The commented line is what I would have used instead of the last line. Both run and deliver the same result, namely "Hello1111".
Question: Why does also the other option work?
The reason I am happy with my piece of code is that I am calling 'apply' 2 times: I have a Function-interface object 'g', I call apply on it and I get the String: "Hello11". I then treat this result as a parameter for a new 'apply' call and do the same. Key point: the 'andThen' method returns me an interface object on which I can call 'apply'.
The part of the given code which I do not understand is the following:
g = f.andThen(f);
g.andThen(g).apply("Hello")
I agree that g in the first line is a Function-interface object on which I can call 'apply'.
And I also agree that 'g.andThen(g)' is some Function-interface object on which I can call 'apply'. And so far my analysis has been purely formal. I don't see what exactly happens in the second line.
ADDENDUM:
In other words I am asking not what happens in a std case like: f.andThen(f).apply("Hello")
but in this:
f.andThen(f.andThen(f)).apply("Hello")
There is only 1 apply ‘call’, and 2 ‘andThen’. How are the 2 ‘andThen’’s lambda expressions put together in relation to the ‘apply’ call?
In Java 8, how is a Function is defined to fit varargs.
we have a function like this:
private String doSomethingWithArray(String... a){
//// do something
return "";
}
And for some reason I need to call it using Java 8 function (because 'andThen' can be used along with other functions.)
And thus I wanted to define it something as given below.
Function<String... , String> doWork = a-> doSomethingWithArray(a) ;
That gives me compilation error.Following works, but input is now has to be an array and can not be a single string.
Function<String[] , String> doWork = a-> doSomethingWithArray(a) ;
Here I mentioned String, but it can be an array of any Object.
Is there a way to use varargs(...)instead of array([]) as input parameter?
Or if I create a new interface similar to Function, is it possible to create something like below?
#FunctionalInterface
interface MyFunction<T... , R> {
//..
}
You cannot use the varargs syntax in this case as it's not a method parameter.
Depending on what you're using the Function type for, you may not even need it at all and you can just work with your methods as they are without having to reference them through functional interfaces.
As an alternative you can define your own functional interface like this:
#FunctionalInterface
public interface MyFunctionalInterface<T, R> {
R apply(T... args);
}
then your declaration becomes:
MyFunctionalInterface<String, String> doWork = a -> doSomethingWithArray(a);
and calling doWork can now be:
String one = doWork.apply("one");
String two = doWork.apply("one","two");
String three = doWork.apply("one","two","three");
...
...
note - the functional interface name is just a placeholder and can be improved to be consistent with the Java naming convention for functional interfaces e.g. VarArgFunction or something of that ilk.
Because arrays and varargs are override-equivalent, the following is possible:
#FunctionalInterface
interface VarArgsFunction<T, U> extends Function<T[], U> {
#Override
U apply(T... args);
}
// elsewhere
VarArgsFunction<String, String> toString =
args -> Arrays.toString(args);
String str = toString.apply("a", "b", "c");
// and we could pass it to somewhere expecting
// a Function<String[], String>
That said, this has a pitfall having to do with invoking the method generically. The following throws a ClassCastException:
static void invokeApply() {
VarArgsFunction<Double, List<Double>> fn =
Arrays::asList;
List<Double> list = invokeApply(fn, 1.0, 2.0, 3.0);
}
static <T, U> U invokeApply(VarArgsFunction<T, U> fn,
T arg0, T arg1, T arg2) {
return fn.apply(arg0, arg1, arg2); // throws an exception
}
(Example in action.)
This happens because of type erasure: invoking the apply method generically creates an array whose component type is the erasure of the type variable T. In the above example, since the erasure of the type variable T is Object, it creates and passes an Object[] array to the apply method which is expecting a Double[].
Overriding the apply method with generic varargs (and more generally writing any generic varargs method) will generate a warning and that's why. (The warning is mandated in 8.4.1 of the JLS.)
Because of that, I don't actually recommend using this. I've posted it because, well, it's interesting, it does work in simpler cases and I wanted to explain why it probably shouldn't be used.
One safe way to target a varargs method to a strongly typed Function is by using a technique called currying.
For example, if you need to target your varargs method with 3 arguments, you could do it as follows:
Function<String, Function<String, Function<String, String>>> doWork =
a1 -> a2 -> a3 -> doSomethingWithArray(a1, a2, a3);
Then, wherever you need to call the function:
String result = doWork.apply("a").apply("b").apply("c");
This technique works to target not only varargs methods, but also any method with any number of arguments of different types.
If you already have an array with the arguments, just use a Function<String[], String>:
Function<String[], String> doWork = a -> doSomethingWithArray(a);
And then:
String[] args = {"a", "b", "c"};
String result = doWork.apply(args);
So, whenever you have a fixed number of arguments, use currying. And whenever you have dynamic arguments (represented by an array), use this last approach.
Short answer
This doesn't seem possible. Function interface has only four methods, and none of those methods takes vararg arguments.
Extend Function interface?
Doesn't work either. Since arrays are somewhat strange low-level constructs in Java, they do not work well with generic types because of type erasure. In particular, it is not possible to create an array of generic type without contaminating your entire codebase with Class<X>-reflection-thingies. Therefore, it's not even feasible to extend the Function<X, Y> interface with a default method which takes varargs and redirects to apply.
Syntax for array creation, helper methods
If you statically know the type of the arguments, then the best thing you can do is to use the inline syntax for array creation:
myFunction.apply(new KnownType[]{x, y, z});
instead of the varargs, which you want:
myFunction.apply(x, y, z); // doesn't work this way
If this is too long, you could define a helper function for creation of
arrays of KnownType from varargs:
// "known type array"
static KnownType[] kta(KnownType... xs) {
return xs;
}
and then use it as follows:
myFunction.apply(kta(x, y, z, w))
which would at least be somewhat easier to type and to read.
Nested methods, real varargs
If you really (I mean, really) want to pass arguments of known type to a black-box generic Function using the vararg-syntax, then you need something like nested methods. So, for example, if you want to have this:
myHigherOrderFunction(Function<X[], Y> blah) {
X x1 = ... // whatever
X x2 = ... // more `X`s
blah(x1, x2) // call to vararg, does not work like this!
}
you could use classes to emulate nested functions:
import java.util.function.*;
class FunctionToVararg {
public static double foo(Function<int[], Double> f) {
// suppose we REALLY want to use a vararg-version
// of `f` here, for example because we have to
// use it thousand times, and inline array
// syntax would be extremely annoying.
// We can use inner nested classes.
// All we really need is one method of the
// nested class, in this case.
class Helper {
// The inner usage takes array,
// but `fVararg` takes varargs!
double fVararg(int... xs) {
return f.apply(xs);
}
double solveTheActualProblem() {
// hundreds and hundreds of lines
// of code with dozens of invokations
// of `fVararg`, otherwise it won't pay off
// ...
double blah = fVararg(40, 41, 43, 44);
return blah;
}
}
return (new Helper()).solveTheActualProblem();
}
public static void main(String[] args) {
Function<int[], Double> example = ints -> {
double d = 0.0;
for (int i: ints) d += i;
return d / ints.length;
};
System.out.println(foo(example)); // should give `42`
}
}
As you see, that's a lot of pain. Is it really worth it?
Conclusion
Overall, this seems to be an idea which would be extremely painful to implement in Java, no matter what you do. At least I don't see any simple solutions. To be honest, I also don't see where it would be really necessary (maybe it's just me vs. the BLUB-paradox).
Unfortunately, adding a method to intercede and do the translation for you was all I could come up with.
public class FunctionalTest {
public static void main( String[] args ) {
kludge( "a","b","c" );
}
private static Function<String[],PrintStream> ref = a -> System.out.printf( "", a );
public static void kludge( String... y ) {
ref.apply( y );
}
}
In my JavaFX, I attempted to have an ObservableMap<String, String> and a MapChangeListener that listens to keys and values changes(adding/removing a key or the corresponding value) and then does its job.
To make the listener be effective, the method to implement is:
void onChanged(MapChangeListener.Change<? extends K,? extends V> change)
What I first did, with a lambda expression, that doesn't generate any error:
map.addListener((MapChangeListener.Change<? extends String, ? extends String> change) -> {
//code here to implement onChange method
}
And here is what I discovered, that still doesn't generate any error:
map.addListener((MapChangeListener<String, String>) change -> {
//code here to implement onChange method
}
Note the position of the round brackets in this two different examples. The second seems to me to be a cast, but I really don't understand why this second option works.
Can anyone explain me this, please?
P.S.: Actually, I came accross this because I was dealing with a
ObservableMap<String, List<String>>,
that is a multimap, and the first "way" of the two above didn't work (with the right adjustments). /EDIT: I tried again with the first "way" and actually it does work, there was an error on the code I didn't notice END EDIT/. Then I tried with the second option, and it did work, and I was dazed. Then I discovered this same "behaviour" with a simple map <String, String> and this question has arisen.
These two are equivalent. The first one, you are defining the parameter of the lambda expression - note that your bracket covers the whole change parameter. This allows the compiler to know which overload to match it against.
The second one is simply a cast. You are telling the compiler what kind of method signature to match this lambda against. (MapChangeListener<String, String>) casts the whole lambda expression into a MapChangeListener, so the compiler knows that it really is addListener(MapChangeListener). Since you have defined the single parameter defined by MapChangeListener, the compiler doesn't complain that it is wrong either.
Edit
Now that I have a bit more time, I would give you some concrete example that will help you understand a little more in depth.
public class Foo {
public final void bar(IntfA a) {}
public final void bar(IntfB b) {}
public final void bar(IntfC c) {}
}
#FunctionalInterface
public interface IntfA {
void doSomething(Double a);
}
#FunctionalInterface
public interface IntfB {
void doSomething(Integer a);
}
#FunctionalInterface
public interface IntfC {
void doSomething(Double a);
}
public class Test {
public static void main(String[] args)
{
Foo foo = new Foo();
foo.bar(a -> {}); // Ambiguous
foo.bar((Integer a) -> {}); // Okay, this is IntfB
foo.bar((Double a) -> {}); // Ambiguous between IntfA and IntfC
foo.bar((IntfC) a -> {}); // No longer ambiguous since you specified that it's IntfC
foo.bar((IntfC) (a, b) -> {}); // Method signature does not match IntfC
}
}
Edit 2
It seems like you need a little more help here.
When you define a method bar(IntfA), you are expecting an object of IntfA, regardless whether IntfA is an interface type or a class type.
Then, lambda expressions are just compile-time convenient syntax. When I write foo.bar((Integer a) -> {}), the compiler will eventually turn it into Java bytecodes (within .class file) that is equivalent to this:
foo.bar(new IntfB() {
public void doSomething(Integer a) {
}
});
That equivalence is what we call Anonymous Class.
The biggest and possibly only difference in using lambda is, it makes your code shorter. Sometimes it makes your code more readable, sometimes it makes your code less readable.
Since lambda reduces the amount of things that you need to type out, it is very easy to have a lambda expression that is ambiguous for the compiler when there are overload methods like in the example. Remember that the compiler needs to figure out which overload first, then it will help you to instantiate the object for you.
When you write foo.bar((Double a) -> {}), the compile notices that you have a lambda expression that takes in one Double parameter and returns nothing. It will then look at the three overloads of bar(). It notices that both bar(IntfA) and bar(IntfC) takes in a functional interface, and both interface's method takes in one Double parameter and returns nothing. At this point, the compiler is not sure whether it should generate bytecodes equivalent to which two set of codes:
Choice 1:
foo.bar(new IntfA() {
public void doSomething(Double a) {
}
});
Choice 2:
foo.bar(new IntfC() {
public void doSomething(Double a) {
}
});
If you write foo.bar((IntfC) a -> {}), you are already hinting to the compiler that you want it to match foo.bar(IntfC) overload. The compiler sees that you have one parameter of unknown type, but since you have already tell it to match to IntfC, it will assume that parameter is Double.
Now to the last part, calling foo.bar(IntfA) doesn't automatically call the doSomething(Double a) method specified by IntfA. In my example the bar() methods did nothing, but normally people would write something useful.
Example again:
public final void bar(IntfB obj) {
if (obj == null)
System.out.println("I was waiting for an IntfB object but I got nothing!");
else
obj.doSomething(100);
}
foo.bar((Integer a) -> {
System.out.println("I got " + a + " marks for my exam!");
});
This causes "I got 100 marks for my exam!" to be printed on the console.
Lambda in reality doesn't require its type to be expressed unless there is an ambiguity.
If you would not type change it would conflict with addListener(InvalidationListener) that has the same argument length. There are 2 ways of solving this, either by explicitly expressing the type (your first snippet) or by directing the compiler to the correct overload (second), which has nothing to do with lambda semantics.
To reiterate the second point, say you have
void print(String s)
and
void print(Integer i)
calling
print(null) would cause an ambiguity. The solution is print((String)null) which is of course not a type cast, as null has no type, but rather a compiler note.
I wrote a sort function and class in Java:
public class MiscellaneousUtilities {
/**
* Changes a list of "First Last" to "Last, First" and "First Middle Last" to "Last, First Middle", etc.
*/
public static Function<String, String> ToLastFirstFunction = new Function<String, String>() {
#Override
public String apply(String nm) {
String[] nmarr = nm.split(" ");
int last = nmarr.length - 1;
String res = nmarr[last];
if (last > 0) {
res += ",";
}
for (int i = 0; i < last; i++) {
res += " " + nmarr[i];
}
return res;
};
};
}
When I want to use it I can't just say MiscellaneousFunctions.ToFirstLastFunction()
I have to do a new MiscellaneousFunctions().ToFirstLastFunction;
I tried putting static in front of the class declaration but it allows only public, final and abstract. Looking at the Math class if I want to use Math.min() I don't have to do a new Math().min(). Math is also defined as a class that does not have static in front of it, and min() does as does ToFirstLastFunction, so I don't understand the difference.
That's because you have to call that function with an apply like this:
MiscellaneousFunctions.ToFirstLastFunction.apply("yourstring");
You can add an other static function as a shorthand though:
public static String toFirstLast(String str) {
return ToLastFirstFunction.apply(str);
}
The main difference between Math.min and your solution that Math.min is a regular static method while you have a Function object and those can be called with apply.
Math.min() is a a method not a function, declared like this in Math.class:
public int min(int a, int b) {
...
}
... and it is methods like this that you can invoke directly as in int x = Math.min(3,2).
You have created a public static class variable called ToLastFirstFunction -- that's not something you can call like a method. But you can do things with it using the methods in the java.util.function.Function interface -- the simplest being apply():
String out = MiscellaneousFunctions.toFirstLastFunction.apply("John Doe");
(I changed the capitalisation of your identifier -- find out about Java capitalisation conventions)
It is not the case that you can call your public static Function<...> using new MiscellaneousFunctions().toFirstLastFunction("John Doe") -- I'm not sure why you thought it was so.
You can do new MiscellanousFunctions().toFirstLastFunction.apply("John Doe") -- but your compiler should warn you about accessing a static variable via an instance. MiscellanousFunctions.toFirstLastFunction.apply() is the right way.
So the short answer to your question is: if you want to invoke it that way, write it as a method.
But if that's the case, why would you define an operation as a function, rather than a method?
Well, functions have the benefit that, unlike methods(*), they are objects -- so you can pass them around, put them in collections, assign them to variables. And they have methods like compose() and andThen() which return a new function that combines this function with another.
So you can do things like:
Map<String,Function<String,String> nameTranslationStrategies = new HashMap<>();
nameTranslationStrategies.put(
"no change", x -> x);
nameTranslationStrategies.put(
"to first-last",
MiscellaneousFunctions.toFirstLastFunction);
nameTranslationStrategies.put(
"capitalised first-last",
MiscellaneousFunctions.toFirstLastFunction
.andThen( s -> s.toUpperCase());
...
String nameTranslationOption = config.getProperty("nameTranslationOption");
String name = nameTranslationStrategies
.get(nameTranslationOption)
.apply(inputString);
Java programmers managed for decades without this feature -- functions didn't exist until Java 8. But you can do lots of neat things with them.
Even so, this isn't a reason to write your code as a Function bound to a static variable, since you can access ordinary methods as functions using the :: syntax:
Function<Double,Double> logarithm = Math::log;
double x = logarithm.apply(2.0);
Note also, that you've used a long-winded syntax to define your function:
public static Function<String, String> slimify = new Function<String, String>() {
#Override
public String apply(String s) {
return "slim says " + s;
}
}
... can be written as:
public static Function<String,String> slimify = s -> {
return "slim says " + s;
}
... or even (since this one's a one-liner)
public static Function<String,String> slimify = s -> "slim says " + s;
It's good to know the long-winded way, because it shows how functions work behind the scenes. But in real world code, the shorter form is the way to go, as it is more expressive: the intent of the code isn't hidden by clutter. This is such a quick and easy way of expressing a function, that people often use them in-line rather than assign them to a variable -- as I have done in the map example above.
(*) I said that methods are not objects. This isn't strictly true -- partly because you can get one as an object using ::, but also because you can use Java's Reflection API to access classes and methods as objects. But you don't want to use Reflection, unless you really know you need to.
Math.min() is a public static method called min, your Function is a Function object, it's not a method. Your object has a method apply and you have to use that method for what you want to achieve, like this:
MiscellaneousFunctions.ToFirstLastFunction.apply(something)
Is there any way in Java to create a method, which is expecting two different varargs?
I know, with the same object kind it isn't possible because the compiler doesn't know where to start or to end. But why it also isn't possible with two different Object types?
For example:
public void doSomething(String... s, int... i){
//...
//...
}
Is there any way to create a method like this?
Thank you!
Only one vararg, sorry. But using asList() makes it almost as convenient:
public void myMethod(List<Integer> args1, List<Integer> args2) {
...
}
-----------
import static java.util.Arrays.asList;
myMethod(asList(1,2,3), asList(4,5,6));
In Java, only one varargs argument is allowed and it must be the last parameter of the signature.
But all it does it convert it to an array anyway, so you should just make your two parameters explicit arrays:
public void doSomething(String[] s, int[] i){
A possible API design in which the calling code looks like
doSomething("a", "b").with(1,2);
through "fluent" API
public Intermediary doSomething(String... strings)
{
return new Intermediary(strings);
}
class Intermediary
{
...
public void with(int... ints)
{
reallyDoSomething(strings, ints);
}
}
void reallyDoSomething(String[] strings, int[] ints)
{
...
}
The danger is if the programmer forgot to call with(...)
doSomething("a", "b"); // nothing is done
Maybe this is a little better
with("a", "b").and(1, 2).doSomething();
Only one vararg is allowed. This is because multiple vararg arguments are ambiguous. For example, what if you passed in two varargs of the same class?
public void doSomething(String...args1, String...args2);
Where does args1 end and args2 begin? Or how about something more confusing here.
class SuperClass{}
class ChildClass extends SuperClass{}
public void doSomething(SuperClass...args1, ChildClass...args2);
ChildClass extends SuperClass, and so is can legally exist in args1, or args2. This confusion is why only one varargs is allowed.
varargs must also appear at the end of a method declaration.
Just declare the specific type instead as 2 arrays.
Although this kind of thing is occasionally useful, usually if you find that you are hitting a restriction in Java you could probably redesign something and come out much better. Here are some possible other ways to look at it...
If the two lists are related at all you probably want to create a wrapper class for the two different lists and pass in the wrapper. Wrappers around collections are almost always a good idea--they give you a place to add code that relates to the collection.
If this is a way to initialize data, parse it from a string. For instance, "abc, 123:def, 456:jhi,789" is almost embarassingly easy to split up with 2 split statements and a loop (2-3 lines of code). You can even make a little custom parser class that parses a string like that into a structure you feed into your method.
Hmm--honestly asside from initializing data I don't even know why you'd want to do this anyway, any other case and I expect you'd be passing in 2 collections and wouldn't be interested in varags at all.
You can do something like this, then you can cast and add additional logic inside that method.
public void doSomething(Object... stringOrIntValues) {
...
...
}
And use this method like so:
doSomething(stringValue1, stringValue2, intValue1, intValue2,
intValue3);
This is an old thread, but I thought this would be helpful regardless.
The solution I found isn't very neat but it works. I created a separate class to handle the heavy lifting. It only has the two variables I needed and their getters. The constructor handles the set methods on its own.
I needed to pass direction objects and a respective Data object. This also solves the possible problem of uneven data pairs, but that is probably only for my usage needs.
public class DataDirectionPair{
Data dat;
Directions dir;
public DataDirectionPair(Data dat, Directions dir) {
super();
this.dat = dat;
this.dir = dir;
}
/**
* #return the node
*/
public Node getNode() {
return node;
}
/**
* #return the direction
*/
public Directions getDir() {
return dir;
}
}
I would then just pass this class as the vararg for the method
public void method(DataDirectionPair... ndPair){
for(DataDirectionPair temp : ndPair){
this.node = temp.getNode();
this.direction = temp.getDir();
//or use it however you want
}
}
It is not possible because the Java Language Specification says so (see 8.4.1. Formal Parameters):
The last formal parameter of a method or constructor is special: it
may be a variable arity parameter, indicated by an ellipsis
following the type.
Note that the ellipsis (...) is a token unto itself (§3.11). It is possible to put whitespace between it and the type, but this is
discouraged as a matter of style.
If the last formal parameter is a variable arity parameter, the method
is a variable arity method. Otherwise, it is a fixed arity method.
As to why only one and only the last parameter, that would be a guess, but probably because allowing that could lead to undecidable or ambiguous problems (eg consider what happens with method(String... strings, Object... objects)), and only allowing non-intersecting types would lead to complications (eg considering refactorings where previously non-intersecting types suddenly are), lack of clarity when it does or does not work, and complexity for the compiler to decide when it is applicable or not.
I just read another question about this "pattern", but it is already removed, so I would like to propose a different approach to this problem, as I didn't see here this solution.
Instead to force the developer to wrapping the inputs parameter on List or Array, it will be useful to use a "curry" approach, or better the builder pattern.
Consider the following code:
/**
* Just a trivial implementation
*/
public class JavaWithCurry {
private List<Integer> numbers = new ArrayList<Integer>();
private List<String> strings = new ArrayList<String>();
public JavaWithCurry doSomething(int n) {
numbers.add(n);
return this;
}
public JavaWithCurry doSomething(String s) {
strings.add(s);
return this;
}
public void result() {
int sum = -1;
for (int n : numbers) {
sum += n;
}
StringBuilder out = new StringBuilder();
for (String s : strings) {
out.append(s).append(" ");
}
System.out.println(out.toString() + sum);
}
public static void main(String[] args) {
JavaWithCurry jwc = new JavaWithCurry();
jwc.doSomething(1)
.doSomething(2)
.doSomething(3)
.doSomething(4)
.doSomething(5)
.doSomething("a")
.doSomething("b")
.doSomething("c")
.result();
}
}
As you can see you in this way, you could add new elements of which type you need when you need.
All the implementation is wrapped.
If you are not going to be passing a large number of Strings most of the time for the first argument you could provide a bunch of overloads that take different numbers of Strings and wrap them in an array before calling a method that takes the array as the first argument.
public void doSomething(int... i){
doSomething(new String[0], i);
}
public void doSomething(String s, int... i){
doSomething(new String[]{ s }, i);
}
public void doSomething(String s1, String s2, int... i){
doSomething(new String[]{ s1, s2 }, i);
}
public void doSomething(String s1, String s2, String s3, int... i){
doSomething(new String[]{ s1, s2, s3 }, i);
}
public void doSomething(String[] s, int... i) {
// ...
// ...
}
follwing on Lemuel Adane (cant comment on the post, due to lack of rep :))
if you use
public void f(Object... args){}
then you may loop using How to determine an object's class (in Java)?
like for instance
{
int i = 0;
while(i< args.length && args[i] instanceof String){
System.out.println((String) args[i]);
i++ ;
}
int sum = 0;
while(i< args.length){
sum += (int) args[i];
i++ ;
}
System.out.println(sum);
}
or anything you intend to do.
You can convert your varargs to arrays
public void doSomething(String[] s, int[] i) {
...
}
then with some helper methods to convert your varargs to array like this:
public static int[] intsAsArray(int... ints) {
return ints;
}
public static <T> T[] asArray(T... ts) {
return ts;
}
Then you can use those helper methods to convert your vararged parameters.
doSomething(asArray("a", "b", "c", "d"), intsAsArray(1, 2, 3));