shutdownNow method in ExecutorService - java

In the following code, I wrote producer-consumer with executor but I do not understand why when I call shutDownNow() the System.out.println(item) statement is executed twice. in fact, tryLock () returns the wrong value first, and then for the second time the item is printed and then it acquires the lock, and then the interrupt occurs.
public class Main {
public static void main(String[] args) {
Deque<String> queue = new ArrayDeque<>();
ReentrantLock bufferLock = new ReentrantLock();
Condition fullBuffer = bufferLock.newCondition();
MyProducer p = new MyProducer(queue, ThreadColor.ANSI_YELLOW, bufferLock, fullBuffer);
MyConsumer c1 = new MyConsumer(queue, ThreadColor.ANSI_BLUE, bufferLock, fullBuffer);
MyConsumer c2 = new MyConsumer(queue, ThreadColor.ANSI_BLUE, bufferLock, fullBuffer);
ExecutorService executorService = Executors.newFixedThreadPool(3);
executorService.execute(p);
executorService.shutdownNow();
try {
executorService.execute(c1);
executorService.execute(c2);
} catch (RejectedExecutionException e) {
System.out.println("no new task has not accepted");
}
}
}
part of producer code:
public class MyProducer implements Runnable {
private final Deque<String> buffer;
private final String color;
private final ReentrantLock bufferLock;
private final Condition fullBuffer;
public MyProducer(Deque<String> buffer, String color, ReentrantLock bufferLock, Condition fullBuffer) {
this.buffer = buffer;
this.color = color;
this.bufferLock = bufferLock;
this.fullBuffer = fullBuffer;
}
#Override
public void run() {
String[] items = {"apple", "ball", "laptop", "mouse", "cup", "pc", "pencil", "pen"};
long start = System.currentTimeMillis();
for (String item : items) {
System.out.println(item);
try {
if (bufferLock.tryLock(1, TimeUnit.SECONDS)) {
try {
while (items.length == buffer.size()) {
try {
fullBuffer.await();
} catch (InterruptedException e) {
System.out.println(color + "Producer was interrupted");
}
}
System.out.println(color + "Adding:" + item);
try {
Thread.sleep(250);
} catch (InterruptedException e) {
System.out.println(color + "failed to add");
}
buffer.add(item);
fullBuffer.signalAll();
} finally {
bufferLock.unlock();
}
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
bufferLock.lock();
try {
buffer.add("EOF");
} finally {
bufferLock.unlock();
}
System.out.println(Thread.currentThread().getName() + ":" + (System.currentTimeMillis() - start) + " ms");
}
}
output image

Related

Concurrency issue with threads

I have a simple code, consisting of 4 threads (2 modify the data and 2 read the data). I just wrote this sample code to play around with Semaphor and I am not sure why I get ava.base/java.util.ArrayList$Itr.checkForComodification exception? Here are the source code and thanks for any insights.
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Semaphore;
public class SemaphoreExample {
public static class InnerWriterSemaphoreThread implements Runnable {
private final List<String> fList;
private final Semaphore fWriteSem;
InnerWriterSemaphoreThread(List<String> list, Semaphore w) {
fList = list;
fWriteSem = w;
}
private void prune() {
System.out.println(Thread.currentThread().getName()+" in prune()..");
for (String s : fList) {
fList.remove(s);
}
}
#Override
public void run() {
String name = Thread.currentThread().getName();
String text;
while (true) {
text = RandomTextGenerator.getRandomSNumbertring();
try {
while(!fWriteSem.tryAcquire()){
System.out.println(name+" waiting to accquire semaphore to write..");
Thread.sleep(0L,4);
}
if (fList.size() > 10) {
prune();
}
fList.add(text);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
fWriteSem.release();// notify readers that write has completed
System.out.println(name+" finished writing, releasing semaphore..");
}
}//while()
}//run()
}//WriterSemaphoreThread
public static class InnerReaderSemaphoreThread implements Runnable {
private final List<String> fList;
private final Semaphore fWriteSem;
InnerReaderSemaphoreThread(List<String> list,Semaphore w) {
fList = list;
fWriteSem = w;
}
private void sleep(){
try{
Thread.sleep(0L, 4);
}catch(InterruptedException e){
e.printStackTrace();
}
}
#Override
public void run() {
String name = Thread.currentThread().getName();
while (true) {
System.out.println(name + " in run()..");
try {
while(fList.isEmpty()){
System.out.println(name+" list is empty, going to sleep..");
sleep();
}
while(!fWriteSem.tryAcquire()){
System.out.println(name+" waiting to accquire semaphor to read..");
Thread.sleep(0l,4);
}
for (String text : fList) {
System.out.println(name + " reading from list " + text);
}
}catch (InterruptedException e) {
e.printStackTrace();
}
finally{
fWriteSem.release(); //Notify threads who want to write to the list
System.out.println(name+" finished reading, releasing semaphore and going to sleep..");
sleep();
}
}
}
}//ReaderSemaphoreThread
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
List<String> list = new ArrayList<>();
Semaphore r = new Semaphore(1);
Thread th1 = new Thread(new InnerWriterSemaphoreThread(list, r), "Thread 1");
Thread th2 = new Thread(new InnerReaderSemaphoreThread(list, r), "Thread 2");
Thread th3 = new Thread(new InnerWriterSemaphoreThread(list, r), "Thread 3");
Thread th4 = new Thread(new InnerReaderSemaphoreThread(list, r), "Thread 4");
th2.start();
th4.start();
th1.start();
th3.start();
}
}
Above is the sample source code
As #assylias mentioned in comment it happens when you remove elements from list in foreach loop. Just replace
for (String s : fList) {
fList.remove(s);
}
with
fList.clear();

Multiple ExecutorCompletionService not working

I've a requirement to start and stop task from java application. I'm trying to use
ExecutorService to create threads and ExecutorCompletionService to check
processing status of thread . Startup and stop is a continious activity so in my
test code I've created a while loop .
public class ProcessController {
String[] processArray = { "Process1", "Process2", "Process3", "Process4", "Process5", "Process6", "Process7" };
private List<String> processList = Arrays.asList(processArray);
public static void main(String[] args ) {
ExecutorService startUpExecutor = Executors.newFixedThreadPool(3);
ExecutorService cleanUpExecutor = Executors.newFixedThreadPool(3);
CompletionService<String> startUpCompletionService = new ExecutorCompletionService<>(startUpExecutor);
CompletionService<String> cleanUpCompletionService = new ExecutorCompletionService<>(cleanUpExecutor);
List<Future<String>> cleanupFutures = new ArrayList<Future<String>>();
List<Future<String>> startupFutures = new ArrayList<Future<String>>();
ProcessController myApp = new ProcessController();
int i = 0;
while (i++ < 3) {
System.out.println("**********Starting Iteration " + i + "************* =====> ");
if (!cleanupFutures.isEmpty()) cleanupFutures.clear();
myApp.processList.forEach(process -> cleanupFutures.add(cleanUpCompletionService.submit(new CleanupTask(process))));
myApp.processList.forEach(process -> startupFutures.add(startUpCompletionService.submit(new StartupTask(process))));
for (Future<String> f : cleanupFutures) {
try {
String result = cleanUpCompletionService.take().get();
System.out.println("Result from Cleanup thread : " + result);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
for (Future<String> f1 : startupFutures) {
try {
String result = startUpCompletionService.take().get();
System.out.println("Result from startup thread : " + result);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
System.out.println("**********Finished Iteration " + i + "************* =====> ");
}
startUpExecutor.shutdown();
cleanUpExecutor.shutdown();
}
}
CleanupTask class
public class CleanupTask implements Callable<String> {
private String task;
public CleanupTask(String task) {
this.task = task;
}
#Override
public String call() throws Exception {
checkIfAnyFinished();
return "finished clean up processing for " + getThreadId();
}
private void checkIfAnyFinished( )
{
System.out.println( getThreadId() + " Checking if task " + this.task + " is finished");
try {
isFinished();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private void isFinished() throws InterruptedException {
Thread.sleep(1000*4);
}
private String getThreadId()
{
return Thread.currentThread().getName();
}
}
Startup Task class
public class StartupTask implements Callable<String> {
private String processSchedule ;
public StartupTask(String processSchedule) {
this.processSchedule = processSchedule;
}
#Override
public String call() {
scheduleifdue();
return "finished start up up processing for " + getThreadId();
}
private void scheduleifdue()
{
System.out.println(getThreadId() + " Checking " + this.processSchedule + " is due or not");
try {
Thread.sleep(4000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private String getThreadId()
{
return Thread.currentThread().getName();
}
}
Above code successfully complete iteration 1 and start 2nd iteration . But it never finish and keeps running.
When I run the same application only with one task( either cleanup or startup) then it run without any issues. I'm not sure what is causing issue.

Java Threads producer consumer program

I am trying to write a producer consumer program in Java where producer inserts 3 numbers in a Queue and Consumer removes these numbers from the queue. I have implemented my own Queue based on my own Linkedlist implementation.
When I run my code my producer terminates but my consumer never terminates. I am not able to figure out why
public class ProdConMain {
public static void main(String[] args) throws InterruptedException {
MyQueue queue = new MyQueue();
queue.setLimit(3);
Thread producer = new Thread(new Producer(queue));
Thread consumer = new Thread(new Consumer(queue));
producer.start();
consumer.start();
try {
producer.join();
System.out.println("Producer: " + producer.getState());
consumer.join();
System.out.println("Consumer: " + consumer.getState());
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(queue.list.toString());
}
}
public class Producer implements Runnable {
MyQueue queue = new MyQueue();
Random random = new Random();
public Producer(MyQueue queue) {
this.queue = queue;
}
#Override
public void run() {
int i = 1;
while (i < 10) {
synchronized (queue) {
if (queue.getSize() < queue.getLimit()) {
int value = random.nextInt(500);
queue.enqueue(value);
System.out.println("Inserted: " + value);
queue.notify();
} else {
try {
queue.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
i++;
}
}
}
public class Consumer implements Runnable {
MyQueue queue = new MyQueue();
public Consumer(MyQueue queue) {
this.queue = queue;
}
#Override
public void run() {
while (true) {
synchronized (queue) {
if (queue.isEmpty()) {
{
try {
queue.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
} else {
int value = queue.dequeue();
System.out.println("Removed: " + value);
queue.notify();
}
}
}
}
}
You need to add a stop condition to that while(true) loop in the consumer, otherwise it will never finish. You can do it in the while condition itself:
while(shouldConsume()) {
// consume ...
}
or by breaking the infinite loop if the condition is reached:
while(true) {
// consume ...
if (shouldStopConsume()) {
break;
}
}
And then you just have to implement those methods with the stop condition that fits your use case.

wait and notfiy between two threads [duplicate]

Odd even number printing using thread.Create one thread class, two instance of the thread. One will print the odd number and the other will print the even number.
I did the following coding. But it comes to dead lock state. Can some one please explain what might be the reason for that?
public class NumberPrinter implements Runnable{
private String type;
private static boolean oddTurn=true;
public NumberPrinter(String type){
this.type=type;
}
public void run() {
int i=type.equals("odd")?1:2;
while(i<10){
if(type.equals("odd"))
printOdd(i);
if(type.equals("even"))
printEven(i);
i=i+2;
}
}
private synchronized void printOdd(int i){
while(!oddTurn){
try {
wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(type + i);
oddTurn=false;
notifyAll();
}
private synchronized void printEven(int i){
while(oddTurn){
try {
wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(type + i);
oddTurn=true;
notifyAll();
}
public static void main(String[] s){
Thread odd=new Thread(new NumberPrinter("odd"));
Thread even=new Thread(new NumberPrinter("even"));
odd.start();
even.start();
}
}
Out Put:
odd1
even2
then comes to deadlock!!!!!!
Thanks for your help.
You're waiting and notifying different objects (monitors).
The idea is that you can call obj.wait() to wait for someone to do obj.notify(), while you're doing objA.wait() and objB.notify().
Change your printOdd method to something like
private void printOdd(int i) {
synchronized (lock) { // <-------
while (!oddTurn) {
try {
lock.wait(); // <-------
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(type + i);
oddTurn = false;
lock.notifyAll(); // <-------
}
}
and the printEven method similarly.
Then provide the NumberPrinter with a lock object:
Object lock = new Object();
Thread odd = new Thread(new NumberPrinter("odd", lock));
Thread even = new Thread(new NumberPrinter("even", lock));
Output:
odd1
even2
odd3
even4
odd5
even6
odd7
even8
odd9
There are a lot of bugs in the code.
First of all, the synchronized statements have no effect whatsoever. You create two thread instances, and each calls only its own methods. synchronized is only useful if another thread can call a method.
Then notifyAll() has no effect for the same reasons. odd.notifyAll() doesn't reach even hanging in the wait().
So what you need is another object which contains the state and which both threads can see and use. Use synchronized, wait() and notifyAll() on that third instance.
The same can be solved using Lock interface:
NaturalOrder.java
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class NaturalOrder {
public int currentNumber = 1;
public boolean evenOdd = false;
Lock lock = new ReentrantLock();
Condition condition = lock.newCondition();
public static void main(String[] args) {
NaturalOrder naturalOrder = new NaturalOrder();
Thread t1 = new Thread(new OddNumberLock(naturalOrder, naturalOrder.lock, naturalOrder.condition));
Thread t2 = new Thread(new EvenNumberLock(naturalOrder, naturalOrder.lock, naturalOrder.condition));
t1.start();
t2.start();
}
}
OddNumberLock.java
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
public class OddNumberLock implements Runnable {
NaturalOrder naturalOrder;
Lock lock;
Condition condition;
public OddNumberLock(NaturalOrder naturalOrder, Lock lock, Condition condition) {
this.naturalOrder = naturalOrder;
this.lock = lock;
this.condition = condition;
}
#Override
public void run() {
lock.lock();
while (naturalOrder.currentNumber < 20) {
while (naturalOrder.evenOdd != false) {
try {
condition.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
try {
Thread.sleep(ThreadLocalRandom.current().nextInt(1000));
} catch (InterruptedException e) {
e.printStackTrace();
}
if (naturalOrder.currentNumber % 2 != 0) {
System.out.println(naturalOrder.currentNumber);
}
naturalOrder.currentNumber++;
naturalOrder.evenOdd = true;
condition.signalAll();
}
lock.unlock();
}
}
EvenNumberLock.java
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
public class EvenNumberLock implements Runnable {
NaturalOrder naturalOrder;
Lock lock;
Condition condition;
public EvenNumberLock(NaturalOrder naturalOrder, Lock lock, Condition condition) {
this.naturalOrder = naturalOrder;
this.lock = lock;
this.condition = condition;
}
#Override
public void run() {
lock.lock();
while (naturalOrder.currentNumber < 20) {
while (naturalOrder.evenOdd != true) {
try {
condition.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
try {
Thread.sleep(ThreadLocalRandom.current().nextInt(1000));
} catch (InterruptedException e) {
e.printStackTrace();
}
if (naturalOrder.currentNumber % 2 == 0) {
System.out.println(naturalOrder.currentNumber);
}
naturalOrder.currentNumber++;
naturalOrder.evenOdd = false;
condition.signalAll();
}
lock.unlock();
}
}
I think the problem might be that printOdd and printEven synchronize on different lock (the Thread's object instance locks). Therefor you have not guaranteed that the change on the static variable oddTurn will be visible in the other thread. Try to make the oddTurn volatile for the start.
I did this way
public class OddEven{
public static void main(String[] args){
Print o=new Print();
Thread even=new Thread(new MyRunnable(2,o));
Thread odd=new Thread(new MyRunnable(1,o));
even.start();
odd.start();
}
}
class MyRunnable implements Runnable{
int start;
Print ob;
MyRunnable(int s,Print o){
start=s;
ob=o;
}
public void run(){
for(int i=start;i<=20;i+=2)
ob.display(i);
}
}
class Print{
int rem=0;
synchronized void display(int n){
while(n%2==rem)
try{
wait();
}
catch(Exception e){System.out.println("Display interrupted");}
System.out.print(n+" ");
rem=n%2;
notify();
}
}
You're missing volatile keyword within oddTurn variable. Without it there are no guarantees the threads see the actual value.
i Used a shared object to control the order of execution
class Counter implements Runnable {
int count;
static Class cl = Counter.class;
public synchronized void increment() {
String tname = Thread.currentThread().getName();
System.out.printf("%s: %d\n", tname, count++);
}
#Override
public void run() {
String tname = Thread.currentThread().getName();
while (true) {
increment();
synchronized (Counter.class) {
try {
cl.notify();
cl.wait();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
}
public class WaitNotify {
public static void main(String[] args) {
Counter c = new Counter();
Thread t1 = new Thread(c, "thread1");
Thread t2 = new Thread(c, "thread2");
t1.start();
t2.start();
}
}
Here's my solution without any waits or notify.
wait() and notify()/notifyAll() ,
I dont see any reason to use them for this problem statement.
package threading;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class EvenOddPrinting {
int count=0;
boolean isOdd = false;
public static void main(String[] args) {
ExecutorService exec = Executors.newCachedThreadPool();
EvenOddPrinting obj = new EvenOddPrinting();
exec.submit(new EvenPrinter(obj));
exec.submit(new OddPrinter(obj));
exec.shutdown();
}
}
class EvenPrinter implements Runnable{
EvenOddPrinting obj;
public EvenPrinter(EvenOddPrinting obj) {
this.obj=obj;
}
#Override
public void run() {
while(obj.count < 100){
if(!obj.isOdd){
System.out.println("Even:"+obj.count);
obj.count++;
obj.isOdd = true;
}
}
}
}
class OddPrinter implements Runnable{
EvenOddPrinting obj;
public OddPrinter(EvenOddPrinting obj) {
this.obj = obj;
}
#Override
public void run() {
while(obj.count < 100){
if(obj.isOdd){
System.out.println("Odd:"+obj.count);
obj.count++;
obj.isOdd = false;
}
}
}
}
Your code corrected with using Lock interface:
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class NumberPrinter implements Runnable {
private Lock lock;
private Condition condition;
private String type;
private static boolean oddTurn = true;
public NumberPrinter(String type, Lock lock, Condition condition) {
this.type = type;
this.lock = lock;
this.condition = condition;
}
public void run() {
int i = type.equals("odd") ? 1 : 2;
while (i <= 10) {
if (type.equals("odd"))
printOdd(i);
if (type.equals("even"))
printEven(i);
i = i + 2;
}
}
private void printOdd(int i) {
// synchronized (lock) {
lock.lock();
while (!oddTurn) {
try {
// lock.wait();
condition.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(type + " " + i);
oddTurn = false;
// lock.notifyAll();
condition.signalAll();
lock.unlock();
}
// }
private void printEven(int i) {
// synchronized (lock) {
lock.lock();
while (oddTurn) {
try {
// lock.wait();
condition.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(type + " " + i);
oddTurn = true;
// lock.notifyAll();
condition.signalAll();
lock.unlock();
}
// }
public static void main(String[] args) {
Lock lock = new ReentrantLock();
Condition condition = lock.newCondition();
Thread odd = new Thread(new NumberPrinter("odd", lock, condition));
Thread even = new Thread(new NumberPrinter("even", lock, condition));
odd.start();
even.start();
}
}
public class Number_Thread extends Thread {
String thread;
int limit;
public Number_Thread(String thread,int limit){
this.thread=thread;
this.limit=limit;
}
Object lock=new Object();
public void run()
{
synchronized (lock)
{
//------------------- "print even"--------------------//
if(thread.equals("even"))
{
for (int i = 2; i <=limit; i+=2)
{
System.out.println(thread+" thread "+i);
try {
lock.wait(1000);
continue;
}
catch (InterruptedException e) {}
}
lock.notifyAll();
}
//------------------- "print odd"--------------------//
if(thread.equals("odd"))
{
for (int i = 1; i <=limit; i+=2)
{
System.out.println(thread+" thread "+i);
try {
lock.wait(1000);
continue;
}
catch (InterruptedException e) {}
}
lock.notifyAll();
}
}
}
}
//------------------thread creater class------------------//
import java.util.Scanner;
public class Main_Thread {
private static Scanner s;
public static void main(String[] args) throws InterruptedException {
System.out.print("enter limit:\t ");
s=new Scanner(System.in);
int n=s.nextInt();
s.close();
Thread t1=new Number_Thread("even",n);
Thread t2=new Number_Thread("odd",n);
t2.start();
Thread.sleep(100);
t1.start();
}
}
output for limit 5:
enter limit: 5
odd thread 1
even thread 2
odd thread 3
even thread 4
odd thread 5
I have implemented in such a way, based on the argument, no of threads will be spawned and will the respective no in round robin manner.
i.e., If thread count is 3, thread 1 will print 1,4 ...; thread 2 will print 2,5,... and thread 3 will print 3,6...
public class ThreadSynchronizer
{
public static void main(String[] args)
{
// BASED ON THE ARGUMENT MULTIPLE THREADS WILL BE CREATED AND EACH WILL PRINT ITS RESPECTIVE NO
// IE, IF THREAD COUNT IS 3, THREAD 1 WILL PRINT 1,4 ..., THREAD2 WILL PRINT 2,5,... AND THREAD3 WILL PRINT 3,6...
// LIMITED THE DISPLAY TO 1000 NOS
int threadCnt = Integer.parseInt(args[0]);
ReentrantLock lckArray[] = new ReentrantLock[threadCnt + 1];
for (int i = 0; i < threadCnt + 1; i++)
{
ReentrantLock lck = new ReentrantLock();
lck.lock();
lckArray[i] = lck;
}
for (int i = 0; i < threadCnt; i++)
{
Thread th = new Thread(new Printer(lckArray, i + 1));
th.start();
}
for (int i = 1; i < threadCnt + 1; i++)
{
lckArray[i].unlock();
while (!lckArray[i].isLocked())
{
}
}
lckArray[0].unlock();
}
}
class Printer implements Runnable
{
private ReentrantLock[] lckArray;
private int index;
Printer(ReentrantLock[] lckArray, int startValue)
{
this.lckArray = lckArray;
this.index = startValue;
}
#Override public void run()
{
ReentrantLock prevLock = null;
int printCounter = index;
for (int counter = 0; printCounter <= 1000; counter++)
{
int remCounter = counter % lckArray.length;
int incCounter = lckArray.length - remCounter;
int indexPostion = index + incCounter;
int curElementIndex = indexPostion % lckArray.length;
lckArray[curElementIndex].lock();
if (prevLock != null)
prevLock.unlock();
prevLock = lckArray[curElementIndex];
if (curElementIndex == 0)
{
System.out.println("Printed by Thread " + index + " " + printCounter);
printCounter = printCounter + lckArray.length - 1;
}
}
if (prevLock != null)
{
if (prevLock.isHeldByCurrentThread())
prevLock.unlock();
}
}
}
Program for Two Threads Alternatively Print Odd and Even Numbers.
#Implemented Using "Object Lock" Concept.
class Increment{
private int count;
public void increment(){
count++;
System.out.println(Thread.currentThread().getName()+"::::::::::::::::::"+count);
}
}
class SimpleThread extends Thread{
Increment obj = null;
SimpleThread(Increment obj){
this.obj=obj;
}
public void run(){
try {
Thread.sleep(100);
while(true){
synchronized(obj){
obj.increment();
Thread.sleep(1000);
obj.notify();
obj.wait();
}
}
} catch(InterruptedException ie) {
ie.printStackTrace();
}
}
}
public class Main
{
public static void main(String[] args) {
Increment increment = new Increment();
SimpleThread t1 = new SimpleThread(increment);
SimpleThread t2 = new SimpleThread(increment);
t1.start();
t2.start();
System.out.println(Thread.currentThread().getName()+"::::::::::::::"+"Hello World");
System.out.println(Runtime.getRuntime().availableProcessors()+"::::::::::::::"+"CORE SIZE");
}
}
I implemented it in a very simple way, from 1 to 40>
public class EvenOddProblem {
public static void main(String[] args) {
Printer p = new Printer();
EvenThread enenThread = new EvenThread(p);
OddThread oddThread = new OddThread(p);
new Thread(enenThread).start();
new Thread(oddThread).start();
}
}
class EvenThread implements Runnable {
private Printer printer;
public EvenThread(Printer p) {
printer = p;
}
#Override
public void run() {
try {
int i = 0;
while (true) {
if (i == 20)
break;
i++;
printer.evenPrintEven();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
class OddThread implements Runnable {
private Printer printer;
public OddThread(Printer p) {
printer = p;
}
#Override
public void run() {
int i = 0;
try {
while (true) {
if (i == 20)
break;
i++;
printer.evenPrintOdd();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
class Printer {
private static volatile Integer i = 1;
public synchronized void evenPrintOdd() throws InterruptedException {
while (i % 2 == 0) {
wait();
}
System.out.println(i);
i++;
notifyAll();
}
public synchronized void evenPrintEven() throws InterruptedException {
while (!(i % 2 == 0)) {
wait();
}
System.out.println(i);
i++;
notifyAll();
}
}

notifyAll() method is not working in my code

I am trying to implement Bully Algorithm in Java using threads.
Here is the code which I have written.
package newbully;
public class NewBully {
public static void main(String[] args) {
int total_processes = 4;
Thread1[] t = new Thread1[total_processes];
for (int i = 0; i < total_processes; i++) {
t[i] = new Thread1(new Process(i+1, i+1), total_processes);
}
try {
Election.initialElection(t);
} catch (Exception e) {
System.out.println("Possibly you are using null references in array");
}
for (int i = 0; i < total_processes; i++) {
new Thread(t[i]).start();
}
}
}
package newbully;
public class Election {
private static boolean pingFlag = false;
private static boolean electionFlag = false;
private static boolean messageFlag = false;
public static boolean isMessageFlag() {
return messageFlag;
}
public static void setMessageFlag(boolean messageFlag) {
Election.messageFlag = messageFlag;
}
public static boolean isPingFlag() {
return pingFlag;
}
public static void setPingFlag(boolean pingFlag) {
Election.pingFlag = pingFlag;
}
public static boolean isElectionFlag() {
return electionFlag;
}
public static void setElectionFlag(boolean electionFlag) {
Election.electionFlag = electionFlag;
}
public static void initialElection(Thread1[] t) {
Process temp = new Process(-1, -1);
for (int i = 0; i < t.length; i++) {
if (temp.getPriority() < t[i].getProcess().getPriority()) {
temp = t[i].getProcess();
}
}
t[temp.pid - 1].getProcess().CoOrdinatorFlag = true;
}
}
package newbully;
public class Process {
int pid;
boolean downflag,CoOrdinatorFlag;
public boolean isCoOrdinatorFlag() {
return CoOrdinatorFlag;
}
public void setCoOrdinatorFlag(boolean isCoOrdinator) {
this.CoOrdinatorFlag = isCoOrdinator;
}
int priority;
public boolean isDownflag() {
return downflag;
}
public void setDownflag(boolean downflag) {
this.downflag = downflag;
}
public int getPid() {
return pid;
}
public void setPid(int pid) {
this.pid = pid;
}
public int getPriority() {
return priority;
}
public void setPriority(int priority) {
this.priority = priority;
}
public Process() {
}
public Process(int pid, int priority) {
this.pid = pid;
this.downflag = false;
this.priority = priority;
this.CoOrdinatorFlag = false;
}
}
package newbully;
import java.util.*;
import java.io.*;
import java.net.*;
public class Thread1 implements Runnable {
private Process process;
private int total_processes;
ServerSocket[] sock;
Random r;
public Process getProcess() {
return process;
}
public void setProcess(Process process) {
this.process = process;
}
public Thread1(Process process, int total_processes) {
this.process = process;
this.total_processes = total_processes;
this.r = new Random();
this.sock = new ServerSocket[total_processes];
}
private void recovery() {
}
synchronized private void pingCoOrdinator() {
try {
if (Election.isPingFlag()) {
wait();
}
if (!Election.isElectionFlag()) {
Election.setPingFlag(true);
System.out.println("Process[" + this.process.getPid() + "]: Are you alive?");
Socket outgoing = new Socket(InetAddress.getLocalHost(), 12345);
outgoing.close();
Election.setPingFlag(false);
notifyAll();
}
} catch (Exception ex) {
//Initiate Election
System.out.println("process[" + this.process.getPid() + "]: -> Co-Ordinator is down\nInitiating Election");
Election.setElectionFlag(true);
Election.setPingFlag(false);
notifyAll();
}
}
synchronized private void executeJob() {
int temp = r.nextInt(20);
for (int i = 0; i <= temp; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
System.out.println("Error Executing Thread:" + process.getPid());
System.out.println(e.getMessage());
}
}
}
synchronized private boolean sendMessage() {
boolean response = false;
int i = 0;
try {
if (Election.isMessageFlag()) {
wait();
}
Election.setMessageFlag(true);
for (i = this.process.getPid() + 1; i <= this.total_processes; i++) {
try {
Socket electionMessage = new Socket(InetAddress.getLocalHost(), 10000 + i);
System.out.println("Process[" + this.process.getPid() + "] -> Process[" + i + "] responded to election message successfully");
electionMessage.close();
response = true;
} catch (Exception ex) {
System.out.println("Process[" + this.process.getPid() + "] -> Process[" + i + "] did not respond to election message");
}
}
Election.setMessageFlag(false);
notifyAll();
} catch (Exception ex1) {
System.out.println(ex1.getMessage());
}
return response;
}
synchronized private void serve() {
try {
//service counter
ServerSocket s = new ServerSocket(12345);
for (int counter = 0; counter <= 10; counter++) {
Socket incoming = s.accept();
System.out.println("Process[" + this.process.getPid() + "]:Yes");
Scanner scan = new Scanner(incoming.getInputStream());
PrintWriter out = new PrintWriter(incoming.getOutputStream(), true);
if (scan.hasNextLine()) {
if (scan.nextLine().equals("Who is the co-ordinator?")) {
System.out.print("Process[" + this.process.getPid() + "]:");
out.println(this.process);
}
}
if (counter == 10) {//after serving 10 requests go down
this.process.setCoOrdinatorFlag(false);
this.process.setDownflag(true);
try {
incoming.close();
s.close();
sock[this.process.getPid() - 1].close();
Thread.sleep((this.r.nextInt(10) + 1) * 50000);//going down
recovery();
} catch (InterruptedException e) {
System.out.println(e.getMessage());
}
}
}
} catch (IOException ex) {
System.out.println(ex.getMessage());
}
}
#Override
public void run() {
try {
sock[this.process.getPid() - 1] = new ServerSocket(10000 + this.process.getPid());
} catch (IOException ex) {
System.out.println(ex.getMessage());
}
while (true) {
if (process.isCoOrdinatorFlag()) {
//serve other processes
serve();
} else {
while (true) {
//Execute some task
executeJob();
//Ping the co-ordinator
pingCoOrdinator();
if (Election.isElectionFlag()) {
if (!sendMessage()) {//elect self as co-ordinator
System.out.println("New Co-Ordinator: Process[" + this.process.getPid() + "]");
this.process.setCoOrdinatorFlag(true);
Election.setElectionFlag(false);
break;
}
}
}
}
}
}
}
When I am trying to execute the code out of the 4 threads which I have created some threads are waiting premanently using wait() call. They are not being notified by notifyAll(). Can anyone suggest why this is happening?
Each thread is calling wait() on itself (on its own Thread1 instance). That means that when you call notifyAll() on that same Thread1 instance, only the single Thread1 that is waiting it will be notified, and not all the other threads.
What you have to do is make all your Thread1 objects call wait() on a single, common object, and also call notifyAll() on that same object.
Ofcourse you have to synchronize on the common object when you call wait() or notifyAll() on it; if you don't do that, you'll get an IllegalMonitorStateException.
// Object to be used as a lock; pass this to all Thread1 instances
Object lock = new Object();
// Somewhere else in your code
synchronized (lock) {
lock.wait();
}
// Where you want to notify
synchronized (lock) {
lock.notifyAll();
}
Both notify() (or notifyAll()) and wait() must be written into synchronized block on the same monitor.
For example:
synchronized(myLock) {
wait();
}
..................
synchronized(myLock) {
notifyAll();
}

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