I'd like to know what is the best way or best-practice to handle this kind of situation. Guess a straightforward function like this:
public Object f1() {
Object result = null;
try {
String payload = methodThrowsAnException();
result = payload;
} catch (IOException e) {
throw new IllegalStateException(e); <<<<<<<<<<<<<<<
}
return result;
}
I'd like to know if it's a good practice:
to re-throw the exception or
return a null when something has been wrong inside.
I don't know if I've explained so well.
Re-throwing caught exception is a bad idea. most often, the stacktrace will contain more or less detailed information about your architecture. This would be to useful for an attacker.
I wouldn't allow my app to get into illegal state because of the user's action. In your case, I would say:
try {
String payload = methodThrowsAnException();
result = payload;
} catch (IOException e) {
throw new IllegalArgumentException(<user's input which caused the exception>); <<<<<<<<<<<<<<<
}
There is nothing wrong with returning a null from your method if there is a particular scenario where you expect that exception.
Alternatively you can just allow the Exception to bubble up, and be handled by the caller.
When would I catch and re-throw an exception? When I can convey better meaning by throwing a new exception.
Would I include the original exception when I throw a new one? I would do it if it is a unknown/unexpected scenario which requires further debugging.
Let me share some examples:
Something unrecoverable like Out of DB Connection. I would just let the exception bubble up. It should get handled just before it reaches the user, and probably end up in a generic error message like 'Service not available. Please try again later'.
Something application related... such as backup file not found. In that case I will swallow up the FileNotFoundException and instead I will throw a BackupFileMissingException which is specific to my application. Here I don't need to include the FileNotFoundException because it is an expected scenario and there is nothing further to investigate.
I call some other API and they throw an exception, which is not documented. In this case, I will translate it into my application exception such as InterfaceApiException and include the original exception, so that it can be logged at the REST/Action layer along with the root cause.
Is there a better way for catching specific Exception with a message then doing this:
try{
methodThatWillProbablyThrowASocketException();
} catch(SocketException e){
if(e.getMessage().contains("reset")){
// the connection was reset
// will ignore
} else{
throw e;
}
}
For example the HttpStatusException gives me the Method getStatusCode() where i can easily compare if the error status was 404 or 502 and the can decide what to do:
try{
methodThatWillProbablyThrowAHTTPException();
} catch(HttpStatusException e){
if(e.getStatusCode() == 404){
// not found, will not continue
}
if else(e.getStatusCode() == 502){
// server errror, try again
} else{
throw e;
}
}
Most other Exceptions dont give me prober Methods, just the Message.
So my question is, is it the right way to do it? With String compares? Or is there a better way?
Just do one thing .
Collect all types of exception that are likely to be occur for your project.
Make a separate class by extending Exception.
Override the getCause() method.
http://docs.oracle.com/javase/6/docs/api/java/lang/Throwable.html#getCause%28%29
public Throwable getCause()
Define codes you want for different exceptions Like null-pointer 101 ,, so on......
The use that class every where . So you have to write exception only once and you can use with as many projects.
After building the class it will be reusable for all your needs
If you getting new conditions, update this class only and all the things will be done
This is a better solution according to me...
This way you can get functionality for which you are looking. you have to make it by yourself.
Relying on code or status code is fine but relying on message could be problematic as the message can change.
You should look to refactor and define multiple exceptions or define codes for different scenarios.
At the moment I am developing a website while using the Playframework2. I am just a beginner in programming. I read some books about exceptions but now in the real world , exception handling is really strange.
To be honest I don't really care what exceptions are thrown I handle all exceptions the same way.
return badrequest(); . I only use exceptions for logging.
try{
...
}
catch(Exeption e){
//log
return badrequest();
}
But this is so much boilerplate and it's really annoying to write, because every method throws the same exceptions.
Any tips , hints or resources that you could give me?
edit:
An example would be my "global" config file. Because I need to connect to the db every time I thought i could write a singleton for this problem.
private Datastore connect() throws UnknownHostException, MongoException,
DbAuthException {
Mongo m = new Mongo(dbUrl, dbPort);
Datastore ds = new Morphia().createDatastore(m, dbName);
boolean con = ds.getDB().authenticate(username, password.toCharArray());
if (!con)
throw new DbAuthException();
return ds;
}
This also results in a try and catch every time I want to connect to the db. My problem is I don't think I can handle them diffidently.
A code example :
public static Result addComment(String title) {
try {
Datastore ds = DatabaseConnect.getInstance().getDatastore();
Form<Comment> filledForm = commentForm.bindFromRequest();
Comment userComment = filledForm.get();
userComment.setUsername(Util.getUsernameFromSession(ctx()));
User.increasePointsBy(ctx(), 1);
UserGuides.addComment(title, userComment);
} catch (Exception e) {
return badRequest();
}
return redirect(routes.Guides.blank());
}
In this case I was to lazy to write the same try and catch over and over again, and this is duplicated code.
Maybe there is a book that explains how to design a big application with exception handling?
When you invoke a method, you do not necessarily have to catch the exceptions right there. You can let your callers handle them (declaring a throws clause if it is a checked exception). In fact, the ability to pass them on to the callers without any additional work is the distinguishing feature of exceptions.
My team has adopted the following coding standard: We throw checked exceptions for those rare cases when we want to recover from a failure, and unchecked exceptions for anything else. There is only a single catch block for the unchecked exceptions in a method so high in the call stack that all requests pass through it (for instance in a ServletFilter). This catch block logs the exception, and forwards the user to the "Sorry, this shouldn't have happened" page.
Have you looked at your code to examine why you're throwing all these exceptions? Exceptions are there for a reason- to tell you that something went wrong. If you're writing too much "boilerplate" try-catch code and you're not in a thousand line application, you have to refactor.
try-catch can be irritating when you have a complex block and can become very monotonous and boilerplate (Marc Gravell even said he usually uses try-finally) but as a new programmer, it would be helpful for you to examine the code that you write and figure out how to either handle or avoid those exceptions.
As akf mentions, ignoring exceptions can also be hazardous to debugging. It will be harder to track down where something catastrophic went wrong if you're missing exceptions leading up to it.
Sometimes, I'll end up having to catch an exception that I know can never happen, such as here
URLDecoder.decode("some string", "UTF-8"); //No unknown encoding possible
or here:
public void methodWithURL(URL url){
URI uri = new URI(url); //No invalud URI syntax possible
}
How do you handle this? I generally log a funny error regarding how the laws of the universe have changed, and then throw a RuntimeException. Is there a better way?
I catch the Exception and wrap it in an Error. from the doc of Error :
An Error is a subclass of Throwable that indicates serious problems
that a reasonable application should not try to catch.
I would skip the funny message.
BTW: I had a case where a piece of code (in a small library) just assumed that an encoding would be available. Only it got deployed on a limited device and exploded at runtime.
Checked exceptions serve to show places in our code where we should pause for a second and consider the paths less traveled (as in "what my app does when network dies" and other corner cases). Wrapping them in IllegalStateException and rethrowing is a sort of a signed contract, where the programmer says: "yes, all risks considered I take full responsibility for the spot right here". If it wasn't for checked exceptions, we would hava no way of knowing a consious decision from a plain lack of thought.
Well, IMHO there is a better way than "log[ging] a funny error regarding how the laws of the universe have changed" because in doing so you are "being cute," which among friends is fine but is not universally (no pun intended) accepted. Your code may be read by others and if your humor falls flat (on them) you haven't really made any friends.
Many style guides make suggestions for impossible exceptions. You can use an empty catch block with the exception parameter being named willNeverHappen; you can place a comment in the empty block; you can throw a runtime exception (probably the best, since you MIGHT misspell UTF-8!)
If you want to be super ambitious, you can write an annotation, like SneakyThrows in Lombok. Whether you would consider this "better" is simply a matter of taste. :)
Note that this question was discussed on https://softwareengineering.stackexchange.com/questions/122233/how-to-deal-with-checked-exceptions-that-cannot-ever-be-thrown.
Here's my solution -- developed for Android but can be easily adapted for "regular" Java:
public class ImpossibleException extends RuntimeException {
public ImpossibleException(#NonNull String whyNotPossible) {
this(whyNotPossible, null);
}
public ImpossibleException(#NonNull String whyNotPossible, Throwable throwable) {
super("Impossible exception: " + whyNotPossible, throwable);
Log.e("Impossible", whyNotPossible, throwable);
}
}
Usage:
try {
byte[] data = "Hello".getBytes("utf-8");
Log.i("Test", "data.length=" + data.length);
} catch (UnsupportedEncodingException e) {
throw new ImpossibleException("Android always supports utf-8", e);
}
The whyNotPossible constructor means there's no need to log the error where it happens, and there's also no need for a comment.
I guess it's a matter of taste if this should be an ImpossibleException extends RuntimeException or an ImpossibleError extends Error.
If you use Lombok in your project, you can annotate the surrounding method with #SneakyThrows which kind of hides checked exceptions in RuntimeException (thus no need to surround by try-catch nor declare it in throws clause).
For instance:
#SneakyThrows(URISyntaxException.class)
public void methodWithURL(URL url){ // No throws here
URI uri = new URI(url); // Assume no invalud URI syntax possible
}
Is it a bad practice to catch Throwable?
For example something like this:
try {
// Some code
} catch(Throwable e) {
// handle the exception
}
Is this a bad practice or we should be as specific as possible?
You need to be as specific as possible. Otherwise unforeseen bugs might creep away this way.
Besides, Throwable covers Error as well and that's usually no point of return. You don't want to catch/handle that, you want your program to die immediately so that you can fix it properly.
This is a bad idea. In fact, even catching Exception is usually a bad idea. Let's consider an example:
try {
inputNumber = NumberFormat.getInstance().formatNumber( getUserInput() );
} catch(Throwable e) {
inputNumber = 10; //Default, user did not enter valid number
}
Now, let's say that getUserInput() blocks for a while, and another thread stops your thread in the worst possible way ( it calls thread.stop() ). Your catch block will catch a ThreadDeath Error. This is super bad. The behavior of your code after catching that Exception is largely undefined.
A similar problem occurs with catching Exception. Maybe getUserInput() failed because of an InterruptException, or a permission denied exception while trying to log the results, or all sorts of other failures. You have no idea what went wrong, as because of that, you also have no idea how to fix the problem.
You have three better options:
1 -- Catch exactly the Exception(s) you know how to handle:
try {
inputNumber = NumberFormat.getInstance().formatNumber( getUserInput() );
} catch(ParseException e) {
inputNumber = 10; //Default, user did not enter valid number
}
2 -- Rethrow any exception you run into and don't know how to handle:
try {
doSomethingMysterious();
} catch(Exception e) {
log.error("Oh man, something bad and mysterious happened",e);
throw e;
}
3 -- Use a finally block so you don't have to remember to rethrow:
Resources r = null;
try {
r = allocateSomeResources();
doSomething(r);
} finally {
if(r!=null) cleanUpResources(r);
}
Also be aware that when you catch Throwable, you can also catch InterruptedException which requires a special treatment. See Dealing with InterruptedException for more details.
If you only want to catch unchecked exceptions, you might also consider this pattern
try {
...
} catch (RuntimeException exception) {
//do something
} catch (Error error) {
//do something
}
This way, when you modify your code and add a method call that can throw a checked exception, the compiler will remind you of that and then you can decide what to do for this case.
straight from the javadoc of the Error class (which recommends not to catch these):
* An <code>Error</code> is a subclass of <code>Throwable</code>
* that indicates serious problems that a reasonable application
* should not try to catch. Most such errors are abnormal conditions.
* The <code>ThreadDeath</code> error, though a "normal" condition,
* is also a subclass of <code>Error</code> because most applications
* should not try to catch it.
* A method is not required to declare in its <code>throws</code>
* clause any subclasses of <code>Error</code> that might be thrown
* during the execution of the method but not caught, since these
* errors are abnormal conditions that should never occur.
*
* #author Frank Yellin
* #version %I%, %G%
* #see java.lang.ThreadDeath
* #since JDK1.0
It's not a bad practice if you absolutely cannot have an exception bubble out of a method.
It's a bad practice if you really can't handle the exception. Better to add "throws" to the method signature than just catch and re-throw or, worse, wrap it in a RuntimeException and re-throw.
Catching Throwable is sometimes necessary if you are using libraries that throw Errors over-enthusiastically, otherwise your library may kill your application.
However, it would be best under these circumstances to specify only the specific errors thrown by the library, rather than all Throwables.
The question is a bit vague; are you asking "is it OK to catch Throwable", or "is it OK to catch a Throwable and not do anything"? Many people here answered the latter, but that's a side issue; 99% of the time you should not "consume" or discard the exception, whether you are catching Throwable or IOException or whatever.
If you propagate the exception, the answer (like the answer to so many questions) is "it depends". It depends on what you're doing with the exception—why you're catching it.
A good example of why you would want to catch Throwable is to provide some sort of cleanup if there is any error. For example in JDBC, if an error occurs during a transaction, you would want to roll back the transaction:
try {
…
} catch(final Throwable throwable) {
connection.rollback();
throw throwable;
}
Note that the exception is not discarded, but propagated.
But as a general policy, catching Throwable because you don't have a reason and are too lazy to see which specific exceptions are being thrown is poor form and a bad idea.
Throwable is the base class for all classes than can be thrown (not only exceptions). There is little you can do if you catch an OutOfMemoryError or KernelError (see When to catch java.lang.Error?)
catching Exceptions should be enough.
it depends on your logic or to be more specific to your options / possibilities. If there is any specific exception that you can possibly react on in a meaningful way, you could catch it first and do so.
If there isn't and you're sure you will do the same thing for all exceptions and errors (for example exit with an error-message), than it is not problem to catch the throwable.
Usually the first case holds and you wouldn't catch the throwable. But there still are plenty of cases where catching it works fine.
Although it is described as a very bad practice, you may sometimes find rare cases that it not only useful but also mandatory. Here are two examples.
In a web application where you must show a meaning full error page to user.
This code make sure this happens as it is a big try/catch around all your request handelers ( servlets, struts actions, or any controller ....)
try{
//run the code which handles user request.
}catch(Throwable ex){
LOG.error("Exception was thrown: {}", ex);
//redirect request to a error page.
}
}
As another example, consider you have a service class which serves fund transfer business. This method returns a TransferReceipt if transfer is done or NULL if it couldn't.
String FoundtransferService.doTransfer( fundtransferVO);
Now imaging you get a List of fund transfers from user and you must use above service to do them all.
for(FundTransferVO fundTransferVO : fundTransferVOList){
FoundtransferService.doTransfer( foundtransferVO);
}
But what will happen if any exception happens? You should not stop, as one transfer may have been success and one may not, you should keep go on through all user List, and show the result to each transfer. So you end up with this code.
for(FundTransferVO fundTransferVO : fundTransferVOList){
FoundtransferService.doTransfer( foundtransferVO);
}catch(Throwable ex){
LOG.error("The transfer for {} failed due the error {}", foundtransferVO, ex);
}
}
You can browse lots of open source projects to see that the throwable is really cached and handled. For example here is a search of tomcat,struts2 and primefaces:
https://github.com/apache/tomcat/search?utf8=%E2%9C%93&q=catch%28Throwable
https://github.com/apache/struts/search?utf8=%E2%9C%93&q=catch%28Throwable
https://github.com/primefaces/primefaces/search?utf8=%E2%9C%93&q=catch%28Throwable
Generally speaking you want to avoid catching Errors but I can think of (at least) two specific cases where it's appropriate to do so:
You want to shut down the application in response to errors, especially AssertionError which is otherwise harmless.
Are you implementing a thread-pooling mechanism similar to ExecutorService.submit() that requires you to forward exceptions back to the user so they can handle it.
Throwable is the superclass of all the errors and excetions.
If you use Throwable in a catch clause, it will not only catch all exceptions, it will also catch all errors. Errors are thrown by the JVM to indicate serious problems that are not intended to be handled by an application. Typical examples for that are the OutOfMemoryError or the StackOverflowError. Both are caused by situations that are outside of the control of the application and can’t be handled. So you shouldn't catch Throwables unless your are pretty confident that it will only be an exception reside inside Throwable.
If we use throwable, then it covers Error as well and that's it.
Example.
public class ExceptionTest {
/**
* #param args
*/
public static void m1() {
int i = 10;
int j = 0;
try {
int k = i / j;
System.out.println(k);
} catch (Throwable th) {
th.printStackTrace();
}
}
public static void main(String[] args) {
m1();
}
}
Output:
java.lang.ArithmeticException: / by zero
at com.infy.test.ExceptionTest.m1(ExceptionTest.java:12)
at com.infy.test.ExceptionTest.main(ExceptionTest.java:25)
A more differentiated answer would be: it depends.
The difference between an Exception and an Error is that an Exception is a state that has to be expected, while an Error is an unexpected state, which is usually fatal. Errors usually cannot be recovered from and require resetting major parts of the program or even the whole JVM.
Catching Exceptions is something you should always do to handle states that are likely to happen, which is why it is enforced by the JVM. I.E. opening a file can cause a FileNotFoundException, calling a web resource can result in a TimeoutException, and so on. Your code needs to be prepared to handle those situations as they can commonly occur. How you handle those is up to you, there is no need to recover from everything, but your application should not boot back to desktop just because a web-server took a little longer to answer.
Catching Errors is something you should do only if it is really necessary. Generally you cannot recover from Errors and should not try to, unless you have a good reason to. Reasons to catch Errors are to close critical resources that would otherwise be left open, or if you i.E. have a server that runs plugins, which can then stop or restart the plugin that caused the error. Other reasons are to log additional information that might help to debug that error later, in which case you of course should rethrow it to make sure the application terminates properly.
Rule of thumb: Unless you have an important reason to catch Errors, don't.
Therefore use catch (Throwable t) only in such really important situation, otherwise stick to catch (Exception e)