I'll try to keep this as short and concise as possible.
I'm working on a project, and I'm stuck on a rather early speedbump.The project involves creating 10 arrays of randomly generated integers (from 0 to 99), where each array has a different number of elements (n). After we have several pools of ints to work with, I need to enact different sorting algorithms on said arrays - but I haven't even made it that far yet.
I've successfully made a for-loop generate an array where each int is random. The loop then restarts with a new value for 'n', and generates another array of random integers.
My code is as follows:
import java.util.Arrays;
public class Testing {
public static void arrayGenerator() {
int[] elements = { 100, 250, 500, 750, 1000, 1250, 2500, 3750, 5000, 6250 }; // 10 different values for 'n' to work with.
int n; // Number of elements per array.
int i; // Index of n, ie. 0 = 100, 1 = 250, 2 = 500, etc.
int k; // Index of element in generated array.
//Generate a separate array of random numbers for each value of 'n'.
for (i = 0; i < elements.length; i++) {
n = elements[i];
int[] sortableArray = new int[n];
//Populate each array with random numbers ranging from 0 to 99.
for (k = 0; k < n; k++) {
sortableArray[k] = (int) (Math.random() * 100);
}
System.out.println(Arrays.toString(sortableArray));
}
}
public static void main(String[] args) {
Testing arrGen = new Testing();
arrGen.arrayGenerator();
}
}
The 'System.out.println(Arrays.toString(sortableArray))' was just to see if the numbers were generating (and the correct amount of numbers was generating).Here's where I've ground to a halt. If I understand correctly, each subsequent array is overwriting the previous one - so by the end I don't have 10 arrays, I have one, where n = 5000.
I've looked into using a 2D array, an ArrayList, or a Map, but my efforts were in vain (ie., I'm not too sure how to go about that).When I tried to form a 2D array, in which I'd try to use "(int) (Math.random() * 100)" to set the value for [k], I'd consistently get NullPointExceptionErrors. Which means I was doing something incorrectly, but I'm not sure what.
Later in my project, I need to be able to take all these arrays, sort them (individually), take note of the time taken to sort them... etc. But for now I'm having trouble storing them in the first place.
I'm sure the solution is quite simple, but I've just been stumped for the last while, and I can't seem to reach the solution. If anyone could guide me towards an optimal solution, I'd really appreciate it!
Thanks for reading!
EDIT - For extra clarity, here was my feeble attempt at using a 2D array (replacing both for-loops from the code above):
for (i = 0; i < elements.length; i++) {
n = elements[i];
//Populate each array with random numbers ranging from 0 to 99.
for (k = 0; k < n; k++) {
int[][] sortableArray = new int[i][n];
sortableArray[i][k] = (int) (Math.random() * 100);
However, this was the result:
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0
at ie.gmit.dip.Testing.arrayGenerator(Testing.java:22)
at ie.gmit.dip.Testing.main(Testing.java:32)
Where the error directs to this line:
sortableArray[i][k] = (int) (Math.random() * 100);
I'm stumped. Any and all insight is greatly appreciated!
Thanks.
Just store your array in a list before the end of the for-loop:
import java.util.Arrays;
public class Testing {
public static void arrayGenerator() {
int[] elements = { 100, 250, 500, 750, 1000, 1250, 2500, 3750, 5000, 6250 }; // 10 different values for 'n' to work with.
int n; // Number of elements per array.
int i; // Index of n, ie. 0 = 100, 1 = 250, 2 = 500, etc.
int k; // Index of element in generated array.
//Create a list to store all your arrays
LinkedList<int[]> listOfArrays = new LinkedList<int[]>();
//Generate a separate array of random numbers for each value of 'n'.
for (i = 0; i < elements.length; i++) {
n = elements[i];
int[] sortableArray = new int[n];
//Populate each array with random numbers ranging from 0 to 99.
for (k = 0; k < n; k++) {
sortableArray[k] = (int) (Math.random() * 100);
}
listOfArrays.add(sortableArray);
System.out.println(Arrays.toString(sortableArray));
}
}
public static void main(String[] args) {
Testing arrGen = new Testing();
arrGen.arrayGenerator();
}
}
Related
Right, so I have a 2 part sorting algorithm. It's all based on an array of 14 random integers. For example:
int[] a = {9,2,4,8,9,4,3,2,8,1,2,7,2,5};
Now, the first thing I'm trying to figure out how to do is to count how many a certain number exists in the original array. So, we know that 1 exists once, and 2 exists four times in the original array. But as easy as it is to visually see this, what if we don't have access to the original array. So I need to craft a method that will count how many of each number 1-9 exists and put this in a new array called count. So that index 0 in count would represent the integer 1 and would have a value of 1. Index 1 will represent the integer 2 and have a value of 4. And so on and so forth. Here is what I've got so far but I'm stuck. Sorting is pretty challenging for me.
public static void main(String[] args)
{
// int[] countFinal = {1,4,1,2,1,0,1,2,2}; // The number of times a number 1-9 appears in a[].
// int[] sortedFinal = {1,2,2,2,2,3,4,4,5,7,8,8,9,9}; // What we need as a final product.
int[] a = {9,2,4,8,9,4,3,2,8,1,2,7,2,5};
//int[] count = {};
int[] sorted = {};
countHowMany(a, 1);
countHowMany(a, 2);
countHowMany(a, 3);
countHowMany(a, 4);
countHowMany(a, 5);
countHowMany(a, 6);
countHowMany(a, 7);
countHowMany(a, 8);
countHowMany(a, 9);
}
public static int countHowMany(int[] array, int value)
{
// Gathering a count for how many times a number 1-9 exists and adding it to count[];
int howManyCount = 0;
for (int i = 0; i < array.length; i++)
{
if (array[i] == value)
{
howManyCount++;
}
}
System.out.println(howManyCount);
count = new int[9];
count[howManyCount];
System.out.println(Arrays.toString(count); // Testing the input
return howManyCount;
}
It appears to count the number of times an item in the array exists properly. Now I just gotta figure out how I can add that value into a new array count[] and do it for each countHowMany(). This is the part I'm stuck on.
Once I have figured out count[] I can use it to create sorted[]. Now what sorted is supposed to do is take the data from the original array and count[] and create a new array that sorts it in ascending order and allows duplicates. So, since 1 occurs once and 2 occurs four times, the new array would be sorted[] = {1, 2, 2, 2, 2, ...}
It's a relatively small program and a small amount of integers, so it's ok that I create array's as necessary. The key being that I'm limited to using arrays and cannot use say ArrayLists for this.
You don't need to count each value individually. You can just iterate through the entire array and increment your counters for each element as you encounter it.
int counts = new int[20]; // Choose a value that's bigger than anything in your array.
int[] a = {9,2,4,8,9,4,3,2,8,1,2,7,2,5};
for (int value : a) {
counts[value]++;
}
If you don't know what the largest value in your array is likely to be, you're better to use either a Map to store the counts, or some kind of List that you increase the size of as needed.
You're better off just going through the array once and incrementing a counter for each value that might appear:
int counts[] = new int[10];
for (int n: array)
counts[n]++;
That's enough to put the count for each n in counts[n]. You can then read the values out of your count[] array.
You might not have come across this syntax for a for loop over an array, by the way. It's equivalent to
int counts[] = new int[10];
for (int i=0; i<array.length; i++) {
int n = array[i];
counts[n]++;
}
but it's less verbose.
Your method may as well be void, since you're not doing anything with the returned values of your countHowMany function. This will accomplish what you want:
public static void main(String[] args)
{
int[] a = {9,2,4,8,9,4,3,2,8,1,2,7,2,5};
//count the instances of each number in the array
int[] count = new int[9];
for(int i = 0; i < count.length; i++)
count[i] = countHowMany(a, i+1);
//put the values in the sorted array
int[] sorted = new int[a.length];
int position = 0; // stores the place in the array to put the new digit
for(int digit = 0; digit < 9; digit++)
{
for(int inst = 0; inst < count[digit]; inst++)
{
sorted[position] = digit + 1;
position++;
}
}
System.out.println(Arrays.toString(sorted));
}
The issue with your code is that you were trying to create the count array in each call of the countHowMany method, but this array is destroyed once the method finishes. The method calls should just return the counts, and then those returns should be put into the count array from outside the method. Note, however, that there are other ways to count the number of instances of each value, as noted by other answers.
"Each of the functions should be run with array inputs, of size 100, 1000 and 10000; where each
value in any array should be an integer from 1 – 1000 inclusive. Each sorting function should be
run on arrays of the following types: random numbers, sorted lists and almost sorted lists"
Below I have created three arrays.
First one fills Array of 10000 randomly with integers from 1-1000.
Second fills array of 10000 with integers from 1-10000.
Third Shuffles array of 10000 which include integers from 1-10000.
My problem is I can't get my 2nd and 3rd Array of 10000 to only include values from 1-1000.
Is is even possible? I'm new to this. Any help will be appreciated!!
int [] inputTenThousand = new int[10000]; // Random 10000
for (int a = 0; a < inputTenThousand.length; a++) {
inputTenThousand [a] = (int) (Math.random () * 1000);
}
int [] inputTenThousand2 = new int[10000] // Sorted 10000
for (int a = 0; a < inputTenThousand2.length; a++) {
inputTenThousand2[a] = a + 1;
}
List<Integer> TenThousandList = new ArrayList<Integer>();
for (int i = 1; i < 10001; i++) {
TenThousandList.add(i);
}
Collections.shuffle(TenThousandList);
int[] inputTenThousand3 = new int[TenThousandList.size()]; // Almost Sorted 10000
for (int i = 0; i < TenThousandList.size(); i++) {
inputTenThousand3[i] = TenThousandList.get(i);
}
for (int i = 0; i < inputTenThousand3.length; i++) {
inputTenThousand3[i] = TenThousandList.get(i);
}
You can come very close using the code you already have, by just adding the modulo operator for the second and third lists. Adding elements "mod 1000" ensures that you have no values in the list greater than 1000. (You have to add one to the resulting values to shift the range up from 0-999 to 1-1000).
inputTenThousand2[a] = (a % 1000) + 1;
Of course, this doesn't preserve the sorted order you created originally, but once you generate these arrays, you'll notice a very clear pattern. Your array is now just the numbers 1-1000, repeated ten times. This makes picturing what the array would look like sorted very easy:
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
...
1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000]
So, we can just construct that nice sorted list in the first place:
int [] inputTenThousand2 = new int[10000]; // 10000 sorted integers
for (int v = 0; v < 1000; v++) { // loop from 0 to 999
for (int i = 0; i < 10; i++) {
inputTenThousand2[(10*v) + i] = v + 1; // Set ten elements per value of the outer loop
}
}
You can then copy this list into a third list and "slightly unsort" it for your third case!
Of course, depending on what you have access to (this looks like an assignment, so maybe you don't have sorting readily available), it's likely to be easier to just create the first list as you have it already, then copy it and sort it for the second case.
I want to generate 6 different random numbers by using Math.random and store them into an array.
How can I make sure that they are different? I know I need to use for-loop to check the array but how...
This is the range. I only need numbers between 1 and 49.
( 1 + (int) (Math.random() * 49) )
In Java 8:
final int[] ints = new Random().ints(1, 50).distinct().limit(6).toArray();
In Java 7:
public static void main(final String[] args) throws Exception {
final Random random = new Random();
final Set<Integer> intSet = new HashSet<>();
while (intSet.size() < 6) {
intSet.add(random.nextInt(49) + 1);
}
final int[] ints = new int[intSet.size()];
final Iterator<Integer> iter = intSet.iterator();
for (int i = 0; iter.hasNext(); ++i) {
ints[i] = iter.next();
}
System.out.println(Arrays.toString(ints));
}
Just a little messier. Not helped by the fact that it's pretty tedious to unbox the Set<Integer> into an int[].
It should be noted that this solution should be fine of the number of required values is significantly smaller than the range. As 1..49 is quite a lot larger than 6 you're fine. Otherwise performance rapidly degrades.
Create a list containing the numbers 1 to 49.
Create a random number x between 0 and the size of the list, take the number being at index x in the list, and remove it from the list.
Repeat the previous step 5 times. And you're done. Note that java.util.Random has a nextInt(int max) method that you should use instead of Math.random().
Note regarding performance: this solution has an advantage compared to the "try until you get 6 different numbers" various solutions: it runs in a O(n) time. It doesn't matter much for 6 unique numbers out of 50, but if you want to get 48 or 49 unique random numbers out of 50, you'll start seeing a difference, because you might have to generate many random numbers before getting one that isn't already in the set.
EDIT:
to reduce the cost induced by the removal of the elements in the list, you could instead simply replace the element at index x with the last element of the list (and at the second iteration, with the element at size - 2, etc.)
You can use a Set.
Set<Integer> s = new HashSet<>();
while(s.size() != 6){
s.add(1 + (int) (Math.random() * 49));
}
Integer[] arr = s.toArray(new Integer[s.size()]);
This is enough to do this in your case because the number of distinct random numbers is relatively small compared to the size of the range you generate them.
Otherwise I would go with #JBNizet approach.
Generate any 6 numbers (not necessarily different). Order them.
a1 <= a2 <= a3 <= a4 <= a5 <= a6
Now take these 6 numbers
a1 < a2 + 1 < a3 + 2 < a4 + 3 < a5 + 4 < a6 + 5
These 6 are different and random.
The idea of this construct comes from some combinatorial proofs.
Its advantage is that it's simple, fast, and deterministic.
I think the time complexity is O(count*log(count)).
I wonder if it can be improved.
import java.util.TreeMap;
public class Test005 {
public static void main(String[] args) {
int count = 6;
int min = 1;
int max = 49;
// random number mapped to the count of its occurrences
TreeMap<Integer, Integer> mp = new TreeMap<Integer, Integer>();
for (int i=0; i<count; i++){
int d = ( min + (int) (Math.random() * (max-count+1)) );
if (!mp.containsKey(d)){
mp.put(d, 0);
}
mp.put(d, mp.get(d) + 1);
}
// now ensure the output numbers are different
int j = 0;
for (int num : mp.keySet()){
int cnt = mp.get(num);
for (int i=0; i<cnt; i++){
System.out.println(num + j);
j++;
}
}
}
}
I've just came up with a small idea for Java 8-.
Set<Integer> set = new LinkedHashSet<>();
while(set.size() != 6)
set.add(rnd.nextInt(49) + 1);
Instead of checking that the array has no duplicates, you can use a bit more smartness while generating the numbers, such that uniqueness is enforced at the outset.
Create a boolean[] as long as your range (49 entries);
generate a random number from the full range;
put that number into your output array;
"cross out" the corresponding index in the boolean[];
now generate another random number, but curtail the range by one (now 48);
instead of directly using that number as output, scan your boolean[], counting all the non-crossed entries. Stop when you reach the count equal to the random number generated in step 5. The number corresponding to that entry is your output number;
go to step 4.
in your case n=6
public static int[] chooseAny(int n){
int[] lottery = new int[n];
int[] chooseFrom = new int[49];
for(int i=1 ; i <= 49 ; i++)
chooseFrom[i-1] = i;
Random rand = new Random();
int N = 49;
int index;
for(int i=0 ; i < n ; i++){
//pick random index
index = rand.nextInt(N);
lottery[i] = chooseFrom[index];
chooseFrom[index] = chooseFrom[N-1];
N--;
}
return lottery;
}
Just keep generating numbers and adding them to the array as long as they are unique; psuedocode:
num = genNextRand()
For (array length)
If (num not in array)
addToArray()
Repeat while length not equal 6
Create a variable last; initialize it to 0.
Next, in a loop x from 0 to 5, create a random number between last+1 and 49-6+x. Store this number in a list, and set last to the number generated this way.
You will end up with an ordered list of 6 random numbers in the range of 1..49 with no repeats.
That code generate numbers from 6 to 0 and save in ArrayList.
If generated number was duplicated the program generate numbers again.
If generated number is different that number is added.
Code:
private ArrayList<Integer> arraylist = new ArrayList<Integer>();
private Random rand = new Random();
public void insertNumber() {
while (true) {
int i = generateNumber();
if(!isGenerateNumberExists(i)){
addNumber(i);
break;
}
}
}
//Generate numbers
private int generateNumber() {
return rand.nextInt(6);
}
//Confirm if that number exists
private boolean isGenerateNumberExists(int y) {
for (int num : arraylist) {
if (num == y) {
return true;
}
}
return false;
}
//Add number to arrayList
private void addNumber(int x) {
arraylist.add(x);
}
I have a method that is not working properly.
The method is supposed to sort a set of numbers from 1 to 20 randomly (each number
must appear just once).
My issue here is that when I run the program, some numbers are repeated several times.
The code is the following:
public static int randomize(int index) {
//This array will hold the 20 numbers.
int[] randomIndex = new int[20];
Random ranNum = new Random();
for (int x = 0; x<20; x++) {
int temp;
//The number is generated randomly and saved in temp.
temp = ranNum.nextInt(20);
//This loop skips the first index.
if (x != 0){
/*Here, the loop is supposed to compare a generated number with
the previous one*/
for (int y = 1; y<=x; y++) {
while(temp == randomIndex[x-y] ) {
/*If the while loop finds that temp variable matches any previous
number it will generate another random number for it until it finds
no matches.*/
temp = ranNum.nextInt(20);
}
}
}
/*Once no match has been found for temp, the number is assigned to an index,
and the loop is executed with a x variable increment.
randomIndex[x] = temp;
}
//Finally the array with the set of random numbers is sent to the main function.
return randomIndex[index];
}
And I got the following output:
19, 19, 5, 16, 6, 2, 18, 1, 15, 1, 5, 19, 11, 4, 18, 0, 5, 18, 10.
So now I have no idea what to do. :C
When you use Random.nextInt(), there's no guarantee that the numbers generated are unique.
You should generate numbers from 1 to 20 first, then shuffle the numbers. Now the question is changed to "How to shuffle the numbers randomly?"
Perhaps you can refer the implementation of JDK Collections.shuffle().
The algorithm for shuffling the numbers are simple:
Pick first element in the array and swap it with a number at random position.
Repeat step 1 until the last element.
You can avoid it by using something like this:
final Random random = new Random();
final HashSet<Integer> integers = new HashSet<>();
while(integers.size() < 20) {
integers.add(random.nextInt(20));
}
System.out.println(integers);
It looks like you're trying to generate your random numbers by rejection -- that is, by comparing each random number with all previously accepted numbers, and re-generating new ones until you find one that is is different from all of them.
As others have mentioned, it would be far more efficient to generate the numbers from 1 to 20, and shuffle them with a random permutation. However, if implemented correctly, your approach should work... eventually.
A random shuffle implementation might look something like this:
for(int i=0; i<20; i++) { // index goes from 0..19
randomIndex[i] = i + 1; // value goes from 1..20
}
for(int i=0; i<20; i++) {
int j = i + ranNum.nextInt(20 - i); // choose random j from i <= j < 20
int temp = randomIndex[i]; // swap elements i and j
randomIndex[i] = randimIndex[j];
randomIndex[j] = temp;
}
The are two reasons why your posted code generates duplicates. First, when you reject a candidate random number and re-generate a new one, you need to compare it against all existing numbers, restarting you inner (y) loop from the beginning. Your existing code doesn't do that.
Second, I believe that the new Random() constructor generates a different seed each time it is called. If so, your randomize() function is generating a completely different random list each time, and returning the selected index from it. In any case, it makes more sense to return the entire array, instead.
I edited your function for generate array from 1 to 20:
public static int[] randomize() {
int[] randomIndex = new int[20];
Random ranNum = new Random();
boolean isAlreadyIn;
boolean isZero;
int x = 0;
while (x < 20) {
isAlreadyIn = false;
isZero = false;
int temp;
temp = ranNum.nextInt(21);
for(int i = 0; i < randomIndex.length; i++){
if(temp == 0)
isZero = true;
if(temp == randomIndex[i])
isAlreadyIn = true;
}
if (!isZero && !isAlreadyIn){
randomIndex[x] = temp;
x++;
}
}
return randomIndex;
}
hope it will be helpful.
I'm having difficulty understand how to write this array. I need it to out-print 10x5 (50 elements total), and have the first 25 elements equal to the sqrt of the index that it is in, and the last 25 to equal 3 * the index. Yes, this is homework but I'm not asking for you to do it for me, I just need help! I'm getting errors when using Math saying that I cant use double and the double array together. Here is what I have so far:
public class snhu4 {
public static void main(String args[]) {
double alpha[][] = new double[10][5];
double[] sum, sum2;
for (int count=0; count<=25;count++) {
alpha[count]= Math.sqrt(count);
}
for (int count=26; count<=50;count++) {
alpha[count]= count *3;
}
for (int count=0; count<=50;count++) {
System.out.print(alpha[count]);
}
}
}
Because alpha is a multidimensional array, you can't refer to its elements like a normal array.
int myarray[][] = new int[2][2];
In the above example, the array myarray is multidimensional. If I wanted to access the second element in the first array, I would access it like this:
int myint = myarray[0][1];
You are trying to access a multidimensional array by using the access for a normal array. Change
alpha[count]
to
alpha[0][count]
or similar.
Read here for more information on multidimensional arrays.
you defined alpha as a 2D array with lets say 10 items in the first dimension and 5 in the second, and 5x10 is 50 elements.
When using your array to assign values to these elements, u must call upon the array using 2 indices, one for each dimension:
alpha[i][j] = /*double value*/; //with 0<=i<=9 and 0<=j<=4
So the first 25 elements going from left to right in dimension order is going to be:
[0to9][0] and [0to9][1] and [0to4][2]
the next 25 will be
[4to9][2] and [0to9][3] and [0to9][4]
from then on i cannot give you the answers to your homework, but the loops should look like this:
int j;
for(int i = 0; i<25; i++)
{
j=i/10; //integer division will return 0 for i<10, 1 for 10<i<20, etc..
alpha[i%10][j] = Math.sqrt(i);
}
and you can figure out the rest
The 10x5 appears to be an output constraint, not a design constraint.
You are using Java, so use Java constructs, not C-language constructs;
specifically store the values in a List not an array.
Here are some hints:
List<Integer> valuesList = new ArrayList<Integer>();
for (int index = 0; index < 25; ++index)
Integer currentValue = Math.sqrt(index);
valuesList.add(currentValue);
for (int index = 25; index < 50; ++index)
Integer currentValue = index * 3;
valuesList.add(currentValue)
int count = 1;
for (Integer current : valuesList)
if ((count % 5) == 0) // write a newline.
System.out.print(current);
++count