Prevents screen snapshot [duplicate] - java

This question already has answers here:
How to prevent Screen Capture in Android
(16 answers)
Closed 4 years ago.
I have an Android banking app that prevents from taking a snapshot of the screen how do I do that in my own app.
Does anyone know how this is achieved?

It can be achieved by adding a simple code in the activity
if(android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.HONEYCOMB) {
getWindow().setFlags(WindowManager.LayoutParams.FLAG_SECURE, WindowManager.LayoutParams.FLAG_SECURE);
}
Just add FLAG_SECURE flag in the activity. It Works for all Android versions higher than HONEYCOMB ie API 11 or higher.
Window flag: treat the content of the window as secure, preventing it from appearing in screenshots or from being viewed on non-secure displays.
Thsi prevents screenrecording and screenshots

Related

Opening my app when some other app is opened [duplicate]

This question already has answers here:
Android, Detect when other apps are launched
(8 answers)
Detect When other Application opened or Launched
(3 answers)
Closed 23 days ago.
I want to open my app when some other app is opened.
Ex:
I want to open my game launcher when some game is opened and i want to draw over the other app
How can i make this in android studio? If you found any online article or videos attach the link down.
If you want to be notified of the execution of other applications, you must use AccessibilityService, by activating AccessibilityService, your app will be notified whenever a application is executed, this is the simplest and best solution for that.
You can also get permission Appear on top to draw on other apps or start an activity from your app instead of drawing, there is currently no other control solution.

Is it possible to simulate a tap on an android screen? [duplicate]

This question already has an answer here:
How can I reliably simulate touch events on Android without root (like Automate and Tasker)?
(1 answer)
Closed 2 years ago.
Im working on an app, which would contain arrays which will have their intervals and I want to run the array so every interval, the app would run in the background and simulate a tap on the screen
Basically, the question is, if I can simulate the tap, and if yes, how
If you are running this as part of an instrumented test, that is very simple:
(need to add UiAutomator for this)
val device = UiDevice.getInstance(InstrumentationRegistry.getInstrumentation())
device.click(X,Y)
If you want to click on the screen during a normal app run:
check This SO question

How to open the device selector every time i run the app in Android Studio? [duplicate]

This question already has answers here:
Device chooser dialog is not showing up after instant run
(6 answers)
Closed 4 years ago.
I have a real device and an emulator. When i first install the app , the IDE asks me to select between the two but on subsequent runs it does not ask me to choose. How do i get it to ask me every time? I tried clicking on stop app , but the problem persists.
It's very easy. In android studio please click your app name dropdown showing at the top menu then click edit configurations and unselect use same device for future launches
You can change it from Run -> Edit Configuration -> Deployment Target Options
Make sure you are stopping your app before next run. (You can find stop option on the same tools section )

Android APK installs multiple icons? [duplicate]

This question already has an answer here:
Android APK installs multiple icons / activities?
(1 answer)
Closed 5 years ago.
I guys I need some help.
I made a app, but when I install, the program install other 3 Icons.
Can you help me solving my problem ?
I have seen this Android APK installs multiple icons / activities? but I don't know where is the "intent-filter" .
Thanks
In your manifest.xml make sure only your chosen launch activity has the MAIN/LAUNCHER intent filter. I suspect you're creating Activities using the Android Studio wizard and checking the launcher checkbox each time.

Eclipse can't create new AVD [duplicate]

This question already has answers here:
Cannot create or edit Android Virtual Devices (AVD) from Eclipse, ADT 22.6
(14 answers)
Closed 8 years ago.
Trying to create a new AVD specifically for Android 2.3.3 Gingerbread.
I've cloned a device based on the 3.7" FWVGA slider as indicated by this image
This shows up in the "Device Definitions" tab
When I get to the "Create new Android Virtual Device (AVD)" window, I believe I have properly filled in the form as shown here
However, when I go to click "OK", which is a live button and not grayed out, there is no response at all from Eclipse. The application doesn't freeze or anything it just does not allow me to finish creating the new AVD. These specs were as indicated by my class but any advice that could help rectify the situation would be greatly appreciated while I await a response from my professor.
This is a bug in 22.6. We're preparing a 22.6.1 update that will fix this.
I think you can use the standalone AVD Manager, running tools/android avd from a shell to create one.

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