Does JVM creates its own swap memory or it takes the OS swap memory? What if OS doesn't have any swap memory, will JVM stick to RAM only?
The JVM behaves just like any other process running on the kernel. When the JVM needs heap space, it will request memory via the malloc library call, which in turn uses a system call (brk, sbrk or mmap) to allocate space using the OS virtual memory system. Whether this involves paging to swap is not relevant to the JVM, it's just asking for space and leaves the details up to the OS VM sub-system.
From a performance perspective, it is important to bear this in mind when configuring your JVM. Although you can make the heap bigger than the physical memory of your machine it will deliver worse performance than if the heap is less than physical memory. This is a result of the paging activity that must occur once the heap exceeds physical memory.
As an aside, Azul (who I work for) have a JVM called Zing that does things slightly differently. Rather than using the Linux VM sub-system, we have our own kernel-level software (called Zing System Tools or ZST). This allows us to handle virtual memory in a way that is specific to the JVM, rather than in a general purpose way as Linux does. Memory can be returned from a JVM to ZST when not being used, cache lines can be more optimized and we also have the ability to allow a JVM to exceed the configured heap size to prevent an OOM error.
Virtual memory is a trick used by many operating systems to for all practical purposes behave like they have more physical RAM than they really have. This is usually invisible to normal programs and the operating system handles everything.
HotSpot-based Java implementations are normal programs but can grow very big. It is therefore important that the JVM is configured correctly so it does not use too much memory and cause swapping. The defaults are usually reasonable.
So, in short. The jvm does not concern itself with swapping - this is purely an operating system task.
JVM wont create its own swap memory in disk, it uses OS swap just like any other app. If OS doesnt have SWAP configured, it will stick to RAM.
Related
I'm investigating some memory bloat in a Java project. Confounded by the different statistics reported by different tools (we are using Java 8 on Solaris 10).
jconsole gives me three numbers:
Committed: the amount reserved for this process by the OS
Used: the amount actually being used by this process
Max: the amount available to the process (in our case it is limited to 128MB via Java command line option -Xmx128m).
For my project, jconsole reports 119.5MB max, 61.9MB committed, 35.5MB used.
The OS tools report something totally different:
ps -o vsz,rss and prstat -s rss and pmap -x all report that this process is using around 310MB virtual, 260MB physical
So my questions are:
Why does the OS report that I'm using around 5x as much as jconsole says is "committed" to my process?
Which of these measurements is actually accurate? (By "accurate", I mean, if I have 12GB of memory, can I run 40 of these (# 300MB) before I hit OutOfMemoryException? Or can I run 200 of them (# 60MB)? (Yes, I know I can't use all 12GB of memory, and yes I understand that virtual memory exists; I'm just using that number to illuminate the question better.)
This question goes quite deep. I'm just going to mention 3 of the many reasons:
VMs
Shared libraries
Stacks and permgen
VMs
Java is like a virtual mini computer. Imagine you ran an emulator on your computer that emulates an old macintosh computer, for example. The emulator app has a config screen where you set how much RAM is in the virtual computer. If you pick 1GB and start the emulator, your OS is going to say the 'Old Mac Emulator' application is taking 1GB. Eventhough inside the virtual machine, that virtual old mac might be reporting 800MB of 1GB free.
A JVM is the same thing. The JVM has its own memory management. As far as the OS is concerned, java.exe is an app that takes 1GB. As far as the JVM is concerned, there's 400MB available on the heap right now.
A JVM is slightly more convoluted, in that the total amount of memory a JVM 'claims' from the OS can fluctuate. Out of the box, a JVM will generally not ask for the maximum right away, but will ask for more over time before kicking in the garbage collector, or a combination thereof: Heap full? Garbage collect. That only freed up maybe 20% or so? Ask the OS for more. -Xms and -Xmx control this; set them to the same, and the JVM will on bootup ask for that much memory and will never ask for more. In general a JVM will never relinquish any memory it claimed.
JVMs, still, are primarily aimed at server deployments, where you want the RAM dedicated to your VM to be constant. There's little point in having each app take whatever they want when they want it, generally. In contrast to desktop apps where you tend to have a ton of apps running and given that a human is 'operating' it, generally only one app has particularly significant ram requirements.
This explains jconsole, which is akin to reporting the free memory inside the virtual old mac app: It's reporting on the state of the heap as the JVM sees it.
Whereas ps -o and friends are memory introspection tools at the OS level, and they just see the JVM as a big black box.
Which one is actually accurate
They both are. From their perspective, they are correct.
Shared library
OSes are highly complex beasts, these days. To put things in java terms, you can have a single JVM that is concurrently handling 100 simultaneous incoming https calls. One could want to see a breakdown of how much memory each of the currently 100 running 'handlers' is taking up. Okay... so how do we 'file' the memory load of String, the class itself (not any particular instance of String - the code. e.g. the instructions for how .toLowerCase() runs. Those are in memory too, someplace!). The web framework needs it, so does the core JVM, and so does probably every single last one of those 100 concurrent handlers. So how do we 'bookkeep' this?
In other words, the memory load on an entire system cannot be strictly divided up as 'that memory is 100% part of that app, and this memory is 10)% part of this app'. Shared libraries make that difficult.
The JVM is technically capable of rendering UIs, processing images, opening files both using the synchronous as well as the asynchronous API, and even the random access API if your OS offers a separate access library for it, sending network requests in async mode, in sync mode, and more. In effect, a JVM will immediately tell the OS: I can do allllll these things.
In my experience/recollection, most OSes report the total memory load of a single application as the sum of the memory they need as well as all the memory any (shared) library they load, in full.
That means ps and friends overreport JVMs considerably: The JVM loads in a ton of libraries. This doesn't actually cost RAM (The OS also loaded these libraries, the JVM doesn't use any large DLLs/.SO/.JNILIB files of its own, just hooks up the ones the OS provides, pretty much all of them), but is often 'bookkept' as such. You know this is happening if this trivial app:
class Test { public static void main(String[] args) throws Exception {
System.out.println("Hello!");
Thread.sleep(100000L);
}}
Already takes more than ~60MB or so.
I mean, if I have 12GB of memory, can I run 40 of these (# 300MB)
That shared library stuff means each VM's memory load according to ps and friends are over-inflated by however much the shared libraries 'cost', because each JVM is going to share that library - the OS only loads it once, not 40 times.
Stacks and permgen
The 'heap', which is where newly created objects go, is the largest chunk of any JVM's memory load. It's also generally the only one JVM introspection tools like jconsole show you. However, it's not the only memory a JVM needs. There's a small slice it needs for its core self (the 'C code', so to speak). Each active thread has a stack and each stack also needs memory. By default it's whatever you pass to -Xss, but times the number of concurrent threads. But that's not a certainty: You can construct a new thread with an alternate size (check the constructors of j.l.Thread). There used to be 'permgen' which is where class code lived. Modern JVM versions got rid of it; in general newer JVM versions try to do more and more on heap instead of in magic hard-to-introspect things like permgen.
I mean, if I have 12GB of memory, can I run 40 of these (# 300MB) before I hit OutOfMemoryException?
Run all 40 at once, and always specify both -Xms and -Xmx, setting them to equal sizes. Assuming all those 40 JVMs are relatively stable in terms of how many concurrent threads they ever run, if you're ever going to run into memory issues, it'll happen immediately (due to -Xms and -Xmx being equal you've removed the dynamism from this situation. All JVMs pretty much instaclaim all the memory they will ever claim, so it either 'works' or it won't. Stacks mess with the cleanliness of this somewhat, hence the caveat of stable-ish thread counts).
JVM Default Setting :
-Xms32m -Xmx128m -Xss128k -Xoss128k -XX:ThreadStackSize=128
I need change Default Heap settings and want to increase heap memory at 64gb server.
what problems can occur when default settings will be changed
What is the limit to increase jvm heap memory
And How Can Change these parameter of jvm
How do I change JVM default heap settings?
It depends on what you mean by the "default" settings.
If you mean the "default" settings as implemented by the java command, then you can override the default setting using the -Xmx... (etcetera) command line options as described by #BetaRide. However, you cannot change what the java commmand's defaults are / how they are calculated.
If you mean the "default" settings used by some Java-based application, then there is no general answer. Different applications specify the heap size to be used in different ways. and provide different was to change the heap size. A common mechanism is to set a $JAVA_OPTS environment variable, but that is by no means universal. Check the application documentation or read the launch script.
What problems can occur when the default settings are changed?
If you make the heap too small, you can cause the application to suffer OutOfMemoryErrors. Depending on how well the application is written, it will either error out (a good thing), go into a "death spiral", or get into an indeterminate state. (The last happens if the OOMEs happen on a worker thread and the thread dies. The solution is to add a default uncaught exception handler that specifically causes the application to exit whenever it sees an Error or Error subclass.)
If you make the heap significantly bigger than you have physical memory, then you risk making the JVM thrash virtual memory when it does a garbage collection. That leads to bad performance, and on some OSes it can lead to the OS terminating your application; e.g. see https://unix.stackexchange.com/questions/479575/why-is-the-linux-oom-killer-terminating-my-programs
An overly large heap can also lead to unresponsiveness during garbage collection ... simply because certain phases of the GC (or the entire GC) will "stop the world", and the length of the stoppage is bigger for a bigger heap. (In some Java GC's, it is just the size of the "new" space that matters. In others, it is the entire heap size that matters. Refer to the Oracle documentation on GC Ergonomics for more details ... depending on your Java version.)
What is the limit to increase JVM heap memory?
There are a number of relevant limits.
Your platform's processor architecture and OS may limit you. For instance on a 32-bit intel platform, the maximum addressible memory for a JVM process would be 2^32 bytes ... and the OS will reserve a significant amount of that for its own purposes.
The OS will typically limit aggregate virtual memory usage for all processes based on the amount of available physical memory and swap space.
Some OSes (and containers) allow the administrator (or user) to place external limits on the virtual memory used by a process or group of processes.
Independent of the above, there are the practical limits I mentioned above. (A heap that is too big can cause problems with responsiveness, virtual memory thrashing ... and the OOM killer.)
The only option you need is
java -Xmx65536m your.main.Class
To answer your questions:
It's no longer limited to the default heaps size.
See What is the largest possible heap size with a 64-bit JVM?
I was posting an answer to this question, and I realized that I'm confused over something. I asked a few co-workers comfortable in Java and we're all a little stumped.
What happens in this scenario:
Start JVM with start-up size of 512MB and maximum size of 2GB.
Your underlying OS has 1GB of memory left, so the JVM is allowed to start up.
Your program uses over 1GB of memory.
At this point, you've used all available JVM memory, but you haven't breached the JVM memory limit you set up on launch. The OS is constraining your ability to get more resources, not the JVM itself.
I would have thought that this would result in an OutOfMemoryError, as you would get if you overran the 2GB JVM size limit. I have to admit though, in practice when we're running too many processes on our servers, I tend to see a slow-down and no memory exceptions.
Please note that I'm aware of paging and that processes get killed off in Linux when memory is exhausted. I was interested in knowing if any additional mechanisms are in place at the JVM level that could cause more of a blocking effect since that's what the person in the other question was asking in his comment. I realize that the answer may simply be "No, there are no additional mechanisms in place."
Follow-Up Questions/Comments
Is this because memory exceptions are not thrown unless you hit the actual JVM memory limit? If so, what happens when the OS cannot give the JVM more memory when it hasn't reached its limit? Is there some kind of blocking or a similar mechanism until memory is available in the OS?
All modern operating systems use page caching, where data is swapped between memory and disk. While it's a slight oversimplification, each process constrained by the number of addresses available (typically 232 or 264), not the amount of physical memory.
One of the reasons your server starts to run slowly under load is because it's having to swap data more frequently, which involves comparatively slow disk reads.
From the JavaDoc for OutOfMemoryError:
Thrown when the Java Virtual Machine cannot allocate an object because
it is out of memory, and no more memory could be made available by the
garbage collector.
What happens from an operating system perspective should a process exceed the memory limits, is specific to a particular operating system, but typically the process is terminated.
It seems that the JVM uses some fixed amount of memory. At least I have often seen parameters -Xmx (for the maximum size) and -Xms (for the initial size) which suggest that.
I got the feeling that Java applications don't handle memory very well. Some things I have noticed:
Even some very small sample demo applications load huge amounts of memory. Maybe this is because of the Java library which is loaded. But why is it needed to load the library for each Java instance? (It seems that way because multiple small applications linearly take more memory. See here for some details where I describe this problem.) Or why is it done that way?
Big Java applications like Eclipse often crash with some OutOfMemory exception. This was always strange because there was still plenty of memory available on my system. Often, they consume more and more memory over runtime. I'm not sure if they have some memory leaks or if this is because of fragmentation in the memory pool -- I got the feeling that the latter is the case.
The Java library seem to require much more memory than similar powerful libraries like Qt for example. Why is this? (To compare, start some Qt applications and look at their memory usage and start some Java apps.)
Why doesn't it use just the underlying system technics like malloc and free? Or if they don't like the libc implementation, they could use jemalloc (like in FreeBSD and Firefox) which seems to be quite good. I am quite sure that this would perform better than the JVM memory pool. And not only perform better, also require less memory, esp. for small applications.
Addition: Does somebody have tried that already? I would be much interested in a LLVM based JIT-compiler for Java which just uses malloc/free for memory handling.
Or maybe this also differs from JVM implementation to implementation? I have used mostly the Sun JVM.
(Also note: I'm not directly speaking about the GC here. The GC is only responsible to calculate what objects can be deleted and to initialize the memory freeing but the actual freeing is a different subsystem. Afaik, it is some own memory pool implementation, not just a call to free.)
Edit: A very related question: Why does the (Sun) JVM have a fixed upper limit for memory usage? Or to put it differently: Why does JVM handle memory allocations differently than native applications?
You need to keep in mind that the Garbage Collector does a lot more than just collecting unreachable objects. It also optimizes the heap space and keeps track of exactly where there is memory available to allocate for the creation of new objects.
Knowing immediately where there is free memory makes the allocation of new objects into the young generation efficient, and prevents the need to run back and forth to the underlying OS. The JIT compiler also optimizes such allocations away from the JVM layer, according to Sun's Jon Masamitsu:
Fast-path allocation does not call
into the JVM to allocate an object.
The JIT compilers know how to allocate
out of the young generation and code
for an allocation is generated in-line
for object allocation. The interpreter
also knows how to do the allocation
without making a call to the VM.
Note that the JVM goes to great lengths to try to get large contiguous memory blocks as well, which likely have their own performance benefits (See "The Cost of Missing the Cache"). I imagine calls to malloc (or the alternatives) have a limited likelihood of providing contiguous memory across calls, but maybe I missed something there.
Additionally, by maintaining the memory itself, the Garbage Collector can make allocation optimizations based on usage and access patterns. Now, I have no idea to what extent it does this, but given that there's a registered Sun patent for this concept, I imagine they've done something with it.
Keeping these memory blocks allocated also provides a safeguard for the Java program. Since the garbage collection is hidden from the programmer, they can't tell the JVM "No, keep that memory; I'm done with these objects, but I'll need the space for new ones." By keeping the memory, the GC doesn't risk giving up memory it won't be able to get back. Naturally, you can always get an OutOfMemoryException either way, but it seems more reasonable not to needlessly give memory back to the operating system every time you're done with an object, since you already went to the trouble to get it for yourself.
All of that aside, I'll try to directly address a few of your comments:
Often, they consume more and more
memory over runtime.
Assuming that this isn't just what the program is doing (for whatever reason, maybe it has a leak, maybe it has to keep track of an increasing amount of data), I imagine that it has to do with the free hash space ratio defaults set by the (Sun/Oracle) JVM. The default value for -XX:MinHeapFreeRatio is 40%, while -XX:MaxHeapFreeRatio is 70%. This means that any time there is only 40% of the heap space remaining, the heap will be resized by claiming more memory from the operating system (provided that this won't exceed -Xmx). Conversely, it will only* free heap memory back to the operating system if the free space exceeds 70%.
Consider what happens if I run a memory-intensive operation in Eclipse; profiling, for example. My memory consumption will shoot up, resizing the heap (likely multiple times) along the way. Once I'm done, the memory requirement falls back down, but it likely won't drop so far that 70% of the heap is free. That means that there's now a lot of underutilized space allocated that the JVM has no intention of releasing. This is a major drawback, but you might be able to work around it by customizing the percentages to your situation. To get a better picture of this, you really should profile your application so you can see the utilized versus allocated heap space. I personally use YourKit, but there are many good alternatives to choose from.
*I don't know if this is actually the only time and how this is observed from the perspective of the OS, but the documentation says it's the "maximum percentage of heap free after GC to avoid shrinking," which seems to suggest that.
Even some very small sample demo
applications load huge amounts of
memory.
I guess this depends on what kind of applications they are. I feel that Java GUI applications run memory-heavy, but I don't have any evidence one way or another. Did you have a specific example that we could look at?
But why is it needed to load the
library for each Java instance?
Well, how would you handle loading multiple Java applications if not creating new JVM processes? The isolation of the processes is a good thing, which means independent loading. I don't think that's so uncommon for processes in general, though.
As a final note, the slow start times you asked about in another question likely come from several intial heap reallocations necessary to get to the baseline application memory requirement (due to -Xms and -XX:MinHeapFreeRatio), depending what the default values are with your JVM.
Java runs inside a Virtual Machine, which constrains many parts of its behavior. Note the term "Virtual Machine." It is literally running as though the machine is a separate entity, and the underlying machine/OS are simply resources. The -Xmx value is defining the maximum amount of memory that the VM will have, while the -Xms defines the starting memory available to the application.
The VM is a product of the binary being system agnostic - this was a solution used to allow the byte code to execute wherever. This is similar to an emulator - say for old gaming systems. It is emulating the "machine" that the game runs on.
The reason why you run into an OutOfMemoryException is because the Virtual Machine has hit the -Xmx limit - it has literally run out of memory.
As far as smaller programs go, they will often require a larger percentage of their memory for the VM. Also, Java has a default starting -Xmx and -Xms (I don't remember what they are right now) that it will always start with. The overhead of the VM and the libraries becomes much less noticable when you start to build and run "real" applications.
The memory argument related to QT and the like is true, but is not the whole story. While it uses more memory than some of those, those are compiled for specific architectures. It has been a while since I have used QT or similar libraries, but I remember the memory management not being very robust, and memory leaks are still common today in C/C++ programs. The nice thing about Garbage Collection is that it removes many of the common "gotchas" that cause memory leaks. (Note: Not all of them. It is still very possible to leak memory in Java, just a bit harder).
Hope this helps clear up some of the confusion you may have been having.
To answer a portion of your question;
Java at start-up allocates a "heap" of memory, or a fixed size block (the -Xms parameter). It doesn't actually use all this memory right off the bat, but it tells the OS "I want this much memory". Then as you create objects and do work in the Java environment, it puts the created objects into this heap of pre-allocated memory. If that block of memory gets full then it will request a little more memory from the OS, up until the "max heap size" (the -Xmx parameter) is reached.
Once that max size is reached, Java will no longer request more RAM from the OS, even if there is a lot free. If you try to create more objects, there is no heap space left, and you will get an OutOfMemory exception.
Now if you are looking at Windows Task Manager or something like that, you'll see "java.exe" using X megs of memory. That sort-of corresponds to the amount of memory that it has requested for the heap, not really the amount of memory inside the heap thats used.
In other words, I could write the application:
class myfirstjavaprog
{
public static void main(String args[])
{
System.out.println("Hello World!");
}
}
Which would basically take very little memory. But if I ran it with the cmd line:
java.exe myfirstjavaprog -Xms 1024M
then on startup java will immediately ask the OS for 1,024 MB of ram, and thats what will show in Windows Task Manager. In actuallity, that ram isnt being used, but java reserved it for later use.
Conversely, if I had an app that tried to create a 10,000 byte large array:
class myfirstjavaprog
{
public static void main(String args[])
{
byte[] myArray = new byte[10000];
}
}
but ran it with the command line:
java.exe myfirstjavaprog -Xms 100 -Xmx 100
Then Java could only alocate up to 100 bytes of memory. Since a 10,000 byte array won't fit into a 100 byte heap, that would throw an OutOfMemory exception, even though the OS has plenty of RAM.
I hope that makes sense...
Edit:
Going back to "why Java uses so much memory"; why do you think its using a lot of memory? If you are looking at what the OS reports, then that isn't what its actually using, its only what its reserved for use. If you want to know what java has actually used, then you can do a heap dump and explore every object in the heap and see how much memory its using.
To answer "why doesn't it just let the OS handle it?", well I guess that is just a fundamental Java question for those that designed it. The way I look at it; Java runs in the JVM, which is a virtual machine. If you create a VMWare instance or just about any other "virtualization" of a system, you usually have to specify how much memory that virtual system will/can consume. I consider the JVM to be similar. Also, this abstracted memory model lets the JVM's for different OSes all act in a similar way. So for example Linux and Windows have different RAM allocation models, but the JVM can abstract that away and follow the same memory usage for the different OSes.
Java does use malloc and free, or at least the implementations of the JVM may. But since Java tracks allocations and garbage collects unreachable objects, they are definitely not enough.
As for the rest of your text, I'm not sure if there's a question there.
Even some very small sample demo applications load huge amounts of memory. Maybe this is because of the Java library which is loaded. But why is it needed to load the library for each Java instance? (It seems that way because multiple small applications linearly take more memory. See here for some details where I describe this problem.) Or why is it done that way?
That's likely due to the overhead of starting and running the JVM
Big Java applications like Eclipse often crash with some OutOfMemory exception. This was always strange because there was still plenty of memory available on my system. Often, they consume more and more memory over runtime. I'm not sure if they have some memory leaks or if this is because of fragmentation in the memory pool -- I got the feeling that the latter is the case.
I'm not entirely sure what you mean by "often crash," as I don't think this has happened to me in quite a long time. If it is, it's likely due to the "maximum size" setting you mentioned earlier.
Your main question asking why Java doesn't use malloc and free comes down to a matter of target market. Java was designed to eliminate the headache of memory management from the developer. Java's garbage collector does a reasonably good job of freeing up memory when it can be freed, but Java isn't meant to rival C++ in situations with memory restrictions. Java does what it was intended to do (remove developer level memory management) well, and the JVM picks up the responsibility well enough that it's good enough for most applications.
The limits are a deliberate design decision from Sun. I've seen at least two other JVM's which does not have this design - the Microsoft one and the IBM one for their non-pc AS/400 systems. Both grows as needed using as much memory as needed.
Java doesn't use a fixed size of memory it is always in the range from -Xms to -Xmx.
If Eclipse crashes with OutOfMemoryError, than it required more memory than granted by -Xmx (a coniguration issue).
Java must not use malloc/free (for object creation) since its memory handling is much different due to garbage collection (GC). GC removes automatically unused objects, which is a benefit compared to be responsible for memory management.
For details on this complex topic see Tuning Garbage Collection
What is the best way to tune a server application written in Java that uses a native C++ library?
The environment is a 32-bit Windows machine with 4GB of RAM. The JDK is Sun 1.5.0_12.
The Java process is given 1024MB of memory (-Xmx) at startup but I often see OutOfMemoryErrors due to lack of heap space. If the memory is increased to 1200MB, the OutOfMemoryErrors occur due to lack of swap space. How is the memory shared between the JVM and the native process?
Does the Windows /3GB switch have any effect with native processes and Sun JVM?
I had lots of trouble with that setting (Java on 32-bit systems - msw and others) and they were all solved by reserving just *under 1GB of RAM to the JVM.
Otherwise, as stated, the actual occupied memory in the system for that process would be over 2GB; at that point I was having 'silent deaths' of the process - no errors, no warnings, just the process terminating very quietly.
I got more stability and performance running several JVM (each with under 1GB RAM) on the same system.
I found some info on JNI memory management here, and here's the JVM JNI section on memory management.
Well having a 3GB user space over a 2GB user space should help, but if your having problems running out of swap space at 2GB, I think 3GB is just going to make it worse. How big is your pagefile? Is it maxed out?
You can get a better idea on you heap allocation by hooking up jconsole to your jvm.
How is the memory shared between the JVM and the native process?
Sun's JVM's garbage collector is mark-and-sweep, with options to enable concurrent and incremental GC.
Well, more accurately, it's staged, and the above only applies to tenured (long-lived) objects. For young objects, GC is still done with a stop-and-copy collector, which is much better for working with short-lived objects (and all typical Java programs create many short-lived objects).
A copying collector walks over all elements in the heap, copying them to a new heap if they are referenced, and then discards the former heap. Thus 1M of live objects requires up to 2M of real memory: if every object is alive, there will be two copies of everything during garbage collection.
So the JVM requires far more system memory than is available to the code running within the VM, because there is a substantial overhead to management and garbage collection.
Does the Windows /3GB switch have any effect with native processes and Sun JVM?
The /3GB allows user virtual memory address space to be 3GB, but only for executables whose headers are marked with IMAGE_FILE_LARGE_ADDRESS_AWARE. As far as I am aware, Sun's java.exe is not. I don't have a Windows system here, so I can't verify.
You haven't explained your problem well enough, unfortunately. The real question is --- why is the Java process growing so much. Do you have a memory leak? Do you have a real reason to have that much data in the JVM?
Is the C++ library allocating its own memory from the C stack, or is it allocating memory from the Java object space, or is it doing something else entirely?