Readability of Small functions where new variable declaration is not required - java

I need some advice regarding the code structure for small methods.
Below is a method from the Java API. Collections.class
private static Random r;
public static void shuffle(List<?> var0) {
Random var1 = r;
if (var1 == null) {
r = var1 = new Random();
}
shuffle(var0, var1);
}
The code can be rewritten as
private static Random r;
public static void shuffle(List<?> var0) {
if (r == null) {
r = new Random();
}
shuffle(var0, r);
}
I want to know if the 2nd method has any side-effects that I am missing.
In what scenarios would one choose a particular way over the other?

The original source code looks like
public static void shuffle(List<?> list) {
Random rnd = r;
if (rnd == null)
r = rnd = new Random(); // harmless race.
shuffle(list, rnd);
}
and hints to the point behind the design. The code uses the shared field r and is not thread safe, but designed in a way that the consequences are “harmless”.
Obviously, you should not design your software in that way. That’s left to the experts for certain software where they think, performance matters. (Actually, that shuffle method might not belong to this category)
So for your alternative
private static Random r;
public static void shuffle(List<?> var0) {
if (r == null) {
r = new Random();
}
shuffle(var0, r);
}
the consequences of the missing thread safety would not be harmless. The test r == null and the subsequent invocation shuffle(var0, r) bear distinct reads of r and while there should only be transitions from the initial null to an initialized Random instance, reads and writes can be perceived out of order when no thread safe mechanism is used, so when a concurrent write happens, r == null could evaluate to false while the subsequent shuffle(var0, r) reads null.
This doesn’t make this variant wrong. If you document your method or the containing class as not being thread safe and requiring external synchronization when being used by different threads, there would be nothing wrong.
The shuffle method of the Collections class reads the value of r into a local variable, to ensure that the same value will be used by the rnd == null test and the shuffle(list, rnd) call. Since this may read a reference to a Random instance created by another thread, it relies on the fact that the Random instance is thread safe on its own, as otherwise, a racy read could exhibit an inconsistent object state.
It is still possible that the read misses a value previously written by another thread or that a write by another thread happens between the read of null and the subsequent write of a reference to a newly create Random instance. So it is possible that multiple threads will construct and use different Random instances here, which is considered within the “harmless” consequences.
As said, you should not copy this pattern. Rather, decide for either, thread safety or no thread safety, and document your code as such.

Related

final Fields In The Java Memory Model

Could you explain how the value of f.y could be seen 0 instead of 4?
Would that be because other thread writes updates the value to 0 from 4?
This example is taken from jls https://docs.oracle.com/javase/specs/jls/se8/html/jls-17.html#jls-17.5
class FinalFieldExample {
final int x;
int y;
static FinalFieldExample f;
public FinalFieldExample() {
x = 3;
y = 4;
}
static void writer() {
f = new FinalFieldExample();
}
static void reader() {
if (f != null) {
int i = f.x; // guaranteed to see 3
int j = f.y; // could see 0
}
}
}
Assuming that we have two threads started, like this:
new Thread(FinalFieldExample::writer).start(); // Thread #1
new Thread(FinalFieldExample::reader).start(); // Thread #2
We might observe our program's actual order of operations to be the following:
Thread #1 writes x = 3.
Thread #1 writes f = ....
Thread #2 reads f and finds that it is not null.
Thread #2 reads f.x and sees 3.
Thread #2 reads f.y and sees 0, because y does not appear to be written yet.
Thread #1 writes y = 4.
In other words, Threads #1 and #2 are able to have their operations interleave in a way such that Thread #2 reads f.y before Thread #1 writes it.
Note also that the write to the static field f was allowed to be reordered so that it appears to happen before the write to f.y. This is just another consequence of the absence of any kind of synchronization. If we declared f as also volatile, this reordering would be prevented.
There's some talk in the comments about writing to final fields with reflection, which is true. This is discussed in §17.5.3:
In some cases, such as deserialization, the system will need to change the final fields of an object after construction. final fields can be changed via reflection and other implementation-dependent means.
It's therefore possible in the general case for Thread #2 to see any value when it reads f.x.
There's also a more conventional way to see the default value of a final field, by simply leaking this before the assignment:
class Example {
final int x;
Example() {
leak(this);
x = 5;
}
static void leak(Example e) { System.out.println(e.x); }
public static void main(String[] args) { new Example(); }
}
I think that if FinalFieldExample's constructor was like this:
static FinalFieldExample f;
public FinalFieldExample() {
f = this;
x = 3;
y = 4;
}
Thread #2 would be able to read f.x as 0 as well.
This is from §17.5:
An object is considered to be completely initialized when its constructor finishes. A thread that can only see a reference to an object after that object has been completely initialized is guaranteed to see the correctly initialized values for that object's final fields.
The more technical sections of specification for final contain wording like that as well.
Could you explain how the value of f.y could be seen 0 instead of 4?
In Java, one of the important optimizations performed by the compiler/JVM is the reordering of instructions. As long as it doesn't violate the language specifications, the compiler is free to reorder all instructions for efficiency reasons. During object construction, it is possible for an object to be instantiated, the constructor to finish, and its reference published before all of the fields in the object have been properly initialized.
However, Java language says that if a field is marked as final then it must be properly initialized by the time the constructor finishes. To quote from the section of the Java language specs you reference. Emphasis is mine.
An object is considered to be completely initialized when its constructor finishes. A thread that can only see a reference to an object after that object has been completely initialized is guaranteed to see the correctly initialized values for that object's final fields.
So by the time the FinalFieldExample is constructed and assigned to f, the x field must be properly initialized to 3 however the y field may or may not have been properly initialized. So if thread1 makes the call to writer() and then thread2 makes the call to reader() and sees f as not null, y could be 0 (not yet initialized) or 4 (initialized).

Thread visibility of an array value change

Lets say I have the following class:
private final int[] ints = new int[5];
public void set(int index, int value) {
ints[index] = value;
}
public int get(int index) {
return ints[index]
}
Thread A runs the following:
set(1, 100);
(very) shortly after Thread B runs the following:
get(1)
My understanding is that there is no guarantee that Thread B will see the change that Thread A has been as the change could still be sitting in a CPU cache/register...or there could be instruction reordering...is this correct?
Moving further on, what happens if I have the following class:
public class ImmutableArray {
public final int[] ints
public ImmutableArray(int[] ints) {
this.ints = ints
}
}
With the following local variable:
volatile ImmutableArray arr;
and Thread A runs the following:
int[] ints = new int[5];
int[0] = 1;
arr = new ImmutableArray(ints);
(very) shortly after Thread B runs the following:
int i = arr.ints[0];
is Thread B guaranteed to get the value 1 because of the final and happens-before relationship, even despite the fact the value in the array was set outside of this?
EDIT: In the second example, the array is never changes, hence the name "ImmutableArray"
Second EDIT::
So what I understand by the answer is that given this:
int a = 0
volatile int b = 0;
If Thread A does the following:
a = 1;
b = 1;
Then the Thread B did the following:
a == 1; // true
b == 1; // true
So volatile acts as a sort of barrier, but at what point does the barrier end and allow reordering of instructions again?
You are correct on both counts. In fact, you would be right even if you relaxed your problem statement.
In the first example, no matter how much later thread B evaluates get(1), there will be no guarantee that it will ever observe the value written by thread A's call to set(1, 100).
In the second example, either final on the ints or volatile on the arr would be enough on its own for you to have the guarantee of observing ints[0] = 5. Without volatile you wouldn't be guaranteed to ever observe the ImmutableArray instance itself, but whenever you would observe it, you would be guaranteed to observe it in the fully constructed state. More specifically, the guarantee pertains to the complete state reachable from the object's final field as of the moment when the constructor returns.

About reference to object before object's constructor is finished

Every one of you know about this feature of JMM, that sometimes reference to object could receive value before constructor of this object is finished.
In JLS7, p. 17.5 final Field Semantics we can also read:
The usage model for final fields is a simple one: Set the final fields
for an object in that object's constructor; and do not write a
reference to the object being constructed in a place where another
thread can see it before the object's constructor is finished. If this
is followed, then when the object is seen by another thread, that
thread will always see the correctly constructed version of that
object's final fields. (1)
And just after that in JLS the example follows, which demonstrate, how non-final field is not guaranteed to be initialized (1Example 17.5-1.1) (2):
class FinalFieldExample {
final int x;
int y;
static FinalFieldExample f;
public FinalFieldExample() {
x = 3;
y = 4;
}
static void writer() {
f = new FinalFieldExample();
}
static void reader() {
if (f != null) {
int i = f.x; // guaranteed to see 3
int j = f.y; // could see 0
}
}
}
Also, in this question-answer Mr. Gray wrote:
If you mark the field as final then the constructor is guaranteed to
finish initialization as part of the constructor. Otherwise you will
have to synchronize on a lock before using it. (3)
So, the question is:
1) According to statement (1) we should avoid sharing reference to immutable object before its constructor is finished
2) According to JLS's given example (2) and conclusion (3) it seems, that we can safely share reference to immutable object before its constructor is finished, i.e. when all its fields are final.
Isn't there some contradiction?
EDIT-1: What I exactly mean. If we will modify class in example such way, that field y will be also final (2):
class FinalFieldExample {
final int x;
final int y;
...
hence in reader() method it will be guaranteed, that:
if (f != null) {
int i = f.x; // guaranteed to see 3
int j = f.y; // guaranteed to see 4, isn't it???
If so, why we should avoid writing reference to object f before it's constructor is finished (according to (1)), when all fields of f are final?
Isn't there some contradiction [in the JLS around constructors and object publishing]?
I believe these are slightly different issues that are not contradictory.
The JLS reference is taking about storing an object reference in a place where other threads can see it before the constructor is finished. For example, in a constructor, you should not put an object into a static field that is used by other threads nor should you fork a thread.
public class FinalFieldExample {
public FinalFieldExample() {
...
// very bad idea because the constructor may not have finished
FinalFieldExample.f = this;
...
}
}
You shouldn't start the thread in a construtor either:
// obviously we should implement Runnable here
public class MyThread extends Thread {
public MyThread() {
...
// very bad idea because the constructor may not have finished
this.start();
}
}
Even if all of your fields are final in a class, sharing the reference to the object to another thread before the constructor finishes cannot guarantee that the fields have been set by the time the other threads start using the object.
My answer was talking about using an object without synchronization after the constructor had finished. It's a slightly different question although similar with regards to constructors, lack of synchronization, and reordering of operations by the compiler.
In JLS 17.5-1 they don't assign a static field inside of the constructor. They assign the static field in another static method:
static void writer() {
f = new FinalFieldExample();
}
This is the critical difference.
In the full example
class FinalFieldExample {
final int x;
int y;
static FinalFieldExample f;
public FinalFieldExample() {
x = 3;
y = 4;
}
static void writer() {
f = new FinalFieldExample();
}
static void reader() {
if (f != null) {
int i = f.x; // guaranteed to see 3
int j = f.y; // could see 0
}
}
}
As you can see, f is not set until after the constructor returns. This means f.x is safe because it is final AND the constructor has returned.
In the following example, neither value is guarenteed to be set.
class FinalFieldExample {
final int x;
int y;
static FinalFieldExample f;
public FinalFieldExample() {
x = 3;
y = 4;
f = this; // assign before finished.
}
static void writer() {
new FinalFieldExample();
}
static void reader() {
if (f != null) {
int i = f.x; // not guaranteed to see 3
int j = f.y; // could see 0
}
}
}
According to statement (1) we should avoid sharing reference to immutable object before its constructor is finished
You should not allow a reference to an object escape before it is constructed for a number of reason (immutable or other wise) e.g. the object might throw an Exception after you have store the object.
According to JLS's given example (2) and conclusion (3) it seems, that we can safely share reference to immutable object, i.e. when all its fields are final.
You can safely share a reference to an immutable object between threads after the object has been constructed.
Note: you can see the value of an immutable field before it is set in a method called by a constructor.
Construct exit plays an important role here; the JLS says "A freeze action on final field f of o takes place when c exits". Publishing the reference before/after constructor exit are very different.
Informally
1 constructor enter{
2 assign final field
3 publish this
4 }constructor exit
5 publish the newly constructed object
[2] cannot be reordered beyond constructor exit. so [2] cannot be reordered after [5].
but [2] can be reordered after [3].
Statement 1) does not say what you think it does. If anything, I would rephrase your statement:
1) According to statement (1) we should avoid sharing reference to
immutable object before its constructor is finished
to read
1) According to statement (1) we should avoid sharing reference to
mutable object before its constructor is finished
where what I mean by mutable is an object that has ANY non-final fields or final references to mutable objects. (have to admit I'm not 100% that you need to worry about final references to mutable objects, but I think I'm right...)
To put it another way, you should distinguish between:
final fields (immutable parts of a possibly immutable object)
non-final fields who have to be initialized before anyone interacts with this object
non-final fields that do not have to be initialized before anyone interacts with this object
The second one is the problem spot.
So, you can share references to immutable objects (all fields are final), but you need to use caution with objects that have non-final fields that HAVE to be initialized before the object can be used by anyone.
In other words, for the edited JLS example you posted where both fields are final, int j = f.y; is guaranteed to be final. But what that means is that you do NOT need to avoid writing the reference to object f, because it'll always be in a correctly initialized state before anyone could see it. You do not need to worry about it, the JVM does.

Is volatile needed here?

In the following hypotetical scenario and out of desire to better understand the language, is volatile required for the int[] reference?
public final class SO {
private int[] ar = new int[10]; // is volatile needed here?
private int idx = 0;
public synchronized int get( int i ) {
return ar[i];
}
public synchronized void append( final int val ) {
if ( idx == ar.length ) {
// array is too small, let's grow it
final int[] prev = ar;
ar = new int[ar.length+ar.length*20/100]
System.arrayCopy(prev, 0, ar, 0, prev.length);
}
ar[idx++] = val;
}
}
The only way to retrieved an int is trough a synchronized method and the only way to modify the int[] (including creating a new int[]) is also done trough a synchronized method.
I do not need to add any additional synchronization right?
No, volatile not needed because it is only accessed inside synchornised methods so it is already thread safe. No further thread safety is needed in your code.
it will would just like you said since the int is protected by the class lock - but it will be dog slow, since write and read access block each other. (see CopyOnWriteList implementation for a faster way)
As per java lang specfication
having volatile add strict rules for threads(read/write from main memory), using synchronized relaxes on that little bit.
You are fine, unless your values are accessed somewhere else without synchronization.
By the way, if you did make ar volatile instead of using synchronized methods, you would need to make idx volatile too. But that still would not be sufficient synchronization because two different threads running append at the same time could wreak havoc.
Actually, there's another problem with using a volatile array: changing a value in the array does not trigger a cache synchronization. Only reassigning the array (like you do when creating a bigger array) triggers a cache flush.

java : Question regarding immutable and final

I am reading the book Effective Java.
In an item Minimize Mutability , Joshua Bloch talks about making a class immutable.
Don’t provide any methods that modify the object’s state -- this is fine.
Ensure that the class can’t be extended. - Do we really need to do this?
Make all fields final - Do we really need to do this?
For example let's assume I have an immutable class,
class A{
private int a;
public A(int a){
this.a =a ;
}
public int getA(){
return a;
}
}
How can a class which extends from A , compromise A's immutability ?
Like this:
public class B extends A {
private int b;
public B() {
super(0);
}
#Override
public int getA() {
return b++;
}
}
Technically, you're not modifying the fields inherited from A, but in an immutable object, repeated invocations of the same getter are of course expected to produce the same number, which is not the case here.
Of course, if you stick to rule #1, you're not allowed to create this override. However, you cannot be certain that other people will obey that rule. If one of your methods takes an A as a parameter and calls getA() on it, someone else may create the class B as above and pass an instance of it to your method; then, your method will, without knowing it, modify the object.
The Liskov substitution principle says that sub-classes can be used anywhere that a super class is. From the point of view of clients, the child IS-A parent.
So if you override a method in a child and make it mutable you're violating the contract with any client of the parent that expects it to be immutable.
If you declare a field final, there's more to it than make it a compile-time error to try to modify the field or leave it uninitialized.
In multithreaded code, if you share instances of your class A with data races (that is, without any kind of synchronization, i.e. by storing it in a globally available location such as a static field), it is possible that some threads will see the value of getA() change!
Final fields are guaranteed (by the JVM specs) to have its values visible to all threads after the constructor finishes, even without synchronization.
Consider these two classes:
final class A {
private final int x;
A(int x) { this.x = x; }
public getX() { return x; }
}
final class B {
private int x;
B(int x) { this.x = x; }
public getX() { return x; }
}
Both A and B are immutable, in the sense that you cannot modify the value of the field x after initialization (let's forget about reflection). The only difference is that the field x is marked final in A. You will soon realize the huge implications of this tiny difference.
Now consider the following code:
class Main {
static A a = null;
static B b = null;
public static void main(String[] args) {
new Thread(new Runnable() { void run() { try {
while (a == null) Thread.sleep(50);
System.out.println(a.getX()); } catch (Throwable t) {}
}}).start()
new Thread(new Runnable() { void run() { try {
while (b == null) Thread.sleep(50);
System.out.println(b.getX()); } catch (Throwable t) {}
}}).start()
a = new A(1); b = new B(1);
}
}
Suppose both threads happen to see that the fields they are watching are not null after the main thread has set them (note that, although this supposition might look trivial, it is not guaranteed by the JVM!).
In this case, we can be sure that the thread that watches a will print the value 1, because its x field is final -- so, after the constructor has finished, it is guaranteed that all threads that see the object will see the correct values for x.
However, we cannot be sure about what the other thread will do. The specs can only guarantee that it will print either 0 or 1. Since the field is not final, and we did not use any kind of synchronization (synchronized or volatile), the thread might see the field uninitialized and print 0! The other possibility is that it actually sees the field initialized, and prints 1. It cannot print any other value.
Also, what might happen is that, if you keep reading and printing the value of getX() of b, it could start printing 1 after a while of printing 0! In this case, it is clear why immutable objects must have its fields final: from the point of view of the second thread, b has changed, even if it is supposed to be immutable by not providing setters!
If you want to guarantee that the second thread will see the correct value for x without making the field final, you could declare the field that holds the instance of B volatile:
class Main {
// ...
volatile static B b;
// ...
}
The other possibility is to synchronize when setting and when reading the field, either by modifying the class B:
final class B {
private int x;
private synchronized setX(int x) { this.x = x; }
public synchronized getX() { return x; }
B(int x) { setX(x); }
}
or by modifying the code of Main, adding synchronization to when the field b is read and when it is written -- note that both operations must synchronize on the same object!
As you can see, the most elegant, reliable and performant solution is to make the field x final.
As a final note, it is not absolutely necessary for immutable, thread-safe classes to have all their fields final. However, these classes (thread-safe, immutable, containing non-final fields) must be designed with extreme care, and should be left for experts.
An example of this is the class java.lang.String. It has a private int hash; field, which is not final, and is used as a cache for the hashCode():
private int hash;
public int hashCode() {
int h = hash;
int len = count;
if (h == 0 && len > 0) {
int off = offset;
char val[] = value;
for (int i = 0; i < len; i++)
h = 31*h + val[off++];
hash = h;
}
return h;
}
As you can see, the hashCode() method first reads the (non-final) field hash. If it is uninitialized (ie, if it is 0), it will recalculate its value, and set it. For the thread that has calculated the hash code and written to the field, it will keep that value forever.
However, other threads might still see 0 for the field, even after a thread has set it to something else. In this case, these other threads will recalculate the hash, and obtain exactly the same value, then set it.
Here, what justifies the immutability and thread-safety of the class is that every thread will obtain exactly the same value for hashCode(), even if it is cached in a non-final field, because it will get recalculated and the exact same value will be obtained.
All this reasoning is very subtle, and this is why it is recommended that all fields are marked final on immutable, thread-safe classes.
If the class is extended then the derived class may not be immutable.
If your class is immutable, then all fields will not be modified after creation. The final keyword will enforce this and make it obvious to future maintainers.
Adding this answer to point to the exact section of the JVM spec that mentions why member variables need to be final in order to be thread-safe in an immutable class. Here's the example used in the spec, which I think is very clear:
class FinalFieldExample {
final int x;
int y;
static FinalFieldExample f;
public FinalFieldExample() {
x = 3;
y = 4;
}
static void writer() {
f = new FinalFieldExample();
}
static void reader() {
if (f != null) {
int i = f.x; // guaranteed to see 3
int j = f.y; // could see 0
}
}
}
Again, from the spec:
The class FinalFieldExample has a final int field x and a non-final int field y. One thread might execute the method writer and another might execute the method reader.
Because the writer method writes f after the object's constructor finishes, the reader method will be guaranteed to see the properly initialized value for f.x: it will read the value 3. However, f.y is not final; the reader method is therefore not guaranteed to see the value 4 for it.

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