I want to swap two 2d array of floats.
float[][] bluePath ={
{-.025f,-.303f},
{-.025f,.05f},
{-0.38f,-.215f}
}
float[][] greenPath ={
{-.4f,-.23f},
{-.55f,.03f},
{-0.58f,-.55f}
}
After swapping I want following result:-
float[][] bluePath ={
{-.4f,-.23f},
{-.55f,.03f},
{-0.58f,-.55f}
}
float[][] greenPath ={
{-.025f,-.303f},
{-.025f,.05f},
{-0.38f,-.215f}
}
please help me regarding this.
Use a temporary vareiable and copy byte per byte.
for ( int i = 0; i < 3; i++ )
{
for ( int j = 0; j < 2, j++ )
{
float fHelp = redPath[i][j];
redPath[i][j] = greenPath[i][j];
greenPath[i][j] = fHelp;
}
}
You can use this code:
float temp;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
temp = bluePath[i][j];
bluePath[i][j] = greenPath[i][j];
greenPath[i][j] = temp;
}
}
Related
I'm supposed to create an image editor using 2D arrays. For this part I'm supposed to create code that creates a mirror of the image by flipping it left to right. Instead I'm flipping it upside down. What am I doing wrong?
public void mirror() {
// TODO Auto-generated method stub
int[] img;
int left = 0, right = data.length -1;
while (right >= left) {
img = data[left];
data[left++] = data[right];
data[right--] = img;
}
}
Multiple Problems:
1. You're using a 1D Array.
2. data.length on 1d array gives you number of rows.
3. Now when you use data.length for reversing, you end up revering rows instead of columns in 2d array.
Hence your logically incorrect output.
Use mirror method should be something like this -
public int[][] mirror(int[][] original) {
int[][] mirror = original;
for (int i=0; i<original.length; i++) {
original[i] = reverseArray(original[i]);
}
return mirror;
}
public int[] reverseArray(int[] array) {
for (i = 0; i < array.length / 2; i++) {
int temp = array[i];
array[i] = array[array.length - 1 - i];
array[array.length - 1 - i] = temp;
}
return array;
}
The problem is you were just mirroring the arrays that made up the matrix, rather than reversing the order of the arrays. Assuming data was in fact a 2D array to begin with, this should work for you.
public void mirror() {
for (int i = 0; i < data.length; i++){
for (int j = 0; j < data[i].length/2; j++){
int temp = data[i][j];
data[i][j] = data[i][data[i].length-j-1];
data[i][data[i].length-j-1] = temp;
}
}
}
A more simple way than the other answers in my opinion:
int[][] mirrored = new int[data.length][data[0].length];
for (int i = 0; i < data.length; i++) {
for (int j = 0; j < data[i].length; j++) {
mirrored[i][data[i].length - j - 1] = data[i][j];
}
}
I have written a series of matrix operations where I take a 2 dimensional float array, treat it as a matrix, and perform matrix operations on it to acquire an inverse. My problem has been that although the array I am using with the class methods isn't part of the class, every time I run the method with the array as the parameter, the array itself also becomes modified.
First I will describe how I got the inverse of my matrix and then I will show the output.
The steps to taking the inverse of a matrix are as follows:
Get the cofactor matrix (i.e. create a matrix of matrix minors of the original matrix and then negate every other entry. If C = Cofactor Matrix, M = Matrix of Minors, i is the current row, and j is the current column, then C[ i ][ j ] = M[ i ][ j ]*( -1 )^( i + j )
Convert the cofactor matrix to the adjugate (also known as adjoint) matrix by transposing (replacing row, column entry by its analogous column, row entry and vice versa) the cofactor matrix. If C = Cofactor Matrix, A = Adjugate Matrix, i is the current row, and j is the current column, then A[ i ][ j ] = C[ j ][ i ]
Finally, take one over determinant of the original matrix and multiply the adjugate matrix by that value. If I = Inverse Matrix, A = Adjugate Matrix and D = Determinant, then I = (1/D)*A
In order to test if you have truly acquired the Matrix Inverse of a Matrix, one can multiply the original matrix by its inverse to get the identity matrix.
If I = Inverse, O = Original Matrix, and id = Identity Matrix then O*I = id
Now I will present the code where I implement these operations. For the sake of conciseness, I will not describe how to get the Matrix of Minors or the Determinant, but the problem I have been encountering will become apparent anyways.
public class MatrixOperations {
//Note: this method works fine. There are no problems.
public float determinant(float [][] a)
{
float [][] temp_mat;
float res = 0;
//assuming a square matrix
/*If it's a 2X2, then use the formula for a determinant of
2X2 matrices.*/
if(a.length == 2)
{
return a[0][0]*a[1][1]-a[0][1]*a[1][0];
}
/*Otherwise do the determinant formula recursively until your
determinant is made up of 2X2 matrix determinants and scalar products*/
else
{
temp_mat = new float[a.length-1][a.length-1];
int placej = 0;
int placei = 0;
for(int k = 0; k<a.length;k++)
{
for(int j = 0; j<a.length; j++)
{
for(int i = 1; i < a.length; i++)
{
placei = i-1;
if(j != k)
{
if(j < k)
{
temp_mat[placei][j] = a[i][j];
}
else if(j > k)
{
if (i == 1){
placej = j-1;
}
temp_mat[placei][placej] = a[i][j];
}
}
}
}
res+=a[0][k]*determinant(temp_mat)*(int)Math.pow(-1, k);
}
return res;
}
}
//Note: this method also works fine
//Scalar product method
public float[][] mul(float[][] m, float r)
{
float[][] res = new float[m.length][m.length];
for(int i = 0; i < m.length; i++)
{
for(int j = 0; j < m.length; j++)
{
res[i][j]= m[i][j]*r;
}
}
return res;
}
//Note: This method also works fine
public float[][] mul(float[][] m,float[][] n)
{
float[][] res = new float[m.length][m.length];
for(int i = 0; i < m.length; i++)
{
for(int j = 0; j < m.length; j++)
{
for(int k = 0; k < m.length; k++)
{
res[i][j] += m[i][k]*m[k][i];
}
}
}
return res;
}
//The method for creating a matrix of minors
//Here I start having problems
public float[][] minor(float [][] m)
{
float [][] minor_mat = new float [m.length][m.length];
//If the matrix is greater than a 2X2, use this to generate a matrix of minors
if(m.length > 2)
{
float [][] current_minor = new float [m.length-1][m.length-1];
int placei = 0;
int placej = 0;
for(int i = 0; i < m.length; i++)
{
for(int j = 0; j < m.length; j++)
{
for(int k = 0; k < m.length; k++)
{
for(int l = 0; l < m.length; l++)
{
if(i != k && j != l)
{
if(k<i)
placei = k;
else if(k>i)
placei = k-1;
if(l<j)
placej = l;
else if(l>j)
placej = l-1;
current_minor[placei][placej] = m[k][l];
}
}
}
minor_mat[i][j] = this.determinant(current_minor);
}
}
}
//otherwise use the definition for 2X2 matrix of minors
else
{
//even though minor_mat is using m.clone() rather than m, when I return the result, m has still been modified for some reason.
minor_mat = m.clone()
float temp;
temp = minor_mat[0][0];
minor_mat[0][0] = minor_mat[1][1];
minor_mat[1][1] = temp;
temp = minor_mat[0][1];
minor_mat[0][1] = minor_mat[1][0];
minor_mat[1][0] = temp;
}
return minor_mat;
}
//the same problem occurs here as it did in the minor method
//m appears to get modified even though I only use m.clone()
public float[][] cofactor(float [][] m)
{
float[][] res = m.clone();
res = this.minor(res)
for(int i = 0; i < m.length; i++)
{
for(int j = 0; j < m.length; j++)
{
res[i][j] = res[i][j]*(int)Math.pow(-1, i + j);
}
}
return res;
}
//The following transpose, adjugate, and inverse methods have the same problem
public float[][] transpose(float[][] m)
{
float[][] res = new float[m.length][m.length];
float temp = 0;
for(int i = 0; i < m.length; i++)
{
for(int j = 0; j < m.length; j++)
{
temp = m[i][j];
res[i][j] = m[j][i];
res[j][i] = temp;
}
}
return res;
}
public float[][] adjugate(float[][] m)
{
float[][] res = this.transpose(this.cofactor(m));
return res;
}
public float[][] inverse(float[][] m)
{
float[][] res = this.mul(this.adjugate(m), (1/this.determinant(m)));
return res;
}
//print out the matrix in square form
public void matrixprint(float [][] m)
{
for(int i = 0; i < m.length; i++)
{
System.out.println("");
for(int j = 0; j < m[i].length; j++){
System.out.print(m[i][j] + " ");
}
}
System.out.println("\n");
}
}
Now the main class and the main method that creates an instance of the MatrixOperations class and uses its methods on a 2X2 matrix.
public class Main {
public static void main(String[] args) {
MatrixOperations mo = new MatrixOperations();
//Create a 2X2 matrix called "matrix" and set its elements
//Then perform each step on "matrix" and finally test if you have acquired the correct inverse
float [][] matrix = new float[2][2];
matrix[0][0] = 2;
matrix [0][1] = 5;
matrix [1][0] = 4;
matrix [1][1] = 3;
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Minor = ");
mo.matrixprint(mo.minor(matrix));
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Cofactor = ");
mo.matrixprint(mo.cofactor(matrix));
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Adjugate = ");
mo.matrixprint(mo.adjugate(matrix));
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Determinant = ");
System.out.println(mo.determinant(matrix));
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Inverse = ");
mo.matrixprint(mo.inverse(matrix));
System.out.println("Matrix = ");
mo.matrixprint(matrix);
System.out.println("Identity = ");
mo.matrixprint(mo.mul(mo.inverse(matrix), matrix));
}
}
Now you will see that when I show the output, every time I use a method on "matrix", and reprint "matrix", "matrix" itself has been modified even though my methods only use a copy of "matrix" and not "matrix" itself.
Output:
Matrix =
2.0 5.0
4.0 3.0
Minor =
3.0 4.0
5.0 2.0
Matrix =
3.0 4.0
5.0 2.0
Cofactor =
3.0 -4.0
-5.0 2.0
Matrix =
3.0 -4.0
-5.0 2.0
Adjugate =
3.0 5.0
4.0 2.0
Matrix =
3.0 4.0
5.0 2.0
Determinant =
-14.0
Matrix =
3.0 4.0
5.0 2.0
Inverse =
-0.21428573 0.35714287
0.2857143 -0.14285715
Matrix =
3.0 -4.0
-5.0 2.0
Identity =
0.1479592 0.1479592
0.12244898 0.12244898
Any help/explanation as to why this happens would be appreciated.
This line does a shallow clone;
float[][] res = m.clone();
This copies the res which is array fo references to arrays. but not any of the arrays res points to. Most likely what you wanted is
float[][] res = new float[m.length][];
for (int i = 0; i < m.length; i++)
res[i] = m[i].clone();
It's because you are passing reference of matrix object in the methods of MatrixOperations class. It's not a copy of matrix object.
From Java doc:
Reference data type parameters, such as objects, are also passed into
methods by value. This means that when the method returns, the
passed-in reference still references the same object as before.
A two-dimensional array is just an array of arrays.
clone() on an array just does a shallow clone.
So you have a new cloned outer array, but it references the same entries (the inner arrays).
After cloning the outer array, iterate over the outer array and clone all inner arrays to get a deep clone.
I'm creating my own memory game. Everything is going well so far. Just to let you know I'm using processing for Java. I have created a 2 dim PImage array. This is the code for filling the 2D array:
int g = 0;
for(int i = 0; i < 4; i++) {
for (int j = 0; j < 6; j++) {
if (j % 2 == 0) {
kaart[i][j] = loadImage( g + ".jpg" );
kaart[i][j].resize(vlakGrootte - 1, vlakGrootte - 1);
g++;
} else if (j % 2 == 1) {
kaart[i][j] = kaart[i][j-1];
}
}
}
I want the items in this array to be shuffled. It seems like java collections does not support to shuffle a 2D PImage array? Please correct me if im wrong.
Thanks to you all for helping me out.
1).Shuffle per-outter index :
YourType [][] kaart = new YourType [..][..];
List <YourType[]> list = (List<YourType[]> ) Arrays.asList(kaart);
Collections.shuffle(list);
kaart = (YourType[][]) list.toArray(new YourType[0][]);//convert back to a array
// just for checking
for(YourType[] k:kaart ){System.out.println(Arrays.toString(k));}
Replace YourType with the type of kaart.
2). Shuffle per-Outter+Inner index :
YourType[][] kaart = new YourType[..][..];
List<YourType[]> temp = new ArrayList<>();
for(YourType[] k:kaart ){
List <YourType> list = (List<YourType> ) Arrays.asList(k);
Collections.shuffle(list);//shuffle
YourType[] tempArray = (YourType[]) list.toArray();
temp.add(tempArray);
}
Collections.shuffle(temp);
kaart= (YourType[][]) temp.toArray(new YourType[0][]);//convert back to a array
// just for checking
for(YourType[] k:kaart ){System.out.println(Arrays.toString(k)); }
Replace YourType with the type of kaart.
3). Shuffle in The easiest way:
Just put all elements into a single List then call Collections.shuffle()
I would do this the same way you would deal those cards in real world. First you shuffle the deck:
ArrayList<Integer> pieces = new ArrayList<Integer>();
for (int i = 0; i < 4 * 6 / 2; i++) {
for (int j = 0; j < 2; j++) {
pieces.add(i);
}
}
Collections.shuffle(pieces);
Then you deal cards out of shuffled deck:
for(int i = 0; i < 4; i++) {
for (int j = 0; j < 6; j++) {
int g = pieces.remove(pieces.size()-1);
kaart[i][j] = loadImage( g + ".jpg" );
kaart[i][j].resize(vlakGrootte - 1, vlakGrootte - 1);
}
}
hi I'm having a little problem with arrays.
here's the code:
int frame_size = 410;
int frame_shift = 320;
ArrayList<double[]> frames = new ArrayList<double[]>();
for (int i = 0; i + frame_size < inbuf.length; i = i + frame_shift) {
double[] frame = new double[frame_size];
System.arraycopy(inbuf, i, frame, 0, frame_size);
frames.add(frame);
}
here I share a large array into several small, and add them to arraylist
I need to get more of ArrayList arrays and pass them to the function, and then accept the answer and assemble arrays processed one:
int[] Cover = new int[frames.size() * nParam];
for (int i = 0; i < frames.size(); i++) {
double[] finMc = Gos.getVek(frames.get(i));
for (int c = 0; c < finMc.length; c++) {
int mc = (int) finMc[c];
for (int m = 0; m < Cover.length; m++) {
Cover[m] = mc;
}
}
}
all this code does not work (
all elements of the array are zero Cover.
Сover[0] = 0
Cover[1] = 0
Cover[2] = 0
...
help solve the problem, please!)
thank you in advance)
Update
int frame_size = 410;
int frame_shift = 320;
ArrayList<double[]> frames = new ArrayList<double[]>();
for (int i = 0; i + frame_size < inbuf.length; i = i + frame_shift) {
double[] frame = new double[frame_size];
System.arraycopy(inbuf, i, frame, 0, frame_size);
frames.add(frame);
}
int[] Cover = new int[frames.size() * nParam];
for (int i = 0; i < frames.size(); i++) {
double[] finMc = Gos.getVek(frames.get(i));
for (int c = 0; c < finMc.length; c++) {
int mc = (int) finMc[c];
Cover[i * frames.size() + c] = (int) finMc[c];
}
}
Code^ not work(
UPDATE 2
double[] inbuf = new double[Size];
inbuf = toDoubleArray(Gos.data);
inbuf[2] = 10;
inbuf[4] = 14;
toDoubleArray
public static double[] toDoubleArray(byte[] byteArray) {
int times = Double.SIZE / Byte.SIZE;
double[] doubles = new double[byteArray.length / times];
for (int i = 0; i < doubles.length; i++) {
doubles[i] = ByteBuffer.wrap(byteArray, i * times, times)
.getDouble();
}
return doubles;
}
Code not work:
int frame_size = 410;
int frame_shift = 320;
ArrayList<double[]> frames = new ArrayList<double[]>();
for (int i = 0; i + frame_size < inbuf.length; i = i + frame_shift) {
double[] frame = new double[frame_size];
System.arraycopy(inbuf, i, frame, 0, frame_size);
frames.add(frame);
}
double[] Cover = new double[frames.size() * nParam];
for (int i = 0; i < frames.size(); i++) {
double[] finMc = Gos.getVek(frames.get(i));
for (int c = 0; c < finMc.length; c++) {
Cover[i * frames.size() + c] = finMc[c];
}
}
A couple of thoughts spring to mind immediately:
1)
for (int m = 0; m < Cover.length; m++) {
Cover[m] = mc;
}
This block starts m over at 0 every time through the loop. This means you're always writing over the same portion of the Cover array. So effectively, it's only the last frame's data that's stored. You probably meant
for(int m = i * frames.size(); m < (i+1)*frames.size(); i++) {
Cover[m] = mc;
}
But this raises a further issue -- you're writing the same value (mc) into the entire area allocated for a whole frame of data. You probably want to merge this loop with the previous loop so that this doesn't happen.
for (int c = 0; c < finMc.length; c++) {
Cover[i * frames.size() + c] = (int)finMc[c];
}
2) int mc = (int) finMc[c];
That line casts the value to an int which truncates the value stored at finMc[c]. If finMc[c] is between 0 and 1 this will yield 0 when the data is copied and casted. This is compounded by the previous issue which ensures that only the last frame's data ever gets copied. This is simply solved by removing the cast and declaring Cover as an array of doubles instead of ints.
So in sum, the code might work a bit better if it's written this way:
double[] Cover = new double[frames.size() * nParam];
for (int i = 0; i < frames.size(); i++) {
double[] finMc = Gos.getVek(frames.get(i));
for (int c = 0; c < finMc.length; c++) {
Cover[i * frames.size() + c] = finMc[c];
}
}
I need to multiply two matrices. I understand pretty well how matrices work however in Java I am finding this a bit complex, so I researched a bit and found this.
public static int[][] multiply(int a[][], int b[][]) {
int aRows = a.length,
aColumns = a[0].length,
bRows = b.length,
bColumns = b[0].length;
int[][] resultant = new int[aRows][bColumns];
for(int i = 0; i < aRows; i++) { // aRow
for(int j = 0; j < bColumns; j++) { // bColumn
for(int k = 0; k < aColumns; k++) { // aColumn
resultant[i][j] += a[i][k] * b[k][j];
}
}
}
return resultant;
This code works fine. However the problem with this is that I need to multiply a single dimension matrix (1*5) by a multidimensional matrix (5*4), so the result will be (1*4) matrix and later on in the same program multiply a (1*4) matrix by a (4*3) matrix resulting in (1*3).
And I need to store the single dimension matrix in a normal array (double []) not multidimensional one!
I altered this code to the following but it still doesn't resolve the correct results.
public static double[] multiplyMatrices(double[] A, double[][] B) {
int xA = A.length;
int yB = B[0].length;
double[] C = new double[yB];
for (int i = 0; i < yB; i++) { // bColumn
for (int j = 0; j < xA; j++) { // aColumn
C[i] += A[j] * B[j][i];
}
}
return C;
Thanks in advance for any tips you may give :)
You can use RealMatrix to make it easier.
RealMatrix result = MatrixUtils.createRealMatrix(a).multiply(MatrixUtils.createRealMatrix(b));
double[] array = result.getRow(0);