I am creating an app that will save images and videos in a separate folder. If folder exists it will save in that if not exist, then it will create one and save the images & videos.
It can be done in android 10 and below, but I cannot do so in Android 11.
I am new in development, so any help would be appreciated.
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I have an android app, and I want to make the PDF's inside it to be downloaded inside the APP only, only the signed in users would be able to view it. How can I make it in Android Studio (Java)
if anyone have the idea please share it
android download File? look at this lib:
https://github.com/lingochamp/FileDownloader
The app is an online app. And the size of my app (.apk) is already over 85mb. I want to store the images I am using on "some" server, instead of drawable folder. The problem is I don't know the particular server, and how do I store and retrieve the those images?
The app is written in java language.
It's an app to locate charging station for electric vehicle.
So, please give me some "servers" on which I can store images, and use them as and when reguired.
i m trying to show a pdf file from my google drive link sush as
https://drive.google.com/file/d/1H7GwpxteH-w3rSaQzd91sc15xNW5lFbG/view?usp=sharing
in android studio using the android-pdf-viewer. but this dependency works only with an uri with .pdf in the end. any way to solve this problem??;(
when i was using the android-pdf-viewer package i faced 2 problems: cant display a pdf from an url and the huge size of the generated apk.
i searched a lot for a good alternative but nothing found.
thats why i dispayed my pdfs in a webview. so it was fine.
One last problem was the long time to upload and display a google drive link in the webview. ;(
I want to move a file say randompic.png to DCIM or Pictures directory so that user does not loose the file after uninstalling the app. I don't want to use LegacyStorage. I've search many times and tried many fix but I wasn't able to move the files. How to do this with ConentResolver and MediaStore api?
I am making my first app for android on android studio
I have to include a bunch of Gifs with my app to be displayed at different times
Gifs are total 500mb at the moment and I am going to have to add more soon, so there will be over 1 gig of gifs
At the moment i have dumped all my gifs into the res/drawable folder and i access them using R.id.gifname and display them in a gifImageView.
When i generate a signed APK with android studio the APK size is around 500mb which I've looked up and seen is far too large for google play
My question is whether or not I am taking the right approach to storing all this data in my application and whether or not an uploaded bundle will separate data in the res folder from the code in the APK. Is my approach alright or should I be placing all my gifs somewhere else in android studio?