Sending a Java Class Object as an email attachement - java

I'm using Java's email class to send an email through our SMTP server. I want to add a feature where if a user resubmits their form, I email them an attachment with a copy of the old data and their new data they are submitting, so they can see the changes they are making. I don't have a problem with this flow, it's when I want to add them to my email I run into issues. Most of the solutions I've seen for adding attachments to a java email consist of attaching a system file, but these objects are generated at runtime, and I don't want to start adding files to the system just for this feature, so I wanted to know if I can add objects specifically as attachments.

If you were going to output the object to the console for debugging purposes, how would you do that? Would you .ToString() it, would you iterate over the properties and output them as individual strings?
Rather than think about the object as an object, think about how you want to show it to your users. If this involves a lot of rows with descriptors so they know what the data mean, then output it like that. If they are developers and expect to see it as JSON, output it formatted like that.
Most likely, you'll have to iterate over the object in some way to output it as strings in the body itself.
If you really want to add an attachment, you can create a temporary file (with a random name to prevent overwriting the file), send the email with the attachment, then delete the file.
I was going to say that there's probably a way to create a file in memory without saving it to disk that you can use as an attachment, but maybe there isn't in Java.
Create a File object in memory from a string in Java

Related

Send MultipartFile with additional options

what would be the best way to transfer a file from one server to another ? On one server, the file is stored in the database, you need to pull it out of the database (its bytes, name, type) and send a post request to another server and write it there.
I tried to do it in the form of json (the bytes were translated into base64, but the file turned out to be incorrect).
Need to transfer the file and plus some fields with it. Also, the file may not be one, but an array.
How to implement?
can you show a complete example

Methods for storing data in java

In my software I want to store some data, that later they will be used. Something like a database to hold data:
Date, source path, destination path, and an array of file names.
Also another table to hold information about ftp connection:
Host, port, username and password
I need to know what methods are available to store and parse these data. I noticed there is a file type called .csv, is this an option for me? And is there any other option?
I think this depends a lot on how much data you want to store and how you need to access it.
If your application is going to be collecting a lot of structured data, such as user profiles, or product information, ie, if your application is all about a database then, yes as others have commented some sort of SQL database would make sense.
If your needs are more along the lines of just storing some "session" information, maybe like the last state of a GUI form for example, you might want to just serialize the data and write it to a simple text file.
One simple way to do that would be to serialize the data in a human readable format such as JSON and then write the text to a file, and then read it back and deserialize it when you need to restore it from storage.
If this is what you are looking for take a look at gson (from google), it provides a very easy what to convert a java object to JSON and back again.
JSON, is just text, so you can just read and write it to a simple text file.

Update objects written to a text files in java

Writing Java objects or a List into a text file is ok. But I want to know how I can update or rewrite a object which was written previously without writing objects again. For example, let s assume there is a java.util.List has a set of Objects. and then that list is written to a text file. Then later that file will be read again and get all objects from list and then change one object's value at run time by a java application. Then I don't need to write entire list back to the text file. Instead only the updated object in the list is required to be rewritten or updated in the text file without rewriting the whole list again. Any suggestion, or helpful source with sample codes please.
Take a look at RandomAccessFile. This will let you seek to the place in the file you want, and only update the part that you want to update.
Also take a look at this question on stackoverflow.
Without some fairly complex logic, you won't usually be able to update an object without rewriting the entire file. For example, if one of the objects on your list contains a string "shortstring", and you need to update it with string "muchmuchlongerstring", there will be no space in the file for the longer string without rewriting all the following content in the file.
If you want to persist large object trees to a file and still have the ability to update them, your code will be less buggy and life will be simplified by using one of the many file-based DBs out there, like:
SQLite (see Java and SQLite)
Derby
H2 (disk-based tables)

Creating an uneditable data file in Java

I am currently writing a program which takes user input and creates rows of a comma delimited .csv file. I am in need of a way to save this data in a way in which users are not able to easily edit this data. It does not need to be super secure, just enough so that it couldn't accidentally be edited. I also need another file (or the same file?) created to then be easily accessible (in the file system) by the user so that they may then email this file to a system admin who can then open the .csv file. I could provide this second person with a conversion program if necessary.
The file I save data in and the file to be sent can be two different files if there are any advantages to this. I was currently considering just using a file with a weird file extension, but saving it as a text file so that the user will only be able to open it if they know to try that. The other option being some sort of encryption, but I'm not sure if this is necessary and even if it was where I would start.
Thanks for the help :)
Edit: This file is meant to store the actual data being entered. Currently the data is being gathered on paper forms which are then sent to the admin to manually enter all of the data. This little app is meant to have someone else enter the data from the paper form and then tell them if they've entered it all correctly. After they've entered it all they then need to send the data to the admin. It would be preferable if the sending was handled automatically, but this app needs to be very simple and low budget and I don't want an internet connection to be a requirement.
You could store your data in a serializable object and save that. It would resist casual editing and be very simple to read and write from your app. This page should get you started: http://java.sun.com/developer/technicalArticles/Programming/serialization/
From your question, I am guessing that the uneditable file's purpose is to store some kind of system config and you don't want it to get messed up easily. From your own suggestions, it seems that even knowing that the file has been edited would help you, since you can then avoid using it. If that is the case, then you can use simple checks, such as save the total number of characters in the line as the first or last comma delimited value. Then, before you use the file, you just run a small validation code on it to verify that the file is indeed unaltered.
Another approach may just be to use a ZIP (file) of a "plain text format" (CSV, XML, other serialization method, etc) and, optionally, utilize a well-known (to you) password.
This approach could be used with other stream/package types: the idea behind using a ZIP (as opposed to an object serializer directly) is so that one can open/inspect/modify said data/file(s) easily without special program support. This may or may not be a benefit and using a password may or may not even be required, see below.
Some advantages of using a ZIP (or CAB):
The ability for multiple resources (aids in extensibility)
The ability to save the actual data in a "text format" (XML, perhaps)
Maintain competitive file-sizes for "common data"
Re-use existing tooling support (also get checksum validation for free!)
Additionally, using a non-ZIP file extension will prevent most users from casually associating the file (a similar approach to what is presented in the original post, but subtly different because the ZIP format itself is not "plain text") with the ZIP format and being able to open it. A number of modern Microsoft formats utilize the fact that the file-extension plays an important role and use CAB (and sometimes ZIP) formats as the container format for the document. That is, an ".XSN" or ".WSP" or ".gadget" file can be opened with a tool like 7-zip, but are generally only done so by developers who are "in the know". Also, just consider ".WAR" and ".JAR" files as other examples of this approach, since this is Java we're in.
Traditional ZIP passwords are not secure, and more-so is using a static password embedded in the program. However, if this is just a deterrent (e.g. not for "security") then those issues are not important. Coupled with an "un-associated" file-type/extension, I believe this offers the protection asked for in the question while remaining flexible. It may be possible to entirely drop the password usage and still prevent "accidental modifications" just by using a ZIP (or other) container format, depending upon requirement/desires.
Happy coding.
Can you set file permissions to make it read-only?
Other than doing a binary output file, the file system that Windows runs (I know for sure it works from XP through x64 Windows 7) has a little trick that you can use to hide data from anyone simply perusing through your files:
Append your output and input files with a colon and then an arbitrary value, eg if your filename is "data.csv", make it instead "data.csv:42". Any existing or non-existing file can be appended to to access a whole hidden area (and every file for every value after the colon is distinct, so "data.csv:42" != "data.csv:carrots" != "second.csv:carrots").
If this file doesn't exist, it will be created and initialized to have 0 bytes of data with it. If you open up the file in Notepad you will indeed see that it holds exactly the data it held before writing to the :42 file, no more, no less, but in reality subsequent data read from this "data.csv:42" file will persist. This makes it a perfect place to hide data from any annoying user!
Caveats: If you delete "data.csv", all associated hidden data will be deleted too. Also, there are indeed programs that will find these files, but if your user goes through all that trouble to manually edit some csv file, I say let them.
I also have no idea if this will work on other platforms, I've never thought to try it.

modification of xml file in java

I have a dialog box that the user inserts various data through gui controls,
and this information is saved as an xml file (implemented in java).
The information stored in the xml file is configuration information
for the application.
I can manually modify the xml configuration file, but I also want to provide this capability through a UI as well.
So when the dialog is opened (for creation of configuration) a corresponding well-defined object is populated by the various values input by the user.
Once the user presses 'save' the information in the object is stored as xml.
Now I was thinking to provide the option for edit the file via UI. So the same dialog is displayed to the user, but this time with the configuration information already filled-in by the loaded file. The corresponding object is populated as well.
I am not sure what is the best way to modify the file at this point.
Should I use 2 objects, 1 that stores all the file's info and 1 that stores the modified values from the dialog, and start comparing the objects for changes so that I modify the file? Or should I delete the file and create a new one?
Which is the best approach, and how would I proceed in each?
Thank you
Consider the data flow. The user will work with the GUI and make changes. The moment they make a modification, the data on the GUI is out of step with the XML. If the user opts to save the data then a simple marshalling operation (trivial if using JAXB) will ensure that the XML is updated. You don't need to compare every field, there's no point - of course you have validated the contents prior to committing them to file. If the user opts to cancel then no marshalling takes place.
There is no need to make a backup and no need to compare what is already in the XML.
However, if the user needs to be able to undo a save (such as revert to previous configuration) then you'll need a backup structure (or maintain a stack of GUI models in memory). I would not recommend that approach, though, as you're just chucking in needless complexity. Users are typically happy with a Save or Cancel button and no Revert.
Keep it simple. Just overwrite the entire file using the updated object. Then you won't need any special code for each case. All you will need is one method to marshall the object into the file and one method to un-marshall it.

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