I would like to run 20 threads simultaneously to test my id generator. However, uniqueSet.add(id) is not adding id to the set. When I assert, it says set size is zero.
#Test
void should_generate_unique_id_concurrently() throws InterruptedException {
Set<Long> uniqueSet = ConcurrentHashMap.newKeySet();
final int numberOfThreads = 20;
ExecutorService service = Executors.newFixedThreadPool(numberOfThreads);
CountDownLatch latch = new CountDownLatch(numberOfThreads);
for (int i = 0; i < numberOfThreads; i++) {
service.submit(() -> {
try {
latch.countDown();
latch.await();
long id = idGenerator.nextId();
uniqueSet.add(id);
} catch (InterruptedException e) {
e.printStackTrace();
}
});
}
assertEquals(numberOfThreads, uniqueSet.size());
}
The uniqueSet.add(id) probably is working just fine. But most likely, none of those tasks is able to execute that line before the main thread asks for the size of the set.
Each of your task calls latch.countDown() before it does anything else. That means, none of the tasks will be able to do anything else until all twenty of them have been started.
Meanwhile, your main thread asks for the size of the set immediately after it submits the last task to the thread pool. The main thread already is running at that point. Probably most of the pool threads are sleeping in latch.await() The ones that aren't haven't even got that far yet. The main thread probably always calls uniqueSet.size() before any of the worker threads reaches the uniqueSet.add(id) line.
#VGR suggested a good solution to your problem: After your main thread has submitted the twenty tasks, and before it checks the size of the set, it could shut the thread pool down:
for (int i = 0; i < numberOfThreads; i++) {
service.submit(...);
}
// Tell the `service` to refuse new tasks, and to shut down
// _after_ all of the pending tasks have completed.
service.shutdown();
// Wait until all of the tasks have completed.
service.awaitTermination();
assertEquals(numberOfThreads, uniqueSet.size());
The routine myProcessToRun() needs to be executed 100 times but there needs to be about a second delay between each execution.
The following FOR Loop is used in conjunction with the ScheduledThreadPoolExecutor object.
for (int n=0; n<100; n++)
{
final ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(1);
executor.schedule(new Runnable() {
#Override
public void run() {
myProcessToRun();
}
}, (n+2), TimeUnit.SECONDS);
}
This actually works fine but the threads still remain.
Using JVisualVM the number of Threads increases by 100 threads when the routine is executed. When the routine finishes, the 100 threads still remain.
Clicking the "Perform GC" button doesn't clean them up so Java still believe they should exist.
How do these threads get cleaned up using an example like above?
---Edited---
I noticed the ScheduledThreadPoolExecutor was being instantiated within the Loop which was a terrible idea. After moving it outside the LOOP the threads created weren't so bad.
After attempting to implement the solution there was unexpected behavior.
final ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(10);
for (int n=0; n<100; n++)
{
//final ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(2);
executor.schedule(new Runnable() {
#Override
public void run() {
doAddNewCondSet();
}
}, (n+2), TimeUnit.SECONDS);
}
try
{
executor.shutdown();
if (!executor.awaitTermination(400, TimeUnit.SECONDS))
executor.shutdownNow();
} catch (InterruptedException e1)
{
e1.printStackTrace();
}
With the modified code, it would immediate stop all the processes with the shutdown and nothing was executed.
With the executor.shutdown(); commented out and just using the awaitTermination(), the program just hung and after a few minutes, all the processes kicked off at the same time without delay which resulted in errors.
I suspect my implementation was wrong.
There are a number of ways that you can do this. You can view some of them here:
https://www.baeldung.com/java-executor-wait-for-threads
My personal favorite is the CountDownLatch:
Next, let’s look at another approach to solving this problem – using a
CountDownLatch to signal the completion of a task.
We can initialize it with a value that represents the number of times
it can be decremented before all threads, that have called the await()
method, are notified.
For example, if we need the current thread to wait for another N
threads to finish their execution, we can initialize the latch using
N:
ExecutorService WORKER_THREAD_POOL
= Executors.newFixedThreadPool(10);
CountDownLatch latch = new CountDownLatch(2);
for (int i = 0; i < 2; i++) {
WORKER_THREAD_POOL.submit(() -> {
try {
// ...
latch.countDown();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
});
}
// wait for the latch to be decremented by the two remaining threads
latch.await();
I have these 5 simple thread that run a while loop:
flasherThread = new Thread(new Runnable() {
#Override
public void run() {
while(running.get()) {
// do network stuff
}
}
});
running is declared as private final AtomicBoolean running;.
I have this method:
public void stopFlasherThread() {
running.set(false);
}
My question is by setting the flag to false that stops the thread immediately ? Or do I need to call flasherThread.join() to make sure that the thread has stopped ?
The main issue is that I have 4-5 of these at a time.
So I have a loop such as:
for (int i = 0; i < 5; i++) {
ThreadArrayList.get(i).stopFlasherThread();
ThreadArrayList.get(i).join() // should I do this ?
}
Any help would be great! Thanks
According to the official documentation on join:
The join method allows one thread to wait for the completion of another. If t is a Thread object whose thread is currently executing,
t.join();
causes the current thread to pause execution until t's thread terminates.
So, no... or not necessarily, only if you need the result of the work of that thread to do something. The join will not stop / interrupt the thread, it will wait for it to finish its work. The stopFlasherThread will make the loop stop.
I would advise you to follow a different approach on using threads on Java using ExecutorService. For example:
ExecutorService executor = Executors.newSingleThreadExecutor();
Future<AtomicInteger> futureResult = executor.submit(new Callable<AtomicInteger>() {
#Override
public AtomicInteger call() {
// Here I return a random integer, but you can do your proper calculation
AtomicInteger atomicInteger =
new AtomicInteger(ThreadLocalRandom.current().nextInt());
System.out.println(Thread.currentThread().getName() + " " + atomicInteger);
return atomicInteger;
}
});
// Thread returns result, but continues to execute as it is a single thread pool
try {
System.out.println(Thread.currentThread().getName() + " " + futureResult.get());
} catch (InterruptedException e) {
// Handle exception properly
e.printStackTrace();
} catch (ExecutionException e) {
// Handle exception properly
e.printStackTrace();
}
// Stop all threads
executor.shutdownNow();
There I define an inline class that extends the Callable interface and implement the call method to perform a task in another thread. This returns the result of the computation in the variable futureResult which is a Future. Since executor is a thread pool, it continues to be available to take tasks even though our task here has already been resolved. To finish the whole thread pool loop you can do a executor.shutdownNow().
I just started out with threading. I wrote a main class that sets up and starts 100 threads, waits 5 seconds and then interrupts them (at least that's what I thought it did):
public static void main(String[] args) {
List<Thread> threads = new ArrayList<Thread>();
for (int i = 0; i < 100; i++) {
Thread t = new Thread(new Walker());
threads.add(t);
}
System.out.println("Starting threads...");
for (Thread thread : threads) {
thread.start();
}
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
// don't do anything
}
System.out.println("Time's up - Terminating threads...");
for (Thread t : threads) {
t.interrupt();
System.out.print(".");
}
for (Thread t : threads) {
try {
t.join(10);
} catch (InterruptedException e) {
// don't do anything
}
}
System.out.println("");
System.out.println("All done.");
}
The threads looked a bit like this:
public class Walker implements Runnable {
public void run() {
for (int i = 0;; i++) {
//do some complicated stuff that takes some time
System.out.println(Thread.currentThread().getName() + ":" + i);
if (Thread.interrupted()) {
break;
}
}
}
}
Now, the output I got was that the main thread began interrupting threads, but some sub threads continued to run a few times (i.e. loop iterations) before terminating, e.g.
Starting threads...
Thread-1:0
Thread-2:0
Thread-1:1
Thread-3:0
[...]
Time's up - Terminating threads...
......Thread-1:60
Thread-1:61
...Thread-1:62
Thread-2:55
..All done.
[output from threads sometimes continued even here - after the join()]
At that time I didn't fully understand that a single thread could be allocated enough processor time to run a few times - I expected at most one additional run before the main thread had the opportunity to interrupt it.
But while I now see that it is absolutely fine for a thread to be executed for some (long) time before the main thread gets a chance to terminate (i.e. interrupt) it, I am still wondering: is there an easy way to interrupt all child threads in a timely manner from the main thread? (Setting a "time to live" through a thread's constructor and then testing inside the Walker class for it is not what I want.)
Also: is it possible for the last print statement to execute and then see some output from individual threads - after all threads were join()ed? (Maybe I have a glitch somewhere else; the actual code is a bit more complex...)
The problem you observe is probably due to how System.out.println works. It is a synchronized method. So a likely explanation is:
when calling System.out.print("."); after t.interrupt();, your main thread acquires the lock to print
before the lock is released, worker threads arrive at System.out.println(Thread.currentThread().getName() + ":" + i); and wait for the lock
when the main thread releases the lock, all the worker threads that were waiting print their progress.
the main thread arrives at System.out.print("."); again and has to wait for the print lock to be available, etc.
Regarding the fact that you see more prints from the worker threads after "All Done" is printed: you only join for 10 ms, so it is possible that it is not enough and a thread is not finished within 10ms of being interrupted. If you just use join() you should not see that any longer.
Example of Worker class that reproduces the behaviour you observe:
class Walker implements Runnable {
public void run() {
for (int i = 0;; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException ex) {
//do not respond to interruption too quickly on purpose
try {
Thread.sleep(1000);
} catch (InterruptedException e) {}
Thread.currentThread().interrupt();
}
System.out.println(Thread.currentThread().getName() + ":" + i);
if (Thread.interrupted()) {
break;
}
}
}
}
It would be easier with ExecutorService, eg
int nThreads = 100;
ExecutorService ex = Executors.newFixedThreadPool(nThreads);
for (int i = 0; i < nThreads; i++) {
ex.execute(new Walker());
}
Thread.sleep(5000);
ex.shutdownNow();
Maybe I have a glitch somewhere else; the actual code is a bit more complex...
Yes it is a glitch, unfortunately isn't a simple set 1 property, java side.
If the code is commercial, complex, than you can allocate a bit more time to write some native libraries, for major Os type. With that help you can easily play with threads as you wanted.
The first times has an overhead for developing and understanding how the threads are woking in native, os side, than just call a function with a few params :)
Not sure, if is helping, the glitch exists.
I'm writing an application that has 5 threads that get some information from web simultaneously and fill 5 different fields in a buffer class.
I need to validate buffer data and store it in a database when all threads finished their job.
How can I do this (get alerted when all threads finished their work) ?
The approach I take is to use an ExecutorService to manage pools of threads.
ExecutorService es = Executors.newCachedThreadPool();
for(int i=0;i<5;i++)
es.execute(new Runnable() { /* your task */ });
es.shutdown();
boolean finished = es.awaitTermination(1, TimeUnit.MINUTES);
// all tasks have finished or the time has been reached.
You can join to the threads. The join blocks until the thread completes.
for (Thread thread : threads) {
thread.join();
}
Note that join throws an InterruptedException. You'll have to decide what to do if that happens (e.g. try to cancel the other threads to prevent unnecessary work being done).
Have a look at various solutions.
join() API has been introduced in early versions of Java. Some good alternatives are available with this concurrent package since the JDK 1.5 release.
ExecutorService#invokeAll()
Executes the given tasks, returning a list of Futures holding their status and results when everything is completed.
Refer to this related SE question for code example:
How to use invokeAll() to let all thread pool do their task?
CountDownLatch
A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes.
A CountDownLatch is initialized with a given count. The await methods block until the current count reaches zero due to invocations of the countDown() method, after which all waiting threads are released and any subsequent invocations of await return immediately. This is a one-shot phenomenon -- the count cannot be reset. If you need a version that resets the count, consider using a CyclicBarrier.
Refer to this question for usage of CountDownLatch
How to wait for a thread that spawns it's own thread?
ForkJoinPool or newWorkStealingPool() in Executors
Iterate through all Future objects created after submitting to ExecutorService
Wait/block the Thread Main until some other threads complete their work.
As #Ravindra babu said it can be achieved in various ways, but showing with examples.
java.lang.Thread.join() Since:1.0
public static void joiningThreads() throws InterruptedException {
Thread t1 = new Thread( new LatchTask(1, null), "T1" );
Thread t2 = new Thread( new LatchTask(7, null), "T2" );
Thread t3 = new Thread( new LatchTask(5, null), "T3" );
Thread t4 = new Thread( new LatchTask(2, null), "T4" );
// Start all the threads
t1.start();
t2.start();
t3.start();
t4.start();
// Wait till all threads completes
t1.join();
t2.join();
t3.join();
t4.join();
}
java.util.concurrent.CountDownLatch Since:1.5
.countDown() « Decrements the count of the latch group.
.await() « The await methods block until the current count reaches zero.
If you created latchGroupCount = 4 then countDown() should be called 4 times to make count 0. So, that await() will release the blocking threads.
public static void latchThreads() throws InterruptedException {
int latchGroupCount = 4;
CountDownLatch latch = new CountDownLatch(latchGroupCount);
Thread t1 = new Thread( new LatchTask(1, latch), "T1" );
Thread t2 = new Thread( new LatchTask(7, latch), "T2" );
Thread t3 = new Thread( new LatchTask(5, latch), "T3" );
Thread t4 = new Thread( new LatchTask(2, latch), "T4" );
t1.start();
t2.start();
t3.start();
t4.start();
//latch.countDown();
latch.await(); // block until latchGroupCount is 0.
}
Example code of Threaded class LatchTask. To test the approach use joiningThreads();
and latchThreads(); from main method.
class LatchTask extends Thread {
CountDownLatch latch;
int iterations = 10;
public LatchTask(int iterations, CountDownLatch latch) {
this.iterations = iterations;
this.latch = latch;
}
#Override
public void run() {
String threadName = Thread.currentThread().getName();
System.out.println(threadName + " : Started Task...");
for (int i = 0; i < iterations; i++) {
System.out.println(threadName + " : " + i);
MainThread_Wait_TillWorkerThreadsComplete.sleep(1);
}
System.out.println(threadName + " : Completed Task");
// countDown() « Decrements the count of the latch group.
if(latch != null)
latch.countDown();
}
}
CyclicBarriers A synchronization aid that allows a set of threads to all wait for each other to reach a common barrier point.CyclicBarriers are useful in programs involving a fixed sized party of threads that must occasionally wait for each other. The barrier is called cyclic because it can be re-used after the waiting threads are released.
CyclicBarrier barrier = new CyclicBarrier(3);
barrier.await();
For example refer this Concurrent_ParallelNotifyies class.
Executer framework: we can use ExecutorService to create a thread pool, and tracks the progress of the asynchronous tasks with Future.
submit(Runnable), submit(Callable) which return Future Object. By using future.get() function we can block the main thread till the working threads completes its work.
invokeAll(...) - returns a list of Future objects via which you can obtain the results of the executions of each Callable.
Find example of using Interfaces Runnable, Callable with Executor framework.
#See also
Find out thread is still alive?
Apart from Thread.join() suggested by others, java 5 introduced the executor framework. There you don't work with Thread objects. Instead, you submit your Callable or Runnable objects to an executor. There's a special executor that is meant to execute multiple tasks and return their results out of order. That's the ExecutorCompletionService:
ExecutorCompletionService executor;
for (..) {
executor.submit(Executors.callable(yourRunnable));
}
Then you can repeatedly call take() until there are no more Future<?> objects to return, which means all of them are completed.
Another thing that may be relevant, depending on your scenario is CyclicBarrier.
A synchronization aid that allows a set of threads to all wait for each other to reach a common barrier point. CyclicBarriers are useful in programs involving a fixed sized party of threads that must occasionally wait for each other. The barrier is called cyclic because it can be re-used after the waiting threads are released.
Another possibility is the CountDownLatch object, which is useful for simple situations : since you know in advance the number of threads, you initialize it with the relevant count, and pass the reference of the object to each thread.
Upon completion of its task, each thread calls CountDownLatch.countDown() which decrements the internal counter. The main thread, after starting all others, should do the CountDownLatch.await() blocking call. It will be released as soon as the internal counter has reached 0.
Pay attention that with this object, an InterruptedException can be thrown as well.
You do
for (Thread t : new Thread[] { th1, th2, th3, th4, th5 })
t.join()
After this for loop, you can be sure all threads have finished their jobs.
Store the Thread-objects into some collection (like a List or a Set), then loop through the collection once the threads are started and call join() on the Threads.
You can use Threadf#join method for this purpose.
Although not relevant to OP's problem, if you are interested in synchronization (more precisely, a rendez-vous) with exactly one thread, you may use an Exchanger
In my case, I needed to pause the parent thread until the child thread did something, e.g. completed its initialization. A CountDownLatch also works well.
I created a small helper method to wait for a few Threads to finish:
public static void waitForThreadsToFinish(Thread... threads) {
try {
for (Thread thread : threads) {
thread.join();
}
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
An executor service can be used to manage multiple threads including status and completion. See http://programmingexamples.wikidot.com/executorservice
try this, will work.
Thread[] threads = new Thread[10];
List<Thread> allThreads = new ArrayList<Thread>();
for(Thread thread : threads){
if(null != thread){
if(thread.isAlive()){
allThreads.add(thread);
}
}
}
while(!allThreads.isEmpty()){
Iterator<Thread> ite = allThreads.iterator();
while(ite.hasNext()){
Thread thread = ite.next();
if(!thread.isAlive()){
ite.remove();
}
}
}
I had a similar problem and ended up using Java 8 parallelStream.
requestList.parallelStream().forEach(req -> makeRequest(req));
It's super simple and readable.
Behind the scenes it is using default JVM’s fork join pool which means that it will wait for all the threads to finish before continuing. For my case it was a neat solution, because it was the only parallelStream in my application. If you have more than one parallelStream running simultaneously, please read the link below.
More information about parallel streams here.
The existing answers said could join() each thread.
But there are several ways to get the thread array / list:
Add the Thread into a list on creation.
Use ThreadGroup to manage the threads.
Following code will use the ThreadGruop approach. It create a group first, then when create each thread specify the group in constructor, later could get the thread array via ThreadGroup.enumerate()
Code
SyncBlockLearn.java
import org.testng.Assert;
import org.testng.annotations.Test;
/**
* synchronized block - learn,
*
* #author eric
* #date Apr 20, 2015 1:37:11 PM
*/
public class SyncBlockLearn {
private static final int TD_COUNT = 5; // thread count
private static final int ROUND_PER_THREAD = 100; // round for each thread,
private static final long INC_DELAY = 10; // delay of each increase,
// sync block test,
#Test
public void syncBlockTest() throws InterruptedException {
Counter ct = new Counter();
ThreadGroup tg = new ThreadGroup("runner");
for (int i = 0; i < TD_COUNT; i++) {
new Thread(tg, ct, "t-" + i).start();
}
Thread[] tArr = new Thread[TD_COUNT];
tg.enumerate(tArr); // get threads,
// wait all runner to finish,
for (Thread t : tArr) {
t.join();
}
System.out.printf("\nfinal count: %d\n", ct.getCount());
Assert.assertEquals(ct.getCount(), TD_COUNT * ROUND_PER_THREAD);
}
static class Counter implements Runnable {
private final Object lkOn = new Object(); // the object to lock on,
private int count = 0;
#Override
public void run() {
System.out.printf("[%s] begin\n", Thread.currentThread().getName());
for (int i = 0; i < ROUND_PER_THREAD; i++) {
synchronized (lkOn) {
System.out.printf("[%s] [%d] inc to: %d\n", Thread.currentThread().getName(), i, ++count);
}
try {
Thread.sleep(INC_DELAY); // wait a while,
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.printf("[%s] end\n", Thread.currentThread().getName());
}
public int getCount() {
return count;
}
}
}
The main thread will wait for all threads in the group to finish.
I had similar situation , where i had to wait till all child threads complete its execution then only i could get the status result for each of them .. hence i needed to wait till all child thread completed.
below is my code where i did multi-threading using
public static void main(String[] args) {
List<RunnerPojo> testList = ExcelObject.getTestStepsList();//.parallelStream().collect(Collectors.toList());
int threadCount = ConfigFileReader.getInstance().readConfig().getParallelThreadCount();
System.out.println("Thread count is : ========= " + threadCount); // 5
ExecutorService threadExecutor = new DriverScript().threadExecutor(testList, threadCount);
boolean isProcessCompleted = waitUntilCondition(() -> threadExecutor.isTerminated()); // Here i used waitUntil condition
if (isProcessCompleted) {
testList.forEach(x -> {
System.out.println("Test Name: " + x.getTestCaseId());
System.out.println("Test Status : " + x.getStatus());
System.out.println("======= Test Steps ===== ");
x.getTestStepsList().forEach(y -> {
System.out.println("Step Name: " + y.getDescription());
System.out.println("Test caseId : " + y.getTestCaseId());
System.out.println("Step Status: " + y.getResult());
System.out.println("\n ============ ==========");
});
});
}
Below method is for distribution of list with parallel proccessing
// This method will split my list and run in a parallel process with mutliple threads
private ExecutorService threadExecutor(List<RunnerPojo> testList, int threadSize) {
ExecutorService exec = Executors.newFixedThreadPool(threadSize);
testList.forEach(tests -> {
exec.submit(() -> {
driverScript(tests);
});
});
exec.shutdown();
return exec;
}
This is my wait until method: here you can wait till your condition satisfies within do while loop . in my case i waited for some max timeout .
this will keep checking until your threadExecutor.isTerminated() is true with polling period of 5 sec.
static boolean waitUntilCondition(Supplier<Boolean> function) {
Double timer = 0.0;
Double maxTimeOut = 20.0;
boolean isFound;
do {
isFound = function.get();
if (isFound) {
break;
} else {
try {
Thread.sleep(5000); // Sleeping for 5 sec (main thread will sleep for 5 sec)
} catch (InterruptedException e) {
e.printStackTrace();
}
timer++;
System.out.println("Waiting for condition to be true .. waited .." + timer * 5 + " sec.");
}
} while (timer < maxTimeOut + 1.0);
return isFound;
}
Use this in your main thread: while(!executor.isTerminated());
Put this line of code after starting all the threads from executor service. This will only start the main thread after all the threads started by executors are finished. Make sure to call executor.shutdown(); before the above loop.