Java arrays objects and initializer confusion - java

I'm learning java and was told arrays are implemented as objects. But they show two different codes without diving into details.
First they ask us to use arrays like this, but the downside is to manually add the values:
int nums[] = new int[10];
nums[0] = 99;
nums[1] = -622;
.
.
.
Then they use this in some programs saying new is not needed because Java automatically does stuff:
int nums[] = {99, - 10, 100123, 18, - 972 ......}
If the second code is shorter and allows me to use arrays straightaway whats the point of the first code if they do the same thing but the first one require more code to input value by hand.

Let's say you were initializing an array of 1 million values, would you use the second method? No, because you would have a huge java file.
The first method is essentially allocating space:
int[] array = new int[1000000];
Creates 1 million spaces in memory with default value 0. Now if you want to initialize them, you may use a loop:
for (int i = 0; i < array.length; i++) {
array[i] = i;
}
If you wanted an array of 10 million values, you only change one number:
// Just add a 0 to 1000000
int[] array = new int[10000000]
Now, if the size of your array changes, you don't have to change the loop. But if you used the second method and wanted an array of 10 million values, you would have to add 9 million values, and 9 million commas to your java file - not scalable.
int[] array = {1, 2, 3, 4, ... 1000000};
The second method is not "scalable." It only works for small arrays where you can confidently assume that the default values of that array won't change. Otherwise, it makes A LOT more sense to use the first (more common) method.

//This is one way of declaring and initializing an array with a pre-defined size first
int nums[] = new int[10];
//This is initializing the array with a value at index 0
nums[0] = 99;
//This is initializing the array with a value at index 1 and likewise allocating rest of array index values
nums[1] = -622;
//This is another way of declaring and initializing an array directly with pre-defined values. Here if you see instead of declaring array size first, directly the values are initialized for it
int nums[] = {99, - 10, 100123, 18, - 972 ......}
It depends on the way you prefer to use the arrays, but you must remember that whenever you use "new" keyword, there is a new space or resource created every time in memory.

When you don't know the items of array at the time of array declaration, then prefer method-1,
and,
when you know the all the values of array at the time of array declaration, then go for method-2

Imagine you want to generate a series of random integers at runtime and want to store in the array:
int[] array = new int[1000000];
Random r = new Random();
for (int i = 0; i < array.length; i++)
array[i] = r.nextInt();

Related

Get size of second dimension while first dimension is empty [duplicate]

Well, that might be a strange question, and maybe just because I'm not familiar enough with Java.
So, I declared a 2D int array:
int[][] arr = new int[0][10]
Now, as you can see, the second dimension's length is 10, while the first dimension's length is 0. I'm not sure how Java treats these kind of arrays, but the compiler doesn't produce any errors, which means it's a legit declaration.
Well, I passed the array to some function, and I want to retrieve from within the function, the length of the second dimension.
Of course something like:
arr[0].length
won't work. is there another way to do this?
The objects created by new int[0][10] and new int[0][20] are equivalent. There is no logical "second dimension" here. Effectively you're running something like this:
int[][] createArray(int d1, int d2) {
int[][] ret = new int[d1][];
for (int i = 0; i < d1; i++) {
ret[i] = new int[d2];
}
return ret;
}
Now if you translate that into your scenario, you'll end up with code which never reads d2.
If you want to represent a general-purpose rectangular array (instead of an array of arrays) you might want to consider creating your own type for it.
Arrays in Java, and most every other programming language, are zero-based. Consider this 2D array:
int[][] arr = new int[1][10];
This means that there is one row and ten columns in it.
Now, consider this array:
int[][] arr = new int[0][10];
This means that there are zero rows and (an irrelevant amount of columns) in it.
If you try to index into the second array, you'll find that you can't - an array of length zero has no starting point.
The compiler sees it as valid because you declared dimensions with it, but you won't be able to actually use it in any meaningful way in Java.
There is no such thing as the length of the second dimension. Consider:
int[][] arr = new int[10][10];
arr[5] = new int[42];
What is the length of the second dimension? 10 or 42?
No. It doesnt work this way. arr is an array with ten elements, each of which must be a reference of an int array (or null). That's all there is to say.

Can we add elements in an array dynamically and also print it when the size is unknown, in java

Adding elements to an array in java ,given the size, is easy to code but doing it dynamically poses a problem .
Ex:
Int a[]= new Int[5];
a[0]=0;
a[1]=2;
a[2]=2;
a[3]=3;
a[4]=4;
Here(in the above example) we know the size, so I can assign the values. What If don't know how many values I have to add, in some cases it could be 5 and some other it might be 100.
So for such a situation I would need an array which will take input dynamically(as many as I input) or on spot.
My question is how to make an array dynamic in Java?
It could be done using List, but is there a way using array?
Please help me out
You can't allocate dynamically an array, but you can always create a new one when this one is full. This is a method to call when the array is full. it will return a new array with more elements and will get the elements from the old array:
public int[] createNewArray(int[] oldArray){
int[] newArray = new int[oldArray.length * 2];
for(int i = 0; i < oldArray.length; i++) {
newArray[i] = oldArray[i];
}
return newArray;
}

Adding two integer arrays

I have done some searching for this, however I haven't found anything specific to what I'm working on.
I'm trying to do addition with two arrays of integers. This alone isn't difficult, however, I'm having difficulty with a specific aspect.
The array size and array elements are determined by user input. Each digit must be greater than or equal to 0 and less than or equal to 9. The problem lies in the fact that if I initialize an array in my method, I must determine the size of the array when I initialize it. But if the user enters a series of numbers, such as 8, 0, 0, 0 for the first array, and 3, 0, 0, 0 for the second array, that would result in the sum[] being one integer bigger than either of the arrays initialized by the user. I don't want to do
int[] sum = new int[x.length+1]
because in the case of it not needing an extra element, I will get an ugly 0 where I don't want to see that. I'm not necessarily asking for a direct answer with code, but perhaps a bit of wisdom that will push me in the right direction. Thanks.
public static int[] addArrays(int[] x, int[] y){
int[] sum = new int[?];
int carryOver = 0;
int singleDigit = 0;
Just make the array originally the same size as the original (int[] sum = new int[x.length];. Then, if you need to expand the size of your array, set sum =Arrays.copyOf(sum, sum.length+1);, which will expand the size of your array to the necessary size.

Is there a difference in runtime efficiency if I evaluate the size of the array outside the loop?

The traditional way to iterate over an (integer, in this example) array of elements is the following:
int[] array = {5, 10, 15};
for(int i = 0; i < array.length; i++) [
//do something with array[i]
}
However, does this mean that after each iteration 'array.length' is re-evaluated? Would it not be more efficient to do this? :
int[] array = {5, 10, 15};
int noOfElements = array.length;
for(int i = 0; i < noOfElements; i++) {
//do something with array[i]
}
In this way, (to my understanding) the program only has to calculate it once and then look up the value of 'noOfElements' variable.
Note: I am aware of the enhanced for-loop, but it cannot be used when you want to use the variable that is being incremented ('i' in this example) to achieve other things within the for-loop.
I'm suspecting that this is actually a question of whether the Java compiler has the capability of realising that 'array.length' doesn't change and actually reusing that value after calculating it once.
So my question is: Is there a difference in runtime efficiency of the first block of code I wrote and the second one?
What I gather from the replies below, is that when an array is instantiated (is that the right word?) an instance variable called length is created and it is equal to the number of elements in the array.
What this means is that the statement array.length has nothing to do with calculation; it is only referencing the instance variable.
Thanks for the input guys!
See JLS- 10.7. Array Members:
The members of an array type are all of the following:
The public final field length, which contains the number of components
of the array. length may be positive or zero.
Calling array.length is O(1) (constant time operation - it's final member of the array).
Also note that as mentioned in the comments, "traditional" way is not necessarily the way you proposed. You can use for-each loop:
for(int i : array) {
...
}
length is a field, therefore is not calculated when examining the for loop condition.
Your second block of code introduces a field to represent the length, thus increases memory usage (slightly, but still an important factor).
Yet further, if the array were to be re-created/re-assigned at some point, with a different set of values, your field would not be updated, but the array's length field would.
length is a field of an array that is not being calculated if you call myArray.length, instead it is being set when you create the array. So no, it's not more efficient to save it to a variable before starting the for() loop.

Initializing an array after the declaration

Why we cannot use array intializer after declaring an variable.
For example:
int arr[];
arr = {1,2,3,4};
But,
int arr[] = {1,2,3,4};
is correct.
Is there any way to use array initialize after declaring an variable.
This is how you can.
int arr[];
arr = new int[]{1, 2, 3, 4};
There are three steps to creating an array, declaring it, allocating it and initializing it.
Declaring Arrays
Like other variables in Java, an array must have a specific type like byte, int, String or double. Only variables of the appropriate type can be stored in an array. You cannot have an array that will store both ints and Strings, for instance.
Like all other variables in Java an array must be declared. When you declare an array variable you suffix the type with [] to indicate that this variable is an array. Here are some examples:
int[] k;
float[] yt;
String[] names;
In other words you declare an array like you'd declare any other variable except you append brackets to the end of the variable type.
Allocating Arrays
Declaring an array merely says what it is. It does not create the array. To actually create the array (or any other object) use the new operator. When we create an array we need to tell the compiler how many elements will be stored in it. Here's how we'd create the variables declared above:
k = new int[3];
yt = new float[7];
names = new String[50];
The numbers in the brackets specify the dimension of the array; i.e. how many slots it has to hold values. With the dimensions above k can hold three ints, yt can hold seven floats and names can hold fifty Strings. Therefore this step is sometimes called dimensioning the array. More commonly this is called allocating the array since this step actually sets aside the memory in RAM that the array requires.
This is also our first look at the new operator. new is a reserved word in java that is used to allocate not just an array, but also all kinds of objects. Java arrays are full-fledged objects with all that implies. For now the main thing it implies is that we have to allocate them with new.
Initializing Arrays
Individual elements of the array are referenced by the array name and by an integer which represents their position in the array. The numbers we use to identify them are called subscripts or indexes into the array. Subscripts are consecutive integers beginning with 0. Thus the array k above has elements k[0], k[1], and k[2]. Since we started counting at zero there is no k[3], and trying to access it will generate an ArrayIndexOutOfBoundsException.
You can use array elements wherever you'd use a similarly typed variable that wasn't part of an array.
Here's how we'd store values in the arrays we've been working with:
k[0] = 2;
k[1] = 5;
k[2] = -2;
yt[6] = 7.5f;
names[4] = "Fred";
We can even declare, allocate, and initialize an array at the same time providing a list of the initial values inside brackets like so:
int[] k = {1, 2, 3};
float[] yt = {0.0f, 1.2f, 3.4f, -9.87f, 65.4f, 0.0f, 567.9f};
see http://www.cafeaulait.org/javatutorial.html#xtocid499429
Because an array doesn't work like that in java.
int arr[4];
arr[0] = 1;
arr[1] = 2;
arr[2] = 3;
arr[3] = 4;
Check this
example :-
int data[] = new int[] {10,20,30,40,50,60,71,80,90,91 };
or
int data[];
data=new int[] {10,20,30,40,50,60,71,80,90,91 };

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