I want to serialize 'Message' object, I can successfully transfer it as bytes array through socketChannel. After that, I change the object's properties (so that it may have larger size), and then there's a problem in sending object back to the client.
Once I try to obtain the object on the client side, I get an exception, it occurs when I deserealize Message obj in getResponse() method:
org.apache.commons.lang3.SerializationException: java.io.StreamCorruptedException: invalid stream header: 00000000
But, somehow, this applies only for the first client (After the exception is thrown, connection with the first client is over) and when I start a new client (not closing server) I can successfully transfer the object back and forth, furthermore, it works for any new clients.
This is my minimal debuggable version:
import org.apache.commons.lang3.SerializationUtils;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.util.Scanner;
public class Client {
private SocketChannel server;
public void start() throws IOException {
try {
server = SocketChannel.open(new InetSocketAddress("localhost", 5454));
server.configureBlocking(false);
} catch (IOException e) {
System.err.println("Server isn't responding");
System.exit(0);
}
Scanner scRequest = new Scanner(System.in);
Scanner scState = new Scanner(System.in);
System.out.println("Enter request:");
String request = scRequest.nextLine();
while (!request.equals("exit")) {
try {
// In my actual project class Person is a way different (But it's still a POJO)
// I included it here to make sure I can get it back after sending to the server
System.out.println("Enter a number:");
Person person = new Person(scState.nextInt());
sendRequest(request, person);
System.out.println("\nEnter request:");
request = scRequest.nextLine();
} catch (Exception e) {
e.printStackTrace();
}
}
stop();
}
public void sendRequest(String sMessage, Person person) {
Message message = new Message(sMessage, person);
ByteBuffer requestBuffer = ByteBuffer.wrap(SerializationUtils.serialize(message));
try {
server.write(requestBuffer);
requestBuffer.clear();
getResponse();
} catch (Exception e) {
System.out.println(e.getMessage());
System.err.println("Connection lost");
System.exit(0);
}
}
public void getResponse() throws Exception {
ByteBuffer responseBuffer = ByteBuffer.allocate(1024 * 1024 * 64);
int read = server.read(responseBuffer);
responseBuffer.clear();
if(read == -1) {
throw new Exception();
}
byte[] bytes = new byte[responseBuffer.limit()];
responseBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
System.out.println(message);
}
public void stop() throws IOException {
server.close();
}
public static void main(String[] args) throws IOException {
Client client = new Client();
client.start();
}
}
import org.apache.commons.lang3.SerializationUtils;
import java.io.*;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
public class Server {
public void start() throws IOException {
Selector selector = Selector.open();
ServerSocketChannel serverSocket = ServerSocketChannel.open();
serverSocket.bind(new InetSocketAddress("localhost", 5454));
serverSocket.configureBlocking(false);
serverSocket.register(selector, SelectionKey.OP_ACCEPT);
System.out.println("Server started");
while (true) {
selector.select();
Set<SelectionKey> selectedKeys = selector.selectedKeys();
Iterator<SelectionKey> iter = selectedKeys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
if (key.isAcceptable()) {
register(selector, serverSocket);
}
if (key.isReadable()) {
try {
getRequest(key);
} catch (Exception e) {
System.err.println(e.getMessage());
}
}
iter.remove();
}
}
}
private void getRequest(SelectionKey key) throws Exception {
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer requestBuffer = ByteBuffer.allocate(1024 * 1024);
int read = client.read(requestBuffer);
requestBuffer.clear();
if(read == -1) {
key.cancel();
throw new Exception("Client disconnected at: " +
((SocketChannel) key.channel()).socket().getRemoteSocketAddress());
}
byte[] bytes = new byte[requestBuffer.limit()];
requestBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
sendResponse(client, message);
}
private void sendResponse(SocketChannel client, Message message) throws IOException {
message.setResult("Some result");
ByteBuffer responseBuffer = ByteBuffer.wrap(SerializationUtils.serialize(message));
while (responseBuffer.hasRemaining()) {
client.write(responseBuffer);
}
responseBuffer.clear();
}
private void register(Selector selector, ServerSocketChannel serverSocket) throws IOException {
SocketChannel client = serverSocket.accept();
client.configureBlocking(false);
client.register(selector, SelectionKey.OP_READ);
System.out.println("New client at: " + client.socket().getRemoteSocketAddress());
}
public static void main(String[] args) throws Exception {
new Server().start();
}
}
I try to send this object as a bytes array:
import java.io.Serializable;
import java.util.Formatter;
public class Message implements Serializable {
private String command;
private Person person;
private String result;
public Message(String command, Person person) {
this.command = command;
this.person = person;
}
public String getCommand() {
return command;
}
public void setCommand(String executedCommand) {
this.command = executedCommand;
}
public Person getPerson() {
return person;
}
public void setPerson(Person person) {
this.person = person;
}
public String getResult() {
return result;
}
public void setResult(String result) {
this.result = result;
}
#Override
public String toString() {
return new Formatter()
.format("Command: %s\nAttached object: %s\nResult: %s",
command, person, result)
.toString();
}
}
I include instance of this class inside Message obj:
public class Person implements Serializable {
private final int state;
public Person(int state) {
this.state = state;
}
#Override
public String toString() {
return "Person state: " + state;
}
}
I have no idea what is going wrong, hope for your help.
UPD: I used 'org.apache.commons:commons-lang3:3.5' dependency to serialize an object into bytes array
I have never used Java NIO channels before, so I am not an expert. But I found out several things:
General:
In order to debug your code, it is helpful to use e.printStackTrace() instead of just System.out.println(e.getMessage()).
Client:
SocketChannel server in the client should be configured as blocking, otherwise it might read 0 bytes because there is no server response yet, which causes your problem.
You should always call ByteBuffer.clear() before reading something, not afterwards.
After reading, the position in the byte buffer has to be reset to 0 via responseBuffer.position(0) before calling get(byte[]), otherwise it will read undefined bytes after the ones just read.
You should size your byte arrays according to the number of bytes read, not the byte buffer size. It might work the other way around, but it is inefficient.
Server:
You should always call ByteBuffer.clear() before reading something, not afterwards.
After reading, the position in the byte buffer has to be reset to 0 via responseBuffer.position(0) before calling get(byte[]), otherwise it will read undefined bytes after the ones just read.
When catching exceptions during getRequest(key) calls, you should close the corresponding channel, otherwise after a client disconnects the server will indefinitely try to read from it, spamming your console log with error messages. My modification handles that case and also prints a nice log message telling which client (remote socket address) was closed.
Caveat: There is nothing in your code dealing with the situation that a request or response written into the channel on the one side is bigger than the maximum ByteBuffer size on the other side. Similarly, in theory a (de)serialised byte[] could also end up being bigger than the byte buffer.
Here are my diffs:
Index: src/main/java/de/scrum_master/stackoverflow/q65890087/Client.java
===================================================================
--- a/src/main/java/de/scrum_master/stackoverflow/q65890087/Client.java (revision Staged)
+++ b/src/main/java/de/scrum_master/stackoverflow/q65890087/Client.java (date 1612321383172)
## -15,7 +15,7 ##
public void start() throws IOException {
try {
server = SocketChannel.open(new InetSocketAddress("localhost", 5454));
- server.configureBlocking(false);
+ server.configureBlocking(true);
}
catch (IOException e) {
System.err.println("Server isn't responding");
## -56,22 +56,24 ##
getResponse();
}
catch (Exception e) {
- System.out.println(e.getMessage());
+ e.printStackTrace();
+// System.out.println(e.getMessage());
System.err.println("Connection lost");
System.exit(0);
}
}
public void getResponse() throws Exception {
- ByteBuffer responseBuffer = ByteBuffer.allocate(1024 * 1024 * 64);
+ ByteBuffer responseBuffer = ByteBuffer.allocate(1024 * 1024);
+ responseBuffer.clear();
int read = server.read(responseBuffer);
- responseBuffer.clear();
if (read == -1) {
- throw new Exception();
+ throw new Exception("EOF, cannot read server response");
}
- byte[] bytes = new byte[responseBuffer.limit()];
+ byte[] bytes = new byte[read];
+ responseBuffer.position(0);
responseBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
Index: src/main/java/de/scrum_master/stackoverflow/q65890087/Server.java
===================================================================
--- a/src/main/java/de/scrum_master/stackoverflow/q65890087/Server.java (revision Staged)
+++ b/src/main/java/de/scrum_master/stackoverflow/q65890087/Server.java (date 1612323386278)
## -35,7 +35,11 ##
getRequest(key);
}
catch (Exception e) {
- System.err.println(e.getMessage());
+ e.printStackTrace();
+// System.err.println(e.getMessage());
+ SocketChannel client = (SocketChannel) key.channel();
+ System.err.println("Closing client connection at: " + client.socket().getRemoteSocketAddress());
+ client.close();
}
}
iter.remove();
## -45,15 +49,16 ##
private void getRequest(SelectionKey key) throws Exception {
SocketChannel client = (SocketChannel) key.channel();
- ByteBuffer requestBuffer = ByteBuffer.allocate(1024 * 1024 * 64);
+ ByteBuffer requestBuffer = ByteBuffer.allocate(1024 * 1024);
+ requestBuffer.clear();
int read = client.read(requestBuffer);
- requestBuffer.clear();
if (read == -1) {
key.cancel();
throw new Exception("Client disconnected at: " +
((SocketChannel) key.channel()).socket().getRemoteSocketAddress());
}
- byte[] bytes = new byte[requestBuffer.limit()];
+ byte[] bytes = new byte[read];
+ requestBuffer.position(0);
requestBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
sendResponse(client, message);
Just for completeness' sake, here are the full classes after I changed them:
import org.apache.commons.lang3.SerializationUtils;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.util.Scanner;
public class Client {
private SocketChannel server;
public void start() throws IOException {
try {
server = SocketChannel.open(new InetSocketAddress("localhost", 5454));
server.configureBlocking(true);
}
catch (IOException e) {
System.err.println("Server isn't responding");
System.exit(0);
}
Scanner scRequest = new Scanner(System.in);
Scanner scState = new Scanner(System.in);
System.out.println("Enter request:");
String request = scRequest.nextLine();
while (!request.equals("exit")) {
try {
// In my actual project class Person is a way different (But it's still a POJO)
// I included it here to make sure I can get it back after sending to the server
System.out.println("Enter a number:");
Person person = new Person(scState.nextInt());
sendRequest(request, person);
System.out.println("\nEnter request:");
request = scRequest.nextLine();
}
catch (Exception e) {
e.printStackTrace();
}
}
stop();
}
public void sendRequest(String sMessage, Person person) {
Message message = new Message(sMessage, person);
ByteBuffer requestBuffer = ByteBuffer.wrap(SerializationUtils.serialize(message));
try {
server.write(requestBuffer);
requestBuffer.clear();
getResponse();
}
catch (Exception e) {
e.printStackTrace();
// System.out.println(e.getMessage());
System.err.println("Connection lost");
System.exit(0);
}
}
public void getResponse() throws Exception {
ByteBuffer responseBuffer = ByteBuffer.allocate(1024 * 1024);
responseBuffer.clear();
int read = server.read(responseBuffer);
if (read == -1) {
throw new Exception("EOF, cannot read server response");
}
byte[] bytes = new byte[read];
responseBuffer.position(0);
responseBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
System.out.println(message);
}
public void stop() throws IOException {
server.close();
}
public static void main(String[] args) throws IOException {
Client client = new Client();
client.start();
}
}
import org.apache.commons.lang3.SerializationUtils;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
public class Server {
public void start() throws IOException {
Selector selector = Selector.open();
ServerSocketChannel serverSocket = ServerSocketChannel.open();
serverSocket.bind(new InetSocketAddress("localhost", 5454));
serverSocket.configureBlocking(false);
serverSocket.register(selector, SelectionKey.OP_ACCEPT);
System.out.println("Server started");
while (true) {
selector.select();
Set<SelectionKey> selectedKeys = selector.selectedKeys();
Iterator<SelectionKey> iter = selectedKeys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
if (key.isAcceptable()) {
register(selector, serverSocket);
}
if (key.isReadable()) {
try {
getRequest(key);
}
catch (Exception e) {
e.printStackTrace();
// System.err.println(e.getMessage());
SocketChannel client = (SocketChannel) key.channel();
System.err.println("Closing client connection at: " + client.socket().getRemoteSocketAddress());
client.close();
}
}
iter.remove();
}
}
}
private void getRequest(SelectionKey key) throws Exception {
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer requestBuffer = ByteBuffer.allocate(1024 * 1024);
requestBuffer.clear();
int read = client.read(requestBuffer);
if (read == -1) {
key.cancel();
throw new Exception("Client disconnected at: " +
((SocketChannel) key.channel()).socket().getRemoteSocketAddress());
}
byte[] bytes = new byte[read];
requestBuffer.position(0);
requestBuffer.get(bytes);
Message message = SerializationUtils.deserialize(bytes);
sendResponse(client, message);
}
private void sendResponse(SocketChannel client, Message message) throws IOException {
message.setResult("Some result");
ByteBuffer responseBuffer = ByteBuffer.wrap(SerializationUtils.serialize(message));
while (responseBuffer.hasRemaining()) {
client.write(responseBuffer);
}
responseBuffer.clear();
}
private void register(Selector selector, ServerSocketChannel serverSocket) throws IOException {
SocketChannel client = serverSocket.accept();
client.configureBlocking(false);
client.register(selector, SelectionKey.OP_READ);
System.out.println("New client at: " + client.socket().getRemoteSocketAddress());
}
public static void main(String[] args) throws Exception {
new Server().start();
}
}
Related
I'm a beginner in programming and do strugle a bit.
So I'm building a TCP peer to peer Chat and that requires me to divide the tasks -> Threads.
So I want to built a Thread for the "writing" part of that connection (Scanner, DataOutputStream etc.) In order to do that i implemented Runnable and that forces me to write my Thread in the overwritten run() method.
Now I have a bit of a problem, because in Order to send my messages out to the "other end (another client) I need the "socket.getOutputStream" but I cant use it in the run() method and i dont know how to fix this problem, sitting already a week on this problem. Any ideas ?
public class ClientHorcher implements Runnable {
public static void main(String[] args) {
try {
ServerSocket serverSocket = new ServerSocket(11111);
System.out.println("Waiting For Connection:-");
Socket socket = serverSocket.accept();
Scanner scanner = new Scanner(System.in);
DataInputStream datenRein = new DataInputStream(socket.getInputStream());
DataOutputStream datenRaus = new DataOutputStream(socket.getOutputStream());
String nickname;
System.out.print("Gib einen Nickname ein: ");
nickname = scanner.nextLine();
while (true) {
String vonMsg = datenRein.readUTF(in);
System.out.println("Client:-" + vonMsg);
if (vonMsg.equals("exit")) {
System.out.println("Beenden!!!");
datenRein.close();
datenRaus.close();
scanner.close();
socket.close();
serverSocket.close();
System.exit(0);
}
System.out.print(nickname + ":-");
String zuMsg = scanner.nextLine();
datenRaus.writeUTF(zuMsg);
if (zuMsg.equals("exit")) {
System.out.println("Quiting!!!");
datenRein.close();
datenRaus.close();
scanner.close();
socket.close();
serverSocket.close();
System.exit(0);
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public void run() {
}
}`
`public class ClientVerbinder implements Runnable {
public static void main(String[] args) {
try {
Socket socket = new Socket("Localhost", 11111);
System.out.println("Connected");
Scanner scanner = new Scanner(System.in);
DataInputStream datenRein = new DataInputStream(socket.getInputStream());
DataOutputStream datenRaus = new DataOutputStream(socket.getOutputStream());
String nickname;
System.out.print("Gib einen Nickname ein: ");
nickname = scanner.nextLine();
while (true) {
System.out.print(nickname+":-");
String zuMsg = scanner.nextLine();
datenRaus.writeUTF(zuMsg);
if (zuMsg.equals("exit")) {
System.out.println("Beenden!!!");
datenRein.close();
datenRaus.close();
scanner.close();
socket.close();
System.exit(0);
}
String vonMsg = datenRein.readUTF();
System.out.println("CLient"+":-" + vonMsg);
if (vonMsg.equals("exit")) {
System.out.println("Quiting!!!");
datenRein.close();
datenRaus.close();
scanner.close();
socket.close();
System.exit(0);
}
}
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public void run() {
}
}
Multiple possibilities.
Use static variables. Normally you would not do that, but because your code is all-static, you could
Use member variables in an OO-style code.
If you wanted to do it properly, you'd split the server into two parts:
The ServerSocket listener that only listens to connections (Socket connectionToClient = ss.accept), and whenever a connection comes in, creates a new
ClientHandler, passes in the Socket, and the ClientHandler then starts its own thread internally
This way, the ClientHandler has all the data it needs (again as member variables) and can work on its own concerns (aka 'separation of concerns).
Update
This is what I created. Really simple.
Start Server
Start 1st client
Start 2nd client
In any client, type message
Other client receives it
Classes:
SimpleServer
package stackoverflow.simplemtserver;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.LinkedBlockingDeque;
public class SimpleServer { // make it closeable and close sockets if this is not standalone
public static void main(final String[] args) throws IOException {
final int port = 7623;
new SimpleServer(port);
}
final LinkedBlockingDeque<SimpleServerClientHandler> clientHandlers = new LinkedBlockingDeque<>();
private final ServerSocket mServerSocket;
public SimpleServer(final int pPort) throws IOException {
mServerSocket = new ServerSocket(pPort);
final Thread m = new Thread(() -> runLoop(), getClass().getSimpleName() + " Main Loop");
m.start();
}
private void runLoop() {
while (true) {
try {
System.out.println("Server waiting for connection...");
#SuppressWarnings("resource") final Socket cs = mServerSocket.accept(); // do NOT close the socket here, no try-resource, will interrupt threaded communication!
final SimpleServerClientHandler ch = new SimpleServerClientHandler(this, cs);
clientHandlers.add(ch);
System.out.println("Connection accepted, handler started. Handlers active: " + clientHandlers.size());
} catch (final IOException e) {
// handle this how you need it
e.printStackTrace();
}
}
}
public void signOffClientHandler(final SimpleServerClientHandler pClientHandler) {
clientHandlers.remove(pClientHandler); // we could also accommplish this using stack trace to avoid access from outside, but this is the easier solution
}
public void spreadMessageToClients(final String pMessageFromClient, final SimpleServerClientHandler pSimpleServerClientHandler) {
for (final SimpleServerClientHandler ch : clientHandlers) {
if (ch != pSimpleServerClientHandler) ch.relayMessageToClient(pMessageFromClient); // we can work with identity == and != here
}
}
}
SimpleServerClientHandler
package stackoverflow.simplemtserver;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
public class SimpleServerClientHandler {
private final SimpleServer mParentServer;
private final Socket mClientSocket;
private final DataInputStream mDIS;
private final DataOutputStream mDOS;
public SimpleServerClientHandler(final SimpleServer pSimpleServer, final Socket pCS) throws IOException {
mParentServer = pSimpleServer;
mClientSocket = pCS;
mDIS = new DataInputStream(mClientSocket.getInputStream());
mDOS = new DataOutputStream(mClientSocket.getOutputStream());
final Thread t = new Thread(() -> runComms(), getClass().getSimpleName() + " Comms Loop");
t.setDaemon(true); // threads now stop once server stops. this is NOT a soft exit
t.start();
}
private void runComms() {
try {
try {
while (true) {
// do all your logic here, work with DIS and DOS
final String messageFromClient = mDIS.readUTF();
if (messageFromClient == null) break;
if (!messageFromClient.startsWith("*")) mParentServer.spreadMessageToClients(messageFromClient, this);
}
} catch (final Exception e) {
// TODO: handle exception
}
} finally {
try {
mClientSocket.close(); // also closes DataIn/Out
} catch (final IOException e) { /* ignore */ }
mParentServer.signOffClientHandler(this);
}
}
public void relayMessageToClient(final String pMessageFromClient) {
try {
mDOS.writeUTF("*" + pMessageFromClient);
} catch (final IOException e) {
// ignore unless needed otherwise
}
}
}
SimpleClient
package stackoverflow.simplemtserver;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.net.SocketException;
import java.net.UnknownHostException;
import java.util.Scanner;
public class SimpleClient {
public static void main(final String[] args) throws UnknownHostException, IOException {
final String hostname = "localhost";
final int port = 7623;
try (final Socket s = new Socket(hostname, port);
final DataInputStream dis = new DataInputStream(s.getInputStream());
final DataOutputStream dos = new DataOutputStream(s.getOutputStream());
final Scanner scanner = new Scanner(System.in);) {
final Thread t = new Thread(() -> runListenerLoop(dis), SimpleClient.class.getSimpleName() + " Reader Thread");
t.setDaemon(true);
t.start();
while (true) {
System.out.println("Enter message:");
System.out.flush();
final String msg = scanner.nextLine();
if (msg == null) break;
System.out.println("Spreading message: " + msg);
dos.writeUTF(msg);
}
}
}
private static void runListenerLoop(final DataInputStream pDis) {
while (true) {
try {
System.out.println("Waiting for incoming messages...");
final String msg = pDis.readUTF();
System.out.println("Received: " + msg);
} catch (final SocketException e) {
// if ("java.net.SocketException: Connection reset".equals(e.getMessage()))
break;
} catch (final IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
From here on, there's now more ways you can extend this client/server communication:
use opcodes (read/write int constants or enums before data) to distinguish for special operations and/or messages (like this here puts an asterisk in front of the string to prevent re-re-laying the same message indefinitely over the network)
read multiple strings for user, message, additional options
implement this is a user friendly UI so you dont have to use console I/O
Update 2
The pure peer-to-peer solution is this one.
If the app is run without params, it goes into listening mode, waiting for a connection.
If the app is run with one arguments, it interprets it as listening port and also goes into listening mode.
If the app is un with [hostname] [port] arguments, it will try to connect there
Example:
start first app without arguments (listening)
start second app with arguments "localhost 7642" (connecting)
both apps will now
connect,
then set up I/O resources,
then start the listening thread for incoming messages
then go into the read-keyboard-and-write-to-socket loop
now you can type a message in one of the apps, the other one will receive it
p2p code:
package stackoverflow.simplemtserver;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketException;
import java.net.UnknownHostException;
import java.util.Scanner;
public class SimplePeerToPeerClient {
static public final int DEFAULT_PORT = 7642;
public static void main(final String[] args) throws UnknownHostException, IOException {
if (args.length == 0) {
System.out.println("Waiting on default port " + DEFAULT_PORT);
waitForConnection(DEFAULT_PORT);
} else if (args.length == 1) {
final int port = Integer.parseInt(args[0]);
System.out.println("Waiting on port " + port);
waitForConnection(port);
} else if (args.length == 2) {
final String hostName = args[0];
final int port = Integer.parseInt(args[1]);
System.out.println("Connecting to " + hostName + " on port " + port);
connectToOtherSide(hostName, port);
} else throw new IllegalArgumentException("Invalid amount of argument! Need none (listen) or 2: [hostname] [port] (connect)");
}
private static void waitForConnection(final int pPort) throws IOException {
try (final ServerSocket ss = new ServerSocket(pPort);) {
#SuppressWarnings("resource") final Socket socket = ss.accept(); // will get closed later
startComms(socket);
} // closes ServerSocket after 1st connection
}
private static void connectToOtherSide(final String pHostName, final int pPort) throws UnknownHostException, IOException {
#SuppressWarnings("resource") final Socket socket = new Socket(pHostName, pPort); // will get closed later
startComms(socket);
}
private static void startComms(final Socket pSocket) throws IOException {
try (
final DataInputStream dis = new DataInputStream(pSocket.getInputStream());
final DataOutputStream dos = new DataOutputStream(pSocket.getOutputStream());
final Scanner scanner = new Scanner(System.in);) {
// run the listener loop
final Thread t = new Thread(() -> runListenerLoop(dis), SimpleClient.class.getSimpleName() + " Reader Thread");
t.setDaemon(true);
t.start();
// run my keyboard-input-send loop
while (true) {
System.out.println("Enter message:");
System.out.flush();
final String msg = scanner.nextLine();
if (msg == null) break; // empty input ends client
System.out.println("Spreading message: " + msg);
dos.writeUTF(msg);
}
} finally {
try {
pSocket.close();
} catch (final IOException e) { /* ignore */ }
}
}
private static void runListenerLoop(final DataInputStream pDis) {
while (true) {
try {
System.out.println("Waiting for incoming messages...");
final String msg = pDis.readUTF();
System.out.println("Received: " + msg);
} catch (final SocketException e) {
// if ("java.net.SocketException: Connection reset".equals(e.getMessage()))
break;
} catch (final IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
i use pseudo code to describe the problem first,and i'll paste the whole code in the follow,which can run in the local.
1.selector = Selector.open();
serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(port), 1024);
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
2.while(true){
selector.select();
Set<SelectionKey> keys = selector.selectedKeys();
Iterator<SelectionKey> it = keys.iterator();
while (it.hasNext()) {
SelectionKey key = it.next();
3. if(!key.isAcceptable()){
continue;
}
4. ServerSocketChannel serverChannel = (ServerSocketChannel) key.channel();
...
}
}
the exception occured in the step 4,then i do a check in the step 3,but it can not pass the acceptable check and go into a dead loop.
occasionally ,it can receive and response normally and i have not make any change,it's too strange to me.
here i paste the code and hope someone can help me. thanks.
package io.Nio;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ClosedSelectorException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
import io.util.IOUtil;
public class NioServer extends Thread{
private int port;
private Selector selector;
private ServerSocketChannel serverChannel;
public NioServer(int port){
this.port = port;
}
#Override
public void run() {
try{
selector = Selector.open();
serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(port), 1024);
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
}catch(IOException e){
IOUtil.close(serverChannel);
}
System.out.println("server start:" + port);
while(true){
try {
selector.select();
} catch (ClosedSelectorException e) {
e.printStackTrace();
}catch (IOException e) {
e.printStackTrace();
}
Set<SelectionKey> keys = selector.selectedKeys();
Iterator<SelectionKey> it = keys.iterator();
while (it.hasNext()) {
SelectionKey key = it.next();
if(!key.isValid()){
key.cancel();
IOUtil.close(key.channel());
IOUtil.close(key.selector());
System.out.println(IOUtil.now() + "clear a invalid key.");
continue;
}
// i put a check here,if is not Acceptable,then continue, but it's a dead loop
if(!key.isAcceptable()){
System.out.println("not Acceptable");
continue;
}
try {
//Exception here: SocketChannelImpl cannot be cast to ServerSocketChannel
ServerSocketChannel serverChannel = (ServerSocketChannel) key.channel();
SocketChannel channel = serverChannel.accept();
if(channel == null){
continue;
}
channel.configureBlocking(false);
channel.register(selector, SelectionKey.OP_READ);
// if (key.isReadable()){
// System.out.println("not read");
// }
ByteBuffer buffer = ByteBuffer.allocate(1024);
if (channel.read(buffer) > 0) {
buffer.flip();
byte[] byteArray = new byte[buffer.remaining()];
buffer.get(byteArray);
String expression = new String(byteArray, "UTF-8");
System.out.println(IOUtil.now() + "receive request:" + expression);
String result = null;
response(channel, result);
}
}catch (IOException e) {
e.printStackTrace();
}
}
}
}
public void shutdown(){
IOUtil.close(selector);
IOUtil.close(serverChannel);
}
private void response(SocketChannel channel, String response) throws IOException {
response = "hello response";
System.out.println(IOUtil.now() + "send response:"+ response);
byte[] bytes = response.getBytes();
ByteBuffer buffer = ByteBuffer.allocate(bytes.length);
buffer.put(bytes);
buffer.flip();
channel.write(buffer);
}
public static void main(String[] args) {
new NioServer(IOUtil.DEFAULT_PORT).start();
}
}
package io.Nio;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.concurrent.CountDownLatch;
import io.util.IOUtil;
public class NioClient extends Thread{
private volatile CountDownLatch connectLatch;
private String ip;
private int port;
private Selector selector;
private SocketChannel socketChannel;
private NioClient(String ip, int port) {
this.ip = ip;
this.port = port;
connectLatch = new CountDownLatch(1);
}
public static NioClient open(String ip, int port){
NioClient client = new NioClient(ip,port);
client.start();
return client;
}
#Override
public void run(){
try{
long begin = System.currentTimeMillis();
System.out.println(IOUtil.now() + "start client");
selector = Selector.open();
socketChannel = SocketChannel.open();
socketChannel.configureBlocking(false);
socketChannel.connect(new InetSocketAddress(ip,port));
while(!socketChannel.finishConnect()){
yield();
}
System.out.println(IOUtil.now() + "cost time:" + (System.currentTimeMillis() - begin) + "ms");
connectLatch.countDown();
socketChannel.register(selector, SelectionKey.OP_CONNECT);
while(true){
selector.select();
Iterator<SelectionKey> it = selector.selectedKeys().iterator();
while(it.hasNext()){
SelectionKey key = it.next();
if(!key.isValid() || !key.isReadable()){
continue;
}
SocketChannel channel = (SocketChannel) key.channel();
ByteBuffer buffer = ByteBuffer.allocate(1024);
if(channel.read(buffer) > 0){
buffer.flip();
byte[] byteArray = new byte[buffer.remaining()];
buffer.get(byteArray);
String response = new String(byteArray,"UTF-8");
System.out.println(IOUtil.now() + "receive response:" + response);
}
}
}
}catch(IOException e){
e.printStackTrace();
}
}
public void request(String request) {
try {
connectLatch.await();
} catch (InterruptedException e) {
System.out.println(IOUtil.now() + "interrupted" + e.getMessage());
}
try {
byte[] bytes = request.getBytes();
ByteBuffer buffer = ByteBuffer.allocate(bytes.length);
buffer.put(bytes);
buffer.flip();
socketChannel.register(selector, SelectionKey.OP_READ);
//TODO
System.out.println(IOUtil.now() + "send request:" + request);
socketChannel.write(buffer);
} catch (IOException e) {
e.printStackTrace();
}
}
public static void main(final String[] args) throws InterruptedException {
NioClient client = NioClient.open(IOUtil.DEFAULT_HOST, IOUtil.DEFAULT_PORT);
client.request("hello");
// while(true){
// sleep(500);
// String request = IOUtil.buileRequest(1991);
// client.request(request);
// }
}
}
package io.util;
import java.io.Closeable;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Random;
public class IOUtil {
public static final String DEFAULT_HOST = "127.0.0.1";
public static final int DEFAULT_PORT = 8080;
public static final String operators[] = {"+", "-", "*", "/"};
public static final int CLIENNT_NUM = 10;
public static final boolean CLIENT_CLOSEABLE = true;
public static String now(){
return new SimpleDateFormat("yyyy-MM-dd hh:mm:ss SSS ").format(new Date());
}
public static String buileRequest(int seed){
Random random = new Random(seed);
return random.nextInt(10) + IOUtil.operators[random.nextInt(4)] + (random.nextInt(10) + 1);
}
public static void close(Closeable io) {
if (io != null) {
try {
io.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
The only way the exception you describe could occur is if you attempt that typecast on a channel which is not a ServerSocketChannel, which could happen if its key is ready but not 'acceptable'. Clearly you didn't have your step 2 when you got this exception, so you processed a 'readable' channel as though it was an 'acceptable' channel.
So the code you posted doesn't actually exhibit that problem, but it does have a large number of others. You don't need to close the selector just because a key is invalid, and if it is invalid it is already cancelled, so you don't need to cancel it, and anyway closing the channel cancels the key. Why aren't you interested in OP_READ/isReadable() on the channels you have accepted and registered for OP_READ? And why are you trying to read from a channel you have just accepted, without waiting for OP_READ?
Throw it away and have a good look at the Java NIO tutorial.
I do want to comment on one particular piece of nonsense in the client:
socketChannel = SocketChannel.open();
socketChannel.configureBlocking(false);
socketChannel.connect(new InetSocketAddress(ip,port));
while(!socketChannel.finishConnect()){
yield();
}
Here you are performing the equivalent of a blocking-mode connect in non-blocking mode. It can all be replaced by:
socketChannel = SocketChannel.open();
socketChannel.connect(new InetSocketAddress(ip,port));
socketChannel.configureBlocking(false);
Then:
socketChannel.register(selector, SelectionKey.OP_CONNECT);
Here you are registering for an event that has already happened. Truly bizarre. You will never get OP_CONNECT from an already-connected socket. Remove.
I am new to NIO and NIO2. I have been playing with an Echo server sample code, which works flawlessly. I started to write a similar client. My goal is to have multiple client socket connections running off the one main-thread.
I do get the OP_CONNECT, then after that the selector does not return and times out from the:
while(Selector.select(10000)>0) {
....
}
If I ignore the selector and start reading the data with socketChannel.read(...), I can read the data. So, the data is ready to be read, but I just do not get Selector.select(10000) to return with some keys.
Here is the complete source code and I really would appreciate any help:
package com.maker.webscraping.nio;
import java.io.IOException;
import java.net.StandardSocketOptions;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.nio.charset.Charset;
import java.nio.charset.CharsetDecoder;
import java.util.Iterator;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class EchoClient2 {
private static final Logger logger = LoggerFactory.getLogger(EchoClient2.class);
private static final Map<SocketChannel, EchoClient2> mapClients = new ConcurrentHashMap<>();
private static final int DEFAULT_PORT = 5555;
private static final String IP = "127.0.0.1";
private final int clientID;
private final ByteBuffer buffer;
private final SocketChannel socketChannel;
private final CharsetDecoder decoder;
public int getClientID() {
return clientID;
}
public ByteBuffer getBuffer() {
return buffer;
}
public CharsetDecoder getDecoder() {
return decoder;
}
//private static Selector selector = null;
public static void main(String[] args) {
Selector selector = null;
try {
selector = Selector.open();
if (!selector.isOpen())
throw new RuntimeException("Selector closed!");
EchoClient2[] clients = new EchoClient2[2];
clients[0] = new EchoClient2(0, selector);
// wait for incomming events
while (selector.select(10000)>0) {
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while (keys.hasNext()) {
SelectionKey key = (SelectionKey) keys.next();
try (SocketChannel socketChannel = (SocketChannel) key.channel()) {
if (key.isConnectable()) {
// connected
logger.info("Client:{} connected!", clients[0].getClientID());
key.interestOps(SelectionKey.OP_READ); // <-- desprete tries
socketChannel.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE); // <-- desprete tries
logger.info("R:{}, W:{}, C:{}, validOps:{}", SelectionKey.OP_READ, SelectionKey.OP_WRITE, SelectionKey.OP_CONNECT, socketChannel.validOps());
// close pending connections
if (socketChannel.isConnectionPending()) {
socketChannel.finishConnect();
}
read(key,selector); // <-- desprete tries
if (key.isReadable()) {
read(key,selector);
}// else if (key.isWritable()) {
// this.writeOP(key);
//}
}
} catch (IOException e) {
logger.error("SocketChannel Exception!", e);
}
}
}
} catch (IOException e) {
logger.error("Selector IOException!", e);
} finally {
try {
selector.close();
} catch (IOException e) {}
}
}
public EchoClient2(int clientID, Selector selector) throws IOException {
this.clientID = clientID;
buffer = ByteBuffer.allocateDirect(2 * 1024);
Charset charset = Charset.defaultCharset();
decoder = charset.newDecoder();
// if (selector==null)
// selector = Selector.open();
socketChannel = SocketChannel.open();
if ((socketChannel.isOpen()) && (selector.isOpen())) {
// configure non-blocking mode
socketChannel.configureBlocking(false);
// set some options
socketChannel.setOption(StandardSocketOptions.SO_RCVBUF,
128 * 1024);
socketChannel.setOption(StandardSocketOptions.SO_SNDBUF,
128 * 1024);
socketChannel.setOption(StandardSocketOptions.SO_KEEPALIVE,
true);
socketChannel.register(selector, SelectionKey.OP_CONNECT | SelectionKey.OP_READ | SelectionKey.OP_WRITE);
//socketChannel.register(selector, SelectionKey.OP_CONNECT);
// connect to remote host
socketChannel.connect(new java.net.InetSocketAddress(IP, DEFAULT_PORT));
// add it to the map
mapClients.put(socketChannel, this);
} else
throw new RuntimeException("Channel or Selector closed!");
}
// isReadable returned true
private static int read(SelectionKey key, Selector selector) {
try {
SocketChannel socketChannel = (SocketChannel) key.channel();
EchoClient2 client = mapClients.get(socketChannel);
ByteBuffer buffer = client.getBuffer();
buffer.clear();
int numRead = -1;
try {
numRead = socketChannel.read(buffer);
} catch (IOException e) {
System.err.println("Cannot read error!");
}
if (numRead == -1) {
mapClients.remove(socketChannel);
System.out.println("Connection closed by: " + socketChannel.getRemoteAddress());
socketChannel.close();
key.cancel();
return 1;
}
if (numRead == 0)
throw new RuntimeException("numRead is 0!!!");
buffer.flip();
CharBuffer charBuffer = client.getDecoder().decode(buffer);
System.out.println("server says:" + charBuffer.toString());
if (buffer.hasRemaining()) {
buffer.compact();
} else {
buffer.clear();
}
int r = new Random().nextInt(100);
//if (r == 50) {
// System.out.println("50 was generated! Close the socket channel!");
// return 1;
//}
ByteBuffer randomBuffer = ByteBuffer.wrap("Random number:".concat(String.valueOf(r))
.getBytes("UTF-8"));
socketChannel.write(randomBuffer);
key.interestOps(SelectionKey.OP_READ | SelectionKey.OP_WRITE);
socketChannel.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE); // <-- desprete tries
} catch (IOException e) {
logger.error("IOException inside read!", e);
}
return 0;
}
}
Thanks,
while (selector.select(10000)>0)
This code is already wrong. It will stop selecting the first time a select timeout occurs. It should be:
while (selector.isOpen())
{
if (selector.select(10000) > 0)
{
// ...
}
}
There are other problems.
You should only assume the connection is complete if finishConnect() returns true.
Reading when the connection is complete isn't valid. You should only read when key.isReadable() is true. You need a separate test for that, not one piggybacked onto the isConnectable() case.
Similarly you need a separate case for isWritable().
You shouldn't register OP_WRITE until you have something to write, or better still after you get a zero-length return when you try to write something. OP_WRITE signals that the socket send buffer isn't full. It is almost always true.
You need to call keys.remove() after keys.next(), otherwise you will keep getting the same selected keys over and over again. The selector doesn't clear the selected-key set.
Your comment // close pending connections is completely incorrect.
The following isConnectionPending() call is redundant. Of course it's pending, that's why you got the OP_CONNECT.
import java.io.IOException;
import java.net.InetAddress;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.*;
public class EchoServer {
private InetAddress addr;
private int port;
private Selector selector;
private Map<SocketChannel,List<byte[]>> dataMap;
public EchoServer(InetAddress addr, int port) throws IOException {
this.addr = addr;
this.port = port;
dataMap = new HashMap<SocketChannel,List<byte[]>>();
startServer();
}
private void startServer() throws IOException {
// create selector and channel
this.selector = Selector.open();
ServerSocketChannel serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
// bind to port
InetSocketAddress listenAddr = new InetSocketAddress(this.addr, this.port);
serverChannel.socket().bind(listenAddr);
serverChannel.register(this.selector, SelectionKey.OP_ACCEPT);
log("Echo server ready. Ctrl-C to stop.");
// processing
while (true) {
// wait for events
this.selector.select();
// wakeup to work on selected keys
Iterator keys = this.selector.selectedKeys().iterator();
while (keys.hasNext()) {
SelectionKey key = (SelectionKey) keys.next();
// this is necessary to prevent the same key from coming up
// again the next time around.
keys.remove();
if (! key.isValid()) {
continue;
}
if (key.isAcceptable()) {
this.accept(key);
}
else if (key.isReadable()) {
this.read(key);
}
else if (key.isWritable()) {
this.write(key);
}
else if (key.isConnectable()) {
this.doConnect(key);
}
}
}
}
private void doConnect(SelectionKey key) {
SocketChannel channel = (SocketChannel) key.channel();
if (channel.finishConnect()) {
/* success */
System.out.println("Connected");
} else {
/* failure */
System.out.println("failure");
}
}
public void connect(String hostname, int port) throws IOException {
SocketChannel clientChannel = SocketChannel.open();
clientChannel.configureBlocking(false);
clientChannel.connect(new InetSocketAddress(hostname,port));
clientChannel.register(selector,SelectionKey.OP_CONNECT);
clientChannel.write(ByteBuffer.wrap(("$Hello "+UserInfo[0]+"|").getBytes("US-ASCII")));
}
private void accept(SelectionKey key) throws IOException {
ServerSocketChannel serverChannel = (ServerSocketChannel) key.channel();
SocketChannel channel = serverChannel.accept();
channel.configureBlocking(false);
// write welcome message
channel.write(ByteBuffer.wrap("Welcome, this is the echo server\r\n".getBytes("US-ASCII")));
Socket socket = channel.socket();
SocketAddress remoteAddr = socket.getRemoteSocketAddress();
log("Connected to: " + remoteAddr);
dataMap.put(channel, new ArrayList<byte[]>()); // register channel with selector for further IO
channel.register(this.selector, SelectionKey.OP_READ);
}
private void read(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel) key.channel();
ByteBuffer buffer = ByteBuffer.allocate(8192);
int numRead = -1;
try {
numRead = channel.read(buffer);
}
catch (IOException e) {
e.printStackTrace();
}
if (numRead == -1) {
this.dataMap.remove(channel);
Socket socket = channel.socket();
SocketAddress remoteAddr = socket.getRemoteSocketAddress();
log("Connection closed by client: " + remoteAddr);
channel.close();
key.cancel();
return;
}
byte[] data = new byte[numRead];
System.arraycopy(buffer.array(), 0, data, 0, numRead);
log("Got: " + new String(data, "US-ASCII"));
doEcho(key, data); // write back to client
}
private void write(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel) key.channel();
List<byte[]> pendingData = this.dataMap.get(channel);
Iterator<byte[]> items = pendingData.iterator();
while (items.hasNext()) {
byte[] item = items.next();
items.remove();
channel.write(ByteBuffer.wrap(item));
}
key.interestOps(SelectionKey.OP_READ);
}
private void doEcho(SelectionKey key, byte[] data) {
SocketChannel channel = (SocketChannel) key.channel();
List<byte[]> pendingData = this.dataMap.get(channel);
pendingData.add(data);
key.interestOps(SelectionKey.OP_WRITE);
}
private static void log(String s) {
System.out.println(s);
}
public static void main(String[] args) throws Exception {
new EchoServer(null, 8989);
}
}
The program works with incoming connections. But when I make an outgoing connection, the program does not work. I need to make some connections in a row through the connect (String hostname, int port) and receive data in a method read(). The program stops working on the line clientChannel.register(...)
You need to check for a connectable key, e.g.
if (key.isConnectable()) {
this.doConnect(key);
}
...
private void doConnect(SelectionKey key) {
SocketChannel channel = (SocketChannel) key.channel();
if (channel.finishConnect()) {
/* success */
} else {
/* failure */
}
}
Use SocketChannel.finishConnect to determine whether the connection was established successfully.
This is my NIO Client example Ive been using. It gives a timed out open/write/read functions and is suitable for request-response messaging.
Tricky part is always how do parties recognize a packet is fully received. This example assumes
Server gets one_line_command+newline (client->server packet)
Client receives 1..n lines with ">>" terminator line without trailing newline in a terminator line (server->client packet)
you could specify terminator to be ">>\n" but readUntil needs small fix in a newline parser
You could write 4-byte length header, fixed size packet splitter or delimiter 0x27 byte but make sure it cannot be a value of data payload. NIO read() or write() never assumes you receive a full packet in one call. Or may read two or more packet bytes in one read() buffer. It is up to us make a packet parser not loosing bytes.
import java.util.*;
import java.io.*;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
public class DPSocket {
private boolean debug;
private String host;
private int port;
private String charset;
private ByteArrayOutputStream inBuffer;
private ByteBuffer buf;
private Selector selector;
private SocketChannel channel;
public DPSocket(String host, int port, String charset) {
this.charset = charset==null || charset.equals("") ? "UTF-8" : charset;
this.host = host;
this.port = port;
}
public boolean isDebug() { return debug; }
public void setDebug(boolean b) { debug=b; }
public void open(long timeout) throws IOException {
selector = Selector.open();
channel = SocketChannel.open();
channel.configureBlocking(false);
channel.register(selector, SelectionKey.OP_CONNECT);
channel.connect(new InetSocketAddress(host, port));
inBuffer = new ByteArrayOutputStream(1024);
buf = ByteBuffer.allocate(1*1024);
long sleep = Math.min(timeout, 1000);
while(timeout > 0) {
if (selector.select(sleep) < 1) {
timeout-=sleep;
continue;
}
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while(keys.hasNext()) {
SelectionKey key = keys.next();
keys.remove();
if (!key.isValid() || !key.isConnectable()) continue;
SocketChannel channel = (SocketChannel)key.channel();
if (channel.isConnectionPending()) {
channel.finishConnect();
channel.configureBlocking(false);
if (debug) System.out.println("finishConnect");
return; // we are ready to receive bytes
}
}
}
throw new IOException("Connection timed out");
}
public void close() {
try { if(channel!=null) channel.close(); } catch(Exception ex) { }
try { if(selector!=null) selector.close(); } catch(Exception ex) { }
inBuffer=null;
buf=null;
}
public void write(String data, long timeout) throws IOException {
write(data.getBytes(charset), timeout);
}
public void write(byte[] bytes, long timeout) throws IOException {
ByteBuffer outBuffer = ByteBuffer.wrap(bytes);
channel.register(selector, SelectionKey.OP_WRITE);
long sleep = Math.min(timeout, 1000);
while(timeout > 0) {
if (selector.select(sleep) < 1) {
timeout-=sleep;
continue;
}
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while(keys.hasNext()) {
SelectionKey key = keys.next();
keys.remove();
if (!key.isValid() || !key.isWritable()) continue;
SocketChannel channel = (SocketChannel)key.channel();
if (debug) System.out.println("write remaining="+outBuffer.remaining());
channel.write(outBuffer);
if (debug) System.out.println("write remaining="+outBuffer.remaining());
if (outBuffer.remaining()<1)
return;
}
}
throw new IOException("Write timed out");
}
public List<String> readUntil(String terminator, long timeout, boolean trimLines) throws IOException {
return readUntil(new String[]{terminator}, timeout, trimLines);
}
public List<String> readUntil(String[] terminators, long timeout, boolean trimLines) throws IOException {
List<String> lines = new ArrayList<String>(12);
inBuffer.reset();
// End of packet terminator strings, line startsWith "aabbcc" string.
byte[][] arrTerminators = new byte[terminators.length][];
int[] idxTerminators = new int[terminators.length];
for(int idx=0; idx < terminators.length; idx++) {
arrTerminators[idx] = terminators[idx].getBytes(charset);
idxTerminators[idx] = 0;
}
int idxLineByte=-1;
channel.register(selector, SelectionKey.OP_READ);
long sleep = Math.min(timeout, 1000);
while(timeout>0) {
if (selector.select(sleep) < 1) {
timeout-=sleep;
continue;
}
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while(keys.hasNext()) {
SelectionKey key = keys.next();
keys.remove();
if (!key.isValid() || !key.isReadable()) continue;
SocketChannel channel = (SocketChannel)key.channel();
buf.clear();
int len = channel.read(buf);
if (len == -1) throw new IOException("Socket disconnected");
buf.flip();
for(int idx=0; idx<len; idx++) {
byte cb = buf.get(idx);
if (cb!='\n') {
idxLineByte++;
inBuffer.write(cb);
for(int idxter=0; idxter < arrTerminators.length; idxter++) {
byte[] arrTerminator = arrTerminators[idxter];
if (idxLineByte==idxTerminators[idxter]
&& arrTerminator[ idxTerminators[idxter] ]==cb) {
idxTerminators[idxter]++;
if (idxTerminators[idxter]==arrTerminator.length)
return lines;
} else idxTerminators[idxter]=0;
}
} else {
String line = inBuffer.toString(charset);
lines.add(trimLines ? line.trim() : line);
inBuffer.reset();
idxLineByte=-1;
for(int idxter=0; idxter<arrTerminators.length; idxter++)
idxTerminators[idxter]=0;
}
}
}
}
throw new IOException("Read timed out");
}
// **************************
// *** test socket client ***
// **************************
public static void main(String[] args) throws Exception {
String NEWLINE = "\n";
int TIMEOUT=5000;
DPSocket dps = new DPSocket("myserver.com", 1234, "UTF-8");
dps.setDebug(true);
try {
List<String> lines;
dps.open(15000);
dps.write("Command1 arg1 arg2"+NEWLINE, TIMEOUT);
lines = dps.readUntil(">>", TIMEOUT, true);
dps.write("Command2 arg1 arg2"+NEWLINE, TIMEOUT);
lines = dps.readUntil(">>", TIMEOUT, true);
} catch (Exception ex) {
String msg = ex.getMessage();
if (msg==null) msg = ex.getClass().getName();
if (msg.contains("timed out") || msg.contains("Invalid command ")) {
System.out.println("ERROR: " + ex.getMessage());
} else {
System.out.print("ERROR: ");
ex.printStackTrace();
}
} finally {
dps.close();
}
}
}
hi to all i have created a server class with threadpool as shown below and it makes use of workerRunnable class . the problem i am facing with this code is when i am trying to send files from two cliensts at same time to this server,it is giving me a irregular response (in the sense first thread wil run till next client request is made as soon as the request cums from the second client it stops the first one and starts working on the second req and second one response is sent to both the clients sockets instead of sending their respective response)...pls can any one tell me where i am going wrong?????
package com.tel.snmp;
import java.net.ServerSocket;
import java.net.Socket;
import java.io.IOException;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class ThreadPooledServer implements Runnable{
protected int serverPort = 4444;//hk
protected ServerSocket serverSocket = null;
protected boolean isStopped = false;
protected Thread runningThread= null;
public BlockingQueue q = new ArrayBlockingQueue(20);
public static int clientconnection = 0;
ThreadPoolExecutor threadpool = new ThreadPoolExecutor(4,10,20,TimeUnit.SECONDS,q);
public ThreadPooledServer(int port){
this.serverPort = port; // wrk2
}
public void run()
{
synchronized(this)
{
this.runningThread = Thread.currentThread();
}
openServerSocket();
while(! isStopped()){
Socket clientSocket = null;
try
{
//System.out.println("the value of client connection BEFORE is"+clientconnection);
clientSocket = this.serverSocket.accept();
clientconnection++;
System.out.println("the value of client connection is"+clientconnection);
} catch (IOException e)
{
if(isStopped())
{
System.out.println("Server Stopped.") ;
return;
}
throw new RuntimeException(
"Error accepting client connection", e);
}
this.threadpool.execute(new WorkerRunnable(clientSocket,"Thread pooled server"));
}
System.out.println("Server Stopped.") ;
}
private synchronized boolean isStopped() {
return this.isStopped;
}
public synchronized void stop(){
this.isStopped = true;
try {
this.serverSocket.close();
} catch (IOException e) {
throw new RuntimeException("Error closing server", e);
}
}
private void openServerSocket() {
try {
this.serverSocket = new ServerSocket(this.serverPort); //wrkr2
}
catch (IOException e) {
throw new RuntimeException("Cannot open port serverPort"+serverPort, e);
}
}
}
-----------------------------Worker Runnable class-----------------------------
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.tel.snmp;
/**
*
* #author harikrishnadv
*/
import com.tel.common.ProtocolSelector;
import java.io.*;
import java.net.*;
/*public class WorkerRunnable implements Runnable{
protected Socket clientSocket = null;
protected String serverText = null;
public WorkerRunnable(Socket clientSocket, String serverText) {
this.clientSocket = clientSocket;
this.serverText = serverText;
}
public void run() {
try {
InputStream input = clientSocket.getInputStream();
OutputStream output = clientSocket.getOutputStream();
long time = System.currentTimeMillis();
output.write(("HTTP/1.1 200 OK\n\nWorkerRunnable: " +
this.serverText + " - " +
time +
"").getBytes());
output.close();
input.close();
System.out.println("Request processed: " + time);
} catch (IOException e) {
//report exception somewhere.
e.printStackTrace();
}
}
}
*/
public class WorkerRunnable implements Runnable
{
FileInputStream fis;
FileOutputStream fos;
BufferedInputStream bis;
BufferedOutputStream bos;
String filename="clientfile";
String fname=null;
//Socket soc;
int flag=0;
int ch;
//static int count=0;// new
protected Socket clientSocket = null;
protected String serverText = null;
public WorkerRunnable(Socket clientSocket, String serverText) {
this.clientSocket = clientSocket;
this.serverText = serverText;
}
public synchronized void run() {
try {
receiveFile();
/*try{
this.wait();
}
catch(InterruptedException i)
{
}*/
if(flag==1)
{
System.out.println("**********************************************************************************************************************************");
sendFile();
}
closeAll();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
/** Method to send the response file to the client */
public void sendFile() throws IOException {
// SENDING A FILE
//String sendfile=EMS.fileprocessname+EMS.clientcount+".xml";
String sendfile=EM.fileprocessname;//+EM.clientcount;
System.out.println("filename that has been sending to client is"+sendfile);
bos = new BufferedOutputStream(clientSocket.getOutputStream());
//fis = new FileInputStream("C://outputs.xml");
fis = new FileInputStream(sendfile);
while ((ch = fis.read()) != -1) {
bos.write(ch);
bos.flush();
}
bos.write(-1);
bos.flush();
System.out.println("File Sent to :: " + clientSocket);
fis.close();
}
/** Method to receive input file from client */
public void receiveFile() throws IOException {
// RECEIVING A FILE
fname="C://"+filename+ThreadPooledServer.clientconnection+".xml";
bis = new BufferedInputStream(clientSocket.getInputStream());
//fos = new FileOutputStream("C://client.xml");
fos = new FileOutputStream(fname);
while ((ch = bis.read()) != 255) {
fos.write(ch);
fos.flush();
}
System.out.println("File Received from :: " +clientSocket);
fos.close();
if(flag==0){
ProtocolSelector m=new ProtocolSelector();
//m.xmldecider("C://client.xml");
m.xmldecider(fname);
flag=1;
}
}
public void closeAll() throws IOException {
bis.close();
bos.close();
}
}
i wil be thankful for ur valuable reply's
Your clientconnection field is static but is then accessed from your WorkerRunnable receiveFile() method. By the time the receiveFile() method executes there is no guarantee that the value of clientconnection is still correct - another client might have come along and incremented it.
Try changing your WorkerRunnable constructor to take the clientconnection as an argument e.g.
Change:
this.threadpool.execute(new WorkerRunnable(clientSocket,
"Thread pooled server"));
to:
this.threadpool.execute(new WorkerRunnable(clientSocket, clientconnection,
"Thread pooled server"));
Add a clientconnection field to your WorkerRunnable and then change this line:
fname="C://"+filename+ThreadPooledServer.clientconnection+".xml";
to:
fname="C://"+filename+clientconnection+".xml";