Is there a way to do the following? Check if a class exists (in the same package) and if it does exist, check if a particular method exists, and if so, calling it?
Say that I have class X. In some method of class X, I want to do the following:
if (class Y exists) { //Maybe use Class.forName("Y")?
if ( Y has method a(String, String) ) {
call Y.a("hello", "world");
}
}
Is such a thing possible? And is doing such a thing reasonable? Thanks.
Is such a thing possible? And is doing such a thing reasonable?
Thanks.
Of course it is possible.
If you develop a program or a library that has to discover dynamically some classes, it is a very reasonable thing.
If it is not the case, it could not be.
If your need makes sense, you should ask you an additional question : should you invoke a static or instance method ?
Here is a sample example with both solutions :
ReflectionClass that contains the logic using reflection :
import java.lang.reflect.Method;
public class ReflectionCalls {
public static void main(String[] args) {
new ReflectionCalls();
}
public ReflectionCalls() {
callMethod(true);
callMethod(false);
}
private void callMethod(boolean isInstanceMethod) {
String className = "DiscoveredClass";
String staticMethodName = "methodStatic";
String instanceMethodName = "methodInstance";
Class<?>[] formalParameters = { int.class, String.class };
Object[] effectiveParameters = new Object[] { 5, "hello" };
String packageName = getClass().getPackage().getName();
try {
Class<?> clazz = Class.forName(packageName + "." + className);
if (!isInstanceMethod) {
Method method = clazz.getMethod(staticMethodName, formalParameters);
method.invoke(null, effectiveParameters);
}
else {
Method method = clazz.getMethod(instanceMethodName, formalParameters);
Object newInstance = clazz.newInstance();
method.invoke(newInstance, effectiveParameters);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
DiscoveredClass (the class we manipulate in the example)
package reflectionexp;
public class DiscoveredClass {
public static void methodStatic(int x, String string) {
System.out.println("static method with " + x + " and " + string);
}
public void methodInstance(int x, String string) {
System.out.println("instance method with " + x + " and " + string);
}
}
Output :
instance method with 5 and hello
static method with 5 and hello
Yes, this can be done. I've created a Test class in the same Package as the current class.
import java.lang.reflect.Method;
public class Sample {
public static void main(String[] args) {
Class<?> clazz = null;
try {
clazz = Class.forName("Test");
} catch (ClassNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if (clazz == null) {
System.out.println("class not found. Go eat some waffles and correct the name");
return;
}
Method m = null;
try {
m = clazz.getMethod("foo", null);
} catch (NoSuchMethodException | SecurityException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if (m == null) {
System.out.println("method not found. Go eat some waffles and correct the name");
return;
}
Test t;
try {
t = (Test) clazz.newInstance();
m.invoke(t, null);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public class Test {
static {
System.out.println("test...");
}
public void foo() {
System.out.println("foo");
}
}
O/P :
test...
foo
You can use Class.forName:
try {
Class yourClass = Class.forName( "classname" );
Object o = yourClass.newInstance();
} catch( ClassNotFoundException e ) {
//Throw error or whatever
}
To check if a method exists you could use the NoSuchMethodError e in a try/catch
You can do this using reflection, however it isnt really practical unless you are trying to access classes that potentially will not be present at runtime or if you are trying to access private or hidden fields. Example below.
public static void reflectionDemo(){
//Here we attempt to get the common URI class
//If it is found, we attempt to get the create method
//We then invoke the create method and print the class name of the result.
try {
Class<?> uriClass = Class.forName("java.net.URI");
//getMethod(String name, Class<?>... args);
java.lang.reflect.Method create = uriClass.getMethod("create", String.class);
//The first parameter is null because this is a static method.
//invoke(Object target, Object... args);
System.out.println(create.invoke(null, "some/uri").getClass());
//Will print class java.net.URI
} catch (ClassNotFoundException e) {
// If class doesnt exist
e.printStackTrace();
} catch (NoSuchMethodException e) {
// If method doesnt exist
e.printStackTrace();
} catch (SecurityException e) {
// See Javadoc
e.printStackTrace();
} catch (IllegalAccessException e) {
// From invoke
e.printStackTrace();
} catch (IllegalArgumentException e) {
// From invoke
e.printStackTrace();
} catch (java.lang.reflect.InvocationTargetException e) {
// From invoke
e.printStackTrace();
}
}
To find whether a class exists, you can use the forName() method on Class.
To find whether a method exists, you can use the getMethod() method on Class.
Documentation here:
https://docs.oracle.com/javase/7/docs/api/java/lang/Class.html#forName(java.lang.String)
https://docs.oracle.com/javase/7/docs/api/java/lang/Class.html#getMethod(java.lang.String,%20java.lang.Class...)
For your class problem, you'd want to use code like:
try {
Class.forName("Y");
}
catch (ClassNotFoundException e) {
}
For your method problem, you'd want to use code like:
try {
Class.getMethod(a);
}
catch (NoSuchMethodException e) {
}
You can check if the Class exists with Class.forName("classname");
See this SO question: Check if class exists somewhere in package
If a method exists can be catched with NoSuchMethodError in your try/catch.
See this SO question: Check if method exists at Runtime in Java
try {
Object object = Class.forName("Y").newInstance();
object.a(String, String);
} catch( ClassNotFoundException | NoSuchMethodError ex) {
//do Something else
}
This question already has answers here:
why does the catch block give an error with variable not initialized in Java
(7 answers)
Closed 6 years ago.
So, I'm working on a project that automates everything from character sheets to dice rolls for a table top RPG I like to play. I'm trying to store character data (character name, 2 arrays of stats, and 2 arrays of those stat values) that can be accessed at the start of executing the app. This has been very helpful so far.
However, I'd also like to display the name and stats so the user can confirm that this is the character data they want to use. And I'm having trouble displaying the data in a readable format. Here's my code (you'll find the problem I'm having toward the bottom, although if you see anything else that could be optimized along the way, I would appreciate any feedback :-)":
import java.io.*;
import javax.swing.JOptionPane;
public class fengShuiFiles implements Serializable {//start class
private FileOutputStream outFile;
private ObjectOutput objectWriter;
private FileInputStream inFile;
private ObjectInputStream objectReader;
public void WriteFile(String fileNameIn, String[] sArray1, String[] sArray2,
String[] sArray3, String[] sArray4) {
try {
outFile = new FileOutputStream(fileNameIn + ".txt", true);
objectWriter = new ObjectOutputStream(outFile);
objectWriter.writeObject(sArray1);
objectWriter.writeObject(sArray2);
objectWriter.writeObject(sArray3);
objectWriter.writeObject(sArray4);
} catch (IOException e) {
JOptionPane.showMessageDialog(null, "I/O occurred during a write operation\nFor more",
"information see console output.",
"Read File", JOptionPane.ERROR_MESSAGE);
e.printStackTrace();
} // End try/catch
} // End Open
//not sure if I'll need this. Keeping it for now just in case
//public void writeRecords(String textRecords)
//{
// outFile.close();
// pw.println(textRecords);
//} // End WriteRecords
public void ReadFile(String fileNamein) throws FileNotFoundException {
fengShuiFiles[] sArray1, sArray2, sArray3, sArray4;
try {
inFile = new FileInputStream(fileNamein + ".txt");
objectReader = new ObjectInputStream(inFile);
sArray1 = (fengShuiFiles[]) objectReader.readObject();
sArray2 = (fengShuiFiles[]) objectReader.readObject();
sArray3 = (fengShuiFiles[]) objectReader.readObject();
sArray4 = (fengShuiFiles[]) objectReader.readObject();
} catch (IOException | ClassNotFoundException e) {
JOptionPane.showMessageDialog(null, "I/O error occurred opening a",
"file\nFor more information see console output.",
"Read File", JOptionPane.ERROR_MESSAGE);
e.printStackTrace();
} // End try/catch
for (int x = 0; x < sArray1.length; x++) {
}
}
public void closeFile() {
try {
outFile.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} // End closeFile
}//end class
So, that sArray1.length in the for statement toward the bottom? It's coming up with an error message saying that sArray1 may not have been initialized. And I'm having trouble figuring out why, and how I can get that length so I can print out the arrays in a readable manner. Does anyone have any ideas? Thanks.
You need to initialize local variables. If an exception occurs, it's possible that some or all of the arrays aren't initialized and the compiler won't allow that.
The easiest way to get rid of the error is to initialize the arrays to null, but your program has a logic problem. You're catching the exceptions and continuing, even though there's no way your program can work correctly after that. You should instead throw the exceptions out of the readFile() method and then most likely exit the program. You could also continue as if the file didn't exist, but at least show a warning about it.
You always have to initialize variables in java. You do this in your try block, but if an exception occurs, the array will not have been initialized.
You can move the for loop to the try block:
public void ReadFile(String fileNamein) throws FileNotFoundException {
fengShuiFiles[] sArray1, sArray2, sArray3, sArray4;
try {
...
for(int x = 0; x < sArray1.length; x++) {
}
} catch (IOException | ClassNotFoundException e) {
...
} // End try/catch
}
Or use a default value to initialize the array in the catch block:
public void ReadFile(String fileNamein) throws FileNotFoundException {
fengShuiFiles[] sArray1, sArray2, sArray3, sArray4;
try {
...
} catch (IOException | ClassNotFoundException e) {
...
sArray1 = new fengShuiFiles[0]; // Some default value.
} // End try/catch
for(int x = 0; x < sArray1.length; x++) {
}
}
Something that might be more convenient though, is to return the read arrays, and do something with them in the calling method.
For instance:
public Optional<fengShuiFiles[][]> ReadFile(String fileNamein) throws FileNotFoundException {
try {
fengShuiFiles[] sArray1, sArray2, sArray3, sArray4;
// read the file
return Optional.of(new fenShuiFiles[][]{ sArray1, sArray2, sArray3, sArray4 });
} catch (IOException | ClassNotFoundException e) {
...
return OPtional.empty();
}
}
Then in some other method:
Optional<fengShuiFiles[][]> ret = ReadFile(...);
if(ret.isPresent()) {
for(fengShuiFiles[] arr : ret.get()) {
System.out.println(Arrays.toString(arr)); // Print here
}
}
Try-catch is meant to help in the exception handling. This means somehow that it will help our system to be more robust: try to recover from an unexpected event.
We suspect something might happen when executing and instruction (sending a message), so it gets enclosed in the try. If that something nearly unexpected happens, we can do something: we write the catch. I don't think we called to just log the exception. I thing the catch block is meant to give us the opportunity of recovering from the error.
Now, let's say we recover from the error because we could fix what was wrong. It could be super nice to do a re-try:
try{ some_instruction(); }
catch (NearlyUnexpectedException e){
fix_the_problem();
retry;
}
This would quickly fall in the eternal loop, but let's say that the fix_the_problem returns true, then we retry. Given that there is no such thing in Java, how would YOU solve this problem? What would be your best design code for solving this?
This is like a philosophical question, given that I already know what I'm asking for is not directly supported by Java.
You need to enclose your try-catch inside a while loop like this: -
int count = 0;
int maxTries = 3;
while(true) {
try {
// Some Code
// break out of loop, or return, on success
} catch (SomeException e) {
// handle exception
if (++count == maxTries) throw e;
}
}
I have taken count and maxTries to avoid running into an infinite loop, in case the exception keeps on occurring in your try block.
Obligatory "enterprisy" solution:
public abstract class Operation {
abstract public void doIt();
public void handleException(Exception cause) {
//default impl: do nothing, log the exception, etc.
}
}
public class OperationHelper {
public static void doWithRetry(int maxAttempts, Operation operation) {
for (int count = 0; count < maxAttempts; count++) {
try {
operation.doIt();
count = maxAttempts; //don't retry
} catch (Exception e) {
operation.handleException(e);
}
}
}
}
And to call:
OperationHelper.doWithRetry(5, new Operation() {
#Override public void doIt() {
//do some stuff
}
#Override public void handleException(Exception cause) {
//recover from the Exception
}
});
As usual, the best design depends on the particular circumstances. Usually though, I write something like:
for (int retries = 0;; retries++) {
try {
return doSomething();
} catch (SomeException e) {
if (retries < 6) {
continue;
} else {
throw e;
}
}
}
You can use AOP and Java annotations from jcabi-aspects (I'm a developer):
#RetryOnFailure(attempts = 3, delay = 5)
public String load(URL url) {
return url.openConnection().getContent();
}
You could also use #Loggable and #LogException annotations.
Although try/catch into while is well-known and good strategy I want to suggest you recursive call:
void retry(int i, int limit) {
try {
} catch (SomeException e) {
// handle exception
if (i >= limit) {
throw e; // variant: wrap the exception, e.g. throw new RuntimeException(e);
}
retry(i++, limit);
}
}
Spring AOP and annotation based solution:
Usage (#RetryOperation is our custom annotation for the job):
#RetryOperation(retryCount = 1, waitSeconds = 10)
boolean someMethod() throws Exception {
}
We'll need two things to accomplish this: 1. an annotation interface, and 2. a spring aspect. Here's one way to implement these:
The Annotation Interface:
import java.lang.annotation.*;
#Target(ElementType.METHOD)
#Retention(RetentionPolicy.RUNTIME)
public #interface RetryOperation {
int retryCount();
int waitSeconds();
}
The Spring Aspect:
import org.aspectj.lang.ProceedingJoinPoint;
import org.aspectj.lang.annotation.Around;
import org.aspectj.lang.annotation.Aspect;
import org.aspectj.lang.reflect.MethodSignature;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;
import java.lang.reflect.Method;
#Aspect #Component
public class RetryAspect {
private static final Logger LOGGER = LoggerFactory.getLogger(RetryAspect.class);
#Around(value = "#annotation(RetryOperation)")
public Object retryOperation(ProceedingJoinPoint joinPoint) throws Throwable {
Object response = null;
Method method = ((MethodSignature) joinPoint.getSignature()).getMethod();
RetryOperation annotation = method.getAnnotation(RetryOperation.class);
int retryCount = annotation.retryCount();
int waitSeconds = annotation.waitSeconds();
boolean successful = false;
do {
try {
response = joinPoint.proceed();
successful = true;
} catch (Exception ex) {
LOGGER.info("Operation failed, retries remaining: {}", retryCount);
retryCount--;
if (retryCount < 0) {
throw ex;
}
if (waitSeconds > 0) {
LOGGER.info("Waiting for {} second(s) before next retry", waitSeconds);
Thread.sleep(waitSeconds * 1000l);
}
}
} while (!successful);
return response;
}
}
Most of these answers are essentially the same. Mine is also, but this is the form I like
boolean completed = false;
Throwable lastException = null;
for (int tryCount=0; tryCount < config.MAX_SOME_OPERATION_RETRIES; tryCount++)
{
try {
completed = some_operation();
break;
}
catch (UnlikelyException e) {
lastException = e;
fix_the_problem();
}
}
if (!completed) {
reportError(lastException);
}
Use a while loop with local status flag. Initialize the flag as false and set it to true when operation is successful e.g. below:
boolean success = false;
while(!success){
try{
some_instruction();
success = true;
} catch (NearlyUnexpectedException e){
fix_the_problem();
}
}
This will keep retrying until its successful.
If you want to retry only certain number of times then use a counter as well:
boolean success = false;
int count = 0, MAX_TRIES = 10;
while(!success && count++ < MAX_TRIES){
try{
some_instruction();
success = true;
} catch (NearlyUnexpectedException e){
fix_the_problem();
}
}
if(!success){
//It wasn't successful after 10 retries
}
This will try max 10 times if not successful until then an will exit if its successful before hand.
This is an old question but a solution is still relevant. Here is my generic solution in Java 8 without using any third party library:
public interface RetryConsumer<T> {
T evaluate() throws Throwable;
}
public interface RetryPredicate<T> {
boolean shouldRetry(T t);
}
public class RetryOperation<T> {
private RetryConsumer<T> retryConsumer;
private int noOfRetry;
private int delayInterval;
private TimeUnit timeUnit;
private RetryPredicate<T> retryPredicate;
private List<Class<? extends Throwable>> exceptionList;
public static class OperationBuilder<T> {
private RetryConsumer<T> iRetryConsumer;
private int iNoOfRetry;
private int iDelayInterval;
private TimeUnit iTimeUnit;
private RetryPredicate<T> iRetryPredicate;
private Class<? extends Throwable>[] exceptionClasses;
private OperationBuilder() {
}
public OperationBuilder<T> retryConsumer(final RetryConsumer<T> retryConsumer) {
this.iRetryConsumer = retryConsumer;
return this;
}
public OperationBuilder<T> noOfRetry(final int noOfRetry) {
this.iNoOfRetry = noOfRetry;
return this;
}
public OperationBuilder<T> delayInterval(final int delayInterval, final TimeUnit timeUnit) {
this.iDelayInterval = delayInterval;
this.iTimeUnit = timeUnit;
return this;
}
public OperationBuilder<T> retryPredicate(final RetryPredicate<T> retryPredicate) {
this.iRetryPredicate = retryPredicate;
return this;
}
#SafeVarargs
public final OperationBuilder<T> retryOn(final Class<? extends Throwable>... exceptionClasses) {
this.exceptionClasses = exceptionClasses;
return this;
}
public RetryOperation<T> build() {
if (Objects.isNull(iRetryConsumer)) {
throw new RuntimeException("'#retryConsumer:RetryConsumer<T>' not set");
}
List<Class<? extends Throwable>> exceptionList = new ArrayList<>();
if (Objects.nonNull(exceptionClasses) && exceptionClasses.length > 0) {
exceptionList = Arrays.asList(exceptionClasses);
}
iNoOfRetry = iNoOfRetry == 0 ? 1 : 0;
iTimeUnit = Objects.isNull(iTimeUnit) ? TimeUnit.MILLISECONDS : iTimeUnit;
return new RetryOperation<>(iRetryConsumer, iNoOfRetry, iDelayInterval, iTimeUnit, iRetryPredicate, exceptionList);
}
}
public static <T> OperationBuilder<T> newBuilder() {
return new OperationBuilder<>();
}
private RetryOperation(RetryConsumer<T> retryConsumer, int noOfRetry, int delayInterval, TimeUnit timeUnit,
RetryPredicate<T> retryPredicate, List<Class<? extends Throwable>> exceptionList) {
this.retryConsumer = retryConsumer;
this.noOfRetry = noOfRetry;
this.delayInterval = delayInterval;
this.timeUnit = timeUnit;
this.retryPredicate = retryPredicate;
this.exceptionList = exceptionList;
}
public T retry() throws Throwable {
T result = null;
int retries = 0;
while (retries < noOfRetry) {
try {
result = retryConsumer.evaluate();
if (Objects.nonNull(retryPredicate)) {
boolean shouldItRetry = retryPredicate.shouldRetry(result);
if (shouldItRetry) {
retries = increaseRetryCountAndSleep(retries);
} else {
return result;
}
} else {
// no retry condition defined, no exception thrown. This is the desired result.
return result;
}
} catch (Throwable e) {
retries = handleException(retries, e);
}
}
return result;
}
private int handleException(int retries, Throwable e) throws Throwable {
if (exceptionList.contains(e.getClass()) || (exceptionList.isEmpty())) {
// exception is excepted, continue retry.
retries = increaseRetryCountAndSleep(retries);
if (retries == noOfRetry) {
// evaluation is throwing exception, no more retry left. Throw it.
throw e;
}
} else {
// unexpected exception, no retry required. Throw it.
throw e;
}
return retries;
}
private int increaseRetryCountAndSleep(int retries) {
retries++;
if (retries < noOfRetry && delayInterval > 0) {
try {
timeUnit.sleep(delayInterval);
} catch (InterruptedException ignore) {
Thread.currentThread().interrupt();
}
}
return retries;
}
}
Let's have a test case like:
#Test
public void withPredicateAndException() {
AtomicInteger integer = new AtomicInteger();
try {
Integer result = RetryOperation.<Integer>newBuilder()
.retryConsumer(() -> {
int i = integer.incrementAndGet();
if (i % 2 == 1) {
throw new NumberFormatException("Very odd exception");
} else {
return i;
}
})
.noOfRetry(10)
.delayInterval(10, TimeUnit.MILLISECONDS)
.retryPredicate(value -> value <= 6)
.retryOn(NumberFormatException.class, EOFException.class)
.build()
.retry();
Assert.assertEquals(8, result.intValue());
} catch (Throwable throwable) {
Assert.fail();
}
}
A simple way to solve the issue would be to wrap the try/catch in a while loop and maintain a count. This way you could prevent an infinite loop by checking a count against some other variable while maintaining a log of your failures. It isn't the most exquisite solution, but it would work.
In case it's useful, a couple more options to consider, all thrown together (stopfile instead of retries, sleep, continue larger loop) all possibly helpful.
bigLoop:
while(!stopFileExists()) {
try {
// do work
break;
}
catch (ExpectedExceptionType e) {
// could sleep in here, too.
// another option would be to "restart" some bigger loop, like
continue bigLoop;
}
// ... more work
}
If not all exceptions warrant a retry, only some. And if at least one try has to be made, Here is an alternative utility method:
void runWithRetry(Runnable runnable, Class<Exception> exClass, int maxRetries) {
Exception err = null;
do {
maxRetries--;
try {
runnable.run();
err = null;
} catch (Exception e) {
if(exClass.isAssignableFrom(e.getClass())){
err = e;
}else {
throw e;
}
}
} while (err != null && maxRetries > 0);
if (err != null) {
throw err;
}
}
Usage:
runWithRetry(() -> {
// do something
}, TimeoutException.class, 5)
All a Try-Catch does is allow your program to fail gracefully. In a catch statement, you generally try to log the error, and maybe roll back changes if you need to.
bool finished = false;
while(finished == false)
{
try
{
//your code here
finished = true
}
catch(exception ex)
{
log.error("there was an error, ex");
}
}
Use a do-while to design re-try block.
boolean successful = false;
int maxTries = 3;
do{
try {
something();
success = true;
} catch(Me ifUCan) {
maxTries--;
}
} while (!successful || maxTries > 0)
Here a reusable and more generic approach for Java 8+ that does not require external libraries:
public interface IUnreliable<T extends Exception>
{
void tryRun ( ) throws T;
}
public static <T extends Exception> void retry (int retryCount, IUnreliable<T> runnable) throws T {
for (int retries = 0;; retries++) {
try {
runnable.tryRun();
return;
} catch (Exception e) {
if (retries < retryCount) {
continue;
} else {
throw e;
}
}
}
}
Usage:
#Test
public void demo() throws IOException {
retry(3, () -> {
new File("/tmp/test.txt").createNewFile();
});
}
You can use https://github.com/bnsd55/RetryCatch
Example:
RetryCatch retryCatchSyncRunnable = new RetryCatch();
retryCatchSyncRunnable
// For infinite retry times, just remove this row
.retryCount(3)
// For retrying on all exceptions, just remove this row
.retryOn(ArithmeticException.class, IndexOutOfBoundsException.class)
.onSuccess(() -> System.out.println("Success, There is no result because this is a runnable."))
.onRetry((retryCount, e) -> System.out.println("Retry count: " + retryCount + ", Exception message: " + e.getMessage()))
.onFailure(e -> System.out.println("Failure: Exception message: " + e.getMessage()))
.run(new ExampleRunnable());
Instead of new ExampleRunnable() you can pass your own anonymous function.
Simplifying #ach's previous solution into one file and using functional interfaces.
public class OperationHelper {
public static void doWithRetry(int maxAttempts, Runnable operation, Consumer<Exception> handle) {
for (int count = 0; count < maxAttempts; count++) {
try {
operation.run();
count = maxAttempts; //don't retry
} catch (Exception e) {
handle.accept(e);
}
}
}
}
simple
int MAX = 3;
int count = 0;
while (true) {
try {
...
break;
} catch (Exception e) {
if (count++ < MAX) {
continue;
}
...
break;
}
}
https://onlinegdb.com/a-7RsL1Gh
public void doSomething() throws Exception{
final int MAX_TRIES = 10;
int count = 0;
while(count++ < MAX_TRIES){
try{
System.out.println("trying");
causeIssue(count); // throws error/exception till count 2
System.out.println("trying successful");
break; // break on success
} catch (Exception e){
System.out.println("caught, logging Exception:" + count);
} catch (Error e){
System.out.println("caught, logging Error:" + count);
}
}
}
Output:
trying
caught, logging Error:1
trying
caught, logging Error:2
trying
trying successful
I know there are already many similar answers here, and mine is not much different, but I will post it anyway because it deals with a specific case/issue.
When dealing with the facebook Graph API in PHP you sometimes get an error, but immediately re-trying the same thing will give a positive result (for various magical Internet reasons that are beyond the scope of this question). In this case there is no need to fix any error, but to simply try again because there was some kind of "facebook error".
This code is used immediately after creating a facebook session:
//try more than once because sometimes "facebook error"
$attempt = 3;
while($attempt-- > 0)
{
// To validate the session:
try
{
$facebook_session->validate();
$attempt = 0;
}
catch (Facebook\FacebookRequestException $ex)
{
// Session not valid, Graph API returned an exception with the reason.
if($attempt <= 0){ echo $ex->getMessage(); }
}
catch (\Exception $ex)
{
// Graph API returned info, but it may mismatch the current app or have expired.
if($attempt <= 0){ echo $ex->getMessage(); }
}
}
Also, by having the for loop count down to zero ($attempt--) it makes it pretty easy to change the number of attempts in the future.
following is my solution with very simple approach!
while (true) {
try {
/// Statement what may cause an error;
break;
} catch (Exception e) {
}
}
Im not sure if this is the "Professional" way to do it and i'm not entirely sure if it works for everything.
boolean gotError = false;
do {
try {
// Code You're Trying
} catch ( FileNotFoundException ex ) {
// Exception
gotError = true;
}
} while ( gotError = true );
https://github.com/tusharmndr/retry-function-wrapper/tree/master/src/main/java/io
int MAX_RETRY = 3;
RetryUtil.<Boolean>retry(MAX_RETRY,() -> {
//Function to retry
return true;
});
The issue with the remaining solutions is that, the correspondent function tries continuously without a time interval in-between, thus over flooding the stack.
Why not just trying only every second and ad eternum?
Here a solution using setTimeout and a recursive function:
(function(){
try{
Run(); //tries for the 1st time, but Run() as function is not yet defined
}
catch(e){
(function retry(){
setTimeout(function(){
try{
console.log("trying...");
Run();
console.log("success!");
}
catch(e){
retry(); //calls recursively
}
}, 1000); //tries every second
}());
}
})();
//after 5 seconds, defines Run as a global function
var Run;
setTimeout(function(){
Run = function(){};
}, 5000);
Replace the function Run() by the function or code that you'd like to retry every second.
Give it a try using springs #Retryable annotation , the below method will retry for 3 attempts when RuntimeException occurs
#Retryable(maxAttempts=3,value= {RuntimeException.class},backoff = #Backoff(delay = 500))
public void checkSpringRetry(String str) {
if(StringUtils.equalsIgnoreCase(str, "R")) {
LOGGER.info("Inside retry.....!!");
throw new RuntimeException();
}
}
Below snippet execute some code snippet. If you got any error while executing the code snippet, sleep for M milliseconds and retry. Reference link.
public void retryAndExecuteErrorProneCode(int noOfTimesToRetry, CodeSnippet codeSnippet, int sleepTimeInMillis)
throws InterruptedException {
int currentExecutionCount = 0;
boolean codeExecuted = false;
while (currentExecutionCount < noOfTimesToRetry) {
try {
codeSnippet.errorProneCode();
System.out.println("Code executed successfully!!!!");
codeExecuted = true;
break;
} catch (Exception e) {
// Retry after 100 milliseconds
TimeUnit.MILLISECONDS.sleep(sleepTimeInMillis);
System.out.println(e.getMessage());
} finally {
currentExecutionCount++;
}
}
if (!codeExecuted)
throw new RuntimeException("Can't execute the code within given retries : " + noOfTimesToRetry);
}
Here is my solution similar to some others can wrap a function, but allows you to get the functions return value, if it suceeds.
/**
* Wraps a function with retry logic allowing exceptions to be caught and retires made.
*
* #param function the function to retry
* #param maxRetries maximum number of retires before failing
* #param delay time to wait between each retry
* #param allowedExceptionTypes exception types where if caught a retry will be performed
* #param <V> return type of the function
* #return the value returned by the function if successful
* #throws Exception Either an unexpected exception from the function or a {#link RuntimeException} if maxRetries is exceeded
*/
#SafeVarargs
public static <V> V runWithRetriesAndDelay(Callable<V> function, int maxRetries, Duration delay, Class<? extends Exception>... allowedExceptionTypes) throws Exception {
final Set<Class<? extends Exception>> exceptions = new HashSet<>(Arrays.asList(allowedExceptionTypes));
for(int i = 1; i <= maxRetries; i++) {
try {
return function.call();
} catch (Exception e) {
if(exceptions.contains(e.getClass())){
// An exception of an expected type
System.out.println("Attempt [" + i + "/" + maxRetries + "] Caught exception [" + e.getClass() + "]");
// Pause for the delay time
Thread.sleep(delay.toMillis());
}else {
// An unexpected exception type
throw e;
}
}
}
throw new RuntimeException(maxRetries + " retries exceeded");
}
This Solution allows you to configure a reusable functionality for retrying based on certain exception without using any external libraries
// Create a Function that suits your need .
#FunctionalInterface
public interface ThrowableBiFunction<U,T,R> {
R apply(U u ,T t) throws Exception;
}
//Here's the crux of the solution
public interface ExceptionRetryable<T, U, R> {
int getRetries();
List<Class<? extends Exception>> getRetryableExceptions();
default R execute(ThrowableBiFunction<T, U, R> function, T t, U u) throws Exception {
int numberOfRetries = getRetries();
return execute(function, t, u, numberOfRetries);
}
default R execute(ThrowableBiFunction<T, U, R> function, T t, U u, int retryCount) throws Exception {
try {
log.info(" Attempting to execute ExceptionRetryable#execute ,Number of remaining retries {} ",retryCount);
return function.apply(t, u);
} catch (Exception e) {
log.info(" error occurred in ExceptionRetryable#execute",e);
if (retryCount == 0)
throw e;
for (Class exp : getRetryableExceptions()) {
if (e.getClass() == exp) {
return execute(function, t, u, retryCount - 1);
}
}
throw e;
}
}
}
// create an implementation for exception retryable
public class TestRetryable implements ExceptionRetryable<String, String, List<String>> {
#Override
public int getRetries() {
return 10;
}
#Override
public List<Class<? extends Exception>> getRetryableExceptions() {
return Arrays.asList(new Exception1().getClass(), new Exception2().getClass());
;
}
}
// Finally create a ThrowableBiFunction that encapsulates that piece of code that needs to be retried on exception and an instance of ExceptionRetryable
TestRetryable retryable = new TestRetryable();
ThrowableBiFunction<Integer,Long, String> testRetrablefcn = { i, l ->
// your code goes here
};
Integer i = 0;
Long l = 1l;
String output = testRetrablefcn.execute(testRetrablefcn,i,l);
Production ready code:
#FunctionalInterface
public interface Operation {
void doCall() throws IOException;
default void handleException(Exception e) {
//Your custom default implementation
}
public class OperationHelper {
public static void doWithRetry(int maxAttempts, Operation operation) {
for (int count = 0; count <= maxAttempts; count++) {
try {
operation.doCall();
return;
} catch (Exception e) {
if (count == maxAttempts) {
e.printStackTrace();
return;
} else {
operation.handleException(e);
}
}
}
}
}
Usage with default implementation in code:
OperationHelper.doWithRetry(10,
() -> //do your job );
Usage when custom exception handle is needed:
OperationHelper.doWithRetry(10, new Operation() {
#Override public void doIt() {
//do some stuff
}
#Override public void handleException(Exception cause) {
//recover from the Exception
}
});