I'm trying to minimise a value in Java usingcommons-math. I've had a look at their documentation but I don't really get how to implement it.
Basically, in my code below, I have a Double which has the expected goals in a soccer match and I'd like to optimise the probability value of under 3 goals occurring in a game to 0.5.
import org.apache.commons.math3.distribution.PoissonDistribution;
public class Solver {
public static void main(String[] args) {
final Double expectedGoals = 2.9d;
final PoissonDistribution poissonGoals = new PoissonDistribution(expectedGoals);
Double probabilityUnderThreeGoals = 0d;
for (int score = 0; score < 15; score++) {
final Double probability =
poissonGoals.probability(score);
if (score < 3) {
probabilityUnderThreeGoals = probabilityUnderThreeGoals + probability;
}
}
System.out.println(probabilityUnderThreeGoals); //prints 0.44596319855718064, I want to optimise this to 0.5
}
}
The cumulative probability (<= x) of a Poisson random variable can be calculated by:
In your case, x is 2 and you want to find lambda (the mean) such that this is 0.5. You can type this into WolframAlpha and have it solve it for you. So rather than an optimisation problem, this is just a root-finding problem (though one could argue that optimisation problems are just finding roots.)
You can also do this with Apache Commons Maths, with one of the root finders.
int maximumGoals = 2;
double expectedProbability = 0.5;
UnivariateFunction f = x -> {
double sum = 0;
for (int i = 0; i <= maximumGoals; i++) {
sum += Math.pow(x, i) / CombinatoricsUtils.factorialDouble(i);
}
return sum * Math.exp(-x) - expectedProbability;
};
// the four parameters that "solve" takes are:
// the number of iterations, the function to solve, min and max of the root
// I've put some somewhat sensible values as an example. Feel free to change them
double answer = new BisectionSolver().solve(Integer.MAX_VALUE, f, 0, maximumGoals / expectedProbability);
System.out.println("Solved: " + answer);
System.out.println("Cumulative Probability: " + new PoissonDistribution(answer).cumulativeProbability(maximumGoals));
This prints:
Solved: 2.674060344696045
Cumulative Probability: 0.4999999923623868
Related
When analysing data sets, such as data for human heights or for human weights, a common step is to adjust the data. This adjustment can be done by normalizing to values between 0 and 1, or throwing away outliers.
For this program, adjust the values by dividing all values by the largest value. The input begins with an integer indicating the number of floating-point values that follow. Assume that the list will always contain fewer than 20 floating-point values.
Output each floating-point value with two digits after the decimal point, which can be achieved as follows:
System.out.printf("%.2f", yourValue);
Ex: If the input is:
5 30.0 50.0 10.0 100.0 65.0
the output is:
0.30 0.50 0.10 1.00 0.65
The 5 indicates that there are five floating-point values in the list, namely 30.0, 50.0, 10.0, 100.0, and 65.0. 100.0 is the largest value in the list, so each value is divided by 100.0.
For coding simplicity, follow every output value by a space, including the last one.
This is my code so far:
import java.util.Scanner;
public class LabProgram {
public static void main(String[] args) {
Scanner scnr = new Scanner(System.in);
double numElements;
numElements = scnr.nextDouble();
double[] userList = new double[numElements];
int i;
double maxValue;
for (i = 0; i < userList.length; ++i) {
userList[i] = scnr.nextDouble();
}
maxValue = userList[i];
for (i = 0; i < userList.length; ++i) {
if (userList[i] > maxValue) {
maxValue = userList[i];
}
}
for (i = 0; i < userList.length; ++i) {
userList[i] = userList[i] / maxValue;
System.out.print(userList[i] + " ");
System.out.printf("%.2f", userList[i]);
}
}
}
I keep getting this output.
LabProgram.java:8: error: incompatible types: possible lossy conversion from double to int
double [] userList = new double [numElements];
^
1 error
I think my variable is messed up. I read through my book and could not find help. Can someone please help me on here. Thank you so much! This has been very stressful for me.
The specific error message is because the index and size of an element must be int. So declare and assign at once: int numElements = scnr.nextInt();
Better way of programming things:
skip manual input (aka Scanner and consorts). Makes you crazy and testing a 100'000'000 times slower
you can integrate the interactive part later, once the method is done. You already know how, your code already shows.
use an explicit method to do your work. Don't throw everything into the main method. This way you can run multiple examples/tests on the method, and you have a better implementation for later.
check for invalid input INSIDE the method that you implement. Once you can rely in such a method, you can keep on using it later on.
you could even move the example numbers to its own test method, so you can run multiple test methods. You will learn about Unit Testing later on.
Example code:
public class LabProgram {
public static void main(final String[] args) {
final double[] initialValues = new double[] { 30.0, 50.0, 10.0, 100.0, 65.0 };
final double[] adjustedValues = normalizeValuesByHighest(initialValues);
System.out.println("Adjusted values:");
for (final double d : adjustedValues) {
System.out.printf("%.2f ", Double.valueOf(d));
}
// expected otuput is 0.30 0.50 0.10 1.00 0.65
System.out.println();
System.out.println("All done.");
}
static public double[] normalizeValuesByHighest(final double[] pInitialValues) {
if (pInitialValues == null) throw new IllegalArgumentException("Invalid double[] given!");
if (pInitialValues.length < 1) throw new IllegalArgumentException("double[] given contains no elements!");
// detect valid max value
double tempMaxValue = -Double.MAX_VALUE;
boolean hasValues = false;
for (final double d : pInitialValues) {
if (Double.isNaN(d)) continue;
tempMaxValue = Math.max(tempMaxValue, d);
hasValues = true;
}
if (!hasValues) throw new IllegalArgumentException("double[] given contains no valid elements, only NaNs!");
// create return array
final double maxValue = tempMaxValue; // final from here on
final double[] ret = new double[pInitialValues.length];
for (int i = 0; i < pInitialValues.length; i++) {
ret[i] = pInitialValues[i] / maxValue; // NaN will stay NaN
}
return ret;
}
}
Output:
Adjusted values:
0,30 0,50 0,10 1,00 0,65
All done.
I created a simple neural network; in order to actually train it, I would need to know in which direction the weights and biases need to be tweaked. I've read some articles on the topic, but I'm not exactly great at math and the only thing I understood was that the cost functions (which I managed to get working) need to be minimized. It would be great if someone could at least tell me in theory how this works. If required, I could also post more of the code. The minimize function should in the end replace evolve():
import java.util.Random;
public class Neuron {
Neuron[] input;
float[] weight;
float bias;
Float value = null;
public Neuron(Neuron[] input) {
this.input = input;
weight = new float[input.length];
setRandom();
}
public void setValue(float val) {
this.value = val;
}
public float getValue() {
if(this.value == null) {
return calculate();
}
else {
return this.value;
}
}
private float calculate() {
float res = 0;
for(int i = 0; i < input.length; i++) {
res += input[i].getValue() * weight[i];
}
res -= bias;
return sigmoid(res);
}
private void setRandom() {
Random rand = new Random();
float max = 0;
for(int i = 0; i < weight.length; i++) {
weight[i] = rand.nextFloat();
max += weight[i];
}
this.bias = max * 0.8f - rand.nextFloat();
}
public void evolve() {
Random rand = new Random();
for(int i = 0; i < weight.length; i++) {
weight[i] += rand.nextFloat() - 0.5f;
}
this.bias += rand.nextFloat() - 0.5f;
}
public static float sigmoid(float x) {
return (float)(1/( 1 + Math.pow(Math.E,(-1*(double)x))));
}
}
Cost function is basically a function of the difference between the real datapoints and your predictions (i.e. it's your penalty). Say for argument's sake, your neural network is f(x) = 2x + 1. Now, say your observed real datapoint is x = 1, y = 4. Therefore your prediction (f(1)) is 3.
If your cost function is the absolute difference between actual observed value and prediction i.e. |f(x) - y| the value of your cost function is 1 (for x = 1) and you would need to minimize this cost function. However, if your cost function is 100 - |f(x) - y| you would want to maximize it. In this cost function your maximum reward is 100.
So your weights and bias need to move in the direction that would get you closer to minimizing your penalty and maximizing your reward. The closer your prediction is to the observed dataset value, the higher the reward and smaller the penalty.
Notes:
This is a gross oversimplification of the math involved but it should help you get started. Also read about overfitting in machine learning.
For understanding machine learning theory Cross Validated would be better forum.
I'm having trouble with my exercise.
I'm supposed to write a program, which calculates this series and and which gives out the value every loop. The series also needs to break if the change of the series value is lower than 10^-5 in a loop.
I hope my explanation was understandable so far.
This is what I came up with:
public static void main(String [] args) {
double sum = 0;
double summand;
double k = 1;
do
{
summand = 1.0/Math.pow(k, 2);
sum = 6 * (sum + summand);
k++;
}
while (summand > 1E-5);
System.out.println(sum);
}
Now I need help, since I'm very new to Java and I have no clue whether this is right or wrong.
Thanks for your help in advance!
Your sum line is wrong - as written you're cumulatively multiplying your value so far in every iteration, whereas you should be able to see from the original question posed that the factor of six only applies once.
You need:
sum = sum + 6 * summand
or alternatively leave the multiplication by 6 until after the summation, which more closely matches the given formula:
do {
summand = 1.0 / (k * k);
sum += summand;
} while (summand > 1e-5);
sum *= 6.0;
Just move the System.out.println(sum) inside the loop.
public static void main(String [] args) {
double sum = 0;
double summand;
double k = 1;
do
{
summand = 1.0/Math.pow(k, 2);
sum = 6 * (sum + summand);
k++;
System.out.println(sum); // <-- here it's right
}
while (summand > 1E-5);
}
That way it will be printed for every iteration of the loop.
I essentially have an array of values like this:
0.25, 0.24, 0.27, 0.26, 0.29, 0.34, 0.32, 0.36, 0.32, 0.28, 0.25, 0.24, 0.25
The above array is oversimplified, I'm collecting 1 value per millisecond in my real code and I need to process the output on an algorithm I wrote to find the closest peak before a point in time. My logic fails because in my example above, 0.36 is the real peak, but my algorithm would look backwards and see the very last number 0.25 as the peak, as there's a decrease to 0.24 before it.
The goal is to take these values and apply an algorithm to them which will "smooth" them out a bit so that I have more linear values. (ie: I'd like my results to be curvy, not jaggedy)
I've been told to apply an exponential moving average filter to my values. How can I do this? It's really hard for me to read mathematical equations, I deal much better with code.
How do I process values in my array, applying an exponential moving average calculation to even them out?
float[] mydata = ...
mySmoothedData = exponentialMovingAverage(mydata, 0.5);
float[] exponentialMovingAverage(float[] input, float alpha) {
// what do I do here?
return result;
}
To compute an exponential moving average, you need to keep some state around and you need a tuning parameter. This calls for a little class (assuming you're using Java 5 or later):
class ExponentialMovingAverage {
private double alpha;
private Double oldValue;
public ExponentialMovingAverage(double alpha) {
this.alpha = alpha;
}
public double average(double value) {
if (oldValue == null) {
oldValue = value;
return value;
}
double newValue = oldValue + alpha * (value - oldValue);
oldValue = newValue;
return newValue;
}
}
Instantiate with the decay parameter you want (may take tuning; should be between 0 and 1) and then use average(…) to filter.
When reading a page on some mathmatical recurrence, all you really need to know when turning it into code is that mathematicians like to write indexes into arrays and sequences with subscripts. (They've a few other notations as well, which doesn't help.) However, the EMA is pretty simple as you only need to remember one old value; no complicated state arrays required.
I am having a hard time understanding your questions, but I will try to answer anyway.
1) If your algorithm found 0.25 instead of 0.36, then it is wrong. It is wrong because it assumes a monotonic increase or decrease (that is "always going up" or "always going down"). Unless you average ALL your data, your data points---as you present them---are nonlinear. If you really want to find the maximum value between two points in time, then slice your array from t_min to t_max and find the max of that subarray.
2) Now, the concept of "moving averages" is very simple: imagine that I have the following list: [1.4, 1.5, 1.4, 1.5, 1.5]. I can "smooth it out" by taking the average of two numbers: [1.45, 1.45, 1.45, 1.5]. Notice that the first number is the average of 1.5 and 1.4 (second and first numbers); the second (new list) is the average of 1.4 and 1.5 (third and second old list); the third (new list) the average of 1.5 and 1.4 (fourth and third), and so on. I could have made it "period three" or "four", or "n". Notice how the data is much smoother. A good way to "see moving averages at work" is to go to Google Finance, select a stock (try Tesla Motors; pretty volatile (TSLA)) and click on "technicals" at the bottom of the chart. Select "Moving Average" with a given period, and "Exponential moving average" to compare their differences.
Exponential moving average is just another elaboration of this, but weights the "older" data less than the "new" data; this is a way to "bias" the smoothing toward the back. Please read the Wikipedia entry.
So, this is more a comment than an answer, but the little comment box was just to tiny. Good luck.
Take a look at this.
If your noise has zero average, consider also the use of a Kalman filter.
In a rolling manner.... i also use commons.apache math library
public LinkedList EMA(int dperiods, double alpha)
throws IOException {
String line;
int i = 0;
DescriptiveStatistics stats = new SynchronizedDescriptiveStatistics();
stats.setWindowSize(dperiods);
File f = new File("");
BufferedReader in = new BufferedReader(new FileReader(f));
LinkedList<Double> ema1 = new LinkedList<Double>();
// Compute some statistics
while ((line = in.readLine()) != null) {
double sum = 0;
double den = 0;
System.out.println("line: " + " " + line);
stats.addValue(Double.parseDouble(line.trim()));
i++;
if (i > dperiods)
for (int j = 0; j < dperiods; j++) {
double var = Math.pow((1 - alpha), j);
den += var;
sum += stats.getElement(j) * var;
System.out.println("elements:"+stats.getElement(j));
System.out.println("sum:"+sum);
}
else
for (int j = 0; j < i; j++) {
double var = Math.pow((1 - alpha), j);
den += var;
sum += stats.getElement(j) * var;
}
ema1.add(sum / den);
System.out.println("EMA: " + sum / den);
}
return ema1;
}
public class MovingAvarage {
public static void main(String[] args) {
double[] array = {1.2, 3.4, 4.5, 4.5, 4.5};
double St = 0D;
for(int i=0; i<array.length; i++) {
St = movingAvarage(St, array[i]);
}
System.out.println(St);
}
private static double movingAvarage(double St, double Yt) {
double alpha = 0.01, oneMinusAlpha = 0.99;
if(St <= 0D) {
St = Yt;
} else {
St = alpha*Yt + oneMinusAlpha*St;
}
return St;
}
}
If you're having trouble with the math, you could go with a simple moving average instead of exponential. So the output you get would be the last x terms divided by x. Untested pseudocode:
int data[] = getFilled();
int outdata[] = initializeme()
for (int y = 0; y < data.length; y++)
int sum = 0;
for (int x = y; x < y-5; x++)
sum+=data[x];
outdata[y] = sum / 5;
Note that you will need to handle the start and end parts of the data since clearly you can't average the last 5 terms when you are on your 2nd data point. Also, there are more efficient ways of calculating this moving average(sum = sum - oldest + newest), but this is to get the concept of what's happening across.
I need to write a program in Java to generate random numbers within the range [0,1] using the formula:
Xi = (aXi-1 + b) mod m
assuming any fixed int values of a, b & m and X0 = 0.5 (ie i=0)
How do I go about doing this?
i tried doing this but it's obviously wrong:
int a = 25173, b = 13849, m = 32768;
double X_[i];
for (int i = 1; i<100; i++)
X_[i] = (a*(X_[i]-1) + b) % m;
double X_[0] = 0.5;
double double = new double();
System.out.println [new double];
Here are some hints:
int a, d, m, x;
Multiplication is * and mod is %.
update
Okay, I'll give you a little more of a hint. You only need one X, you don't need all these arrays; since you're only using integers you don't need any floats or doublts.
The important line of code will be
x = (a * x + b) % m ;
You don't need another x there because the x on the right hand side of the = is the OLD x, or xi-1; the one on the left side will be your "new" x, or xi.
Now, from there, you need to write the Java wrapper that will let you make that a method, which means writing a class.
Sounds like homework... so I won't give you a solution in code.
Anyways you need a linear congruential generator.
HINT: You need to write that mathematical formula as a function.
Steps:
Make a class.
Add the required state as member to the class.
Make a function within the class. Have it take input as necessary.
Write the formula for the congruential generator in Java (look up math operations in Java).
Return the result.
My Java is rusty, so I can't say I'm sure about this but these are probably errors:
int a = 25173, b = 13849, m = 32768;
double X_[i];//You need to define a constant array or use perhaps a list, you can't use i without defining it
for (int i = 1; i<100; i++)
X_[i] = (a*(X_[i]-1) + b) % m;
double X_[0] = 0.5;
double double = new double(); //You can't name a variable double, also types like double, don't need to be newed (I think)
System.out.println [new double]; //println uses () not [], in Java I think all functions need to use (), its not implied
EDIT:
Bongers:
[ ] are special symbols, if you intended for your variable to be named "X_[ i ]" that won't work. If you intended to make an array, you're making it too complicated.
You need to figure out if theY original equation was Xi - 1 or X(i-1) as that makes a huge difference in your programming. Xi - 1 is just one less than Xi. X(i-1) is the previous random number.
try doing some beginner java tutorials online. Here's a good place to start. Really try to understand the tutorials before continuing on to your problem.
Think about your problem this way.[Assuming the equation is X(i-1)] To generate the 3rd random number, X3, you will need to generate X2, which needs X1, which needs X0. But you have X0. So for any Xi, start with X0, generate X1, then generate X2, etc.. up until Xi.
You'll probably don't need to look into recursion like I first suggested.
A linear congruential generator is basically an expression which modifies a given value to produce the next value in the series. It takes the form:
xi+1 = (a.xi + b) mod m
as you've already specified (slightly differently: I was taught to always put xi+1 on the left and I still fear my math teachers 25 years later :-), where values for a, b and m are carefully chosen to give a decent range of values. Note that with the mod operator, you will always end up with a value between 0 and m-1 inclusive.
Note also that the values tend to be integral rather than floating point so if, as you request, you need a value in the range 0-0.999..., you'll need to divide the integral value by m to get that.
Having explained how it works, here's a simple Java program that implements it using values of a, b and m from your question:
public class myRnd {
// Linear congruential values for x(i+1) = (a * x(i) + b) % m.
final static int a = 25173;
final static int b = 13849;
final static int m = 32768;
// Current value for returning.
int x;
public myRnd() {
// Constructor simply sets value to half of m, equivalent to 0.5.
x = m / 2;
}
double next() {
// Calculate next value in sequence.
x = (a * x + b) % m;
// Return its 0-to-1 value.
return (double)x / m;
}
public static void main(String[] args) {
// Create a new myRnd instance.
myRnd r = new myRnd();
// Output 20 random numbers from it.
for (int i = 0; i < 20; i++) {
System.out.println (r.next());
}
}
}
And here's the output, which looks random to me anyway :-).
0.922637939453125
0.98748779296875
0.452850341796875
0.0242919921875
0.924957275390625
0.37213134765625
0.085052490234375
0.448974609375
0.460479736328125
0.07904052734375
0.109832763671875
0.2427978515625
0.372955322265625
0.82696533203125
0.620941162109375
0.37451171875
0.006134033203125
0.83465576171875
0.212127685546875
0.3128662109375
I would start by creating a class that holds a, b, m, the latest x (initialized to 0.5), and a method like getNextNumber().
public class generate_random_numbers {
public static void main(String[] args) {
int a = 25173, b = 13849, m = 32768;
Double[] X_ = new Double[100];
X_[0] = 0.5;
for (int i = 1; i < 100; i++) {
X_[i] = (a * X_[i - 1] + b) % m;
X_[i] = X_[i] / m;
System.out.println("X_[" + i + "] = " + X_[i]);
}
}
}