Why is title bar missing in my javafx application? [duplicate] - java

This question already has an answer here:
Missing titlebar on javafx app, with OpenJFX
(1 answer)
Closed 3 years ago.
public class Hello extends Application{
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("hellofxml.fxml"));
Scene scene = new Scene(root,500,500);
stage.setScene(scene);
stage.setTitle("hello world");
// stage.initStyle(StageStyle.TRANSPARENT);
stage.show();
}
public static void main(String[] args) {
launch(args);
System.out.println("hello");
}
}
The output of this code gives me a simple window without any close, minimize , maximize buttons, in other words a titleless window
I want to know where the problem
images links are
https://ibb.co/5YNfR1G
https://ibb.co/Hq9pM0S
fxml code
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/11.0.1" fx:controller="Hello.HellofxmlController">
<children>
<Button fx:id="ok_btn" layoutX="238.0" layoutY="174.0" mnemonicParsing="false" text="ok" />
</children>
</AnchorPane>

This is a known issue with GTK3 and JavaFX and is already answered here

Related

Stop Fullscreen Window from going to back when other App clicked in javafx

alright so I am trying to make an Application using JavaFx, that displays the currently playing song in the background on my second screen in fullscreen, while I use my other screen to do work. Similar to this.
Anyhow, when I made it go in fullscreen it was all fine, but once I tabbed out was put to back, just like if the #toBack() function would've been fired, behind all other applications that are open on that screen. I tried to avoid that by adding a ChangeListener to the focusProperty:
stage.focusedProperty().addListener((observable, oldValue, newValue) -> {
if(oldValue) Platform.runLater(() -> {
stage.toFront();
stage.setAlwaysOnTop(false);
});
});
Then it was all good, it would stay in the front while I used my other screen, but then when I tried to display another app on the screen, where my fullscreen display was running on, my application would stay infront, anyhow, this is not because of the ChangeListener added to the focusProperty, it just acts like it would be set to always on top.
My Issue: How do I get the app to stay in fullscreen, but not go to the back of the screen when it loses focus, but also not having it AlwaysOnTop.
Thank you for any help already <3
Edit:
Code to reproduce my issue:
Main:
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Hello World");
primaryStage.setScene(new Scene(root, 300, 275));
primaryStage.setFullScreen(true);
primaryStage.focusedProperty().addListener((observable, oldValue, newValue) -> {
if(oldValue) {
System.out.println("Fired");
Platform.runLater(() -> primaryStage.toFront());
primaryStage.setAlwaysOnTop(false);
}
});
primaryStage.getScene().setOnKeyPressed(event -> {
if(event.getCode() == KeyCode.F11) {
primaryStage.setFullScreen(!primaryStage.isFullScreen());
}
});
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
sample.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<GridPane alignment="center" hgap="10" vgap="10" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/15.0.1" fx:controller="sample.Controller">
<columnConstraints>
<ColumnConstraints />
</columnConstraints>
<rowConstraints>
<RowConstraints />
</rowConstraints>
<children>
<AnchorPane prefHeight="200.0" prefWidth="200.0" style="-fx-background-color: rgb(100,200,100);" />
</children>
</GridPane>
Controller:
public class Controller {
}
And you can watch this video to see what my issue is: https://youtu.be/7CFq7JXEPeE
(Main Screen = My Application, Screen in the top right = my 2nd monitor)
Basically, when I was trying to open spotify or firefox over my application, it wouldn't let me, the function putting it to the front doesn't fire either as you can see in the console, but the application still always stays on top and covers other applications.

JavaFX fx:id NullPointerException [duplicate]

This question already has answers here:
Javafx - Can application class be the controller class
(2 answers)
Closed 2 years ago.
Why in this simple code, i'm get a exception?
I'm just trying to add a button to the panel, I can't find the problem by searching, the feeling that either I am the only one, or I do not understand some fundamental things.
This code performs the only function, it just adds a button to the form built in fxml
public class Wtf extends Application {
#FXML
public AnchorPane noteList;
#Override
public void start(Stage primaryStage) throws Exception {
final FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("wtf.fxml"));
final Parent root = loader.load();
Button button = new Button();
noteList.getChildren().add((button));
Scene scene = new Scene(root);
primaryStage.initStyle(StageStyle.TRANSPARENT);
primaryStage.setScene(scene);
primaryStage.show();
}
}
FXML:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>
<Pane fx:controller="Wtf" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
<children>
<AnchorPane fx:id="noteList" layoutX="119.0" layoutY="68.0" prefHeight="292.0" prefWidth="288.0">
<children>
<VBox layoutX="44.0" layoutY="14.0" prefHeight="207.0" prefWidth="190.0" />
</children>
</AnchorPane>
</children>
</Pane>
StackTrace:
Exception in Application start method
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: Exception in Application start method
at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:917)
at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$1(LauncherImpl.java:182)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NullPointerException
at tests.Wtf.start(Wtf.java:25)
at com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$8(LauncherImpl.java:863)
at com.sun.javafx.application.PlatformImpl.lambda$runAndWait$7(PlatformImpl.java:326)
at com.sun.javafx.application.PlatformImpl.lambda$null$5(PlatformImpl.java:295)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$6(PlatformImpl.java:294)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$3(WinApplication.java:177)
... 1 more
This works for me, using the FXML file to place the button
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Hello World");
primaryStage.setScene(new Scene(root, 300, 275));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
And the FXML file
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity"
minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0"
xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1">
<children>
<Button layoutX="274.0" layoutY="175.0" mnemonicParsing="false" text="Button" />
</children>
</AnchorPane>
EDIT
If you want to use the FX Id then make a seperate Class since its a better practice. Like this...
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("ButtonTestClass.fxml"));
primaryStage.setTitle("Hello World");
primaryStage.setScene(new Scene(root, 300, 275));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
New class used for the button
public class ButtonTestClass {
#FXML
private Button buttonId;
}
And the FXML File...
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane prefHeight="400.0" prefWidth="600.0"
xmlns="http://javafx.com/javafx/11.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="sample.ButtonTestClass">
<children>
<Button fx:id="buttonId" layoutX="331.0" layoutY="131.0"
mnemonicParsing="false" text="Button" />
</children>
</AnchorPane>

JavaFX: Adding Application-Icon with fxml

I want to add an application icon to my program. I've tried to do that as following, but it haven't worked:
primaryStage.getIcons().add(new Image(Main.class.getResourceAsStream("lock.png")));
primaryStage.getIcons().add(new Image(Controller.class.getResourceAsStream("lock.png")));
final Parent root = FXMLLoader.load(getClass().getResource("passwordGenerator.fxml"));
or
primaryStage.getIcons().add(new Image("lock.png"));
Also I tried to do that without a FXML file and it worked.
How can I add an application Icon with a FXML file?
here the solution it works with me :
Main class :
public class JavaFXIcons extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
Scene scene = new Scene(root);
stage.getIcons().add(new Image(JavaFXIcons.class.getResourceAsStream("stackoverflow.jpg"))) ;
stage.setScene(scene);
stage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
FXML file:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane id="AnchorPane" prefHeight="200" prefWidth="320" xmlns:fx="http://javafx.com/fxml/1" fx:controller="javafxicons.FXMLDocumentController">
<children>
<Button layoutX="126" layoutY="90" text="Click Me!" onAction="#handleButtonAction" fx:id="button" />
<Label layoutX="126" layoutY="120" minHeight="16" minWidth="69" fx:id="label" />
</children>
</AnchorPane>

How do i restart an application in JavaFx, built with FXML?

Say I have a window, with a button. And everytime that button is pressed I want the current window to be disposed and a new one to be shown.
In Swing, that was easy, but I can't find the syntax for it in JavaFx?
So in this case, with my example code, how do I do this?
public class Main extends Application {
Parent root;
Scene scene;
#Override
public void start(Stage primaryStage) throws Exception {
root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
scene = new Scene(root);
primaryStage.setScene(scene);
primaryStage.sizeToScene();
primaryStage.setResizable(false);
primaryStage.show();
root.setOnMouseClicked((MouseEvent mouseEvent) -> {
if (mouseEvent.getButton().equals(MouseButton.PRIMARY)) {
if (mouseEvent.getClickCount() == 2) {
Stage stage = new Stage();
stage.setScene(primaryStage.getScene());
stage.show();
primaryStage.close();
}
}
});
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
Trying to create a new window: http://sv.tinypic.com/r/1jkq4w/8
FXML:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.paint.*?>
<?import javafx.scene.text.*?>
<VBox prefHeight="430.0" prefWidth="640.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="blackjack.FXMLDocumentController">
<children>
<AnchorPane maxHeight="-1.0" maxWidth="-1.0" prefHeight="-1.0" prefWidth="-1.0" VBox.vgrow="ALWAYS">
<children>
<Label fx:id="labelPlayerTotal" layoutX="510.0" layoutY="335.0" prefHeight="15.0" prefWidth="121.0" text="Playertotal:" />
<Label fx:id="labelDealerTotal" layoutX="510.0" layoutY="359.0" prefHeight="15.0" prefWidth="112.0" text="Dealertotal:" />
<TextArea fx:id="dealerArea" layoutY="29.0" prefHeight="159.0" prefWidth="503.0" />
<TextArea fx:id="playerArea" layoutY="244.0" prefHeight="159.0" prefWidth="503.0" />
<Button fx:id="stayButton" layoutX="512.0" layoutY="173.0" mnemonicParsing="false" onAction="#drawCardForDealer" prefHeight="25.0" prefWidth="72.0" text="STAY" />
<Button fx:id="hitButton" layoutX="512.0" layoutY="130.0" mnemonicParsing="false" onAction="#drawCardForPlayer" prefHeight="25.0" prefWidth="72.0" text="HIT" />
<Label fx:id="labelWinner" layoutX="104.0" layoutY="208.0" prefHeight="15.0" prefWidth="296.0" />
<MenuBar fx:id="helpBar">
<menus>
<Menu mnemonicParsing="false" text="Help">
<items>
<MenuItem mnemonicParsing="false" onAction="#aboutApplication" text="About" />
</items>
</Menu>
</menus>
</MenuBar>
</children>
</AnchorPane>
</children>
</VBox>
You can just hide (i.e. dispose) the window by calling hide() or close() on it.
And you can just show a new window with exactly the same code you used before:
primaryStage.close();
Stage stage = new Stage();
root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
scene = new Scene(root);
stage.setScene(scene);
stage.sizeToScene();
stage.setResizable(false);
stage.show();
But this seems like way too much for what you want to achieve. Why not just replace the root of the existing scene, and use the existing stage?
try {
scene.setRoot(FXMLLoader.load(getClass().getResource("FXMLDocument.fxml")));
} catch (Exception exc) {
exc.printStackTrace();
throw new RuntimeException(exc);
}
Note though that (either way you do this) you have now replaced the root of the scene; the new root does not have the same mouse handler associated with it. If you use the second method, you can just put the handler on the scene (which doesn't change) instead. Or, perhaps better, is that you can define the listener in the FXML and controller:
<VBox prefHeight="430.0" prefWidth="640.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="blackjack.FXMLDocumentController"
fx:id="root"
onMouseClicked="reload">
<!-- ... -->
</VBox>
And the controller:
package blackjack ;
public class FXMLDocumentController {
// ...
#FXML
private VBox root ;
// ...
#FXML
private void reload() throws Exception {
// Really, it would be way better here to reset the whole UI to its initial
// state, instead of reloading it from scratch. This should work as a
// quick hack though.
Scene scene = root.getScene();
scene.setRoot(FXMLLoader.load(Main.class.getResource("FXMLDocument.fmxl")));
}
// ...
}

Managing a ComboBox items in JavaFX

I'm populating a ComboBox using Text objects. Using Text objects rather than Strings allows me to add an id value that I can use in my program and later exploit when I decide to internationalize the UI. Anyway, here is what I'm doing:
Main class:
public class MainApp extends Application {
private Stage primaryStage;
#Override
public void start(Stage primaryStage) {
this.primaryStage = primaryStage;
try {
AnchorPane paneMain = (AnchorPane) FXMLLoader.load(getClass().getResource("Test.fxml"));
Scene scene = new Scene(paneMain);
primaryStage.setScene(scene);
primaryStage.show();
} catch (IOException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Controller:
public class Test implements Initializable{
#FXML
private AnchorPane anchorPane;
#FXML
private ComboBox<Text> comboTime;
private Text days;
private Text hours;
private Text minutes;
private int timeMultiplier;
public Test(){
days = new Text("Days");
days.setId("86400000");
hours = new Text("Hours");
hours.setId("3600000");
minutes = new Text("Minutes");
minutes.setId("3600000");
timeMultiplier = 0;
}
#Override
public void initialize(URL location, ResourceBundle resources) {
comboTime.getItems().removeAll(comboTime.getItems());
comboTime.getItems().addAll(days, hours, minutes);
comboTime.getSelectionModel().select(hours);
}
#FXML
private void setTimeMultiplier(){
Text text = comboTime.getSelectionModel().getSelectedItem();
timeMultiplier = Integer.valueOf(text.getId());
}
}
Test.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.collections.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.paint.*?>
<?import javafx.scene.text.*?>
<AnchorPane id="AnchorPane" fx:id="anchorPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="100.99990000000253" prefWidth="94.99990000000253" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/2.2" fx:controller="com.spacitron.backupp.ui.controllers.Test">
<children>
<HBox id="HBox" alignment="CENTER" layoutX="41.0" layoutY="224.0" prefWidth="216.0" spacing="5.0" />
<ComboBox id="comboInterval" fx:id="comboTime" editable="false" layoutX="14.0" layoutY="22.0" onAction="#setTimeMultiplier">
<items>
<FXCollections fx:factory="observableArrayList">
<String fx:value="Item 1" />
<String fx:value="Item 2" />
<String fx:value="Item 3" />
</FXCollections>
</items>
</ComboBox>
</children>
</AnchorPane>
Now, this works just fine. The problem however is that when I select an item the text on that item goes blank like so:
And if I select another one, that disappears too:
I can still select the items, but they're just not there to be seen. Is this a bug and if so is there a way around it?
EDITED to provide MCVE
You shouldn't be putting the Text nodes into the ComboBox ... please see this question that will help you: setButtonCell for ComboBox

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