I'm getting user reports from my app in the market, delivering the following exception:
java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState
at android.app.FragmentManagerImpl.checkStateLoss(FragmentManager.java:1109)
at android.app.FragmentManagerImpl.popBackStackImmediate(FragmentManager.java:399)
at android.app.Activity.onBackPressed(Activity.java:2066)
at android.app.Activity.onKeyUp(Activity.java:2044)
at android.view.KeyEvent.dispatch(KeyEvent.java:2529)
at android.app.Activity.dispatchKeyEvent(Activity.java:2274)
at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchKeyEvent(PhoneWindow.java:1803)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchKeyEvent(PhoneWindow.java:1855)
at com.android.internal.policy.impl.PhoneWindow.superDispatchKeyEvent(PhoneWindow.java:1277)
at android.app.Activity.dispatchKeyEvent(Activity.java:2269)
at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchKeyEvent(PhoneWindow.java:1803)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.widget.TabHost.dispatchKeyEvent(TabHost.java:297)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at android.view.ViewGroup.dispatchKeyEvent(ViewGroup.java:1112)
at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchKeyEvent(PhoneWindow.java:1855)
at com.android.internal.policy.impl.PhoneWindow.superDispatchKeyEvent(PhoneWindow.java:1277)
at android.app.Activity.dispatchKeyEvent(Activity.java:2269)
at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchKeyEvent(PhoneWindow.java:1803)
at android.view.ViewRoot.deliverKeyEventPostIme(ViewRoot.java:2880)
at android.view.ViewRoot.handleFinishedEvent(ViewRoot.java:2853)
at android.view.ViewRoot.handleMessage(ViewRoot.java:2028)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:132)
at android.app.ActivityThread.main(ActivityThread.java:4028)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:491)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:844)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:602)
at dalvik.system.NativeStart.main(Native Method)
Apparently it has something to do with a FragmentManager, which I don't use. The stacktrace doesn't show any of my own classes, so I have no idea where this exception occurs and how to prevent it.
For the record: I have a tabhost, and in each tab there is a ActivityGroup switching between Activities.
Please check my answer here. Basically I just had to :
#Override
protected void onSaveInstanceState(Bundle outState) {
//No call for super(). Bug on API Level > 11.
}
Don't make the call to super() on the saveInstanceState method. This was messing things up...
This is a known bug in the support package.
If you need to save the instance and add something to your outState Bundle you can use the following:
#Override
protected void onSaveInstanceState(Bundle outState) {
outState.putString("WORKAROUND_FOR_BUG_19917_KEY", "WORKAROUND_FOR_BUG_19917_VALUE");
super.onSaveInstanceState(outState);
}
In the end the proper solution was (as seen in the comments) to use :
transaction.commitAllowingStateLoss();
when adding or performing the FragmentTransaction that was causing the Exception.
There are many related problems with a similar error message. Check the second line of this particular stack trace. This exception is specifically related to the call to FragmentManagerImpl.popBackStackImmediate.
This method call, like popBackStack, will always fail with IllegalStateException if the session state has already been saved. Check the source. There is nothing you can do to stop this exception being thrown.
Removing the call to super.onSaveInstanceState will not help.
Creating the Fragment with commitAllowingStateLoss will not help.
Here's how I observed the problem:
There's a form with a submit button.
When the button is clicked a dialog is created and an async process starts.
The user clicks the home key before the process is finished - onSaveInstanceState is called.
The process completes, a callback is made and popBackStackImmediate is attempted.
IllegalStateException is thrown.
Here's what I did to solve it:
As it is not possible to avoid the IllegalStateException in the callback, catch & ignore it.
try {
activity.getSupportFragmentManager().popBackStackImmediate(name);
} catch (IllegalStateException ignored) {
// There's no way to avoid getting this if saveInstanceState has already been called.
}
This is enough to stop the app from crashing. But now the user will restore the app and see that the button they thought they'd pressed hasn't been pressed at all (they think). The form fragment is still showing!
To fix this, when the dialog is created, make some state to indicate the process has started.
progressDialog.show(fragmentManager, TAG);
submitPressed = true;
And save this state in the bundle.
#Override
public void onSaveInstanceState(Bundle outState) {
...
outState.putBoolean(SUBMIT_PRESSED, submitPressed);
}
Don't forget to load it back again in onViewCreated
Then, when resuming, rollback the fragments if submit was previously attempted. This prevents the user from coming back to what seems like an un-submitted form.
#Override
public void onResume() {
super.onResume();
if (submitPressed) {
// no need to try-catch this, because we are not in a callback
activity.getSupportFragmentManager().popBackStackImmediate(name);
submitPressed = false;
}
}
Check if the activity isFinishing() before showing the fragment and pay attention to commitAllowingStateLoss().
Example:
if(!isFinishing()) {
FragmentManager fm = getSupportFragmentManager();
FragmentTransaction ft = fm.beginTransaction();
DummyFragment dummyFragment = DummyFragment.newInstance();
ft.add(R.id.dummy_fragment_layout, dummyFragment);
ft.commitAllowingStateLoss();
}
It's October 2017, and Google makes Android Support Library with the new things call Lifecycle component. It provides some new idea for this 'Can not perform this action after onSaveInstanceState' problem.
In short:
Use lifecycle component to determine if it's correct time for popping up your fragment.
Longer version with explain:
why this problem come out?
It's because you are trying to use FragmentManager from your activity(which is going to hold your fragment I suppose?) to commit a transaction for you fragment. Usually this would look like you are trying to do some transaction for an up coming fragment, meanwhile the host activity already call savedInstanceState method(user may happen to touch the home button so the activity calls onStop(), in my case it's the reason)
Usually this problem shouldn't happen -- we always try to load fragment into activity at the very beginning, like the onCreate() method is a perfect place for this. But sometimes this do happen, especially when you can't decide what fragment you will load to that activity, or you are trying to load fragment from an AsyncTask block(or anything will take a little time). The time, before the fragment transaction really happens, but after the activity's onCreate() method, user can do anything. If user press the home button, which triggers the activity's onSavedInstanceState() method, there would be a can not perform this action crash.
If anyone want to see deeper in this issue, I suggest them to take a look at this blog post. It looks deep inside the source code layer and explain a lot about it. Also, it gives the reason that you shouldn't use the commitAllowingStateLoss() method to workaround this crash(trust me it offers nothing good for your code)
How to fix this?
Should I use commitAllowingStateLoss() method to load fragment? Nope you shouldn't;
Should I override onSaveInstanceState method, ignore super method inside it? Nope you shouldn't;
Should I use the magical isFinishing inside activity, to check if the host activity is at the right moment for fragment transaction? Yeah this looks like the right way to do.
Take a look at what Lifecycle component can do.
Basically, Google makes some implementation inside the AppCompatActivity class(and several other base class you should use in your project), which makes it a easier to determine current lifecycle state. Take a look back to our problem: why would this problem happen? It's because we do something at the wrong timing. So we try not to do it, and this problem will be gone.
I code a little for my own project, here is what I do using LifeCycle. I code in Kotlin.
val hostActivity: AppCompatActivity? = null // the activity to host fragments. It's value should be properly initialized.
fun dispatchFragment(frag: Fragment) {
hostActivity?.let {
if(it.lifecyclecurrentState.isAtLeast(Lifecycle.State.RESUMED)){
showFragment(frag)
}
}
}
private fun showFragment(frag: Fragment) {
hostActivity?.let {
Transaction.begin(it, R.id.frag_container)
.show(frag)
.commit()
}
As I show above. I will check the lifecycle state of the host activity. With Lifecycle component within support library, this could be more specific. The code lifecyclecurrentState.isAtLeast(Lifecycle.State.RESUMED) means, if current state is at least onResume, not later than it? Which makes sure my method won't be execute during some other life state(like onStop).
Is it all done?
Of course not. The code I have shown tells some new way to prevent application from crashing. But if it do go to the state of onStop, that line of code wont do things and thus show nothing on your screen. When users come back to the application, they will see an empty screen, that's the empty host activity showing no fragments at all. It's bad experience(yeah a little bit better than a crash).
So here I wish there could be something nicer: app won't crash if it comes to life state later than onResume, the transaction method is life state aware; besides, the activity will try continue to finished that fragment transaction action, after the user come back to our app.
I add something more to this method:
class FragmentDispatcher(_host: FragmentActivity) : LifecycleObserver {
private val hostActivity: FragmentActivity? = _host
private val lifeCycle: Lifecycle? = _host.lifecycle
private val profilePendingList = mutableListOf<BaseFragment>()
#OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
fun resume() {
if (profilePendingList.isNotEmpty()) {
showFragment(profilePendingList.last())
}
}
fun dispatcherFragment(frag: BaseFragment) {
if (lifeCycle?.currentState?.isAtLeast(Lifecycle.State.RESUMED) == true) {
showFragment(frag)
} else {
profilePendingList.clear()
profilePendingList.add(frag)
}
}
private fun showFragment(frag: BaseFragment) {
hostActivity?.let {
Transaction.begin(it, R.id.frag_container)
.show(frag)
.commit()
}
}
}
I maintain a list inside this dispatcher class, to store those fragment don't have chance to finish the transaction action. And when user come back from home screen and found there is still fragment waiting to be launched, it will go to the resume() method under the #OnLifecycleEvent(Lifecycle.Event.ON_RESUME) annotation. Now I think it should be working like I expected.
Here is a different solution to this problem.
Using a private member variable you are able to set the returned data as an intent that can then be processed after super.onResume();
Like so:
private Intent mOnActivityResultIntent = null;
#Override
protected void onResume() {
super.onResume();
if(mOnActivityResultIntent != null){
... do things ...
mOnActivityResultIntent = null;
}
}
#Override
public void onActivityResult(int requestCode, int resultCode, Intent data){
if(data != null){
mOnActivityResultIntent = data;
}
}
Short And working Solution :
Follow Simple Steps
Steps
Step 1 : Override onSaveInstanceState state in respective fragment. And remove super method from it.
#Override
public void onSaveInstanceState( Bundle outState ) {
}
Step 2 : Use
fragmentTransaction.commitAllowingStateLoss( );
instead of fragmentTransaction.commit( ); while fragment operations.
BEWARE, using transaction.commitAllowingStateLoss() could result in a bad experience for the user. For more information on why this exception is thrown, see this post.
I found a dirty solution for this kind of problem. If you still want to keep your ActivityGroups for whatever reason (I had time limitation reasons), you just implement
public void onBackPressed() {}
in your Activity and do some back code in there. even if there is no such Method on older Devices, this Method gets called by newer ones.
Do not use commitAllowingStateLoss(), it should only be used for cases where it is okay for the UI state to change unexpectedly on the user.
https://developer.android.com/reference/android/app/FragmentTransaction.html#commitAllowingStateLoss()
If the transaction happens in ChildFragmentManager of parentFragment, use
parentFragment.isResume() outside to check instead.
if (parentFragment.isResume()) {
DummyFragment dummyFragment = DummyFragment.newInstance();
transaction = childFragmentManager.BeginTransaction();
trans.Replace(Resource.Id.fragmentContainer, startFragment);
}
I had a similar problem, the scenario was like this:
My Activity is adding/replacing list fragments.
Each list fragment has a reference to the activity, to notify the activity when a list item is clicked (observer pattern).
Each list fragment calls setRetainInstance(true); in its onCreate method.
The onCreate method of the activity was like this:
mMainFragment = (SelectionFragment) getSupportFragmentManager()
.findFragmentByTag(MAIN_FRAGMENT_TAG);
if (mMainFragment == null) {
mMainFragment = new SelectionFragment();
mMainFragment.setListAdapter(new ArrayAdapter<String>(this,
R.layout.item_main_menu, getResources().getStringArray(
R.array.main_menu)));
mMainFragment.setOnSelectionChangedListener(this);
FragmentTransaction transaction = getSupportFragmentManager()
.beginTransaction();
transaction.add(R.id.content, mMainFragment, MAIN_FRAGMENT_TAG);
transaction.commit();
}
The exception was thrown because the when configuration changes (device rotated), the activity is created, the main fragment is retrieved from the history of the fragment manager and at the same time the fragment already has an OLD reference to the destroyed activity
changing the implementation to this solved the problem:
mMainFragment = (SelectionFragment) getSupportFragmentManager()
.findFragmentByTag(MAIN_FRAGMENT_TAG);
if (mMainFragment == null) {
mMainFragment = new SelectionFragment();
mMainFragment.setListAdapter(new ArrayAdapter<String>(this,
R.layout.item_main_menu, getResources().getStringArray(
R.array.main_menu)));
FragmentTransaction transaction = getSupportFragmentManager()
.beginTransaction();
transaction.add(R.id.content, mMainFragment, MAIN_FRAGMENT_TAG);
transaction.commit();
}
mMainFragment.setOnSelectionChangedListener(this);
you need to set your listeners each time the activity is created to avoid the situation where the fragments have references to old destroyed instances of the activity.
If you inherit from FragmentActivity, you must call the superclass in onActivityResult():
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent intent) {
super.onActivityResult(requestCode, resultCode, intent);
...
}
If you don't do this and try to show a fragment dialog box in that method, you may get OP's IllegalStateException. (To be honest, I don't quite understand why the super call fixes the problem. onActivityResult() is called before onResume(), so it should still not be allowed to show a fragment dialog box.)
Fragment transactions should not be executed after Activity.onStop() !
Check that you do not have any callbacks that could execute transaction after onStop(). It is better to fix the reason instead of trying to walk around the problem with approaches like .commitAllowingStateLoss()
Possibly the smoothest and the simplest solution I found in my case was to avoid popping the offending fragment off the stack in response to activity result. So changing this call in my onActivityResult():
popMyFragmentAndMoveOn();
to this:
new Handler(Looper.getMainLooper()).post(new Runnable() {
public void run() {
popMyFragmentAndMoveOn();
}
}
helped in my case.
I was getting this exception when i was pressing back button to cancel intent chooser on my map fragment activity.
I resolved this by replacing the code of onResume(where i was initializing the fragment) to onstart() and the app is working fine.Hope it helps.
Courtesy: Solution for IllegalStateException
This issue had annoyed me for a lot of time but fortunately I came with a concrete solution for it. A detailed explanation of it is here.
Using commitAllowStateloss() might prevent this exception but would lead to UI irregularities.So far we have understood that IllegalStateException is encountered when we try to commit a fragment after the Activity state is lost- so we should just delay the transaction until the state is restored.It can be simply done like this
Declare two private boolean variables
public class MainActivity extends AppCompatActivity {
//Boolean variable to mark if the transaction is safe
private boolean isTransactionSafe;
//Boolean variable to mark if there is any transaction pending
private boolean isTransactionPending;
Now in onPostResume() and onPause we set and unset our boolean variable isTransactionSafe. Idea is to mark trasnsaction safe only when the activity is in foreground so there is no chance of stateloss.
/*
onPostResume is called only when the activity's state is completely restored. In this we will
set our boolean variable to true. Indicating that transaction is safe now
*/
public void onPostResume(){
super.onPostResume();
isTransactionSafe=true;
}
/*
onPause is called just before the activity moves to background and also before onSaveInstanceState. In this
we will mark the transaction as unsafe
*/
public void onPause(){
super.onPause();
isTransactionSafe=false;
}
private void commitFragment(){
if(isTransactionSafe) {
MyFragment myFragment = new MyFragment();
FragmentManager fragmentManager = getFragmentManager();
FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
fragmentTransaction.add(R.id.frame, myFragment);
fragmentTransaction.commit();
}
}
-What we have done so far will save from IllegalStateException but our transactions will be lost if they are done after the activity moves to background, kind of like commitAllowStateloss(). To help with that we have isTransactionPending boolean variable
public void onPostResume(){
super.onPostResume();
isTransactionSafe=true;
/* Here after the activity is restored we check if there is any transaction pending from
the last restoration
*/
if (isTransactionPending) {
commitFragment();
}
}
private void commitFragment(){
if(isTransactionSafe) {
MyFragment myFragment = new MyFragment();
FragmentManager fragmentManager = getFragmentManager();
FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
fragmentTransaction.add(R.id.frame, myFragment);
fragmentTransaction.commit();
isTransactionPending=false;
}else {
/*
If any transaction is not done because the activity is in background. We set the
isTransactionPending variable to true so that we can pick this up when we come back to
foreground
*/
isTransactionPending=true;
}
}
I think using transaction.commitAllowingStateLoss(); is not best solution.
This exception will be thrown when activity's configuration changed and fragment onSavedInstanceState() is called and thereafter your async callback method tries to commit fragment.
Simple solution could be check whether activity is changing configuration or not
e.g. check isChangingConfigurations()
i.e.
if(!isChangingConfigurations()) {
//commit transaction.
}
Checkout this link as well
Whenever you are trying to load a fragment in your activity make sure that activity is in resume and not going to pause state.In pause state you may end up losing commit operation that is done.
You can use transaction.commitAllowingStateLoss() instead of transaction.commit() to load fragment
or
Create a boolean and check if activity is not going to onpause
#Override
public void onResume() {
super.onResume();
mIsResumed = true;
}
#Override
public void onPause() {
mIsResumed = false;
super.onPause();
}
then while loading fragment check
if(mIsResumed){
//load the your fragment
}
If you are doing some FragmentTransaction in onActivityResult what you can do you can set some boolean value inside onActivityResult then in onResume you can do your FragmentTransaction on the basis of the boolean value. Please refer the code below.
#Override
protected void onResume() {
super.onResume;
if(isSwitchFragment){
isSwitchFragment=false;
bottomNavigationView.getTabAt(POS_FEED).select();
}
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == FilterActivity.FILTER_REQUEST_EVENT && data != null) {
isSwitchFragment=true;
}
}
In regards to #Anthonyeef great answer, here is a sample code in Java:
private boolean shouldShowFragmentInOnResume;
private void someMethodThatShowsTheFragment() {
if (this.getLifecycle().getCurrentState().isAtLeast(Lifecycle.State.RESUMED)) {
showFragment();
} else {
shouldShowFragmentInOnResume = true;
}
}
private void showFragment() {
//Your code here
}
#Override
protected void onResume() {
super.onResume();
if (shouldShowFragmentInOnResume) {
shouldShowFragmentInOnResume = false;
showFragment();
}
}
The exception is threw here (In FragmentActivity):
#Override
public void onBackPressed() {
if (!mFragments.getSupportFragmentManager().popBackStackImmediate()) {
super.onBackPressed();
}
}
In FragmentManager.popBackStatckImmediate(),FragmentManager.checkStateLoss() is called firstly. That's the cause of IllegalStateException. See the implementation below:
private void checkStateLoss() {
if (mStateSaved) { // Boom!
throw new IllegalStateException(
"Can not perform this action after onSaveInstanceState");
}
if (mNoTransactionsBecause != null) {
throw new IllegalStateException(
"Can not perform this action inside of " + mNoTransactionsBecause);
}
}
I solve this problem simply by using a flag to mark Activity's current status. Here's my solution:
public class MainActivity extends AppCompatActivity {
/**
* A flag that marks whether current Activity has saved its instance state
*/
private boolean mHasSaveInstanceState;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
protected void onSaveInstanceState(Bundle outState) {
mHasSaveInstanceState = true;
super.onSaveInstanceState(outState);
}
#Override
protected void onResume() {
super.onResume();
mHasSaveInstanceState = false;
}
#Override
public void onBackPressed() {
if (!mHasSaveInstanceState) {
// avoid FragmentManager.checkStateLoss()'s throwing IllegalStateException
super.onBackPressed();
}
}
}
If you have crash with popBackStack() or popBackStackImmediate() method please try fixt with:
if (!fragmentManager.isStateSaved()) {
fragmentManager.popBackStackImmediate();
}
This is worked for me as well.
In my case I got this error in an override method called onActivityResult. After digging I just figure out maybe I needed to call 'super' before.
I added it and it just worked
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data); //<--- THIS IS THE SUPPER CALL
if (resultCode == Activity.RESULT_OK && requestCode == 0) {
mostrarFragment(FiltroFragment.newInstance())
}
}
Maybe you just need to add a 'super' on any override you are doing before your code.
Kotlin extension
fun FragmentManager?.replaceAndAddToBackStack(
#IdRes containerViewId: Int,
fragment: () -> Fragment,
tag: String
) {
// Find and synchronously remove a fragment with the same tag.
// The second transaction must start after the first has finished.
this?.findFragmentByTag(tag)?.let {
beginTransaction().remove(it).commitNow()
}
// Add a fragment.
this?.beginTransaction()?.run {
replace(containerViewId, fragment, tag)
// The next line will add the fragment to a back stack.
// Remove if not needed.
// You can use null instead of tag, but tag is needed for popBackStack(),
// see https://stackoverflow.com/a/59158254/2914140
addToBackStack(tag)
}?.commitAllowingStateLoss()
}
Usage:
val fragment = { SomeFragment.newInstance(data) }
fragmentManager?.replaceAndAddToBackStack(R.id.container, fragment, SomeFragment.TAG)
Starting from support library version 24.0.0 you can call FragmentTransaction.commitNow() method which commits this transaction synchronously instead of calling commit() followed by executePendingTransactions(). As documentation says this approach even better:
Calling commitNow is preferable to calling commit() followed by executePendingTransactions() as the latter will have the side effect of attempting to commit all currently pending transactions whether that is the desired behavior or not.
I know there is an accepted answer by #Ovidiu Latcu but after some while, error still persist.
#Override
protected void onSaveInstanceState(Bundle outState) {
//No call for super(). Bug on API Level > 11.
}
Crashlytics still sending me this weird error message.
However error now occurring only on version 7+ (Nougat)
My fix was to use commitAllowingStateLoss() instead of commit() at the fragmentTransaction.
This post is helpful for commitAllowingStateLoss() and never had a fragment issue ever again.
To sum it up, the accepted answer here might work on pre Nougat android versions.
This might save someone a few hours of searching.
happy codings. <3 cheers
To bypass this issue, we can use The Navigation Architecture Component , which was introduced in Google I/O 2018.
The Navigation Architecture Component simplifies the implementation of navigation in an Android app.
change getFragmentManager() to getChildFragmentManager(). Don't use parent FragmentManager, try to use self.
Add this in your activity
#Override
public void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
if (outState.isEmpty()) {
// Work-around for a pre-Android 4.2 bug
outState.putBoolean("bug:fix", true);
}
}
I have also experienced this issue and problem occurs every time when context of your FragmentActivity gets changed (e.g. Screen orientation is changed, etc.). So the best fix for it is to update context from your FragmentActivity.
I ended up with creating a base fragment and make all fragments in my app extend it
public class BaseFragment extends Fragment {
private boolean mStateSaved;
#CallSuper
#Override
public void onSaveInstanceState(Bundle outState) {
mStateSaved = true;
super.onSaveInstanceState(outState);
}
/**
* Version of {#link #show(FragmentManager, String)} that no-ops when an IllegalStateException
* would otherwise occur.
*/
public void showAllowingStateLoss(FragmentManager manager, String tag) {
// API 26 added this convenient method
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
if (manager.isStateSaved()) {
return;
}
}
if (mStateSaved) {
return;
}
show(manager, tag);
}
}
Then when I try to show a fragment I use showAllowingStateLoss instead of show
like this:
MyFragment.newInstance()
.showAllowingStateLoss(getFragmentManager(), MY_FRAGMENT.TAG);
I came up to this solution from this PR: https://github.com/googlesamples/easypermissions/pull/170/files
I am using a class with static values called DB (for Data Base) in my application. When I first run the app, a static byte array from this class is filled and used. Then, when I partially close my app (not closing it definitily just put in background) if a reopen it after 20 seconds more or less, the value of the variable is still here but if I let my app in the background for more than 1 minute the value turns to null.
How can I avoid this to happen?
store your variable value to shared preferences and load the value from shared preferences in the onResume() Method of activity and store the value in the onPause() Method.
Handling lifestyle events properly is an important aspect of Android development.
I suggest that you read the following to make sure that you understand what happens to your app when you turn off your screen, change to another application or any other action that might change the state of your app:
http://developer.android.com/training/basics/activity-lifecycle/index.html
My suggestion is to store your data by overriding onSaveInstanceState() like so:
#Override
public void onSaveInstanceState(Bundle savedInstanceState)
{
// Save the user's current game state
savedInstanceState.putInt(STATE_SCORE, mCurrentScore);
savedInstanceState.putInt(STATE_LEVEL, mCurrentLevel);
// Always call the superclass so it can save the view hierarchy state
super.onSaveInstanceState(savedInstanceState);
}
Then on your onCreate(), you can reload it like so:
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState); // Always call the superclass first
// Check whether we're recreating a previously destroyed instance
if (savedInstanceState != null)
{
// Restore value of members from saved state
mCurrentScore = savedInstanceState.getInt(STATE_SCORE);
mCurrentLevel = savedInstanceState.getInt(STATE_LEVEL);
}
else
{
// Probably initialize members with default values for a new instance
}
...
}
I hope that this helps!
Good luck in your future developing!
I found a solution with the help of the commenters.
For those who had the same problem:
Copy this in all your Activities to ensure that the data is constantly updated in the preferences:
#Override
public void onPause(){
super.onPause();
String bytearray = Base64.encodeToString(DB.bytearray, Base64.DEFAULT);
prefs.edit().putString("BYTEARRAY", bytearray).apply();
}
#Override
public void onResume(){
super.onResume();
String bytearray = prefs.getString("BYTEARRAY", Base64.encodeToString(DB.bytearray, Base64.DEFAULT));
DB.bytearray = Base64.decode(bytearray, Base64.DEFAULT);
}
Then, add this code in all your Activities to ensure that the values are not saved when you close your app.
#Override
public void onDestroy(){
super.onDestroy();
String bytearray = "";
prefs.edit().putString("BYTEARRAY", bytearray).apply();
}
So I've come to a point where I need to implement an SQLite database for my app.
Following "The Busy Coder's guide to Android Development" I have created a DatabaseHelper class that extends SQLiteOpenHelper.
One of my use cases is to run a query against the database and display the results on a ListView within a Fragment (I use fragments from the support library).
From what I understand, using managedQuery() is not really appropriate and even if it were it isn't recommended due to the fact that some of the logic encapsulated inside this method is actually executed on the main thread, specifically reQuery() which to my understanding is performed when the Activity is restarted.
So I've been trying to get acquainted with the Loader class for the first time, only to see this:
"The only supplied concrete implementation of a Loader is CursorLoader, and that is only for use with a ContentProvider"
My initial thought was to implement my own content provider and perhaps prevent other apps from getting access to it, then I read the following in the ContentProvider documentation via developer.android.com:
"You don't need a provider to use an SQLite database if the use is entirely within your own application."
I've also been playing with this:
https://github.com/commonsguy/cwac-loaderex
Yet I am not familiar with this project, and not sure if it can be used on a production environment.
So, right now all I can think of is creating a bunch of AsyncTask instances within my Fragment and manage their lifecycle appropriately, make sure they're cancelled whenever needed and whatnot.
Are there any other options?
I think implementing content provider is a good idea, no matter that data will not be accessible outside of the application. It provides very modern interface and from my experience makes your application error prone to database locking issues and other db-specific problems.
I've implemented it in my latest project and I was very happy to use it.
You can extend Loader class in order to perform other Async work such as loading directly from your DB.
Here is an example of that
Edit: added A better example of Loader usage.
Finally managed to find the tutorial that really helped me understand how things work.
By extending the loader class you can avoid messing with content observers and its quite easy to implement (at last)
the modifications that need to be taken in your code are
Add implementation of LoaderManager.LoaderCallbacks<D>, where D is your data list (snippet 1)
Create your loader class, copy snippet 2, and add the loading of your data from the DB
Finally call the loaders 1 call for init and then for refreshing the restart call. (snippet 2 & 3)
Snippet 1: How to "link" the loader with your fragment:
public static class AppListFragment extends ListFragment implements
LoaderManager.LoaderCallbacks<List<SampleItem>> {
public Loader<List<SampleItem>> onCreateLoader(int id, Bundle args) {
//...
return new SampleLoader (getActivity());
}
public void onLoadFinished(Loader<List<SampleItem>> loader, List<SampleItem> data) {
// ...
mAdapter.setData(data);
if (isResumed()) {
setListShown(true);
} else {
setListShownNoAnimation(true);
}
// ...
}
public void onLoaderReset(Loader<List<SampleItem>> loader) {
// ...
mAdapter.setData(null);
// ...
}
/* ... */
}
Snippet 2: Schema of your custom loader: (I have double commented the observer things as I believe that it is quite difficult to implement it from the beginning and you can simple recall the loader without messing with that automated refreshing)
public class SampleLoader extends AsyncTaskLoader<List<SampleItem>> {
// We hold a reference to the Loader’s data here.
private List<SampleItem> mData;
public SampleLoader(Context ctx) {
// Loaders may be used across multiple Activitys (assuming they aren't
// bound to the LoaderManager), so NEVER hold a reference to the context
// directly. Doing so will cause you to leak an entire Activity's context.
// The superclass constructor will store a reference to the Application
// Context instead, and can be retrieved with a call to getContext().
super(ctx);
}
/****************************************************/
/** (1) A task that performs the asynchronous load **/
/****************************************************/
#Override
public List<SampleItem> loadInBackground() {
// This method is called on a background thread and should generate a
// new set of data to be delivered back to the client.
List<SampleItem> data = new ArrayList<SampleItem>();
// TODO: Perform the query here and add the results to 'data'.
return data;
}
/********************************************************/
/** (2) Deliver the results to the registered listener **/
/********************************************************/
#Override
public void deliverResult(List<SampleItem> data) {
if (isReset()) {
// The Loader has been reset; ignore the result and invalidate the data.
releaseResources(data);
return;
}
// Hold a reference to the old data so it doesn't get garbage collected.
// We must protect it until the new data has been delivered.
List<SampleItem> oldData = mData;
mData = data;
if (isStarted()) {
// If the Loader is in a started state, deliver the results to the
// client. The superclass method does this for us.
super.deliverResult(data);
}
// Invalidate the old data as we don't need it any more.
if (oldData != null && oldData != data) {
releaseResources(oldData);
}
}
/*********************************************************/
/** (3) Implement the Loader’s state-dependent behavior **/
/*********************************************************/
#Override
protected void onStartLoading() {
if (mData != null) {
// Deliver any previously loaded data immediately.
deliverResult(mData);
}
// Begin monitoring the underlying data source.
////if (mObserver == null) {
////mObserver = new SampleObserver();
// TODO: register the observer
////}
//// takeContentChanged() can still be implemented if you want
//// to mix your refreshing in that mechanism
if (takeContentChanged() || mData == null) {
// When the observer detects a change, it should call onContentChanged()
// on the Loader, which will cause the next call to takeContentChanged()
// to return true. If this is ever the case (or if the current data is
// null), we force a new load.
forceLoad();
}
}
#Override
protected void onStopLoading() {
// The Loader is in a stopped state, so we should attempt to cancel the
// current load (if there is one).
cancelLoad();
// Note that we leave the observer as is. Loaders in a stopped state
// should still monitor the data source for changes so that the Loader
// will know to force a new load if it is ever started again.
}
#Override
protected void onReset() {
// Ensure the loader has been stopped.
onStopLoading();
// At this point we can release the resources associated with 'mData'.
if (mData != null) {
releaseResources(mData);
mData = null;
}
// The Loader is being reset, so we should stop monitoring for changes.
////if (mObserver != null) {
// TODO: unregister the observer
//// mObserver = null;
////}
}
#Override
public void onCanceled(List<SampleItem> data) {
// Attempt to cancel the current asynchronous load.
super.onCanceled(data);
// The load has been canceled, so we should release the resources
// associated with 'data'.
releaseResources(data);
}
private void releaseResources(List<SampleItem> data) {
// For a simple List, there is nothing to do. For something like a Cursor, we
// would close it in this method. All resources associated with the Loader
// should be released here.
}
/*********************************************************************/
/** (4) Observer which receives notifications when the data changes **/
/*********************************************************************/
// NOTE: Implementing an observer is outside the scope of this post (this example
// uses a made-up "SampleObserver" to illustrate when/where the observer should
// be initialized).
// The observer could be anything so long as it is able to detect content changes
// and report them to the loader with a call to onContentChanged(). For example,
// if you were writing a Loader which loads a list of all installed applications
// on the device, the observer could be a BroadcastReceiver that listens for the
// ACTION_PACKAGE_ADDED intent, and calls onContentChanged() on the particular
// Loader whenever the receiver detects that a new application has been installed.
// Please don’t hesitate to leave a comment if you still find this confusing! :)
////private SampleObserver mObserver;
}
Snippet 3: How to call the loader for the first time (ONLY)
// Initialize a Loader with an id. If the Loader with this id is not
// initialized before
getLoaderManager().initLoader(LOADER_ID, null, this);
Snippet 4: For refreshing data (recalling the query)
// Check if the loader exists and then restart it.
if (getLoaderManager().getLoader(LOADER_ID) != null)
getLoaderManager().restartLoader(LOADER_ID, null, this);
Reference:
Snippet 1 : usage of loader extracted from here
Snippet 2 : here for more info and logic read throughout the hole article
Snippet 3 & 4: are just loader usage.
Full code of these is also uploaded by the creator on github
I recommend OrmLite library, a lightweight Object Relational Mapping that can work for Android. This library will make your life easier . You don't need to create or update database by hand, you don't need to focus on managing database connection, all queries select, insert, update will be easier with a DAO approach (usually you don't need to write your own sql query) and a lot of features. They have some examples that you can start with.
And if you want to use the Loader, there is a ORMLite Extras , additional functionality for ORMLite available on github (You can use the support package which is compatible with support android library). Here is an example usage on my previous project:
public class EventsFragment extends Fragment implements LoaderCallbacks<Cursor>{
private static final int LOADER_ID = EventsFragment.class.getName().hashCode();
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getLoaderManager().initLoader(LOADER_ID, null, this);
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View layoutRoot = inflater.inflate(
R.layout.fragment_events, null);
lvEvents = (ListView) layoutRoot.findViewById(R.id.lvEvents);
adapter = new EventAdapter(getActivity(), null, null);
lvEvents.setAdapter(adapter);
return layoutRoot;
}
#Override
public Loader<Cursor> onCreateLoader(int arg0, Bundle arg1) {
try {
PreparedQuery<Event> query = getDatabaseHelper().getEventDao().getQuery();
return getDatabaseHelper().getEventDao().getSQLCursorLoader(query );
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
#Override
public void onLoadFinished(Loader<Cursor> arg0, Cursor cursor) {
adapter.swapCursor(cursor);
try {
adapter.setQuery(getDatabaseHelper().getEventDao().getQuery());
} catch (SQLException e) {
e.printStackTrace();
}
}
#Override
public void onLoaderReset(Loader<Cursor> arg0) {
adapter.swapCursor(null);
}
private OrmliteDatabaseHelper getDatabaseHelper(){
return ((MainActivity)getActivity()).getDatabaseHelper();
}
}
The adapter
public class EventAdapter extends OrmliteCursorAdapter<Event>{
public EventAdapter(Context context, Cursor c, PreparedQuery<Event> query) {
super(context, c, query);
}
#Override
public void bindView(View itemView, Context context, Event item) {
TextView tvEventTitle = (TextView) itemView.findViewById(R.id.tvEventTitle);
TextView tvEventStartDate = (TextView) itemView.findViewById(R.id.tvEventStartDate);
tvEventTitle.setText(item.getTitle());
tvEventStartDate.setText(item.getFormatStartDate());
}
#Override
public View newView(Context context, Cursor arg1, ViewGroup arg2) {
LayoutInflater inflater = LayoutInflater.from(context);
View retView = inflater.inflate(R.layout.event_item_row, arg2, false);
return retView;
}
}
And a custom Dao which provides PreparedQuery for cursor adapter above:
public interface IEventDao extends Dao<Event, Integer>{
PreparedQuery<Event> getQuery() throws SQLException;
OrmliteCursorLoader<Event> getSQLCursorLoader(Context context, PreparedQuery<Event> query) throws SQLException;
}
public class EventDao extends AndroidBaseDaoImpl<Event, Integer> implements IEventDao{
public EventDao(ConnectionSource connectionSource) throws SQLException {
super(connectionSource, Event.class);
}
public EventDao(ConnectionSource connectionSource,
DatabaseTableConfig<Event> tableConfig) throws SQLException {
super(connectionSource, tableConfig);
}
#Override
public PreparedQuery<Event> getQuery() throws SQLException{
return queryBuilder().prepare();
}
}
Hope this can help!
If your database contains thousands of records consider madlymad's answer
If not keep it stupid and simple, use SQLiteOpenHelper and create a method that returns you your data as array of strings or define your one objects.
Also use custom/regular CursorAdapter or ArrayAdapter.
I use the SQLiteOpenHelper to create my database. I have made Java classes for all the tables and when I get the data from my database I put it in an ArrayList. The ArrayList I then load into the adapter of the Listview.