How to keep BestScores in a File JAVA - java

I developed a game and I want to keep track of the Top-3 Best Scores in a file, so that we don't lose the Scores after closing the game. It's not working properly and I don't know why.
- The Best Scores are Integers, and the lowest it is the better. The Best Score is the lowest.
- It is not saving the Scores in ascending Order
It does create a file and it appears to work with the main tests but after a few Scores being add, it does not sort the array in ascending order, so the file is in the wrong way.
package pt.iscte.dcti.poo.sokoban.starter;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.PrintWriter;
import java.lang.reflect.Array;
import java.util.Arrays;
import java.util.Scanner;
import pt.iul.ista.poo.utils.Point2D;
public class BestScores {
public int[] bestScore = new int[3];
public final int level;
public BestScores(int level) {
this.level = level;
}
public int[] getBestScore() {
return bestScore;
}
//Register BestScores
public void setBestScore(int score) {
for(int i = 0; i < bestScore.length; i++) {
if(bestScore[i] == 0) {
bestScore[i] = score;
return;
}
}
Arrays.sort(bestScore);
for (int i = 0; i < bestScore.length-1; i++) {
if(bestScore[i] == 0) {
int box1 = bestScore[i];
bestScore[i] = bestScore[i+1];
bestScore[i+1] = box1;
}
}
addBestScore(score);
}
public void addBestScore(int score) {
if(score < bestScore[bestScore.length - 1])
bestScore[bestScore.length - 1] = score;
Arrays.sort(bestScore);
for (int i = 0; i < bestScore.length-1; i++) {
if(bestScore[i] == 0) {
int box1 = bestScore[i];
bestScore[i] = bestScore[i+1];
bestScore[i+1] = box1;
}
}
}
public int getTopOne() {
return bestScore[0];
}
public int getLevel() {
return level;
}
//Check if the file exists, else create it
public void searchFile() {
File tmpDir = new File("bestScores/BestScore_" + level + ".txt");
if (!tmpDir.exists())
createOrAddScore();
else {
checkScores(tmpDir);
createOrAddScore();
}
}
//Create file with Scores if they exist.
public void createOrAddScore() {
try {
PrintWriter writer = new PrintWriter(new File("bestScores/BestScore_" + level + ".txt"));
writer.println("BestScores: ************Level:" + level + "************");
for(int i = 0; i < bestScore.length; i++) {
if(bestScore[i] != 0)
writer.println((i+1) + "ยบ " + bestScore[i] + " " + "moves.");
}
writer.close();
}
catch (FileNotFoundException e) {
System.err.println("problema a escrever o ficheiro");
}
}
//Read File and return Best Scores, so that we don't lose the bestScores even after closing the game :D.
public void checkScores(File file) {
int[] array = new int[3];
try {
Scanner scanner = new Scanner(file);
String title_line = scanner.nextLine();
int i = 0;
while(scanner.hasNextLine()) {
String[] line = scanner.nextLine().split(" ");
array[i] = Integer.parseInt(line[1]);
i++;
}
}
catch (FileNotFoundException e) {
System.err.println("problema a escrever o ficheiro");
}
for (int i = 0; i < array.length; i++)
if(array[i] != 0)
setBestScore(array[i]);
}
public static void main(String[] args) {
// BestScores bS = new BestScores(4);
//test1 No BEstScores
// bS.searchFile();
//test2 WithBestScores
// bS.setBestScore(40);
// bS.setBestScore(15);
bS.setBestScore(50);
// bS.setBestScore(30);
// bS.setBestScore(10);
// bS.searchFile();
// int[] test = bS.getBestScore();
// for(int i = 0; i < test.length; i++)
// System.out.println(test[i]);
//test3 With file with Scores
// bS.searchFile();
// int[] test = bS.getBestScore();
// for(int i = 0; i < test.length; i++)
// System.out.println(test[i]);
}
}

Related

How can I create a "high score list" on a txt file which stores top 10 scores and names of the players who scored them?

I need to make high score list in a txt file. In the first game, the txt file should be empty as it is the first game. After the first game, the score list must be updated each time with the player's name and the player's score. The list should of course be ordered from high to low according to player's score. After 10 games, the last ones should be removed and only 10 should remain in the list.
I am trying to do this but every time my txt file is stays empty. How can I fix this issue?
My HighScore class:
import java.io.FileWriter;
import java.io.IOException;
import java.util.Scanner;
import java.util.Formatter;
import java.nio.file.Paths;
public class HighScore {
public class HighScoreEntry {
private String name;
private int score;
public HighScoreEntry(String name, int score) {
this.name = name;
this.score = score;
}
public String getName() {
return name;
}
public int getScore() {
return score;
}
}
public void writeHighScores(HighScoreEntry[] highScores) {
Formatter f = null;
FileWriter fw = null;
try {
fw = new FileWriter("highscores.txt",true);
f = new Formatter(fw);
for (int i = 0; i < highScores.length; i++) {
f.format("%s:%d%n", highScores[i].getName(), highScores[i].getScore());
}
} catch (IOException e) {
System.out.println("An error occurred while writing the high scores file.");
} finally {
if (f != null) {
f.close();
}
}
}
public HighScoreEntry[] readHighScores() {
HighScoreEntry[] highScores = new HighScoreEntry[10];
// Initialize the high scores array with default values
for (int i = 0; i < highScores.length; i++) {
highScores[i] = new HighScoreEntry("", 0);
}
Scanner reader = null;
try {
reader = new Scanner(Paths.get("highscores.txt"));
int i = 0;
while (reader.hasNextLine() && i < 10) {
String line = reader.nextLine();
String[] parts = line.split(":");
String name = parts[0];
int score = Integer.parseInt(parts[1]);
highScores[i] = new HighScoreEntry(name, score);
i++;
}
} catch (IOException e) {
System.out.println("An error occurred while reading the high scores file.");
} finally {
if (reader != null) {
reader.close();
}
}
return highScores;
}
public void updateHighScores(String name, int score) {
System.out.println("Updating high scores with name " + name + " and score " + score);
// Write the player's score and name to the high scores file
writeHighScores(new HighScoreEntry[] {new HighScoreEntry(name, score)});
// Read the high scores from the file
HighScoreEntry[] highScores = readHighScores();
// Sort the high scores
sortHighScores(highScores);
}
private void sortHighScores(HighScoreEntry[] highScores) {
for (int i = 0; i < highScores.length - 1; i++) {
for (int j = i + 1; j < highScores.length; j++) {
if (highScores[i].getScore() < highScores[j].getScore()) {
HighScoreEntry temp = highScores[i];
highScores[i] = highScores[j];
highScores[j] = temp;
}
}
}
}
}
My calling method in Game class:
HighScore highScore = new HighScore();
highScore.updateHighScores(user, playerPoints);
I just have to use them. I can't use anything other than these.
The Formatter class returns a formatted string, but you're not capturing the return value of your format call, nor are you writing the resulting string to your FileWriter.
It should look something like this:
String result = f.format("%s:%d%n", highScores[i].getName(), highScores[i].getScore());
fw.write(string);
Give or take a newline.

CardPile Index Out of bounds

I'm currently trying to convert my code to ArrayList and I can't seem to make it work. I'm running the whole program and it tells me Index out bounds. I'm sure I forgot to add the size of the array for the cards, but I don't know how to add it. Thanks for the help!
Edit: The error I get is at the bottom. Also, it tells me to go to the removeTop method. It looks fine there.
import java.util.Random;
import java.util.List;
import java.util.ArrayList;
public class CardPile {
private ArrayList<Card> cards = new ArrayList<Card>();
private static Random r = new Random(1);
public void addToBottom(Card c) {
if (this.cards.size() == 52) {
System.out.println("The CardPile is full. You cannot add any more Card objects.");
}
this.cards.add(c);
}
public Card removeCard(Card c) {
if (this.cards.contains(c)) {
this.cards.remove(c);
}
return null;
}
public Card removeTop() {
return this.cards.remove(0);
}
public int searchValue(int value) {
int count = 0,
for (int i = 0;i < this.cards.size();i++) {
if (this.cards.get(i).getValue() == value) {
count++;
}
}
//System.out.println("Count = "+count);
return count;
}
public Card[] removeAll(int value)
//System.out.println("(removeAll) cards ="+ cards);
int count = searchValue(value);
Card[] removed = new Card[count];
int deletedCount = 0;
int i = 0;
while (deletedCount < count) {
if (this.cards.get(i).getValue() == value) {
removed[deletedCount] = this.cards.remove(i);
deletedCount++;
} else {
i++;
}
}
return removed;
}
public int getNumberCards() {
return this.cards.size();
}
public String toString() {
if (this.cards.isEmpty()) {
return "";
}
String builder = "";
for (int i = 0;i < this.cards.size() - 1;i++) {
builder = builder + this.cards.get(i) + ", ";
}
builder = builder + this.cards.get(this.cards.size() - 1);
return builder;
}
public void shuffle() {
if (this.cards.isEmpty()) {
return;
}
for (int count = 0; count < 100000;count++) {
int i = r.nextInt(this.cards.size());
int j = r.nextInt(this.cards.size());
Card temp = this.cards.get(i);
this.cards.set(i, this.cards.get(j));
this.cards.set(j, temp);
}
}
public static CardPile makeFullDeck() {
CardPile deck = new CardPile();
for (int suit = 0;suit < 4;suit++) {
for (int value = 1; value <= 13;value++) {
deck.addToBottom(new Card(suit, value));
}
}
deck.shuffle();
return deck;
}
}
**Exception in thread "main" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.remove(ArrayList.java:492)
at CardPile.removeTop(CardPile.java:40)
at GoFish.dealCards(GoFish.java:112)
at GoFish.main(GoFish.java:13)**
EDIT:
This is the Player class:
public class Player {
private boolean[] books;
private CardPile pile;
private static int MAXIMUM_VALUE_CARD = 13;
public Player()
{
this.pile = new CardPile();
this.books = new boolean[13]; //by default all are false
}
public boolean hasCard(int value)
{
return this.pile.searchValue(value) > 0;
}
public Card[] removeAll(int value)
{
return this.pile.removeAll(value);
}
public void addAll(Card[] cards)
{
for (int i = 0; i < cards.length; i++)
{
this.pile.addToBottom(cards[i]);
}
}
//optional additional method
public void addCard(Card card)
{
this.pile.addToBottom(card);
}
public int getNumberCards()
{
return this.pile.getNumberCards();
}
public int countBooks()
{
int count = 0;
for (int i = 0; i < MAXIMUM_VALUE_CARD; i++)
{
if (books[i])
{
count++;
}
}
return count;
}
public void addBook(int value)
{
this.books[value - 1] = true;
}
public void printHand()
{
System.out.println("Player's hand is " + this.pile);
}
}
And this is the GoFish class:
import java.util.Scanner;
public class GoFish {
private static Scanner reader;
public static void main(String[] args)
{
System.out.println("How many players?");
reader = new Scanner(System.in);
int numberPlayers = reader.nextInt();
Player[] players = createPlayersArray(numberPlayers);
int currentTurn = 0;
CardPile deck = CardPile.makeFullDeck();
dealCards(deck, players);
int maximumRetries = 2;
int numRetries = 0;
while(deck.getNumberCards() > 0 && players[currentTurn].getNumberCards() > 0)
{
updateBooks(players[currentTurn]);
if (numRetries == maximumRetries)
{
numRetries = 0;
currentTurn++;
if (currentTurn == numberPlayers)
{
currentTurn = 0;
}
}
System.out.println("Player " + currentTurn + ", here is your hand. What card would you like to ask for?");
players[currentTurn].printHand();
int queryCard = reader.nextInt();
System.out.println("And from whom would you like to get it from?");
int queryPlayer = reader.nextInt();
if (queryCard < 1 || queryCard > 13 || queryPlayer < 0 || queryPlayer >= numberPlayers || queryPlayer == currentTurn)
{
System.out.println("Invalid entries. Please retry");
numRetries++;
}
else
{
numRetries = 0;
boolean hasCard = players[queryPlayer].hasCard(queryCard);
if (hasCard)
{
System.out.println("Cards found!");
Card[] removed = players[queryPlayer].removeAll(queryCard);
players[currentTurn].addAll(removed);
}
else
{
System.out.println("Go fish!");
Card top = deck.removeTop();
System.out.println("You drew " + top);
players[currentTurn].addCard(top);
//check to make sure this extra card didn't form a book
//Note this could happen even if it doesn't match the card they were asking about
updateBooks(players[currentTurn]);
if (top.getValue() == queryCard)
{
System.out.println("You successfully went fishing!");
}
else
{
currentTurn++;
if (currentTurn == numberPlayers)
{
currentTurn = 0;
}
}
}
}
}
//calculate the winner now
int maxPlayer = 0;
int maxPlayerBooks = players[0].countBooks();
for (int i = 1; i < numberPlayers; i++)
{
int currentBooks = players[i].countBooks();
if (currentBooks > maxPlayerBooks)
{
maxPlayer = i;
maxPlayerBooks = currentBooks;
}
}
System.out.println("Congratulations! Player " + maxPlayer + " you have won the game by accumulating " + maxPlayerBooks + " books!");
}
private static Player[] createPlayersArray(int numPlayers)
{
Player[] players = new Player[numPlayers];
for (int i = 0; i < numPlayers; i++)
{
players[i] = new Player();
}
return players;
}
private static void dealCards(CardPile deck, Player[] players)
{
final int NUMBER_CARDS_PER_PLAYER = 7;
for (int i = 0; i < NUMBER_CARDS_PER_PLAYER * players.length; i++)
{
Card next = deck.removeTop();
players[i % players.length].addCard(next);
}
}
private static void updateBooks(Player player)
{
for (int i = 1; i <= 13; i++)
{
//alternative option would be to modify the hasCard method to return an int instead of boolean. Then we could just count (this is probably better design)
Card[] valued = player.removeAll(i);
if (valued.length == 4)
{
player.addBook(i);
}
else
{
player.addAll(valued);
}
}
}
}

Why do object arrays in my ArrayList fail to retain their values?

I am creating a program in Java to simulate evolution. The way I have it set up, each generation is composed of an array of Organism objects. Each of these arrays is an element in the ArrayList orgGenerations. Each generation, of which there could be any amount before all animals die, can have any amount of Organism objects.
For some reason, in my main loop when the generations are going by, I can have this code without errors, where allOrgs is the Organism array of the current generation and generationNumber is the number generations since the first.
orgGenerations.add(allOrgs);
printOrgs(orgGenerations.get(generationNumber));
printOrgs is a method to display an Organism array, where speed and strength are Organism Field variables:
public void printOrgs(Organism[] list)
{
for (int x=0; x<list.length; x++)
{
System.out.println ("For organism number: " + x + ", speed is: " + list[x].speed + ", and strength is " + list[x].strength + ".");
}
}
Later on, after this loop, when I am trying to retrieve the data to display, I call this very similar code:
printOrgs(orgGenerations.get(0));
This, and every other array in orgGenerations, return a null pointer exception on the print line of the for loop. Why are the Organism objects loosing their values?
Alright, here is all of the code from my main Simulation class. I admit, it might be sort of a mess. The parts that matter are the start and simulator methods. The battle ones are not really applicable to this problem. I think.
import java.awt.FlowLayout;
import java.util.*;
import javax.swing.JFrame;
public class Simulator {
//variables for general keeping track
static Organism[] allOrgs;
static ArrayList<Organism[]> orgGenerations = new ArrayList <Organism[]>();
ArrayList<Integer> battleList = new ArrayList<Integer>();
int deathCount;
boolean done;
boolean runOnce;
//setup
Simulator()
{
done = false;
Scanner asker = new Scanner(System.in);
System.out.println("Input number of organisms for the simulation: ");
int numOfOrgs = asker.nextInt();
asker.close();
Organism[] orgArray = new Organism[numOfOrgs];
for (int i=0; i<numOfOrgs; i++)
{
orgArray[i] = new Organism();
}
allOrgs = orgArray;
}
//graphsOrgs
public void graphOrgs() throws InterruptedException
{
JFrame f = new JFrame("Evolution");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setSize(1000,500);
f.setVisible(true);
Drawer bars = new Drawer();
//System.out.println(orgGenerations.size());
for (int iterator=0;iterator<(orgGenerations.size()-1); iterator++)
{
printOrgs(orgGenerations.get(0));
//The 0 can be any number, no matter what I do it wont work
//System.out.println("first");
f.repaint();
bars.data = orgGenerations.get(iterator);
f.add(bars);
//System.out.println("before");
Thread.sleep(1000);
//System.out.println("end");
}
}
//prints all Orgs and their statistics
public void printOrgs(Organism[] list)
{
System.out.println("Number Of Organisms: " + list.length);
for (int x=0; x<list.length; x++)
{
System.out.println ("For organism number: " + x + ", speed is: " + list[x].speed + ", and strength is " + list[x].strength + ".");
}
System.out.println();
}
//general loop for the organisms lives
public void start(int reproductionTime) throws InterruptedException
{
int generationNumber = 0;
orgGenerations.add(allOrgs);
printOrgs(orgGenerations.get(0));
generationNumber++;
while(true)
{
deathCount = 0;
for(int j=0; j<reproductionTime; j++)
{
battleList.clear();
for(int m=0; m<allOrgs.length; m++)
{
if (allOrgs[m].alive == true)
oneYearBattleCheck(m);
}
battle();
}
reproduction();
if (done == true)
break;
orgGenerations.add(allOrgs);
printOrgs(orgGenerations.get(generationNumber));
generationNumber++;
}
printOrgs(orgGenerations.get(2));
}
//Checks if they have to fight this year
private void oneYearBattleCheck(int m)
{
Random chaos = new Random();
int speedMod = chaos.nextInt(((int)Math.ceil(allOrgs[m].speed/5.0))+1);
int speedSign = chaos.nextInt(2);
if (speedSign == 0)
speedSign--;
speedMod *= speedSign;
int speed = speedMod + allOrgs[m].speed;
if (speed <= 0)
speed=1;
Random encounter = new Random();
boolean battle = false;
int try1 =(encounter.nextInt(speed));
int try2 =(encounter.nextInt(speed));
int try3 =(encounter.nextInt(speed));
int try4 =(encounter.nextInt(speed));
if (try1 == 0 || try2 == 0 || try3 == 0 || try4 == 0 )
{
battle = true;
}
if(battle == true)
{
battleList.add(m);
}
}
//Creates the matches and runs the battle
private void battle()
{
Random rand = new Random();
if (battleList.size()%2 == 1)
{
int luckyDuck = rand.nextInt(battleList.size());
battleList.remove(luckyDuck);
}
for(int k=0; k<(battleList.size()-1);)
{
int competitor1 = rand.nextInt(battleList.size());
battleList.remove(competitor1);
int competitor2 = rand.nextInt(battleList.size());
battleList.remove(competitor2);
//Competitor 1 strength
int strengthMod = rand.nextInt(((int)Math.ceil(allOrgs[competitor1].strength/5.0))+1);
int strengthSign = rand.nextInt(2);
if (strengthSign == 0)
strengthSign--;
strengthMod *= strengthSign;
int comp1Strength = strengthMod + allOrgs[competitor1].strength;
//Competitor 2 strength
strengthMod = rand.nextInt(((int)Math.ceil(allOrgs[competitor2].strength/5.0))+1);
strengthSign = rand.nextInt(2);
if (strengthSign == 0)
strengthSign--;
strengthMod *= strengthSign;
int comp2Strength = strengthMod + allOrgs[competitor2].strength;
//Fight!
if (comp1Strength>comp2Strength)
{
allOrgs[competitor1].life ++;
allOrgs[competitor2].life --;
}
else if (comp2Strength>comp1Strength)
{
allOrgs[competitor2].life ++;
allOrgs[competitor1].life --;
}
if (allOrgs[competitor1].life == 0)
{
allOrgs[competitor1].alive = false;
deathCount++;
}
if (allOrgs[competitor2].life == 0)
{
allOrgs[competitor2].alive = false;
deathCount ++ ;
}
}
}
//New organisms
private void reproduction()
{
//System.out.println("Number of deaths: " + deathCount + "\n");
if (deathCount>=(allOrgs.length-2))
{
done = true;
return;
}
ArrayList<Organism> tempOrgs = new ArrayList<Organism>();
Random chooser = new Random();
int count = 0;
while(true)
{
int partner1 = 0;
int partner2 = 0;
boolean partnerIsAlive = false;
boolean unluckyDuck = false;
//choose partner1
while (partnerIsAlive == false)
{
partner1 = chooser.nextInt(allOrgs.length);
if (allOrgs[partner1] != null)
{
if (allOrgs[partner1].alive == true)
{
partnerIsAlive = true;
}
}
}
count++;
//System.out.println("Count 2: " + count);
partnerIsAlive = false;
//choose partner2
while (partnerIsAlive == false)
{
if (count+deathCount == (allOrgs.length))
{
unluckyDuck=true;
break;
}
partner2 = chooser.nextInt(allOrgs.length);
if (allOrgs[partner2] != null)
{
if (allOrgs[partner2].alive == true)
{
partnerIsAlive = true;
}
}
}
if (unluckyDuck == false)
count++;
//System.out.println("count 2: " + count);
if (unluckyDuck == false)
{
int numOfChildren = (chooser.nextInt(4)+1);
for (int d=0; d<numOfChildren; d++)
{
tempOrgs.add(new Organism(allOrgs[partner1].speed, allOrgs[partner2].speed, allOrgs[partner1].strength, allOrgs[partner2].strength ));
}
allOrgs[partner1] = null;
allOrgs[partner2] = null;
}
if (count+deathCount == (allOrgs.length))
{
Arrays.fill(allOrgs, null);
allOrgs = tempOrgs.toArray(new Organism[tempOrgs.size()-1]);
break;
}
//System.out.println(count);
}
}
}
Main method:
public class Runner {
public static void main(String[] args) throws InterruptedException {
Simulator sim = new Simulator();
int lifeSpan = 20;
sim.start(lifeSpan);
sim.graphOrgs();
}
}
Organism class:
import java.util.Random;
public class Organism {
static Random traitGenerator = new Random();
int life;
int speed;
int strength;
boolean alive;
Organism()
{
speed = (traitGenerator.nextInt(49)+1);
strength = (50-speed);
life = 5;
alive = true;
}
Organism(int strength1, int strength2, int speed1, int speed2)
{
Random gen = new Random();
int speedMod = gen.nextInt(((int)Math.ceil((speed1+speed2)/10.0))+1);
int speedSign = gen.nextInt(2);
if (speedSign == 0)
speedSign--;
speedMod *= speedSign;
//System.out.println(speedMod);
int strengthMod = gen.nextInt(((int)Math.ceil((strength1+strength2)/10.0))+1);
int strengthSign = gen.nextInt(2);
if (strengthSign == 0)
strengthSign--;
strengthMod *= strengthSign;
//System.out.println(strengthMod);
strength = (((int)((strength1+strength2)/2.0))+ strengthMod);
speed = (((int)((speed1+speed2)/2.0))+ speedMod);
alive = true;
life = 5;
}
}
The problem lies in the graphOrgs class when I try to print to check if it is working in preparation for graphing the results. This is when it returns the error. When I try placing the print code in other places in the Simulator class the same thing occurs, a null pointer error. This happens even if it is just after the for loop where the element has been established.
You have code that sets to null elements in your allOrgs array.
allOrgs[partner1] = null;
allOrgs[partner2] = null;
Your orgGenerations list contains the same allOrgs instance multiple times.
Therefore, when you write allOrgs[partner1] = null, the partner1'th element becomes null in all the list elements of orgGenerations, which is why the print method fails.
You should create a copy of the array (you can use Arrays.copy) each time you add a new generation to the list (and consider also creating copies of the Organism instances, if you want each generation to record the past state of the Organisms and not their final state).

n-gram similarity for the words in the file

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package sim;
import java.io.*;
import java.util.Arrays;
import java.util.Scanner;
import java.util.logging.Level;
import java.util.logging.Logger;
import static jdk.nashorn.internal.objects.NativeMath.max;
/**
*
* #author admin
*/
public class Sim {
public String[][] bigramizedWords = new String[500][100];
public String[] words = new String[500];
public File file1 = new File("file1.txt");
public File file2 = new File("file2.txt");
public int tracker = 0;
public double matches = 0;
public double denominator = 0; //This will hold the sum of the bigrams of the 2 words
public double res;
public double results;
public Scanner a;
public PrintWriter pw1;
public Sim(){
intialize();
// bigramize();
results = max(res);
System.out.println("\n\nThe Bigram Similarity value between " + words[0] + " and " + words[1] + " is " + res + ".");
pw1.close();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
Sim si=new Sim();
// TODO code application logic here
}
public void intialize() {
int j[]=new int[35];
try {
File file1=new File("input.txt");
File file2=new File("out.txt");
Scanner a = new Scanner(file1);
PrintWriter pw1= new PrintWriter(file2);
int i=0,count = 0;
while (a.hasNext()) {
java.lang.String gram = a.next();
if(gram.startsWith("question")|| gram.endsWith("?"))
{
count=0;
count-=1;
}
if(gram.startsWith("[")||gram.startsWith("answer")||gram.endsWith(" ") )
{
//pw1.println(count);
j[i++]=count;
count=0;
//pw1.println(gram);
//System.out.println(count);
}
else
{
// System.out.println(count);
count+=1;
//System.out.println(count + " " + gram);
}
int line=gram.length();
int sa_length;
//int[] j = null;
int refans_length=j[1];
//System.out.println(refans_length);
for(int k=2;k<=35;k++)
// System.out.println(j[k]);
//System.out.println(refans_length);
for(int m=2;m<=33;m++)
{
sa_length=j[2];
//System.out.println(sa_length);
for(int s=0;s<=refans_length;s++)
{
for(int l=0;l<=sa_length;l++)
{
for (int x = 0; x <= line - 2; x++) {
int tracker = 0;
bigramizedWords[tracker][x] = gram.substring(x, x + 2);
System.out.println(gram.substring(x, x + 2) + "");
//bigramize();
}
// bigramize();
}
}
}
bigramize();
words[tracker] = gram;
tracker++;
}
//pw1.close();
}
catch (FileNotFoundException ex) {
Logger.getLogger(Sim.class.getName()).log(Level.SEVERE, null, ex);
}
}
public void bigramize() {
//for(int p=0;p<=sa_length;p++)
denominator = (words[0].length() - 1) + (words[1].length() - 1);
for (int k = 0; k < bigramizedWords[0].length; k++) {
if (bigramizedWords[0][k] != null) {
for (int i = 0; i < bigramizedWords[1].length; i++) {
if (bigramizedWords[1][i] != null) {
if (bigramizedWords[0][k].equals(bigramizedWords[1][i])) {
matches++;
}
}
}
}
}
matches *= 2;
res = matches / denominator;
}
}
I have tried the above code for bigramizing the words in the file "input.txt" i have got the result of bigram but i didnt get the similarity value.
for e.g:
input file contains as
answer:
high
risk
simulate
behaviour
solution
set
rules
[2]
rules
outline
high
source
knowledge
[1]
set
rules
simulate
behaviour
in the above example I have to compare the words under answer with every word under [2] as {high,rules} {high,outline} {high,high} {high,source} {high,knowledge} and I have to store the maximum value of the above comparison and again the second word from answer is taken and then similar process is taken. At last, mean of maximum value of each iteration is taken.

Method Not Displaying Properly

The method "aboveAverage" in the following code is not displaying correctly and I've tried everything I can. Could someone please explain what's going wrong?
My code:
import java.util.*;
public class DailyCatch
{
private int fishermanID, fisherID;
private String dateOfSample, date;
private double[] fishCaught = new double[10];
private int currWeight = 0;
private String summary;
private double average;
private int aboveAvg;
public DailyCatch() { }
public DailyCatch (int fishermanID, String dateOfSample)
{
fisherID = fishermanID;
date = dateOfSample;
}
public DailyCatch (int fishermanID, String dateOfSample, String weight)
{
this(fishermanID, dateOfSample);
readWeights(weight);
}
public void addFish(double weight)
{
if (currWeight > 10)
{
// array full
}
else
{
fishCaught[currWeight] = weight;
currWeight += 1; // update current index of array
}
}
private void readWeights(String weightsAsString)
{
String[] weightsRead = weightsAsString.split("\\s+");
for (int i = 0; i < weightsRead.length; i++)
{
this.addFish(Double.parseDouble(weightsRead[i]));
}
}
public String toString()
{
return "Fisherman ID: " + fisherID + "\nDate:" + date + "\nFish Caught with Weights: " + Arrays.toString(fishCaught);
}
public void printWeights()
{
for (int i = 0; i < fishCaught.length; i++)
{
System.out.println(fishCaught[i]);
}
}
public double averageWeight()
{
double sum = 0;
double count = 0;
for (int i = 0; i < fishCaught.length; i++)
{
if (fishCaught[i] != 0)
{
sum += fishCaught[i];
count += 1;
average = sum/count;
}
}
return average;
}
public String getSummary()
{ int storyTellerCount = 0;
int keeperCount = 0;
int throwBackCount = 0;
for (int i = 0; i < fishCaught.length; i++)
{
if (fishCaught[i] > 5)
{
storyTellerCount++;
}
else if (fishCaught[i] >=1 && fishCaught[i] <= 5)
{
keeperCount++;
}
else if (fishCaught[i] < 1 && fishCaught[i] > 0)
{
throwBackCount++;
}
} String summary = ("\nStoryteller - " + storyTellerCount+ "\nKeeper - " + keeperCount + "\nThrowback - " + throwBackCount);
return summary;
}
public int aboveAverage()
{
int greatAvgCount = 0;
for (int i = 0; i < fishCaught.length; i++)
{
if (fishCaught[i] > average)
{
aboveAvg = greatAvgCount++;
}
}
return aboveAvg;
}
}
Test Code:
public class BigBass
{
public static void main (String[]args)
{
//Part 1
DailyCatch monday1 = new DailyCatch(32, "4/1/2013", "4.1 5.5 2.3 0.5 4.8 1.5");
System.out.println(monday1);
//Part 2
DailyCatch monday2 = new DailyCatch(44, "4/1/2013");
System.out.println(monday2);
monday2.addFish(2.1);
monday2.addFish(4.2);
System.out.println(monday2);
//Part 3
System.out.println("\n\nSUMMARY OF FISHERMAN 32");
System.out.println(monday1.getSummary());
//Part 4
double avg = monday1.averageWeight();
System.out.printf("\nThere are %d fish above the average weight of %.1f.", monday1.aboveAverage(), avg);
}
}
I just need to get Part 4 to work here. What it does is return that there have been 2 fish caught that are above average when I know it should be 3. The average is 3.1.
A simple mistake.
public int aboveAverage() {
int greatAvgCount = 0;
for (int i = 0; i < fishCaught.length; i++) {
if (fishCaught[i] > 3.1) {
greatAvgCount++; // no 'return'
}
}
return greatAvgCount;
}
if (fishCaught[i] > 3.1)
{
return greatAvgCount++;
}
First try : 4.1 > 3.1
true
returns 0 ++ which is 0 basically
You can increment the counter inside the loop and keep the return statement for the end only.
try
public int aboveAverage() {
int greatAvgCount = 0;
for (int i = 0; i < fishCaught.length; i++) {
if (fishCaught[i] > 3.1) {
greatAvgCount++;
}
}
return greatAvgCount;
}
This line is your problem,
return greatAvgCount++;
you are incrimenting greatAvgCount then returning its initial value, there should be no "return" on this line
The aboveAverage method should be
public int aboveAverage()
{
int greatAvgCount = 0;
for (int i = 0; i < fishCaught.length; i++)
{
if (fishCaught[i] > 3.1)
{
greatAvgCount++;
}
}
return greatAvgCount;
}
Also, you may just be doing it for debug, in which case fair enough, but hardcoding the "average" as 3.1 is generally considered bad practice. If you want average to be always 3.1 (i.e. its a global average that you've looked up from a book then its more usual to declare a static variable called double AVERAGE=3.1 and then use that where ever average is required, that way if the "book value" changes you only need to change average in one place in your code. If average is calculated from your data obviously you should use the calculated value.
Also not directly related to your problem but why are you using an array for your caught fish with a predefined maximum of 10. If you used an ArrayList you could add to it as you saw fit and it would auto expand to accommodate
private double[] fishCaught = new double[10];
becomes
private ArrayList<Double> fishCaught = new ArrayList<Double>();

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