I'm trying to make launcher for my game. I want it to display update log. How I want it to work:
Replace log.txt file on Google Drive and new log will be displayed in launcher.
I have no idea how to make this. Also I have to make auto-updater.
It will work similiar to update log - upload .jar file and res folder on drive. When game launched it will check for updates and if new update available it will download it.
Like I said, I have no idea how to do this.
I advise you to use GitHub to upload your files. Then you can use the URL provided by GitHub to open a urlStream in your project and read that file like a .txt.
Google drive is a file explorer only. It will allow you to upload and download files, it does not have the power to display or edit them. Unless you want to display them in the Google drive web application in which case there should be a webContentLink available in the response data for the file.get method, however the file will need to be either public or the user must have access to it in order to be able to see it.
To display the file you will need to download it and display it locally. To edit it you will need to download the file and edit it then upload it again.
Tbh i think what you are asking is out of scope for this api.
Related
I'm accessing Dropbox API to upload and download files using Java. Now, I need to create a function which can append data to existing Dropbox file.
I've a working code which first downloads a file and then uploads it with the text appended. However, is there is a better way to do this, because my code has is inefficient?
Thanks in advance. :)
Conventionally there is no support for direct file editing in Dropbox, so what you looking for is not supported in existing APIs of Dropbox, possibly what you are doing currently,
first downloads a file and then uploads it with the text appended
is the best (and the only) way of modifying files in Dropbox cloud.
But apart from this it does support file revision mechanism, which can be achieved with help of /delta, /revision
A way of letting you keep up with changes to files and folders in a
user's Dropbox. You can periodically call /delta to get a list of
"delta entries", which are instructions on how to update your local
state to match the server's state.
https://www.dropbox.com/developers-v1/core/docs#revisions
Best Luck :)
I am making a chat app that stores sent images in it's private folder on external storage. After saving an image the Google Photos app notices that and asks if the user wants to backup that folder.
Is there a way to prevent that?
'.nomedia' file does not help.
Kindof, Google backup reads imgs and video types.
There are 3 workarounds that I know,
Make the Folder hidden.
Add "." before the folder name. (when u create the folder)
Have a lot of folder hierarchy.
Example: /0/AppName/sentimgs/ <- Can be read by google backup
/0/AppName/bla/bla/bla/sentimgs/ <- Cant be read.
Save the img without an extension. And make ur app add it when they want to view it.
The Shank's first solution worked for me.
However, I noticed that I created .nomedia file wrong, so after fixing it the backup problem has been also solved.
Background
I am developing an android application that will only be used on Nexus 7 tablets (my team is also providing and has access to the hardware).
Problem
The app needs to be flexible to allow content to be added (by non-tech savvy users) to the app and accessed without an internet connection.
Our Idea
Android devices have a file system. We want to design a file system layout such that the people adding content to the application can drag and drop into the correct folder.
e.g.
AppName
Images
Videos
If the user adds a video to the videos folder of the device under our app, it will show up in the app.
We understand that this could easily go wrong (accidentally delete a folder, etc.) but this is out best attempt to solve this without having to update the app ourselves whenever new content comes up (and remember, no internet connection!).
The Question
Is it possible to access the android file system contents and insert them into an app as described in the "Our Idea" section? If so, how?
Yes. This is possible if you don't bother about content security. You can copy the content to any of the file system path in sdcard and your app can look for the folder and read the files .
Example , you can create a folder in sdcard as
sdcard/appname/media/
and create a layout to access the files in the device, and when user selects the files provide option to copy it to your sdcard/appname path.
Check this link
http://developer.android.com/training/basics/data-storage/files.html
Note : the sdcard path can be accessed if you connect to any external system ( PC).
I have a web application that let users download files normally, and then later they can upload them using a simple upload mechanism (choose the files from directory and stuff).
Here's what I want to do: to have and "EDIT" button on my app, that download the file and open it automatically from the user's local drive. Then I want to check if there are changes, to upload it back to the server. Or, provide a way to the user upload it easily.
The options I've come so far, are:
Signed Applets
I find applets slow and "ugly". But it's the winning choice so far. It could download and open the file easily and then have an upload button, to put the file back on the server.
HTML 5 (File API)
I started looking into this and liked what I saw. But a lot of things that I saw are for local uploads, drag and drop and this kind of stuff. I'm very new to this technology and I simple don't know if it's doable.
A desktop application
I don't like this one but it's still on the table. It could one that monitors a directory created by an applet (here it's again), check if there are changes and then upload it back to the server.
Can someone provide me some help? If a can do something like that with HTML 5 or if there's a better solution.
You can't upload files without user interaction in HTML even if you try HTML5. That's against web fundemantals. The user has to trigger the file upload in a way, drag&drop, browse and select file, etc.
Signed applets might be a better solution than a desktop application because of the pain of the deployment.
If this file that you want your users to edit is just text based, I suggesst using an HTML based editor like Google does it for Google Docs.
I have an internal app that creates a set of files, they are then zipped up with php and presented to the user with download headers. The user then downloads the zip file, must unzip the folder and copy the files over to a specific directory on their computer.
I need some direction on how I can allow the user to preset this folder so when they click a download button, all of the files in the set will just download to that specific folder on their hard drive.
I realize that besides having the user set their browser's download directory, this isn't normally possible. But I know that it can be done with a java applet or maybe flash. Can someone point me in the right direction on how to create a small app like this. I would assume the user would have to download the app and allow it access the first time they used the site, then after that, I would like them to be able to just click a button and download the files.
I am quite certain that this can be done, as I have seen it before. But I can no longer find the site that did it. Even if the app at least popped up a file browser window to select the folder to download to that had the preferred folder pre-selected, that would be good enough.
-On your server create a file with a list of files to be downloaded as a relative path to it.
-Retrieve this list as an array/list of strings
-Create a ThreadPoolExecutor and submit a Runnable for each of the files (strings) in the list. The Runnable should work on SERVER_URL + RELATIVE_LINK
That should get you started...
Oh, btw, your applet needs to be signed in order to access the disk drive.
If it is an option, create a runnable jar and let the user download it.