Passing constructor as a parameter to a method - java

I am new to java and started working on constructors. I am seeing few examples where constructor is passed as parameter to a Method. Please tell me what happens when a constructor is passed as a parameter to a method..or suggest me some links where can i get enough knowledge about using constructors

Depending on the purpose why do you need to pass the constructor you may consider passing the instance of Supplier instead (JavaDoc - https://docs.oracle.com/javase/8/docs/api/java/util/function/Supplier.html).
For example you have a method which suppose to create an account and fill everything in it. You can make this method to accept Supplier as a parameter:
public Account createNewAccount(Supplier<Account> accountConstructor) {
var account = accountConstructor.get();
account.fillEverything();
return account;
}
And after that pass constructor to this method either using lambda:
createNewAccount(() -> new UserAccount());
Or using method reference:
createNewAccount(UserAccount::new);
Both variants are working.

Constructors can be passed as arugments to methods using a method reference, somewhat like a function pointer in C++.
See: http://www.baeldung.com/java-8-double-colon-operator
This can be a Function type with one argument or a BiFunction type with two arguments, either way its a lambda returning a class of the type it constructs.
Like Turing85 said though I don't think this is what you want. Passing constructors as parameters is a pretty niche use case. If you just want information on constructors,
https://docs.oracle.com/javase/tutorial/java/javaOO/constructors.html

Here is an example class that holds two constructors as instance variables and invokes one of them when the constructItem method is called. The first constructor is stored as a Supplier that returns an object of type S and the second takes a Function that takes type T and returns type S.
public class ConstructorWrapper<T, S> {
private final Supplier<S> construct;
private final Function<T, S> constructFromObject;
public ConstructorWrapper(Supplier<S> constructWithNothing, Function<T, S> constructWithObject) {
this.construct = constructWithNothing;
this.constructFromObject = constructWithObject;
}
public S constructItem(T k) {
if (k != null) return this.construct.get();
else return constructFromObject.apply(k);
}
}
We can use the class like this to wrap creation of ArrayLists from Sets. x is created by invoking the constructor with no parameters and y is created by invoking the constructor with one parameter.
ConstructorWrapper<Set, ArrayList> setToArrayList = new ConstructorWrapper<>(ArrayList::new, ArrayList::new);
ArrayList x = setToArrayList.constructItem(null);
ArrayList y = setToArrayList.constructItem(new HashSet<>());
Or like this to wrap creation of Sets from ArrayLists:
ConstructorWrapper<ArrayList, HashSet> arrayListsToSets = new ConstructorWrapper<>(HashSet::new, HashSet::new);
HashSet x = arrayListsToSets.constructItem(null);
HashSet y = arrayListsToSets.constructItem(new ArrayList<>());
I used raw ArrayLists and Sets because I didn't want to clutter the code with more generics

Related

Cast an object to its specific type at runtime Java [duplicate]

I'm experimenting with this code:
interface Callee {
public void foo(Object o);
public void foo(String s);
public void foo(Integer i);
}
class CalleeImpl implements Callee
public void foo(Object o) {
logger.debug("foo(Object o)");
}
public void foo(String s) {
logger.debug("foo(\"" + s + "\")");
}
public void foo(Integer i) {
logger.debug("foo(" + i + ")");
}
}
Callee callee = new CalleeImpl();
Object i = new Integer(12);
Object s = "foobar";
Object o = new Object();
callee.foo(i);
callee.foo(s);
callee.foo(o);
This prints foo(Object o) three times. I expect the method selection to take in consideration the real (not the declared) parameter type. Am I missing something? Is there a way to modify this code so that it'll print foo(12), foo("foobar") and foo(Object o)?
I expect the method selection to take
in consideration the real (not the
declared) parameter type. Am I missing
something?
Yes. Your expectation is wrong. In Java, dynamic method dispatch happens only for the object the method is called on, not for the parameter types of overloaded methods.
Citing the Java Language Specification:
When a method is invoked (§15.12), the
number of actual arguments (and any
explicit type arguments) and the
compile-time types of the arguments
are used, at compile time, to
determine the signature of the method
that will be invoked (§15.12.2). If
the method that is to be invoked is an
instance method, the actual method to
be invoked will be determined at run
time, using dynamic method lookup
(§15.12.4).
As mentioned before overloading resolution is performed at compile time.
Java Puzzlers has a nice example for that:
Puzzle 46: The Case of the Confusing Constructor
This puzzle presents you with two Confusing constructors. The main method invokes a constructor,
but which one? The program's output depends on the answer. What does the program print, or is it
even legal?
public class Confusing {
private Confusing(Object o) {
System.out.println("Object");
}
private Confusing(double[] dArray) {
System.out.println("double array");
}
public static void main(String[] args) {
new Confusing(null);
}
}
Solution 46: Case of the Confusing Constructor
...
Java's overload resolution process operates in two phases. The first phase selects all the methods or constructors that are accessible and applicable. The second phase selects the most specific of the methods or constructors selected in the first phase. One method or constructor is less specific than another if it can accept any parameters passed to the other [JLS 15.12.2.5].
In our program, both constructors are accessible and applicable. The constructor
Confusing(Object) accepts any parameter passed to Confusing(double[]), so
Confusing(Object) is less specific. (Every double array is an Object, but not every Object is a double array.) The most specific constructor is therefore Confusing(double[]), which explains the program's output.
This behavior makes sense if you pass a value of type double[]; it is counterintuitive if you pass null. The key to understanding this puzzle is that the test for which method or constructor is most specific does not use the actual parameters: the parameters appearing in the invocation.
They are used only to determine which overloadings are applicable. Once the compiler determines which overloadings are applicable and accessible, it selects the most specific overloading, using only the formal parameters: the parameters appearing in the declaration.
To invoke the Confusing(Object) constructor with a null parameter, write new
Confusing((Object)null). This ensures that only Confusing(Object) is applicable. More
generally, to force the compiler to select a specific overloading, cast actual parameters to the declared types of the formal parameters.
Ability to dispatch a call to a method based on types of arguments is called multiple dispatch. In Java this is done with Visitor pattern.
However, since you're dealing with Integers and Strings, you cannot easily incorporate this pattern (you just cannot modify these classes). Thus, a giant switch on object run-time will be your weapon of choice.
In Java the method to call (as in which method signature to use) is determined at compile time, so it goes with the compile time type.
The typical pattern for working around this is to check the object type in the method with the Object signature and delegate to the method with a cast.
public void foo(Object o) {
if (o instanceof String) foo((String) o);
if (o instanceof Integer) foo((Integer) o);
logger.debug("foo(Object o)");
}
If you have many types and this is unmanageable, then method overloading is probably not the right approach, rather the public method should just take Object and implement some kind of strategy pattern to delegate the appropriate handling per object type.
I had a similar issue with calling the right constructor of a class called "Parameter" that could take several basic Java types such as String, Integer, Boolean, Long, etc. Given an array of Objects, I want to convert them into an array of my Parameter objects by calling the most-specific constructor for each Object in the input array. I also wanted to define the constructor Parameter(Object o) that would throw an IllegalArgumentException. I of course found this method being invoked for every Object in my array.
The solution I used was to look up the constructor via reflection...
public Parameter[] convertObjectsToParameters(Object[] objArray) {
Parameter[] paramArray = new Parameter[objArray.length];
int i = 0;
for (Object obj : objArray) {
try {
Constructor<Parameter> cons = Parameter.class.getConstructor(obj.getClass());
paramArray[i++] = cons.newInstance(obj);
} catch (Exception e) {
throw new IllegalArgumentException("This method can't handle objects of type: " + obj.getClass(), e);
}
}
return paramArray;
}
No ugly instanceof, switch statements, or visitor pattern required! :)
Java looks at the reference type when trying to determine which method to call. If you want to force your code you choose the 'right' method, you can declare your fields as instances of the specific type:
Integeri = new Integer(12);
String s = "foobar";
Object o = new Object();
You could also cast your params as the type of the param:
callee.foo(i);
callee.foo((String)s);
callee.foo(((Integer)o);
If there is an exact match between the number and types of arguments specified in the method call and the method signature of an overloaded method then that is the method that will be invoked. You are using Object references, so java decides at compile time that for Object param, there is a method which accepts directly Object. So it called that method 3 times.

Java reflection: automatically invoke the right overloaded method based on parameters and signature

Say have an overloaded method called doTask:
public class Game {
void doTask(Joker joker);
void doTask(Batman batman, Robin robin);
}
I would like to invoke the right method, given the name of the method ("doTask") and an array of parameters whose number and types are not known a priori.
Normally, this involves three steps at least:
1. Find the number of the parameters and their types, and make an array Class[] myTypes.
2. Identify the correct overloaded Method, i.e. Method rightMethod = game.getClass().getMethod("doTask", myTypes);
3. Invoke the method: rightMethod.invoke(paramArray).
Does there exist a facility to ask Java reflection to automatically identify the right overloaded method to use, and save us from having to do Steps 1 and 2? I'm thinking ideally, this would be like:
Library.invoke("doTask", paramArray);
There is such a facility, java.beans.Statement, resp. Expression if a return value is needed:
Game game = new Game();
Joker joker = new Joker();
Statement st = new Statement(game, "doTask", new Object[]{ joker });
st.execute();
However, it only works for public methods.
Also, unlike java.lang.reflect.Method, this facility has not been adapted to support varargs parameters, so you have to create a parameter array manually.
It can be demonstrated, that it does the work of selecting the right target method based on the argument types, which are not necessarily identical to the parameter types:
ExecutorService es = Executors.newSingleThreadExecutor();
class Foo implements Callable<String> {
public String call() throws Exception {
return "success";
}
}
// has to choose between submit(Callable) and submit(Runnable)
// given a Foo instance
Expression ex = new Expression(es, "submit", new Object[]{ new Foo() });
Future<?> f = (Future<?>)ex.getValue();
System.out.println(f.get());
es.shutdown();
First - to answer your question - no, there is no such facility.
Second, step 2 is a bit more complicated as it doesn't suffice to create a class array from the parameters and call getMethod.
Actually you have to iterate over all methods, that match the name, number of arguments and compare the argument types of the method for assignment compatibility for the given argument types (i.e. methodArgType.isAssignableFrom(paramType)), to ensure that compatible subtypes of the method arguments types are correctly reflected. Things get slightly more complicated with varargs.

Typing a generic type but not its own type in Java Generics

I need to type method signature so it accepts 2 equally typed parameters of different particular concrete subtypes.
Is it possible to code something like this with generics? How would you solve it? (The case is absolutely an example)
public <T extends List<?>> T<String> sum(T<Integer> sublistOfInts, T<Boolean> sublistOfBooleans){
/*fusion both lists*/
return sublistOfStrings;
}
EDIT: In the end, what I am looking for is a way for the compiler to pass:
ArrayList<String> myList = sum(new ArrayList<Integer>(), new ArrayList<Boolean>());
but not:
ArrayList<String> myList = sum(new ArrayList<Double>(), new ArrayList<Boolean>());
nor
ArrayList<String> myList = sum(new LinkedList<Integer>(), new ArrayList<Boolean>());
(...)
EDIT 2: I found a better example. Imagine an interface Tuple, with child classes Duple, Triple>..., it would be perfectly nice to have something like
<T extends Tuple<?>> T<String> reset( T<String> input, T<Boolean> listToNull){
T copy = input.copy();
for (int i=0; i<input.size();i++){
if (listToNull.get(i)){
copy.set(i,null);
}
}
}
What I suggest you do instead
First, get rid of the method argument generics. There's no reason to force a caller to provide ArrayList<Integer> and ArrayList<Boolean> when you want to return an ArrayList<String>. Just accept any List<Integer> and List<Boolean>, and leave it to your method to turn them into the appropriate return List.
Since you know that you want to return some sort of List of String you can write your parameter as <T extends List<String>> and your return type as simply T.
That leaves us with the hard part: getting your method to instantiate an object of unknown type. That's hard. You can't just do new T();. You need to invoke something that will produce a T on your behalf. Luckily, Java 8 provides a Functional Interface for Supplier<T>. You just need to invoke the get() method to get your ArrayList<String> or whatever else you might want. The part that's painful is that your invoker needs to provide their own Supplier. But I think that's as good as it gets in Java 8.
Here's the code:
public <T extends List<String>> T sum(
List<Integer> sublistOfInts,
List<Boolean> sublistOfBooleans,
Supplier<T> listMaker) {
T sublistOfStrings = listMaker.get();
/*fusion of both lists*/
return sublistOfStrings;
}
At least this compiles:
ArrayList<String> myNewList = thing.<ArrayList<String>>sum(intList, boolList, ArrayList::new);
And this does not:
ArrayList<String> myNewList = thing.<ArrayList<String>>sum(intList, boolList, LinkedListList::new);
You can even leave off the type parameter on the invocation. This compiles:
ArrayList<String> myNewList = thing.sum(intList, boolList, ArrayList::new);
And this does not:
ArrayList<String> myNewList = thing.sum(intList, boolList, LinkedListList::new);
Why you can't just do what you're asking
In brief, it's because type arguments can't themselves be parameterized. And that's because we don't know how many type arguments they themselves would take, nor the restrictions that might be placed on them.
Take the relatively obscure class RoleList. It extends ArrayList<Object>, so it fits List<?>. But it doesn't take a type argument at all. So if someone invoked your sum() method with RoleList, that would require in your example:
RoleList<Integer> intList = // something
RoleList<Boolean> boolList = // something
RoleList<String> myNewList = thing.sum(intList, boolList);
That clearly can't work since it requires an unparameterized type to take type arguments. And if you took off the type arguments like so:
RoleList intList = // something
RoleList boolList = // something
RoleList myNewList = thing.sum(intList, boolList);
Then your method needs to be able to accept two List<Object> arguments and return a value of List<Object>. And that violates your basic premise, that you be able to control such things.
In reality, RoleList should not be allowed here at all, because you can't ever guarantee that one instance will contain only Integers, another only Booleans, and a third only Strings. A compiler that allowed RoleList here would necessarily have weaker type checking than we have now.
So the bottom line is that you just can't do what you're asking because Java just isn't built that way.
Why that's ok
You can still get complete type safety inside your sum() method using my suggested method, above. You make sure that the incoming Lists contain only Integer or Boolean values, respectively. You make sure that the caller can rely on the return of a specific subtype of List containing only String values. All of the guarantees that make a difference are there.
There are two things that strike me about the above. How are you instantiating sublistOfStrings, and what advantages do you expect to get above using plain old inheritance?
There are a couple of ways of instantiating T<String>. You could have a factory check the class of your arguments, and instantiate it based on that. Or you could do something like:
(List<String>)sublistOfInts.getClass().newInstance()
But you can't just go new T<String>(). So you're basing the implementation of your return type off of the type of one of your arguments anyway (unless there's a way I haven't thought of).
By specifying both arguments are of type 'T' doesn't mean they're exactly of the same concrete type 'T' either. For instance
sum((int)1, (long)2L); // valid
sum((int)2, (double)2.0D); // valid ... etc
public <T extends Number> T sum(T a, T b) {
return a;
}
So you aren't enforcing that sublistOfInts and sublistOfBooleans are both of type say ArrayList, and therefore you can return an ArrayList. You still need to write code to check what type of List<?> you'll want to return based on the arguments.
I think you're better off not using generics, and using something like this:
public List<String> sum(List<Integer> sublistOfInts, List<Boolean> sublistOfBooleans) {
// Determine what subclass of list you want to instantiate based on `sublistOfInts` and `sublistOfBools`
// Call factory method or newInstance to instantiate it.
// Sum, and return.
}
You can still call it with subtypes of List<?>. I don't beleive there's any advantage you could get from generics even if Java did let you do it (which is doesn't, because it can't parameterize T like that).
I know what you have is just an example but if you only want to return a single list that contains the String value of all the contents in a group of other lists you could just specify a method that takes a varargs of unbounded lists.
public List<String> sum(List<?>... lists) {
List<String> sublistOfStrings = new ArrayList<String>();
for(List<?> list : lists) {
for(Object obj : list) {
sublistOfStrings.add(obj.toString());
}
}
return sublistOfStrings;
}

what is the extra benefit of creating constructor in java?

I have noticed a thing that a constructor and a simple method of a class do the same work. what is the exact reason to create a construct of a class? If i create MyClass(){} constructor and MyClassMethod(){} method it will do the same work as I write the body part of those method and constructor. So what is the need of construct? Does it have any special use ?
A constructor and a method are two different things. The fact that you can write the same or similar code inside them is irrelevant.
When a new object is created a constructor is called. If you don't specify one the compiler will create a default one for you. This is the place where initializaton of the object's fields takes place and memory is allocated for the object. This is a concept that all object-oriented languages have. A new object must be initialized somehow. Memory needs to be allocated. In Java you don't manage the memory yourself (at least not directly anyway) so this is the purpose of the constructor. Note that since a constructor is always executed, this behaviour is enforced as soon as you call e.g. Person p = new Person();.
Now since a constructor is always being called, you have an option here: do you let the default constructor execute or do you create one yourself? Perhaps there are fields that need to be initialized in a way other than their default values. Or perhaps you need to not allow creating an object without providing some values. If you define a constructor yourself, the compiler does not create a default one for you. So if I have public Person(String firstName, String lastName) {} then I have created a specific rule that is again enforced by the system: a new object of class Person cannot be created unless you give a first name and last name:
Person p = new Person(); // this would give a compile error
Person p = new Person("John", "Smith"); // this is the only way to create an object now
Using a method you cannot enforce this. The programmer using your class might call your method or not. The constructor is a part of the lifecycle of the object. Methods define the behaviour of the object
Some points :
1) Constructors are the only way to set final instance variables .
public class SomeType {
final int x ;
SomeType(int y){
x=y;
}
}
2) A class with private constructor cannot be sub classed.
3) If your class is a subclass and the base class doesn't have a default constructor , then you need a constructor in your class to call the super class constructor.
One of the benefits of using a constructor over a method is that you can be assured the constructor was called and the work within the constructor was performed.
The language specifies that to construct an object a constructor must be called. So if you use a custom method to establish the initial state of your object, you will need to call the default constructor first. Why make two method calls when you can perform the work in one call the constructor and be assured the object has been properly initialized?
public class Test(){
private Integer x;
public Test(){
}
public Test(Integer x){
this.x = x;
}
public void setX(Integer x){
this.x = x;
}
public void doSomethingWithX(){
this.x.toString();
}
}
Test test = new Test(8);
test.doSomethingWithX(); //I know x has been declared and assigned
Test test = new Test();
test.doSomethingWithX(); //X has not been assigned results in NPE
If you create a new Object of MyClass it will automatically call the constructor - you can initialize all members within it, and be sure that this object´s members are all initialized.
Generally:
A constructor is always called once when you create a new Object of this class, and you can´t call it manually.
And don´t do "real" work in a constructor, as it will slow down the creation of objects of this class - only initialize your class/members there.
You can also use different constructors, depending on your needs - but if you create a constructor, there is no more default constructor!
Example:
public MyClass {
int score;
public MyClass(int sc) { // already know the score
score = sc;
}
public MyClass() { // don´t know the score yet
score = 1;
}
public void addScore() {
score += 5; // i know for sure that score is not zero
}
}
Essentially a constructor is just a special method that implicitly returns an object of its containing type. You should generally use constructors for creating objects - this is what people expect to see.
However, there is a useful idiom called the factory method (more info at this link) which is essentially using a static method to construct an object, the key advantages being
You can give a factory method a more descriptive name (whereas of course a standard constructor has to be named after the containing class).
They don't have to return an object, giving more flexibility.
They can return a sub-types of the class.
You can set final fields without initializer in a constructor. This helps to build immutable instances:
class Number extends Expr {
private final int n;
public Number(int n) {
this.n = n;
}
public int getValue() {
return this.n;
}
}
So after a constructor like this, you can rely on the fact that the instance is initialized completely (and in this case, it's values are immutable/constant).
Constructor is not like simple methods. It is called every time when the object of that particular class is created. You don't need to call it explicitly.
There are somethings that we need to do immediately when the object is created, for instance when you create a GUI kind of thing you want to set many properties on the time of creation like size of window etc.
Another benefit of constructor is security of class. You cannot create a object unless you know the right perimeters of constructor.
More details:http://docs.oracle.com/javase/tutorial/java/javaOO/constructors.html
A constructor is a special method of a class or structure in object-oriented programming that initializes an object of that type.
Some points :
1. A constructor eliminates placing the default values.
2. A constructor eliminates calling the normal method implicitly.
These are the benefits of constructors.
Automatic initialization of objects at the time of their declaration.
Multiple ways to initialize objects according to the number of
arguments passes while declaration.
The objects of child class can be initialised by the constructors of base class.

Hiding a constructor behind a static creator method?

I've recently discovered an interesting way to create a new instance of an object in Google Guava and Project Lombok: Hide a constructor behind a static creator method. This means that instead of doing new HashBiMap(), you do HashBiMap.create().
My question is why? What advantage do you have of hiding the constructor? To me I see absolutely no advantage of doing this, and it seems to break basic object creation principles. Since the beggining you create an object with new Object(), not some Object.createMe() method. This almost seems like creating a method for the sake of creating a method.
What do you gain from doing this?
There are a number of reasons why you might prefer a static factory method instead of a public constructor. You can read Item 1 in Effective Java, Second Edition for a longer discussion.
It allows the type of the object returned by the method to be different than the type of the class that contains the method. In fact, the type returned can depend on the parameters. For example, EnumSet.of(E) will return a different type if the emum type has very few elements vs if the enum type has many elements (Edit: in this particular case, improving performance for the common case where the enum doesn't have many elements)
It allows caching. For instance, Integer.valueOf(x) will, by default, return the same object instance if called multiple times with the same value x, if x is between -128 and 127.
It allows you to have named constructors (which can be useful if your class needs many constructors). See, for example, the methods in java.util.concurrent.Executors.
It allows you to create an API that is conceptually simple but actually very powerful. For instance, the static methods in Collections hides many types. Instead of having a Collections class with many static methods, they could have created many public classes, but that would have been harder for someone new to the language to understand or remember.
For generic types, it can limit how much typing you need to do. For example, instead of typing List<String> strings = new ArrayList<String>() in Guava you can do List<String> strings = Lists.newArrayList() (the newArrayList method is a generic method, and the type of the generic type is inferred).
For HashBiMap, the last reason is the most likely.
This is usually done because the class actually instantiated by the create() method might be different than the type upon which you are invoking the method. i.e. a factory pattern where the create() method returns a specific subclass that is appropriate given the current context. (For example, returning one instance when the currrent environment is Windows, and another when it is Linux).
Unlike constructors, static methods can have method names. Here's a recent class I wrote where this was useful:
/**
* A number range that can be min-constrained, max-constrained,
* both-constrained or unconstrained.
*/
public class Range {
private final long min;
private final long max;
private final boolean hasMin;
private final boolean hasMax;
private Range(long min, long max, boolean hasMin, boolean hasMax) {
// ... (private constructor that just assigns attributes)
}
// Static factory methods
public static Range atLeast (long min) {
return new Range(min, 0, true, false);
}
public static Range atMost (long max) {
return new Range(0, max, false, true);
}
public static Range between (long min, long max) {
return new Range(min, max, true, true);
}
public static Range unconstrained () {
return new Range (0, 0, false, false);
}
}
You couldn't do this using just constructors, as atLeast and atMost would have the exact same signature (they both take one long).
This is called a Factory method pattern. Where the factory lies within the class itself. Wikipedia describes it pretty well but here are a few snippets.
Factory methods are common in toolkits and frameworks where library code needs to create objects of types which may be subclassed by applications using the framework.
Parallel class hierarchies often require objects from one hierarchy to be able to create appropriate objects from another.
Well it would be possible for SomeClass.create() to pull an instance from a cache. new SomeClass() won't do that without some shenanigans.
It would be also be possible for create() to return any number of implementations of SomeClass. Basically, a Factory type of dealio.
Although not applicable to this particular code example, the practice of hiding the constructor behind a static method is Singleton Pattern. This is used when you want to ensure that a single instance of the class is created and used throughout.
There are many reasons to use this factory method pattern, but one major reason Guava uses it is that it lets you avoid using type parameters twice when creating a new instance. Compare:
HashBiMap<Foo, Bar> bimap = new HashBiMap<Foo, Bar>();
HashBiMap<Foo, Bar> bimap = HashBiMap.create();
Guava also makes good use of the fact that factory methods can have useful names, unlike constructors. Consider ImmutableList.of, ImmutableList.copyOf, Lists.newArrayListWithExpectedSize, etc.
It also takes advantage of the fact that factory methods don't necessarily have to create a new object. For instance, ImmutableList.copyOf, when given an argument that is itself an ImmutableList, will just return that argument rather than doing any actual copying.
Finally, ImmutableList's factory methods return (non-public) subclasses of ImmutableList such as EmptyImmutableList, SingletonImmutableList and RegularImmutableList depending on the arguments.
None of these things are possible with constructors.
i got very interesting reason to hide constructor check it and please let me know if there is any other alternative to achieve this
enter code here
Class A
{
String val;
protected A( )
{
}
protected A(String val)
{
this.val=val;
}
protected void setVal( String val)
{
this.val=val;
}
public String getVal()
{
return val;
}
}
class B extends A
{
B()
{
super();
}
public val setVal(String val)
{
super.val=val;
}
}
class C extends A
{
C(String val)
{
super(val);
}
}
Some main reasons
Primarily it gives you the power to instantiate a different (sub) class
Possibility to return null
It enables you to return an already existing object

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