I need to Override a JPanel and make it Raisd. See my Code please.
public class CustomJPanel extends JPanel {
public CustomJPanel(int size){
setForeground(Color.black); // foreground will be black
setOpaque(false);
}
#Override
protected void paintBorder(Graphics myGraphics){
myGraphics.setColor(Color.black);
myGraphics.drawRoundRect(0, 0, getWidth()-1, getHeight()-1, 20, 20);
}
}
Actually, i need to have a JPanel Raisd with rounded corners
Border
It's pretty basic, but it gets the idea across...
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.Path2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.Border;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setBorder(new MyRoundedBorder());
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.dispose();
}
}
public static class MyRoundedBorder implements Border {
protected static final Insets DEFAULT_INSETS = new Insets(4, 4, 4, 4);
#Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
g2d.setStroke(new BasicStroke(3, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
g2d.setColor(Color.WHITE);
Shape corner = new RoundedShape(width - 8, height - 8, 40);
g2d.translate(x + 2, y + 2);
g2d.draw(corner);
g2d.transform(AffineTransform.getRotateInstance(Math.toRadians(180), (width - 8) / 2, (height - 8) / 2));
g2d.setColor(Color.LIGHT_GRAY);
g2d.draw(corner);
g2d.dispose();
}
#Override
public Insets getBorderInsets(Component c) {
return DEFAULT_INSETS;
}
#Override
public boolean isBorderOpaque() {
return true;
}
public class RoundedShape extends Path2D.Float {
public RoundedShape(int width, int height, int size) {
moveTo(0, height - size);
append(new Arc2D.Float(0, height - size, size, size, 180, 45, Arc2D.CHORD), false);
lineTo(0, size);
curveTo(0, 0, 0, 0, size, 0);
lineTo(width - size / 2, 0);
append(new Arc2D.Float(width - size, 0, size, size, 90, -45, Arc2D.CHORD), false);
}
}
}
}
Custom Graphics
The problem with borders is you can't fill them, not really, it's kind of messy.
This leaves you with a problem with you want a non-rectangular component. Instead, you need to get a little more creative.
The following makes use of to "clipped" areas to paint a RoundRectangle2D in two different colors
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.GeneralPath;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel(new BorderLayout());
panel.setBorder(new EmptyBorder(10, 10, 10, 10));
panel.setBackground(Color.RED);
frame.setContentPane(panel);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setOpaque(false);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
Shape border = new RoundRectangle2D.Double(0, 0, getWidth() - 1, getHeight() - 1, 20, 20);
g2d.setColor(getBackground());
g2d.fill(border);
GeneralPath upperClip = new GeneralPath();
upperClip.moveTo(0, 0);
upperClip.lineTo(getWidth() - 1, 0);
upperClip.lineTo(0, getHeight() - 1);
Graphics2D clipped = (Graphics2D) g2d.create();
clipped.setClip(upperClip);
clipped.setColor(Color.WHITE);
clipped.draw(border);
clipped.dispose();
GeneralPath lowerClip = new GeneralPath();
lowerClip.moveTo(0, getHeight());
lowerClip.lineTo(getWidth(), 0);
lowerClip.lineTo(getWidth(), getHeight());
clipped = (Graphics2D) g2d.create();
clipped.setClip(lowerClip);
clipped.setColor(Color.black);
clipped.draw(border);
clipped.dispose();
g2d.dispose();
}
}
}
LinearGradientPaint
A technique I've used in the past is to paint a RoundRectangle2D with a LinearGradientPaint, this gives a "slight" effect off shading which can produce a desirable result, if you're willing to play around with the properties
Try setting border while JPanel object is being created.
public CustomJPanel(int size){
setForeground(Color.black); // foreground will be black
setOpaque(false);
setBorder(new BevelBorder(BevelBorder.RAISED)); // Set Border Type
}
Related
I want to draw out a JLabel in a "public void paint(Graphics g) {}" and all that stuff. How do I take a JLabel from outside of the class (within the main method) and draw it out in the paint method?
static JLabel drawThisOut = new JLabel("draw this out");
public static void main(String[] args) {
class paintJLabel extends JComponent {
public void paint(Graphics g) {
//what goes here to draw the JLabel?????
}
}
}
And no, I cannot just use the regular JLabel instead of drawing it out. I need to draw something else over the JLabel and I assumed this was the most efficient way to do it. (Is there a more efficient way?) Any help at all would be greatly appreciated. Please be specific. Thanks!
In the "simplest" terms, you could use a Border of some kind, the following presents a custom rounded border, but the concept is relatively simple
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.RenderingHints;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.AbstractBorder;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridBagLayout());
JLabel label = new JLabel("This is a test");
label.setBorder(new RoundedBorder(Color.BLACK, 20));
add(label);
}
}
public class RoundedBorder extends AbstractBorder {
private final Color color;
private final int gap;
public RoundedBorder(Color c, int g) {
color = c;
gap = g;
}
#Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
g2d.setColor(color);
g2d.draw(new RoundRectangle2D.Double(x, y, width - 1, height - 1, gap, gap));
g2d.dispose();
}
#Override
public Insets getBorderInsets(Component c) {
return (getBorderInsets(c, new Insets(gap, gap, gap, gap)));
}
#Override
public Insets getBorderInsets(Component c, Insets insets) {
insets.left = insets.top = insets.right = insets.bottom = gap / 2;
return insets;
}
#Override
public boolean isBorderOpaque() {
return false;
}
}
}
You could also use a custom component. This provides you with the added benefit of been able to "fill" the shape with your own background color, but is, otherwise, essentially the same thing
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.RenderingHints;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.AbstractBorder;
import javax.swing.border.EmptyBorder;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridBagLayout());
JLabel label = new JLabel("This is a test");
label.setBorder(new EmptyBorder(10, 10, 10, 10));
RoundedPane pane = new RoundedPane();
pane.add(label);
add(pane);
}
}
public class RoundedPane extends JPanel {
public RoundedPane() {
setLayout(new BorderLayout());
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
g2d.setColor(Color.BLACK);
g2d.draw(new RoundRectangle2D.Double(0, 0, getWidth() - 1, getHeight() - 1, 20, 20));
g2d.dispose();
}
}
}
So I have some code to change the background color of a button, but when I use the code, it sets the background color and border color.
Is there a way to not make this happen?
Thanks!
Code:
public void highlight(ArrayList<JButton> buttons){
for (JButton j : buttons) {
j.setBorder(new JButton().getBorder());
j.setBackground(Color.GREEN);
j.setForeground(Color.WHITE);
j.setOpaque(true);
j.setBorderPainted(false);
j.setFocusPainted(false);
j.setBorderPainted(false);
}
}
Okay, so this is a hacked version and is based on the idea that you want to maintain the current "look and feel" of the button, but want to use a different fill color
This simply applies a "highlight" color over the button...
import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.RenderingHints;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import org.kaizen.core.ui.ImageUtilities;
public class Main {
public static void main(String[] args) {
new Main();
}
public Main() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridBagLayout());
HighlightButton btn = new HighlightButton("Help");
btn.setMargin(new Insets(20, 20, 20, 20));
btn.setHighlight(new Color(255, 0, 0, 64));
add(btn);
btn = new HighlightButton("Help");
btn.setMargin(new Insets(20, 20, 20, 20));
btn.setHighlight(new Color(0, 255, 0, 64));
add(btn);
btn = new HighlightButton("Help");
btn.setMargin(new Insets(20, 20, 20, 20));
btn.setHighlight(new Color(0, 0, 255, 64));
add(btn);
btn = new HighlightButton("Help");
btn.setMargin(new Insets(20, 20, 20, 20));
add(btn);
}
}
public class HighlightButton extends JButton {
private Color highlight;
public HighlightButton() {
setOpaque(false);
}
public HighlightButton(String text) {
super(text);
setOpaque(false);
}
public void setHighlight(Color color) {
if (color != highlight) {
Color old = highlight;
this.highlight = color;
firePropertyChange("highlight", old, highlight);
repaint();
}
}
public Color getHighlight() {
return highlight;
}
#Override
protected void paintComponent(Graphics g) {
Color highlight = getHighlight();
if (highlight != null) {
BufferedImage img = createCompatibleImage(getWidth(), getHeight(), Transparency.TRANSLUCENT);
Graphics2D g2d = img.createGraphics();
super.paintComponent(g2d);
g2d.dispose();
BufferedImage mask = generateMask(img, getHighlight(), 1f);
g.drawImage(img, 0, 0, this);
g.drawImage(mask, 0, 0, this);
} else {
super.paintComponent(g);
}
}
}
public static BufferedImage createCompatibleImage(int width, int height, int transparency) {
BufferedImage image = getGraphicsConfiguration().createCompatibleImage(width, height, transparency);
image.coerceData(true);
return image;
}
public static GraphicsConfiguration getGraphicsConfiguration() {
return GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
}
public static BufferedImage generateMask(BufferedImage imgSource, Color color, float alpha) {
int imgWidth = imgSource.getWidth();
int imgHeight = imgSource.getHeight();
BufferedImage imgMask = createCompatibleImage(imgWidth, imgHeight, Transparency.TRANSLUCENT);
Graphics2D g2 = imgMask.createGraphics();
applyQualityRenderingHints(g2);
g2.drawImage(imgSource, 0, 0, null);
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_IN, alpha));
g2.setColor(color);
g2.fillRect(0, 0, imgSource.getWidth(), imgSource.getHeight());
g2.dispose();
return imgMask;
}
public static void applyQualityRenderingHints(Graphics2D g2d) {
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
}
}
Basically, what this does, is paints a "masked" image, colored in the highlighted color OVER the top of the button. This is important to remember. The higher the alpha value of the color becomes, the less likely you are to see the text.
I've not tested this on windows, so I can't guarantee the results.
The content filling is performed by the look and feel delegate and generally ignores the color properties of the class (yeah, I know, awesome), so if you want to try and do something which was a little more robust, you'd need to define your own look and feel delegate and take over the painting process, no simple task.
Of course, you could just dispense with the content filling and borders used by the look and feel delegate and paint your own (overriding the paintComponent method), but this will not take advantage of the look and feel settings, so that's a balancing act you need to decide on
When I use the coordinates of (0,0) "Rectangle(0,0,100,100)" for the rectangle I get gradient. When I use:
GradientPaint gp = new GradientPaint(0, 0, c1, 0, 100, c2);
Rectangle reckt = new Rectangle(0,100,100,200);
the gradient disappears. What am I doing wrong?
public void draw( Graphics g ) {
Graphics2D g2d = (Graphics2D) g;
c1 = new Color(0, 0, 255);
c2 = new Color(0, 255, 255);
GradientPaint gp = new GradientPaint(0, 0, c1, 0, 100, c2);
g2d.setPaint(gp);
Rectangle reckt = new Rectangle(0,0,100,100);
g2d.fill(reckt);
}
The first two parameters define the x/y point at which the gradient starts and the fourth and fifth define the height and width. So basically, you're drawing your rectangle beyond the the gradient fill
You have two options, either change the x/y position if the GradientFill or use a AffineTransform and translate the Graphics context to where you want to paint and simply always paint at 0x0 for both
A AffineTransform allows you to translate (among other things) the Graphics top/left position, for example...
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.geom.AffineTransform;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TestTranslate {
public static void main(String[] args) {
new TestTranslate();
}
public TestTranslate() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Color c1 = new Color(0, 0, 255);
Color c2 = new Color(0, 255, 255);
GradientPaint gp = new GradientPaint(0, 0, c1, 0, 100, c2);
for (int offset = 0; offset < getWidth(); offset += 50) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setPaint(gp);
g2d.setTransform(AffineTransform.getTranslateInstance(offset, offset));
g2d.fill(new Rectangle(0, 0, 100, 100));
g2d.dispose();
}
}
}
}
Is there any way that I could assign a specific image to a String so that the output would be something like this (im using the String with a JLabel):
The basic process is to create an outline of the text and render it...easy ;)
This uses the TextLayout class to generate a Shape of the text, which can filled and drawn.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.FontRenderContext;
import java.awt.font.TextLayout;
import java.awt.geom.AffineTransform;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TextOutline {
public static void main(String[] args) {
new TextOutline();
}
public TextOutline() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new FontPaint());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
class FontPaint extends JPanel {
public FontPaint() {
setFont(getFont().deriveFont(Font.BOLD, 48f));
}
#Override
public Dimension getPreferredSize() {
return new Dimension(300, 200);
}
#Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
int w = getWidth();
int h = getHeight();
Graphics2D g2d = (Graphics2D) g;
FontRenderContext fontRendContext = g2d.getFontRenderContext();
// Not required, but it will make it look nice
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
String st = "Hello World.";
// Create an layout of the text
TextLayout text = new TextLayout(st, getFont(), fontRendContext);
// Generate a shape of the layout
Shape shape = text.getOutline(null);
// Align the shape to the center
Rectangle rect = shape.getBounds();
AffineTransform affineTransform = new AffineTransform();
affineTransform = g2d.getTransform();
affineTransform.translate(w / 2 - (rect.width / 2), h / 2
+ (rect.height / 2));
g2d.transform(affineTransform);
// Fill in blue
g2d.setColor(Color.BLUE);
g2d.fill(shape);
// Outline in red
g2d.setColor(Color.red);
g2d.draw(shape);
g2d.dispose();
}
}
}
I googled but could find no correct answer. I have a JPanel and I want it to have a gradient that comes from top to bottom. I'm just going to use two colors. How can I achieve this?
Here you go:
import java.awt.Color;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class TestPanel extends JPanel {
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
int w = getWidth(), h = getHeight();
Color color1 = Color.RED;
Color color2 = Color.GREEN;
GradientPaint gp = new GradientPaint(0, 0, color1, w, h, color2);
g2d.setPaint(gp);
g2d.fillRect(0, 0, w, h);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
TestPanel panel = new TestPanel();
frame.add(panel);
frame.setSize(200, 200);
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
});
}
}
You can use this :
JPanel contentPane = new JPanel() {
#Override
protected void paintComponent(Graphics grphcs) {
super.paintComponent(grphcs);
Graphics2D g2d = (Graphics2D) grphcs;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
GradientPaint gp = new GradientPaint(0, 0,
getBackground().brighter().brighter(), 0, getHeight(),
getBackground().darker().darker());
g2d.setPaint(gp);
g2d.fillRect(0, 0, getWidth(), getHeight());
}
};
hope that help;
you can also back to this artical for more help:
Gradient background to any jcomponent