Error writing to output stream. socket closed - java

I have a 2 fragment and i have to call bluetooth connection class in the both of them. 1.st fragment connected devices and second i try to send message but i cant because this error.
This error very tired to me because i can not find any solutions.What is the reason of the this problem. Please help me how can i fix it ?
D/BluetoothConnectionServ2: write: Write Called.
write: Writing to outputstream: g yh6gg6
E/BluetoothConnectionServ2: write: Error writing to output stream. socket closed
That because of the :
(But i can not solve now)
(I am waiting your help)
I have to connect device on the other Fragment. Because my Connection not live. So if i call the this line again on the fragment:
mBluetoothService.startClient(device,MY_UUID_INSECURE);
So if i called this way. Mybluetooth Connection class close other connection and close socket so i have a error. So i have to keep connection.
But now how can i find solution ?
BluetoothConnection Service:
public class BluetoothConnectionService2 {
private static final String TAG = "BluetoothConnectionServ";
private static final String appName = "MYAPP";
private static final UUID MY_UUID_INSECURE =
UUID.fromString("90fe5f0d-823c-4215-b5ff-e96ad59d62cc");
private final BluetoothAdapter mBluetoothAdapter;
Context mContext;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private BluetoothDevice mmDevice;
private UUID deviceUUID;
ProgressDialog mProgressDialog;
private ConnectedThread mConnectedThread;
public BluetoothConnectionService2(Context context) {
mContext = context;
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread(){
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try{
tmp = mBluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(appName,MY_UUID_INSECURE);
Log.d(TAG, "AcceptThread: Setting up Server using: " + MY_UUID_INSECURE);
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
mmServerSocket = tmp;
}
public void run(){
Log.d(TAG, "run: AcceptThread Running.");
BluetoothSocket socket = null;
try{
// This is a blocking call and will only return on a
// successful connection or an exception
Log.d(TAG, "run: RFCOM server socket start.....");
socket = mmServerSocket.accept();
Log.d(TAG, "run: RFCOM server socket accepted connection.");
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
//talk about this is in the 3rd
if(socket != null){
connected(socket,mmDevice);
}
Log.i(TAG, "END mAcceptThread ");
}
public void cancel() {
Log.d(TAG, "cancel: Canceling AcceptThread.");
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: Close of AcceptThread ServerSocket failed. " + e.getMessage() );
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
public ConnectThread(BluetoothDevice device, UUID uuid) {
Log.d(TAG, "ConnectThread: started.");
mmDevice = device;
deviceUUID = uuid;
}
public void run(){
mBluetoothAdapter.cancelDiscovery();
BluetoothSocket tmp = null;
Log.i(TAG, "RUN mConnectThread ");
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
Log.d(TAG, "ConnectThread: Trying to create InsecureRfcommSocket using UUID: "
+MY_UUID_INSECURE );
tmp = mmDevice.createRfcommSocketToServiceRecord(deviceUUID);
} catch (IOException e) {
Log.e(TAG, "ConnectThread: Could not create InsecureRfcommSocket " + e.getMessage());
}
mmSocket = tmp;
// Always cancel discovery because it will slow down a connection
mBluetoothAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
mmSocket.connect();
Thread.sleep(3000);
Log.d(TAG, "run: ConnectThread connected.");
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e1) {
e1.printStackTrace();
}
Log.d(TAG, "run: ConnectThread: Could not connect to UUID: " + MY_UUID_INSECURE );
} catch (InterruptedException e) {
e.printStackTrace();
}
connected(mmSocket,mmDevice);
}
public void cancel() {
try {
Log.d(TAG, "cancel: Closing Client Socket.");
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: close() of mmSocket in Connectthread failed. " + e.getMessage());
}
}
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread();
mInsecureAcceptThread.start();
}
}
/**
AcceptThread starts and sits waiting for a connection.
Then ConnectThread starts and attempts to make a connection with the other devices AcceptThread.
**/
public synchronized void startClient(BluetoothDevice device,UUID uuid){
Log.d(TAG, "startClient: Started.");
//initprogress dialog
mProgressDialog = ProgressDialog.show(mContext,"Connecting Bluetooth"
,"Please Wait...",true);
mConnectThread = new ConnectThread(device, uuid);
mConnectThread.start();
}
/**
Finally the ConnectedThread which is responsible for maintaining the BTConnection, Sending the data, and
receiving incoming data through input/output streams respectively.
**/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "ConnectedThread: Starting.");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
//dismiss the progressdialog when connection is established
try{
mProgressDialog.dismiss();
}catch (NullPointerException e){
e.printStackTrace();
}
try {
tmpIn = mmSocket.getInputStream();
tmpOut = mmSocket.getOutputStream();
} catch (IOException e) {
e.printStackTrace();
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run(){
byte[] buffer = new byte[1024]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
}
//Call this from the main activity to send data to the remote device
public void write(byte[] bytes) {
String text = new String(bytes, Charset.defaultCharset());
Log.d(TAG, "write: Writing to outputstream: " + text);
try {
mmOutStream.write(bytes);
Thread.sleep(3000);
mmOutStream.flush();
} catch (IOException e) {
Log.e(TAG, "write: Error writing to output stream. " + e.getMessage() );
} catch (InterruptedException e) {
e.printStackTrace();
}
}
/* Call this from the main activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
private void connected(BluetoothSocket mmSocket, BluetoothDevice mmDevice) {
Log.d(TAG, "connected: Starting.");
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.start();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
if(mConnectedThread==null){
}
// Synchronize a copy of the ConnectedThread
Log.d(TAG, "write: Write Called.");
//perform the write
mConnectedThread.write(out);
}
}

You should keep live your connection this is true.But if fragments will close same time connection will stop.You should not close first fragment maybe you can make invisible first fragment.

Related

Bluetoothsocket affects thread that plays and record audio

I have an app that runs 3 threads at the same time. One thread is for stablishing a bluetooth connection between the phone and another bluetooth device (Arduino). Thread 2 plays audio incoming from another phone via bluetooh. Thread 3 records and sends audio to the other phone via bluetooth.
The audio communication works with lots of glitches if phone is trying to stablish a connection with the Arduino (when thread 1 is running bluetoothsocket.connect();). However, when phone does not try to stablish a connection with the Arduino or the connection is already stablished and thread 1 is done, then the communication is good.
Here is the code for thread 1 - arduino (this code is with a class)
public class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// As mmSocket is final, we use a temporary socket variable
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(UUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
android.os.Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
// Cancel discovery because it will slow down the connection
mBluetoothAdapter.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
// Send the name of the disconnected device back to the UI Activity
sendDeviceConnectionToActivity(deviceMAC, false);
Log.d("Bluetoot connected -->", "NNNNNNNN" + connectException);
return;
}
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(mmSocket, mmDevice);
// mConnectedThread = new ConnectedThread(mmSocket);
// mConnectedThread.start();
Log.d("Bluetoot connected -->", mmDevice.getName());
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
the code for audio in thread 2 and 3 (this code is with a another class)
public void audioCreate() {
// Audio track object
track = new AudioTrack(AudioManager.STREAM_VOICE_CALL,
16000, AudioFormat.CHANNEL_OUT_MONO,
encoding, minSize, AudioTrack.MODE_STREAM);
// Audio record object
recorder = new AudioRecord(MediaRecorder.AudioSource.VOICE_COMMUNICATION, 16000,
AudioFormat.CHANNEL_IN_MONO, encoding,
bufferSize);
}
public void initiateBluetoothConexion(BluetoothDevice deviceSelected) {
// Toast.makeText(getApplicationContext(), "Service On", Toast.LENGTH_SHORT).show();
deviceMAC = deviceSelected.getAddress();
mBluetoothAdapter.cancelDiscovery();
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
mConnectThread = new ConnectThread(deviceSelected);
mConnectThread.setPriority(10);
mConnectThread.start();
}
public class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// As mmSocket is final, we use a temporary socket variable
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(UUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
android.os.Process.setThreadPriority(Process.THREAD_PRIORITY_AUDIO);
// Cancel discovery because it will slow down the connection
mBluetoothAdapter.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
// Send the name of the disconnected device back to the UI Activity
sendDeviceConnectionToActivity(deviceMAC, false);
return;
}
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(mmSocket, mmDevice);
// mConnectedThread = new ConnectedThread(mmSocket);
// mConnectedThread.start();
Log.d("Bluetoot connected -->", mmDevice.getName());
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
private void manageConnectedSocket(BluetoothSocket mmSocket, BluetoothDevice mmDevice) {
// Cancel the thread that completed the connection
// if (mConnectThread != null) {
// mConnectThread.cancel();
// mConnectThread = null;
// }
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.setPriority(10);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Log.d(TAG, "Connected to " + mmDevice.getName());
sendDeviceConnectionToActivity(mmDevice.getAddress(), true);
// setState(STATE_CONNECTED);
}
public class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
private byte buffer[] = null;
private byte playBuffer[] = null;
private boolean intercomm = false;
public ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the input and output streams; using temp objects because
// member streams are final.
try {
tmpIn = socket.getInputStream();
} catch (IOException e) {
Log.e(TAG, "Error occurred when creating input stream", e);
}
try {
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "Error occurred when creating output stream", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
intercomm = true;
}
public void run() {
android.os.Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_AUDIO);
playBuffer = new byte[minSize];
// Playback received audio
track.play();
startRecording();
// receive recording until an exception occurs.
while (intercomm) {
try {
if (mmInStream.available() == 0) {
//Do nothing
} else {
mmInStream.read(playBuffer);
track.write(playBuffer, 0, playBuffer.length);
}
} catch (IOException e) {
Log.d("AUDIO", "Error when receiving recording");
sendDeviceConnectionToActivity(deviceMAC, false);
break;
}
}
}
// Record Audio
public void startRecording() {
Log.d("AUDIO", "Assigning recorder");
buffer = new byte[bufferSize];
// Start Recording
recorder.startRecording();
Log.d("startRecording", "passed");
// Start a thread
recordingThread = new Thread(new Runnable() {
#Override
public void run() {
android.os.Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_AUDIO);
Log.d("startRecording", "sendRecording");
sendRecording();
}
}, "AudioRecorder Thread");
recordingThread.setPriority(10);
recordingThread.start();
}
// Method for sending Audio
public void sendRecording() {
// Infinite loop until microphone button is released
while (intercomm) {
try {
recorder.read(buffer, 0, bufferSize);
mmOutStream.write(buffer);
} catch (IOException e) {
Log.d("AUDIO", "Error when sending recording");
sendErrorsToActivity("Error sending audio");
}
}
}
// Call this method from the main activity to shut down the connection.
public void cancel() {
intercomm = false;
stopPlaying();
stopRecording();
destroyProcesses();
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close the connect socket", e);
}
}
// Stop playing and free up resources
public void stopPlaying() {
if (track != null) {
track.stop();
track.flush();
}
}
// Stop Recording and free up resources
public void stopRecording() {
if (recorder != null) {
recorder.stop();
}
}
public void destroyProcesses() {
//Release resources for audio objects
track.release();
recorder.release();
}
}
I tested the code in an octacore android oreo. However, when I did it in an phone sdk 23, it was worst.
Your AudioTrack is starving because it is not receiving data quickly enough from the arduino. This is most likely due to increased network contention during the BT connection process.
You appear to be configuring your AudioTrack with the smallest possible play-buffer. On most devices, this is only a few ms of audio, so if the AudioTrack isn't fed more data every few ms, it will starve, and you will hear a glitch.
One solution is to increase the AudioTrack's buffer size (perhaps to around 8000 samples or more).
In addition, you have not checked the return value from mmInStream.read(), which means you may be trying to "play" a playBuffer that is only partially filled.
Altering the thread priorities, as you are, is unlikely to make a qualitative difference.

Bluetooth write function does not work

I have a Stringbuffer that keeps asci to hex value. (Not empty) and than i want to send with bluetooth. But i have a null object erorr but does not null.
(I am working on the fragment that is include bluetoothservice.java)
BluetoothConnectionService mBluetoothConnection;
...
for (char c: ch) {
int i= (int) c;
sbuffer.append(Integer.toHexString(i).toUpperCase());
text.setText(sbuffer);
}
....
If i press the send button, my hex sstringbuffer has to send bluetooth but doesnt work correctly.
send.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if(sbuffer!=null) {
byte[] bytes = sbuffer.toString().getBytes(Charset.defaultCharset());
mBluetoothConnection.write(bytes);
}
}
});
Bluetoothconnection.java
package com.example.duygu.mybluetoothdevicelist;
import android.app.ProgressDialog;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.content.Intent;
import android.support.v4.content.LocalBroadcastManager;
import android.util.Log;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.charset.Charset;
import java.util.UUID;
public class BluetoothConnectionService {
private static final String TAG = "BluetoothConnectionServ";
private static final String appName = "MYAPP";
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
private final BluetoothAdapter mBluetoothAdapter;
Context mContext;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private BluetoothDevice mmDevice;
private UUID deviceUUID;
ProgressDialog mProgressDialog;
private ConnectedThread mConnectedThread;
public BluetoothConnectionService(Context context) {
mContext = context;
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread(){
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try{
tmp = mBluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(appName, MY_UUID_INSECURE);
Log.d(TAG, "AcceptThread: Setting up Server using: " + MY_UUID_INSECURE);
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
mmServerSocket = tmp;
}
public void run(){
Log.d(TAG, "run: AcceptThread Running.");
BluetoothSocket socket = null;
try{
// This is a blocking call and will only return on a
// successful connection or an exception
Log.d(TAG, "run: RFCOM server socket start.....");
socket = mmServerSocket.accept();
Log.d(TAG, "run: RFCOM server socket accepted connection.");
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
//talk about this is in the 3rd
if(socket != null){
connected(socket,mmDevice);
}
Log.i(TAG, "END mAcceptThread ");
}
public void cancel() {
Log.d(TAG, "cancel: Canceling AcceptThread.");
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: Close of AcceptThread ServerSocket failed. " + e.getMessage() );
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
public ConnectThread(BluetoothDevice device, UUID uuid) {
Log.d(TAG, "ConnectThread: started.");
mmDevice = device;
deviceUUID = uuid;
}
public void run(){
BluetoothSocket tmp = null;
Log.i(TAG, "RUN mConnectThread ");
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
Log.d(TAG, "ConnectThread: Trying to create InsecureRfcommSocket using UUID: "
+MY_UUID_INSECURE );
tmp = mmDevice.createRfcommSocketToServiceRecord(deviceUUID);
} catch (IOException e) {
Log.e(TAG, "ConnectThread: Could not create InsecureRfcommSocket " + e.getMessage());
}
mmSocket = tmp;
// Always cancel discovery because it will slow down a connection
mBluetoothAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
Log.d(TAG, "run: ConnectThread connected.");
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
Log.d(TAG, "run: Closed Socket.");
} catch (IOException e1) {
Log.e(TAG, "mConnectThread: run: Unable to close connection in socket " + e1.getMessage());
}
Log.d(TAG, "run: ConnectThread: Could not connect to UUID: " + MY_UUID_INSECURE );
}
//will talk about this in the 3rd video
connected(mmSocket,mmDevice);
}
public void cancel() {
try {
Log.d(TAG, "cancel: Closing Client Socket.");
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: close() of mmSocket in Connectthread failed. " + e.getMessage());
}
}
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread();
mInsecureAcceptThread.start();
}
}
/**
AcceptThread starts and sits waiting for a connection.
Then ConnectThread starts and attempts to make a connection with the other devices AcceptThread.
**/
public void startClient(BluetoothDevice device,UUID uuid){
Log.d(TAG, "startClient: Started.");
//initprogress dialog
mProgressDialog = ProgressDialog.show(mContext,"Connecting Bluetooth"
,"Please Wait...",true);
mConnectThread = new ConnectThread(device, uuid);
mConnectThread.start();
}
/**
Finally the ConnectedThread which is responsible for maintaining the BTConnection, Sending the data, and
receiving incoming data through input/output streams respectively.
**/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "ConnectedThread: Starting.");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
//dismiss the progressdialog when connection is established
try{
mProgressDialog.dismiss();
}catch (NullPointerException e){
e.printStackTrace();
}
try {
tmpIn = mmSocket.getInputStream();
tmpOut = mmSocket.getOutputStream();
} catch (IOException e) {
e.printStackTrace();
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run(){
byte[] buffer = new byte[1024]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while (true) {
// Read from the InputStream
try {
bytes = mmInStream.read(buffer);
String incomingMessage = new String(buffer, 0, bytes);
Log.d(TAG, "InputStream: " + incomingMessage);
Intent incomingMessageIntent = new Intent("incomingMessage");
incomingMessageIntent.putExtra("theMessage", incomingMessage);
LocalBroadcastManager.getInstance(mContext).sendBroadcast(incomingMessageIntent);
} catch (IOException e) {
Log.e(TAG, "write: Error reading Input Stream. " + e.getMessage() );
break;
}
}
}
//Call this from the main activity to send data to the remote device
public void write(byte[] bytes) {
String text = new String(bytes, Charset.defaultCharset());
Log.d(TAG, "write: Writing to outputstream: " + text);
try {
mmOutStream.write(bytes);
} catch (IOException e) {
Log.e(TAG, "write: Error writing to output stream. " + e.getMessage() );
}
}
/* Call this from the main activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
private void connected(BluetoothSocket mmSocket, BluetoothDevice mmDevice) {
Log.d(TAG, "connected: Starting.");
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.start();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
Log.d(TAG, "write: Write Called.");
//perform the write
mConnectedThread.write(out);
}
}
This is my log.cat:
java.lang.NullPointerException: Attempt to invoke virtual method 'void com.example.duygu.mybluetoothdevicelist.BluetoothConnectionService.write(byte[])' on a null object reference
at com.example.duygu.mybluetoothdevicelist.OTA_Update$1.onClick(OTA_Update.java:82)
at android.view.View.performClick(View.java:5201)
at android.view.View$PerformClick.run(View.java:21215)
at android.os.Handler.handleCallback(Handler.java:739)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:148)
at android.app.ActivityThread.main(ActivityThread.java:5525)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:730)
EDIT 1 on the send message fragment but does not work again. I cant connect with the bluetoothservice.java
public class OTA_Update extends Fragment {
BluetoothConnectionService mBluetoothConnection;
BluetoothAdapter mBluetoothAdapter;
private View convertView;
String data;
StringBuffer sbuffer= new StringBuffer();
TextView text;
int read;
int data_set;
Button send;
BluetoothDevice mBTDevice;
private static final UUID MY_UUID_INSECURE =
UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
if(convertView==null) {
convertView = inflater.inflate(R.layout.fragment_ota__update, container, false);
text=(TextView)convertView.findViewById(R.id.text);
InputStream is =this.getResources().openRawResource(R.raw.blink);
BufferedReader reader = new BufferedReader( new InputStreamReader(is));
send =(Button) convertView.findViewById(R.id.send);
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
mBluetoothConnection = new BluetoothConnectionService(getActivity().getApplicationContext());
if(is!=null){
try {
while ((data = reader.readLine()) != null) {
char [] ch =data.toCharArray();
for (char c: ch) {
int i= (int) c;
sbuffer.append(Integer.toHexString(i).toUpperCase());
text.setText(sbuffer);
}
}
is.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
send.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if(sbuffer!=null) {
byte[] bytes = sbuffer.toString().getBytes(Charset.defaultCharset());
mBluetoothConnection.write(bytes);
}
}
});
}
return convertView;
// Inflate the layout for this fragment
}
}
You need to instantiate mBluetoothConnection, as it is null it raise the NullPointerException. Give more code to see where you declare/initialize (or not) the variable mBluetoothConnection.

Trying to pass a Byte array but getting *null object reference* but why? [duplicate]

This question already has answers here:
What is a NullPointerException, and how do I fix it?
(12 answers)
Closed 4 years ago.
Github link to the Project : https://github.com/vasugupta1/SecondDataKingApp
BACKGROUND INFORMATION
So i am trying to create a service, once the service is started it will read in a text file full of sensor data, convert that into byte array and send that via Bluetooth.
The Error I am getting is:
Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'void com.example.vasu_linux.seconddatakingapp.BluetoothConnectionService$ConnectedThread.write(byte[])' on a null object reference
I am not able to figure out why my byte array when passed from myService class isnt going to the BluetoothConnectionService class.
Could one of you lovely programmers suggest a way in which I can pass the byte array from the service class to the bluetoothconnection class. I have attached the githib project link so it will be easier for you guys to see the code.
Two Main classes in question are:
public class myService extends Service {
BluetoothConnectionService mBluetoothConnection;
#Nullable
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public void onCreate() {
super.onCreate();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
mBluetoothConnection = new BluetoothConnectionService(this);
String news = "WOW";
byte[] bytes = news.getBytes();
mBluetoothConnection.write(bytes);
return START_STICKY;
}
#Override
public void onDestroy() {
super.onDestroy();
}
}
And :
import android.app.ProgressDialog;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Environment;
import android.util.Log;
import java.io.ByteArrayInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.charset.Charset;
import java.util.UUID;
public class BluetoothConnectionService {
private static final String TAG = "BluetoothConnectionServ";
private static final String appName = "MYAPP";
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
private final BluetoothAdapter mBluetoothAdapter;
Context mContext;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private BluetoothDevice mmDevice;
private UUID deviceUUID;
ProgressDialog mProgressDialog;
private ConnectedThread mConnectedThread;
public BluetoothConnectionService(Context context) {
mContext = context;
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread(){
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try{
tmp = mBluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(appName, MY_UUID_INSECURE);
Log.d(TAG, "AcceptThread: Setting up Server using: " + MY_UUID_INSECURE);
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
mmServerSocket = tmp;
}
public void run(){
Log.d(TAG, "run: AcceptThread Running.");
BluetoothSocket socket = null;
try{
// This is a blocking call and will only return on a
// successful connection or an exception
Log.d(TAG, "run: RFCOM server socket start.....");
socket = mmServerSocket.accept();
Log.d(TAG, "run: RFCOM server socket accepted connection.");
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
//talk about this is in the 3rd
if(socket != null){
connected(socket,mmDevice);
}
Log.i(TAG, "END mAcceptThread ");
}
public void cancel() {
Log.d(TAG, "cancel: Canceling AcceptThread.");
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: Close of AcceptThread ServerSocket failed. " + e.getMessage() );
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
public ConnectThread(BluetoothDevice device, UUID uuid) {
Log.d(TAG, "ConnectThread: started.");
mmDevice = device;
deviceUUID = uuid;
}
public void run(){
BluetoothSocket tmp = null;
Log.i(TAG, "RUN mConnectThread ");
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
Log.d(TAG, "ConnectThread: Trying to create InsecureRfcommSocket using UUID: "
+MY_UUID_INSECURE );
tmp = mmDevice.createRfcommSocketToServiceRecord(deviceUUID);
} catch (IOException e) {
Log.e(TAG, "ConnectThread: Could not create InsecureRfcommSocket " + e.getMessage());
}
mmSocket = tmp;
// Always cancel discovery because it will slow down a connection
mBluetoothAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
Log.d(TAG, "run: ConnectThread connected.");
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
Log.d(TAG, "run: Closed Socket.");
} catch (IOException e1) {
Log.e(TAG, "mConnectThread: run: Unable to close connection in socket " + e1.getMessage());
}
Log.d(TAG, "run: ConnectThread: Could not connect to UUID: " + MY_UUID_INSECURE );
}
//will talk about this in the 3rd video
connected(mmSocket,mmDevice);
}
public void cancel() {
try {
Log.d(TAG, "cancel: Closing Client Socket.");
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: close() of mmSocket in Connectthread failed. " + e.getMessage());
}
}
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread();
mInsecureAcceptThread.start();
}
}
/**
AcceptThread starts and sits waiting for a connection.
Then ConnectThread starts and attempts to make a connection with the other devices AcceptThread.
**/
public void startClient(BluetoothDevice device,UUID uuid){
Log.d(TAG, "startClient: Started.");
//initprogress dialog
mProgressDialog = ProgressDialog.show(mContext,"Connecting Bluetooth"
,"Please Wait...",true);
mConnectThread = new ConnectThread(device, uuid);
mConnectThread.start();
}
/**
Finally the ConnectedThread which is responsible for maintaining the BTConnection, Sending the data, and
receiving incoming data through input/output streams respectively.
**/
public class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "ConnectedThread: Starting.");
///Change made here////////////
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
/////////////////////////////////////////////////////
//dismiss the progressdialog when connection is established
try{
mProgressDialog.dismiss();
}catch (NullPointerException e){
e.printStackTrace();
}
try {
tmpIn = mmSocket.getInputStream();
tmpOut = mmSocket.getOutputStream();
} catch (IOException e) {
e.printStackTrace();
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void send(){
File file = new File(Environment.getExternalStoragePublicDirectory(
Environment.DIRECTORY_MOVIES), "Sensordata");
byte[] bytesArray = new byte[(int) file.length()];
FileInputStream fis;
try {
fis = new FileInputStream(file);
fis.read(bytesArray); //read file into bytes[]
while(fis !=null) {
mmOutStream.write(bytesArray);
fis.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
public void run(){
byte[] buffer = new byte[1024]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while (true) {
// Read from the InputStream
try {
bytes = mmInStream.read(buffer);
String incomingMessage = new String(buffer, 0, bytes);
Log.d(TAG, "InputStream: " + incomingMessage);
} catch (IOException e) {
Log.e(TAG, "write: Error reading Input Stream. " + e.getMessage() );
break;
}
}
}
//Call this from the main activity to send data to the remote device
public void write(byte[] bytes) {
String text = new String(bytes, Charset.defaultCharset());
Log.d(TAG, "write: Writing to outputstream: " + text);
try {
mmOutStream.write(bytes);
} catch (IOException e) {
Log.e(TAG, "write: Error writing to output stream. " + e.getMessage() );
}
}
/* Call this from the main activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
private void connected(BluetoothSocket mmSocket, BluetoothDevice mmDevice) {
Log.d(TAG, "connected: Starting.");
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.start();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
Log.d(TAG, "write: Write Called.");
//perform the write
mConnectedThread.write(out);
}
}
You happily continue after a IOException here:
try {
tmpIn = mmSocket.getInputStream();
tmpOut = mmSocket.getOutputStream();
} catch (IOException e) {
e.printStackTrace();
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
So mmInStream and mmOutStream are possibly uninitialized. So mmOutStream.write(bytesArray); in the send() method is possibly called on null.
Check the console/system out, maybe you'll even see an exception there.

Android Bluetooth method call

My Application contains 3 Activities -
MainActivity.java
Write.java
BluetoothConnectionService.java
BluetoothConnectionService.java
public class BluetoothConnectionService {
private static final String TAG = "BluetoothConnectionServ";
private static final String appName = "MYAPP";
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
private final BluetoothAdapter mBluetoothAdapter;
Context mContext;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private BluetoothDevice mmDevice;
private UUID deviceUUID;
ProgressDialog mProgressDialog;
private ConnectedThread mConnectedThread;
public BluetoothConnectionService(Context context) {
mContext = context;
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
//start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread(){
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try{
tmp = mBluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(appName, MY_UUID_INSECURE);
Log.d(TAG, "AcceptThread: Setting up Server using: " + MY_UUID_INSECURE);
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
mmServerSocket = tmp;
}
public void run(){
Log.d(TAG, "run: AcceptThread Running.");
BluetoothSocket socket = null;
try{
// This is a blocking call and will only return on a
// successful connection or an exception
Log.d(TAG, "run: RFCOM server socket start.....");
socket = mmServerSocket.accept();
Log.d(TAG, "run: RFCOM server socket accepted connection.");
}catch (IOException e){
Log.e(TAG, "AcceptThread: IOException: " + e.getMessage() );
}
if(socket != null){
connected(socket,mmDevice);
}
Log.i(TAG, "END mAcceptThread ");
}
public void cancel() {
Log.d(TAG, "cancel: Canceling AcceptThread.");
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: Close of AcceptThread ServerSocket failed. " + e.getMessage() );
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
public ConnectThread(BluetoothDevice device, UUID uuid) {
Log.d(TAG, "ConnectThread: started.");
mmDevice = device;
deviceUUID = uuid;
}
public void run(){
BluetoothSocket tmp = null;
Log.i(TAG, "RUN mConnectThread ");
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
Log.d(TAG, "ConnectThread: Trying to create InsecureRfcommSocket using UUID: "
+MY_UUID_INSECURE );
tmp = mmDevice.createRfcommSocketToServiceRecord(deviceUUID);
} catch (IOException e) {
Log.e(TAG, "ConnectThread: Could not create InsecureRfcommSocket " + e.getMessage());
}
mmSocket = tmp;
// Always cancel discovery because it will slow down a connection
mBluetoothAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
Log.d(TAG, "run: ConnectThread connected.");
//mProgressDialog.cancel();
//Toast.makeText(mContext,"Connected", Toast.LENGTH_SHORT).show();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
Log.d(TAG, "run: Closed Socket.");
} catch (IOException e1) {
Log.e(TAG, "mConnectThread: run: Unable to close connection in socket " + e1.getMessage());
}
Log.d(TAG, "run: ConnectThread: Could not connect to UUID: " + MY_UUID_INSECURE );
}
connected(mmSocket,mmDevice);
}
public void cancel() {
try {
Log.d(TAG, "cancel: Closing Client Socket.");
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "cancel: close() of mmSocket in Connectthread failed. " + e.getMessage());
}
}
}
private void connected(BluetoothSocket mmSocket, BluetoothDevice mmDevice) {
Log.d(TAG, "connected: Starting.");
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.start();
//start new activity
Intent intent = new Intent(mContext, Write.class);
mContext.startActivity(intent);
}
/**
Finally the ConnectedThread which is responsible for maintaining the BTConnection, Sending the data, and
receiving incoming data through input/output streams respectively.
**/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "ConnectedThread: Starting.");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
//dismiss the progress dialog when connection is established
try{
mProgressDialog.dismiss();
}catch (NullPointerException e){
e.printStackTrace();
}
try {
tmpIn = mmSocket.getInputStream();
tmpOut = mmSocket.getOutputStream();
} catch (IOException e) {
e.printStackTrace();
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run(){
byte[] buffer = new byte[1024]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while (true) {
// Read from the InputStream
try {
bytes = mmInStream.read(buffer);
String incomingMessage = new String(buffer, 0, bytes);
Log.d(TAG, "InputStream: " + incomingMessage);
Intent incomingMessageIntent = new Intent("incomingMessage");
incomingMessageIntent.putExtra("theMessage", incomingMessage);
LocalBroadcastManager.getInstance(mContext).sendBroadcast(incomingMessageIntent);
Log.d(TAG, "broadcast sent");
} catch (IOException e) {
Log.e(TAG, "write: Error reading Input Stream. " + e.getMessage() );
break;
}
}
}
//Call this from the main activity to send data to the remote device
/*public void write(byte[] bytes) {
String text = new String(bytes, Charset.defaultCharset());
Log.d(TAG, "write: Writing to outputstream: " + text);
try {
mmOutStream.write(bytes);
} catch (IOException e) {
Log.e(TAG, "write: Error writing to output stream. " + e.getMessage() );
}
}*/
public void write(String input) {
byte[] msgBuffer = input.getBytes(); //converts entered String into bytes
try {
mmOutStream.write(msgBuffer); //write bytes over BT connection via outstream
} catch (IOException e) {
//if you cannot write, close the application
Toast.makeText(mContext, "Connection Failure", Toast.LENGTH_LONG).show();
}
}
/* Call this from the main activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
public void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread();
mInsecureAcceptThread.start();
}
}
public void startClient(BluetoothDevice device,UUID uuid){
Log.d(TAG, "startClient: Started.");
//init progress dialog
mProgressDialog = ProgressDialog.show(mContext,"Connecting Bluetooth"
,"Please Wait...",true);
mConnectThread = new ConnectThread(device, uuid);
mConnectThread.start();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
*/
public void write() {
// Create temporary object
//ConnectedThread r;
// Synchronize a copy of the ConnectedThread
Log.d(TAG, "write: Write Called.");
//perform the write
mConnectedThread.write("1");
}
}
PROBLEM:-
From the MainActivity, I created a BluetoothConnectionService object
BluetoothConnectionService mBluetoothConnection = new BluetoothConnectionService(MainActivity.this);
Then, I called startClient(device,uuid) method on mBluetoothConnection object
mBluetoothConnection.startClient(device,uuid);
Now, after successful connection is made, I can send out data to other devices by calling write() from the MainActivity
mBluetoothConnection.write();
But I don't want to send out data from MainActivity instead I want to use Write activity to send data out. How can I do that?
The Code you are using is provided by google Bluetooth chat application and they write using this:
In your Activity
private void sendMessage(String message) {
// Check that we're actually connected before trying anything
if (bluetoothConnectionService.getState() != BluetoothConnectionService.STATE_CONNECTED) {
Toast.makeText(MainActivity.this, R.string.not_connected, Toast.LENGTH_SHORT).show();
return;
}
// Check that there's actually something to send
if (message.length() > 0) {
// Get the message bytes and tell the BluetoothConnectionService to write
byte[] send = message.getBytes();
bluetoothConnectionService.write(send);
// Reset out string buffer to zero and clear the edit text field
mOutStringBuffer.setLength(0);
}
}
In the service add these two methods
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Write to the connected OutStream.
*
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}

How to run a method in specific intervals from a thread within a service...?

I am working with the Bluetooth chat example and I am trying to send "dummy" data in specific intervals from a thread that's active when the Bluetooth device is connected. Is it a good idea to start/stop another service to call a method in the original service every so often? How would I implement this?
private class ConnectedThread extends Thread {
static private final String TAG = "PhoneInfoConnectedThread";
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
Log.d(TAG, "In and out streams created");
} catch (IOException e) {
Log.e(TAG, "temp sockets not created " + e.getMessage());
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
// this is where we will spend out time when connected to the accessory.
public void run() {
// Keep listening to the InputStream while connected
while (true) {
// do whatever
}
}
// Write to the connected OutStream.
public void write(byte[] buffer) {
if (mmOutStream == null) {
Log.e(TAG, "ConnectedThread.write: no OutStream");
return;
}
try {
Log.d(TAG, "ConnectedThread.write: writing " + buffer.length
+ " bytes");
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
// mHandler.obtainMessage(PhoneInfoActivity.MESSAGE_WRITE, -1,
// -1, buffer).sendToTarget();
Log.d(TAG, "ConnectedThread.write: sent to calling activity");
} catch (IOException e) {
Log.e(TAG, "Exception during write" + e.getMessage());
}
}
public void cancel() {
try {
Log.d(TAG, "ConnectedThread.cancel: closing socket");
if (mmSocket != null)
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "ConnectedThread.cancel: socket.close() failed"
+ e.getMessage());
}
}
}
May this example help you.
MyTimerTask myTask = new MyTimerTask();
Timer myTimer = new Timer();
myTimer.schedule(myTask, 2000, 1000);
class MyTimerTask extends TimerTask {
public void run() {
Log.v("TAG","Message");
}
}
for more information see this

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