Conditionally include/exclude elements in builder - java

I have this bulider method:
public static QuoteDetails quoteDetailsForMA(String response) {
handleErrors(response);
try {
FullResponse quoteDetails = extractResponse(response);
Summary summary = summaryMA(quoteDetails);
List<PenaltyElement> penalties = retrievePenalties(quoteDetails);
return QuoteDetails.builder()
.priceSummary(summary)
.penalties(penalties)
.build();
} catch (Exception e) {
LOGGER.error(
"Exception thrown response: {}",
e.getMessage());
}
}
penalties may or may not be an empty list. If it is not empty I wish to execute the return statement as it currently is(with .penalties(penalties). However, If penalties is an empty list I wish to exclude it from my return. E.g. I wish to return this:
return QuoteDetails.builder()
.priceSummary(summary)
.build();
Is this possible and if so, how is it done?

The easiest technique is to make the .penalties(penalties)
method null and empty list tolerant.
Note, the authors of both of the other answers appear to love NullPointerExceptions.
Here is some example code (with assumptions):
private List<Penalty> penaltiesList;
public QuoteDetailsBuilder penalties(final List<Penalty> newValue)
{
if (CollectionUtils.isNotEmpty(newValue))
{
penaltiesList = newValue;
}
return this;
}
CollectionUtils is an apache utility for some null-safe collection functionality.

You can do it via the isEmpty() method to see if it's empty or not:
.penalties(penalties.isEmpty() ? null : penalties)

Two "obvious" solutions come to my mind:
The builder supports an empty list in the correct way. You could maybe implement your own builder to do that which is just a wrapper around the original and doesn't call the original method penalties if the parameter is an empty list.
Use if as you would regularly do for "conditional" handling:
QuoteDetailsBuilder builder = QuoteDetails.builder()
.priceSummary(summary);
if ((null != penalties) && !penalties.isEmpty()) {
builder = builder.penalties(penalties);
}
return builder.build();
(Of course in solution #2 the name of the builder class may vary depending on the implementation.)

Related

Best way to check if a field of a field is null? [duplicate]

A web service returns a huge XML and I need to access deeply nested fields of it. For example:
return wsObject.getFoo().getBar().getBaz().getInt()
The problem is that getFoo(), getBar(), getBaz() may all return null.
However, if I check for null in all cases, the code becomes very verbose and hard to read. Moreover, I may miss the checks for some of the fields.
if (wsObject.getFoo() == null) return -1;
if (wsObject.getFoo().getBar() == null) return -1;
// maybe also do something with wsObject.getFoo().getBar()
if (wsObject.getFoo().getBar().getBaz() == null) return -1;
return wsObject.getFoo().getBar().getBaz().getInt();
Is it acceptable to write
try {
return wsObject.getFoo().getBar().getBaz().getInt();
} catch (NullPointerException ignored) {
return -1;
}
or would that be considered an antipattern?
Catching NullPointerException is a really problematic thing to do since they can happen almost anywhere. It's very easy to get one from a bug, catch it by accident and continue as if everything is normal, thus hiding a real problem. It's so tricky to deal with so it's best to avoid altogether. (For example, think about auto-unboxing of a null Integer.)
I suggest that you use the Optional class instead. This is often the best approach when you want to work with values that are either present or absent.
Using that you could write your code like this:
public Optional<Integer> m(Ws wsObject) {
return Optional.ofNullable(wsObject.getFoo()) // Here you get Optional.empty() if the Foo is null
.map(f -> f.getBar()) // Here you transform the optional or get empty if the Bar is null
.map(b -> b.getBaz())
.map(b -> b.getInt());
// Add this if you want to return null instead of an empty optional if any is null
// .orElse(null);
// Or this if you want to throw an exception instead
// .orElseThrow(SomeApplicationException::new);
}
Why optional?
Using Optionals instead of null for values that might be absent makes that fact very visible and clear to readers, and the type system will make sure you don't accidentally forget about it.
You also get access to methods for working with such values more conveniently, like map and orElse.
Is absence valid or error?
But also think about if it is a valid result for the intermediate methods to return null or if that is a sign of an error. If it is always an error then it's probably better throw an exception than to return a special value, or for the intermediate methods themselves to throw an exception.
Maybe more optionals?
If on the other hand absent values from the intermediate methods are valid, maybe you can switch to Optionals for them also?
Then you could use them like this:
public Optional<Integer> mo(Ws wsObject) {
return wsObject.getFoo()
.flatMap(f -> f.getBar())
.flatMap(b -> b.getBaz())
.flatMap(b -> b.getInt());
}
Why not optional?
The only reason I can think of for not using Optional is if this is in a really performance critical part of the code, and if garbage collection overhead turns out to be a problem. This is because a few Optional objects are allocated each time the code is executed, and the VM might not be able to optimize those away. In that case your original if-tests might be better.
I suggest considering Objects.requireNonNull(T obj, String message). You might build chains with a detailed message for each exception, like
requireNonNull(requireNonNull(requireNonNull(
wsObject, "wsObject is null")
.getFoo(), "getFoo() is null")
.getBar(), "getBar() is null");
I would suggest you not to use special return-values, like -1. That's not a Java style. Java has designed the mechanism of exceptions to avoid this old-fashioned way which came from the C language.
Throwing NullPointerException is not the best option too. You could provide your own exception (making it checked to guarantee that it will be handled by a user or unchecked to process it in an easier way) or use a specific exception from XML parser you are using.
Assuming the class structure is indeed out of our control, as seems to be the case, I think catching the NPE as suggested in the question is indeed a reasonable solution, unless performance is a major concern. One small improvement might be to wrap the throw/catch logic to avoid clutter:
static <T> T get(Supplier<T> supplier, T defaultValue) {
try {
return supplier.get();
} catch (NullPointerException e) {
return defaultValue;
}
}
Now you can simply do:
return get(() -> wsObject.getFoo().getBar().getBaz().getInt(), -1);
As already pointed out by Tom in the comment,
Following statement disobeys the Law of Demeter,
wsObject.getFoo().getBar().getBaz().getInt()
What you want is int and you can get it from Foo. Law of Demeter says, never talk to the strangers. For your case you can hide the actual implementation under the hood of Foo and Bar.
Now, you can create method in Foo to fetch int from Baz. Ultimately, Foo will have Bar and in Bar we can access Int without exposing Baz directly to Foo. So, null checks are probably divided to different classes and only required attributes will be shared among the classes.
My answer goes almost in the same line as #janki, but I would like to modify the code snippet slightly as below:
if (wsObject.getFoo() != null && wsObject.getFoo().getBar() != null && wsObject.getFoo().getBar().getBaz() != null)
return wsObject.getFoo().getBar().getBaz().getInt();
else
return something or throw exception;
You can add a null check for wsObject as well, if there's any chance of that object being null.
You say that some methods "may return null" but do not say in what circumstances they return null. You say you catch the NullPointerException but you do not say why you catch it. This lack of information suggests you do not have a clear understanding of what exceptions are for and why they are superior to the alternative.
Consider a class method that is meant to perform an action, but the method can not guarantee it will perform the action, because of circumstances beyond its control (which is in fact the case for all methods in Java). We call that method and it returns. The code that calls that method needs to know whether it was successful. How can it know? How can it be structured to cope with the two possibilities, of success or failure?
Using exceptions, we can write methods that have success as a post condition. If the method returns, it was successful. If it throws an exception, it had failed. This is a big win for clarity. We can write code that clearly processes the normal, success case, and move all the error handling code into catch clauses. It often transpires that the details of how or why a method was unsuccessful are not important to the caller, so the same catch clause can be used for handling several types of failure. And it often happens that a method does not need to catch exceptions at all, but can just allow them to propagate to its caller. Exceptions due to program bugs are in that latter class; few methods can react appropriately when there is a bug.
So, those methods that return null.
Does a null value indicate a bug in your code? If it does, you should not be catching the exception at all. And your code should not be trying to second guess itself. Just write what is clear and concise on the assumption that it will work. Is a chain of method calls clear and concise? Then just use them.
Does a null value indicate invalid input to your program? If it does, a NullPointerException is not an appropriate exception to throw, because conventionally it is reserved for indicating bugs. You probably want to throw a custom exception derived from IllegalArgumentException (if you want an unchecked exception) or IOException (if you want a checked exception). Is your program required to provide detailed syntax error messages when there is invalid input? If so, checking each method for a null return value then throwing an appropriate diagnostic exception is the only thing you can do. If your program need not provide detailed diagnostics, chaining the method calls together, catching any NullPointerException and then throwing your custom exception is clearest and most concise.
One of the answers claims that the chained method calls violate the Law of Demeter and thus are bad. That claim is mistaken.
When it comes to program design, there are not really any absolute rules about what is good and what is bad. There are only heuristics: rules that are right much (even almost all) of the time. Part of the skill of programming is knowing when it is OK to break those kinds of rules. So a terse assertion that "this is against rule X" is not really an answer at all. Is this one of the situations where the rule should be broken?
The Law of Demeter is really a rule about API or class interface design. When designing classes, it is useful to have a hierarchy of abstractions. You have low level classes that uses the language primitives to directly perform operations and represent objects in an abstraction that is higher level than the language primitives. You have medium level classes that delegate to the low level classes, and implement operations and representations at a higher level than the low level classes. You have high level classes that delegate to the medium level classes, and implement still higher level operations and abstractions. (I've talked about just three levels of abstraction here, but more are possible). This allows your code to express itself in terms of appropriate abstractions at each level, thereby hiding complexity. The rationale for the Law of Demeter is that if you have a chain of method calls, that suggests you have a high level class reaching in through a medium level class to deal directly with low level details, and therefore that your medium level class has not provided a medium-level abstract operation that the high level class needs. But it seems that is not the situation you have here: you did not design the classes in the chain of method calls, they are the result of some auto-generated XML serialization code (right?), and the chain of calls is not descending through an abstraction hierarchy because the des-serialized XML is all at the same level of the abstraction hierarchy (right?)?
As others have said, respecting the Law of Demeter is definitely part of the solution. Another part, wherever possible, is to change those chained methods so they cannot return null. You can avoid returning null by instead returning an empty String, an empty Collection, or some other dummy object that means or does whatever the caller would do with null.
To improve readability, you may want to use multiple variables, like
Foo theFoo;
Bar theBar;
Baz theBaz;
theFoo = wsObject.getFoo();
if ( theFoo == null ) {
// Exit.
}
theBar = theFoo.getBar();
if ( theBar == null ) {
// Exit.
}
theBaz = theBar.getBaz();
if ( theBaz == null ) {
// Exit.
}
return theBaz.getInt();
Don't catch NullPointerException. You don't know where it is coming from (I know it is not probable in your case but maybe something else threw it) and it is slow.
You want to access the specified field and for this every other field has to be not null. This is a perfect valid reason to check every field. I would probably check it in one if and then create a method for readability. As others pointed out already returning -1 is very oldschool but I don't know if you have a reason for it or not (e.g. talking to another system).
public int callService() {
...
if(isValid(wsObject)){
return wsObject.getFoo().getBar().getBaz().getInt();
}
return -1;
}
public boolean isValid(WsObject wsObject) {
if(wsObject.getFoo() != null &&
wsObject.getFoo().getBar() != null &&
wsObject.getFoo().getBar().getBaz() != null) {
return true;
}
return false;
}
Edit: It is debatable if it's disobeyes the Law Of Demeter since the WsObject is probably only a data structure (check https://stackoverflow.com/a/26021695/1528880).
If you don't want to refactor the code and you can use Java 8, it is possible to use Method references.
A simple demo first (excuse the static inner classes)
public class JavaApplication14
{
static class Baz
{
private final int _int;
public Baz(int value){ _int = value; }
public int getInt(){ return _int; }
}
static class Bar
{
private final Baz _baz;
public Bar(Baz baz){ _baz = baz; }
public Baz getBar(){ return _baz; }
}
static class Foo
{
private final Bar _bar;
public Foo(Bar bar){ _bar = bar; }
public Bar getBar(){ return _bar; }
}
static class WSObject
{
private final Foo _foo;
public WSObject(Foo foo){ _foo = foo; }
public Foo getFoo(){ return _foo; }
}
interface Getter<T, R>
{
R get(T value);
}
static class GetterResult<R>
{
public R result;
public int lastIndex;
}
/**
* #param args the command line arguments
*/
public static void main(String[] args)
{
WSObject wsObject = new WSObject(new Foo(new Bar(new Baz(241))));
WSObject wsObjectNull = new WSObject(new Foo(null));
GetterResult<Integer> intResult
= getterChain(wsObject, WSObject::getFoo, Foo::getBar, Bar::getBar, Baz::getInt);
GetterResult<Integer> intResult2
= getterChain(wsObjectNull, WSObject::getFoo, Foo::getBar, Bar::getBar, Baz::getInt);
System.out.println(intResult.result);
System.out.println(intResult.lastIndex);
System.out.println();
System.out.println(intResult2.result);
System.out.println(intResult2.lastIndex);
// TODO code application logic here
}
public static <R, V1, V2, V3, V4> GetterResult<R>
getterChain(V1 value, Getter<V1, V2> g1, Getter<V2, V3> g2, Getter<V3, V4> g3, Getter<V4, R> g4)
{
GetterResult result = new GetterResult<>();
Object tmp = value;
if (tmp == null)
return result;
tmp = g1.get((V1)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g2.get((V2)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g3.get((V3)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g4.get((V4)tmp);
result.lastIndex++;
result.result = (R)tmp;
return result;
}
}
Output
241
4
null
2
The interface Getter is just a functional interface, you may use any equivalent.
GetterResult class, accessors stripped out for clarity, hold the result of the getter chain, if any, or the index of the last getter called.
The method getterChain is a simple, boilerplate piece of code, that can be generated automatically (or manually when needed).
I structured the code so that the repeating block is self evident.
This is not a perfect solution as you still need to define one overload of getterChain per number of getters.
I would refactor the code instead, but if can't and you find your self using long getter chains often you may consider building a class with the overloads that take from 2 to, say, 10, getters.
I'd like to add an answer which focus on the meaning of the error. Null exception in itself doesn't provide any meaning full error. So I'd advise to avoid dealing with them directly.
There is a thousands cases where your code can go wrong: cannot connect to database, IO Exception, Network error... If you deal with them one by one (like the null check here), it would be too much of a hassle.
In the code:
wsObject.getFoo().getBar().getBaz().getInt();
Even when you know which field is null, you have no idea about what goes wrong. Maybe Bar is null, but is it expected? Or is it a data error? Think about people who read your code
Like in xenteros's answer, I'd propose using custom unchecked exception. For example, in this situation: Foo can be null (valid data), but Bar and Baz should never be null (invalid data)
The code can be re-written:
void myFunction()
{
try
{
if (wsObject.getFoo() == null)
{
throw new FooNotExistException();
}
return wsObject.getFoo().getBar().getBaz().getInt();
}
catch (Exception ex)
{
log.error(ex.Message, ex); // Write log to track whatever exception happening
throw new OperationFailedException("The requested operation failed")
}
}
void Main()
{
try
{
myFunction();
}
catch(FooNotExistException)
{
// Show error: "Your foo does not exist, please check"
}
catch(OperationFailedException)
{
// Show error: "Operation failed, please contact our support"
}
}
NullPointerException is a run-time exception, so generally speaking is not recommended to catch it, but to avoid it.
You will have to catch the exception wherever you want to call the method (or it will propagate up the stack). Nevertheless, if in your case you can keep working with that result with value -1 and you are sure that it won't propagate because you are not using any of the "pieces" that may be null, then it seems right to me to catch it
Edit:
I agree with the later answer from #xenteros, it wil be better to launch your own exception instead returning -1 you can call it InvalidXMLException for instance.
Have been following this post since yesterday.
I have been commenting/voting the comments which says, catching NPE is bad. Here is why I have been doing that.
package com.todelete;
public class Test {
public static void main(String[] args) {
Address address = new Address();
address.setSomeCrap(null);
Person person = new Person();
person.setAddress(address);
long startTime = System.currentTimeMillis();
for (int i = 0; i < 1000000; i++) {
try {
System.out.println(person.getAddress().getSomeCrap().getCrap());
} catch (NullPointerException npe) {
}
}
long endTime = System.currentTimeMillis();
System.out.println((endTime - startTime) / 1000F);
long startTime1 = System.currentTimeMillis();
for (int i = 0; i < 1000000; i++) {
if (person != null) {
Address address1 = person.getAddress();
if (address1 != null) {
SomeCrap someCrap2 = address1.getSomeCrap();
if (someCrap2 != null) {
System.out.println(someCrap2.getCrap());
}
}
}
}
long endTime1 = System.currentTimeMillis();
System.out.println((endTime1 - startTime1) / 1000F);
}
}
public class Person {
private Address address;
public Address getAddress() {
return address;
}
public void setAddress(Address address) {
this.address = address;
}
}
package com.todelete;
public class Address {
private SomeCrap someCrap;
public SomeCrap getSomeCrap() {
return someCrap;
}
public void setSomeCrap(SomeCrap someCrap) {
this.someCrap = someCrap;
}
}
package com.todelete;
public class SomeCrap {
private String crap;
public String getCrap() {
return crap;
}
public void setCrap(String crap) {
this.crap = crap;
}
}
Output
3.216
0.002
I see a clear winner here. Having if checks is way too less expensive than catch an exception. I have seen that Java-8 way of doing. Considering that 70% of the current applications still run on Java-7 I am adding this answer.
Bottom Line For any mission critical applications, handling NPE is costly.
If efficiency is an issue then the 'catch' option should be considered.
If 'catch' cannot be used because it would propagate (as mentioned by 'SCouto') then use local variables to avoid multiple calls to methods getFoo(), getBar() and getBaz().
It's worth considering to create your own Exception. Let's call it MyOperationFailedException. You can throw it instead returning a value. The result will be the same - you'll quit the function, but you won't return hard-coded value -1 which is Java anti-pattern. In Java we use Exceptions.
try {
return wsObject.getFoo().getBar().getBaz().getInt();
} catch (NullPointerException ignored) {
throw new MyOperationFailedException();
}
EDIT:
According to the discussion in comments let me add something to my previous thoughts. In this code there are two possibilities. One is that you accept null and the other one is, that it is an error.
If it's an error and it occurs, You can debug your code using other structures for debugging purposes when breakpoints aren't enough.
If it's acceptable, you don't care about where this null appeared. If you do, you definitely shouldn't chain those requests.
The method you have is lengthy, but very readable. If I were a new developer coming to your code base I could see what you were doing fairly quickly. Most of the other answers (including catching the exception) don't seem to be making things more readable and some are making it less readable in my opinion.
Given that you likely don't have control over the generated source and assuming you truly just need to access a few deeply nested fields here and there then I would recommend wrapping each deeply nested access with a method.
private int getFooBarBazInt() {
if (wsObject.getFoo() == null) return -1;
if (wsObject.getFoo().getBar() == null) return -1;
if (wsObject.getFoo().getBar().getBaz() == null) return -1;
return wsObject.getFoo().getBar().getBaz().getInt();
}
If you find yourself writing a lot of these methods or if you find yourself tempted to make these public static methods then I would create a separate object model, nested how you would like, with only the fields you care about, and convert from the web services object model to your object model.
When you are communicating with a remote web service it is very typical to have a "remote domain" and an "application domain" and switch between the two. The remote domain is often limited by the web protocol (for example, you can't send helper methods back and forth in a pure RESTful service and deeply nested object models are common to avoid multiple API calls) and so not ideal for direct use in your client.
For example:
public static class MyFoo {
private int barBazInt;
public MyFoo(Foo foo) {
this.barBazInt = parseBarBazInt();
}
public int getBarBazInt() {
return barBazInt;
}
private int parseFooBarBazInt(Foo foo) {
if (foo() == null) return -1;
if (foo().getBar() == null) return -1;
if (foo().getBar().getBaz() == null) return -1;
return foo().getBar().getBaz().getInt();
}
}
return wsObject.getFooBarBazInt();
by applying the the Law of Demeter,
class WsObject
{
FooObject foo;
..
Integer getFooBarBazInt()
{
if(foo != null) return foo.getBarBazInt();
else return null;
}
}
class FooObject
{
BarObject bar;
..
Integer getBarBazInt()
{
if(bar != null) return bar.getBazInt();
else return null;
}
}
class BarObject
{
BazObject baz;
..
Integer getBazInt()
{
if(baz != null) return baz.getInt();
else return null;
}
}
class BazObject
{
Integer myInt;
..
Integer getInt()
{
return myInt;
}
}
Giving answer which seems different from all others.
I recommend you to check for NULL in ifs.
Reason :
We should not leave a single chance for our program to be crashed.
NullPointer is generated by system. The behaviour of System
generated exceptions can not be predicted. You should not leave your
program in the hands of System when you already have a way of handling
it by your own. And put the Exception handling mechanism for the extra safety.!!
For making your code easy to read try this for checking the conditions :
if (wsObject.getFoo() == null || wsObject.getFoo().getBar() == null || wsObject.getFoo().getBar().getBaz() == null)
return -1;
else
return wsObject.getFoo().getBar().getBaz().getInt();
EDIT :
Here you need to store these values wsObject.getFoo(),
wsObject.getFoo().getBar(), wsObject.getFoo().getBar().getBaz() in
some variables. I am not doing it because i don't know the return
types of that functions.
Any suggestions will be appreciated..!!
I wrote a class called Snag which lets you define a path to navigate through a tree of objects. Here is an example of its use:
Snag<Car, String> ENGINE_NAME = Snag.createForAndReturn(Car.class, String.class).toGet("engine.name").andReturnNullIfMissing();
Meaning that the instance ENGINE_NAME would effectively call Car?.getEngine()?.getName() on the instance passed to it, and return null if any reference returned null:
final String name = ENGINE_NAME.get(firstCar);
It's not published on Maven but if anyone finds this useful it's here (with no warranty of course!)
It's a bit basic but it seems to do the job. Obviously it's more obsolete with more recent versions of Java and other JVM languages that support safe navigation or Optional.

How can I preserve clean code flow after going async with CompletableFuture?

I'm running into an issue with CompletableFutures. I have a JAX RS-based REST endpoint that reaches out to an API, and I need to make 3 sequential calls to this API. Current flow looks like this:
FruitBasket fruitBasket = RestGateway.GetFruitBasket("today");
Fruit chosenFruit = chooseFruitFromBasket(fruitBasket);
Boolean success = RestGateway.RemoveFromBasket(chosenFruit);
if (success) {
RestGateway.WhatWasRemoved(chosenFruit.getName());
} else {
throw RuntimeException("Could not remove fruit from basket.");
}
return chosenFruit
Of course, each of the calls to RestGateway.SomeEndpoint() is blocking because it does not use .async() in building my request.
So now let's add .async() and return a CompletableFuture from each of the RestGateway interactions.
My initial thought is to do this:
Fruit chosenFruit;
RestGateway.GetFruitBasket("today")
.thenCompose(fruitBasket -> {
chosenFruit = chooseFruitFromBasket(fruitBasket);
return RestGateway.RemoveFromBasket(chosenFruit);
})
.thenCompose(success -> {
if(success) {
RestGateway.WhatWasRemoved(chosenFruit);
} else {
throw RuntimeException("Could not remove fruit from basket.");
});
return chosenFruit;
Because this seems to guarantee me that execution will happen sequentially, and if a previous stage fails then the rest will fail.
Unfortunately, this example is simple and has many less stages than my actual use-case. It feels like I'm writing lots of nested conditionals inside of stacked .thenCompose() blocks. Is there any way to write this in a more sectioned/compartmentalized way?
What I'm looking for is something like the original code:
FruitBasket fruitBasket = RestGateway.GetFruitBasket("today").get();
Fruit chosenFruit = chooseFruitFromBasket(fruitBasket);
Boolean success = RestGateway.RemoveFromBasket(chosenFruit).get();
if (success) {
RestGateway.WhatWasRemoved(chosenFruit.getName()).get();
} else {
throw RuntimeException("Could not remove fruit from basket.");
}
return chosenFruit
But the calls to .get() are blocking! So there is absolutely no benefit from the asynchronous re-write of the RestGateway!
TL;DR - Is there any way to preserve the original code flow, while capturing the benefits of asynchronous non-blocking web interactions? The only way I see it is to cascade lots of .thenApply() or .thenCompose methods from the CompletableFuture library, but there must be a better way!
I think this problem is solved by await() in JavaScript, but I don't think Java has anything of that sort.
As the folks in the comments section mentioned, there's not much that can be done.
I will however close this off with a link to another stack that proved tremendously helpful, and solved another problem that I didn't explicitly mention. Namely, how to pass values forward from previous stages while dealing with this warning:
variable used in lambda expression should be final or effectively final.
Using values from previously chained thenCompose lambdas in Java 8
I ended up with something like this:
CompletableFuture<Boolean> stepOne(String input) {
return RestGateway.GetFruitBasket("today")
.thenCompose(fruitBasket -> {
Fruit chosenFruit = chooseFruitFromBasket(fruitBasket);
return stepTwo(chosenFruit);
});
}
CompletableFuture<Boolean> stepTwo(Fruit chosenFruit) {
return RestGateway.RemoveFromBasket(chosenFruit)
.thenCompose(success -> {
if (success) {
return stepThree(chosenFruit.getName());
} else {
throw RuntimeException("Could not remove fruit from basket.");
}
});
}
CompletableFuture<Boolean> stepThree(String fruitName) {
return RestGateway.WhatWasRemoved(fruitName);
}
Assuming that RestGateway.WhatWasRemoved() returns a Boolean.

Identify record that is culprit - coding practices

Is method chaining good?
I am not against functional programming that uses method chaining a lot, but against a herd mentality where people mindlessly run behind something that is new.
The example, if I am processing a list of items using stream programming and need to find out the exact row that resulted into throwing NullPointerException.
private void test() {
List<User> aList = new ArrayList<>();
// fill aList with some data
aList.stream().forEach(x -> doSomethingMeaningFul(x.getAddress()));
}
private void doSomethingMeaningFul(Address x) {
// Do something
}
So in the example above if any object in list is null, it will lead to NullPointerException while calling x.getAddress() and come out, without giving us a hook to identify a User record which has this problem.
I may be missing something that offers this feature in stream programming, any help is appreciated.
Edit 1:
NPE is just an example, but there are several other RuntimeExceptions that could occur. Writing filter would essentially mean checking for every RTE condition based on the operation I am performing. And checking for every operation will become a pain.
To give a better idea about what I mean following is the snippet using older methods; I couldn't find any equivalent with streams / functional programming methods.
List<User> aList = new ArrayList<>();
// Fill list with some data
int counter = 0;
User u = null;
try {
for (;counter < aList.size(); counter++) {
u = aList.get(counter);
u.doSomething();
int result = u.getX() / u.getY();
}
} catch(Exception e) {
System.out.println("Error processing at index:" + counter + " with User record:" + u);
System.out.println("Exception:" + e);
}
This will be a boon during the maintenance phase(longest phase) pointing exact data related issues which are difficult to reproduce.
**Benefits:**
- Find exact index causing issue, pointing to data
- Any RTE is recorded and analyzed against the user record
- Smaller stacktrace to look at
Is method chaining good?
As so often, the simple answer is: it depends.
When you
know what you are doing
are be very sure that elements will never be null, thus the chance for an NPE in such a construct is (close to) 0
and the chaining of calls leads to improved readability
then sure, chain calls.
If any of the above criteria isn't clearly fulfilled, then consider not doing that.
In any case, it might be helpful to distribute your method calls on new lines. Tools like IntelliJ actually give you advanced type information for each line, when you do that (well, not always, see my own question ;)
From a different perspective: to the compiler, it doesn't matter much if you chain call. That really only matters to humans. Either for readability, or during debugging.
There are a few aspects to this.
1) Nulls
It's best to avoid the problem of checking for nulls, by never assigning null. This applies whether you're doing functional programming or not. Unfortunately a lot of library code does expose the possibility of a null return value, but try to limit exposure to this by handling it in one place.
Regardless of whether you're doing FP or not, you'll find you get a lot less frustrated if you never have to write null checks when calling your own methods, because your own methods can never return null.
An alternative to variables that might be null, is to use Java 8's Optional class.
Instead of:
public String myMethod(int i) {
if(i>0) {
return "Hello";
} else {
return null;
}
}
Do:
public Optional<String> myMethod(int i) {
if(i>0) {
return Optional.of("Hello");
} else {
return Optional.empty();
}
Look at Optional Javadoc to see how this forces the caller to think about the possibility of an Optional.empty() response.
As a bridge between the worlds of "null represents absent" and "Optional.empty() represents absent", you can use Optional.ofNullable(val) which returns Empty when val == null. But do bear in mind that Optional.empty() and Optional.of(null) are different values.
2) Exceptions
It's true that throwing an exception in a stream handler doesn't work very well. Exceptions aren't a very FP-friendly mechanism. The FP-friendly alternative is Either -- which isn't a standard part of Java but is easy to write yourself or find in third party libraries: Is there an equivalent of Scala's Either in Java 8?
public Either<Exception, Result> meaningfulMethod(Value val) {
try {
return Either.right(methodThatMightThrow(val));
} catch (Exception e) {
return Either.left(e);
}
}
... then:
List<Either<Exception, Result>> results = listOfValues.stream().map(meaningfulMethod).collect(Collectors.toList());
3) Indexes
You want to know the index of the stream element, when you're using a stream made from a List? See Is there a concise way to iterate over a stream with indices in Java 8?
In your test() function you are creating an emptylist List<User> aList = new ArrayList<>();
And doing for each on it. First add some element to
aList
If you want to handle null values you can add .filter(x-> x != null) this before foreach it will filter out all null value
Below is code
private void test() {
List<User> aList = new ArrayList<>();
aList.stream().filter(x-> x != null).forEach(x -> doSomethingMeaningFul(x.getAddress()));
}
private void doSomethingMeaningFul(Address x) {
// Do something
}
You can write a black of code in streams. And you can find out the list item which might result in NullPointerException. I hope this code might help
private void test() {
List<User> aList = new ArrayList<>();
aList.stream().forEach(x -> {
if(x.getAddress() != null)
return doSomethingMeaningFul(x.getAddress())
else
system.out.println(x+ "doesn't have address");
});
}
private void doSomethingMeaningFul(Address x) {
// Do something
}
If you want you can throw NullPointerException or custom excption like AddressNotFoundException in the else part

How to create reusable optional mapping with method references?

While I'm trying to use Optional features with method references, it really confused me how to optimize it with reusable code. I think I'm stuck while trying to use all those new features (for me) at the same time i decided to get rid of java-6 style, now I think i can't think simple, i feel that it gets overcomplicated. How can i create
List<BooleanExpression> expressionMapping = new ArrayList<>();
if (request != null) { // request is input parameter, a DTO
Optional.ofNullable(request.getPlantId())
.map(campaign.plant.id::contains) // campaign is static created by Querydsl
.ifPresent(expressionMapping::add);
Optional.ofNullable(request.getTitle())
.map(campaign.title::containsIgnoreCase)
.ifPresent(expressionMapping::add);
Optional.ofNullable(request.getCampaignNumber())
.map(this::getLikeWrapped)
.map(campaign.campaignNumber::like)
.ifPresent(expressionMapping::add);
... 20 more Optional bunch of code like this
}
also having trouble with writing this code with Optional like previous ones:
if (request.getLockVehicle() != null) {
if (request.getLockVehicle()) {
expressionMapping.add(campaign.lockVehicle.isNotNull());
} else {
expressionMapping.add(campaign.lockVehicle.isNull());
}
}
What about use enum to declare all fields from Request and use it as common part of the code. I did not check it, this is only to show my approach:
public enum RequestField {
PLANT_ID(Request::getPlantId, (val, campaign) -> campaign.plant.id::contains),
TITLE(Request::getTitle, (val, campaign) -> campaign.title::containsIgnoreCase),
CAMPAIGN_NUMBER(Request::getCampaignNumber, (val, campaign) -> campaign.campaignNumber::like),
// ... more fields here ...
;
private final Function<Request, Optional<Object>> get;
private final BiFunction<Object, Campaign, BooleanExpression> map;
RequestField(Function<Request, Object> get, BiFunction<Object, Campaign, BooleanExpression> map) {
this.get = get.andThen(Optional::ofNullable);
this.map = map;
}
public static List<BooleanExpression> getBooleanExpressions(Request request, Campaign campaign) {
if (request == null)
return Collections.emptyList();
List<BooleanExpression> res = new LinkedList<>();
for (RequestField field : values())
field.get.apply(request)
.map(r -> field.map.apply(r, campaign))
.ifPresent(res::add);
return res.isEmpty() ? Collections.emptyList() : Collections.unmodifiableList(res);
}
}
And your client code will be looking like:
List<BooleanExpression> booleanExpressions = RequestField.getBooleanExpressions(request, campaign);
P.S.
Your last code could be look like:
if (request.getLockVehicle() != null)
expressionMapping.add(request.getLockVehicle() ? campaign.lockVehicle.isNotNull() : campaign.lockVehicle.isNull());
The aim of using Optional is informing who is calling that method / parameter that it could be null.
In the first part of your code, you are not getting any advantage from this, you are just rewriting some code wrapping it around Optional logic but, as you said, without any "reusable" purpose.
A useful way is using it as returning value of a method: for example, if you know that your title could be null, you can refactor your getter like
public Optional<String> getTitle(){
return Optional.ofNullable(this.title); //I'm guessing the 'title' variable here
}
This will help you: every time you call getTitle() , you will know that could be null, because you are obtaining an Optional<String> instead of a String.
This will bring then you to:
request.getTitle().ifPresent(title-> title.doSomething())
// you can also add something like .orElse("anotherStringValue")
The second example could be reworked as the first one, making the return of getLockVehicle() as Optional<Boolean>, even if I suggest here setting that with a default value in your class, probably to false... Optional<Boolean> is pretty senseless imho
Hope this helps clearing your mind

Null check chain vs catching NullPointerException

A web service returns a huge XML and I need to access deeply nested fields of it. For example:
return wsObject.getFoo().getBar().getBaz().getInt()
The problem is that getFoo(), getBar(), getBaz() may all return null.
However, if I check for null in all cases, the code becomes very verbose and hard to read. Moreover, I may miss the checks for some of the fields.
if (wsObject.getFoo() == null) return -1;
if (wsObject.getFoo().getBar() == null) return -1;
// maybe also do something with wsObject.getFoo().getBar()
if (wsObject.getFoo().getBar().getBaz() == null) return -1;
return wsObject.getFoo().getBar().getBaz().getInt();
Is it acceptable to write
try {
return wsObject.getFoo().getBar().getBaz().getInt();
} catch (NullPointerException ignored) {
return -1;
}
or would that be considered an antipattern?
Catching NullPointerException is a really problematic thing to do since they can happen almost anywhere. It's very easy to get one from a bug, catch it by accident and continue as if everything is normal, thus hiding a real problem. It's so tricky to deal with so it's best to avoid altogether. (For example, think about auto-unboxing of a null Integer.)
I suggest that you use the Optional class instead. This is often the best approach when you want to work with values that are either present or absent.
Using that you could write your code like this:
public Optional<Integer> m(Ws wsObject) {
return Optional.ofNullable(wsObject.getFoo()) // Here you get Optional.empty() if the Foo is null
.map(f -> f.getBar()) // Here you transform the optional or get empty if the Bar is null
.map(b -> b.getBaz())
.map(b -> b.getInt());
// Add this if you want to return null instead of an empty optional if any is null
// .orElse(null);
// Or this if you want to throw an exception instead
// .orElseThrow(SomeApplicationException::new);
}
Why optional?
Using Optionals instead of null for values that might be absent makes that fact very visible and clear to readers, and the type system will make sure you don't accidentally forget about it.
You also get access to methods for working with such values more conveniently, like map and orElse.
Is absence valid or error?
But also think about if it is a valid result for the intermediate methods to return null or if that is a sign of an error. If it is always an error then it's probably better throw an exception than to return a special value, or for the intermediate methods themselves to throw an exception.
Maybe more optionals?
If on the other hand absent values from the intermediate methods are valid, maybe you can switch to Optionals for them also?
Then you could use them like this:
public Optional<Integer> mo(Ws wsObject) {
return wsObject.getFoo()
.flatMap(f -> f.getBar())
.flatMap(b -> b.getBaz())
.flatMap(b -> b.getInt());
}
Why not optional?
The only reason I can think of for not using Optional is if this is in a really performance critical part of the code, and if garbage collection overhead turns out to be a problem. This is because a few Optional objects are allocated each time the code is executed, and the VM might not be able to optimize those away. In that case your original if-tests might be better.
I suggest considering Objects.requireNonNull(T obj, String message). You might build chains with a detailed message for each exception, like
requireNonNull(requireNonNull(requireNonNull(
wsObject, "wsObject is null")
.getFoo(), "getFoo() is null")
.getBar(), "getBar() is null");
I would suggest you not to use special return-values, like -1. That's not a Java style. Java has designed the mechanism of exceptions to avoid this old-fashioned way which came from the C language.
Throwing NullPointerException is not the best option too. You could provide your own exception (making it checked to guarantee that it will be handled by a user or unchecked to process it in an easier way) or use a specific exception from XML parser you are using.
Assuming the class structure is indeed out of our control, as seems to be the case, I think catching the NPE as suggested in the question is indeed a reasonable solution, unless performance is a major concern. One small improvement might be to wrap the throw/catch logic to avoid clutter:
static <T> T get(Supplier<T> supplier, T defaultValue) {
try {
return supplier.get();
} catch (NullPointerException e) {
return defaultValue;
}
}
Now you can simply do:
return get(() -> wsObject.getFoo().getBar().getBaz().getInt(), -1);
As already pointed out by Tom in the comment,
Following statement disobeys the Law of Demeter,
wsObject.getFoo().getBar().getBaz().getInt()
What you want is int and you can get it from Foo. Law of Demeter says, never talk to the strangers. For your case you can hide the actual implementation under the hood of Foo and Bar.
Now, you can create method in Foo to fetch int from Baz. Ultimately, Foo will have Bar and in Bar we can access Int without exposing Baz directly to Foo. So, null checks are probably divided to different classes and only required attributes will be shared among the classes.
My answer goes almost in the same line as #janki, but I would like to modify the code snippet slightly as below:
if (wsObject.getFoo() != null && wsObject.getFoo().getBar() != null && wsObject.getFoo().getBar().getBaz() != null)
return wsObject.getFoo().getBar().getBaz().getInt();
else
return something or throw exception;
You can add a null check for wsObject as well, if there's any chance of that object being null.
You say that some methods "may return null" but do not say in what circumstances they return null. You say you catch the NullPointerException but you do not say why you catch it. This lack of information suggests you do not have a clear understanding of what exceptions are for and why they are superior to the alternative.
Consider a class method that is meant to perform an action, but the method can not guarantee it will perform the action, because of circumstances beyond its control (which is in fact the case for all methods in Java). We call that method and it returns. The code that calls that method needs to know whether it was successful. How can it know? How can it be structured to cope with the two possibilities, of success or failure?
Using exceptions, we can write methods that have success as a post condition. If the method returns, it was successful. If it throws an exception, it had failed. This is a big win for clarity. We can write code that clearly processes the normal, success case, and move all the error handling code into catch clauses. It often transpires that the details of how or why a method was unsuccessful are not important to the caller, so the same catch clause can be used for handling several types of failure. And it often happens that a method does not need to catch exceptions at all, but can just allow them to propagate to its caller. Exceptions due to program bugs are in that latter class; few methods can react appropriately when there is a bug.
So, those methods that return null.
Does a null value indicate a bug in your code? If it does, you should not be catching the exception at all. And your code should not be trying to second guess itself. Just write what is clear and concise on the assumption that it will work. Is a chain of method calls clear and concise? Then just use them.
Does a null value indicate invalid input to your program? If it does, a NullPointerException is not an appropriate exception to throw, because conventionally it is reserved for indicating bugs. You probably want to throw a custom exception derived from IllegalArgumentException (if you want an unchecked exception) or IOException (if you want a checked exception). Is your program required to provide detailed syntax error messages when there is invalid input? If so, checking each method for a null return value then throwing an appropriate diagnostic exception is the only thing you can do. If your program need not provide detailed diagnostics, chaining the method calls together, catching any NullPointerException and then throwing your custom exception is clearest and most concise.
One of the answers claims that the chained method calls violate the Law of Demeter and thus are bad. That claim is mistaken.
When it comes to program design, there are not really any absolute rules about what is good and what is bad. There are only heuristics: rules that are right much (even almost all) of the time. Part of the skill of programming is knowing when it is OK to break those kinds of rules. So a terse assertion that "this is against rule X" is not really an answer at all. Is this one of the situations where the rule should be broken?
The Law of Demeter is really a rule about API or class interface design. When designing classes, it is useful to have a hierarchy of abstractions. You have low level classes that uses the language primitives to directly perform operations and represent objects in an abstraction that is higher level than the language primitives. You have medium level classes that delegate to the low level classes, and implement operations and representations at a higher level than the low level classes. You have high level classes that delegate to the medium level classes, and implement still higher level operations and abstractions. (I've talked about just three levels of abstraction here, but more are possible). This allows your code to express itself in terms of appropriate abstractions at each level, thereby hiding complexity. The rationale for the Law of Demeter is that if you have a chain of method calls, that suggests you have a high level class reaching in through a medium level class to deal directly with low level details, and therefore that your medium level class has not provided a medium-level abstract operation that the high level class needs. But it seems that is not the situation you have here: you did not design the classes in the chain of method calls, they are the result of some auto-generated XML serialization code (right?), and the chain of calls is not descending through an abstraction hierarchy because the des-serialized XML is all at the same level of the abstraction hierarchy (right?)?
As others have said, respecting the Law of Demeter is definitely part of the solution. Another part, wherever possible, is to change those chained methods so they cannot return null. You can avoid returning null by instead returning an empty String, an empty Collection, or some other dummy object that means or does whatever the caller would do with null.
To improve readability, you may want to use multiple variables, like
Foo theFoo;
Bar theBar;
Baz theBaz;
theFoo = wsObject.getFoo();
if ( theFoo == null ) {
// Exit.
}
theBar = theFoo.getBar();
if ( theBar == null ) {
// Exit.
}
theBaz = theBar.getBaz();
if ( theBaz == null ) {
// Exit.
}
return theBaz.getInt();
Don't catch NullPointerException. You don't know where it is coming from (I know it is not probable in your case but maybe something else threw it) and it is slow.
You want to access the specified field and for this every other field has to be not null. This is a perfect valid reason to check every field. I would probably check it in one if and then create a method for readability. As others pointed out already returning -1 is very oldschool but I don't know if you have a reason for it or not (e.g. talking to another system).
public int callService() {
...
if(isValid(wsObject)){
return wsObject.getFoo().getBar().getBaz().getInt();
}
return -1;
}
public boolean isValid(WsObject wsObject) {
if(wsObject.getFoo() != null &&
wsObject.getFoo().getBar() != null &&
wsObject.getFoo().getBar().getBaz() != null) {
return true;
}
return false;
}
Edit: It is debatable if it's disobeyes the Law Of Demeter since the WsObject is probably only a data structure (check https://stackoverflow.com/a/26021695/1528880).
If you don't want to refactor the code and you can use Java 8, it is possible to use Method references.
A simple demo first (excuse the static inner classes)
public class JavaApplication14
{
static class Baz
{
private final int _int;
public Baz(int value){ _int = value; }
public int getInt(){ return _int; }
}
static class Bar
{
private final Baz _baz;
public Bar(Baz baz){ _baz = baz; }
public Baz getBar(){ return _baz; }
}
static class Foo
{
private final Bar _bar;
public Foo(Bar bar){ _bar = bar; }
public Bar getBar(){ return _bar; }
}
static class WSObject
{
private final Foo _foo;
public WSObject(Foo foo){ _foo = foo; }
public Foo getFoo(){ return _foo; }
}
interface Getter<T, R>
{
R get(T value);
}
static class GetterResult<R>
{
public R result;
public int lastIndex;
}
/**
* #param args the command line arguments
*/
public static void main(String[] args)
{
WSObject wsObject = new WSObject(new Foo(new Bar(new Baz(241))));
WSObject wsObjectNull = new WSObject(new Foo(null));
GetterResult<Integer> intResult
= getterChain(wsObject, WSObject::getFoo, Foo::getBar, Bar::getBar, Baz::getInt);
GetterResult<Integer> intResult2
= getterChain(wsObjectNull, WSObject::getFoo, Foo::getBar, Bar::getBar, Baz::getInt);
System.out.println(intResult.result);
System.out.println(intResult.lastIndex);
System.out.println();
System.out.println(intResult2.result);
System.out.println(intResult2.lastIndex);
// TODO code application logic here
}
public static <R, V1, V2, V3, V4> GetterResult<R>
getterChain(V1 value, Getter<V1, V2> g1, Getter<V2, V3> g2, Getter<V3, V4> g3, Getter<V4, R> g4)
{
GetterResult result = new GetterResult<>();
Object tmp = value;
if (tmp == null)
return result;
tmp = g1.get((V1)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g2.get((V2)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g3.get((V3)tmp);
result.lastIndex++;
if (tmp == null)
return result;
tmp = g4.get((V4)tmp);
result.lastIndex++;
result.result = (R)tmp;
return result;
}
}
Output
241
4
null
2
The interface Getter is just a functional interface, you may use any equivalent.
GetterResult class, accessors stripped out for clarity, hold the result of the getter chain, if any, or the index of the last getter called.
The method getterChain is a simple, boilerplate piece of code, that can be generated automatically (or manually when needed).
I structured the code so that the repeating block is self evident.
This is not a perfect solution as you still need to define one overload of getterChain per number of getters.
I would refactor the code instead, but if can't and you find your self using long getter chains often you may consider building a class with the overloads that take from 2 to, say, 10, getters.
I'd like to add an answer which focus on the meaning of the error. Null exception in itself doesn't provide any meaning full error. So I'd advise to avoid dealing with them directly.
There is a thousands cases where your code can go wrong: cannot connect to database, IO Exception, Network error... If you deal with them one by one (like the null check here), it would be too much of a hassle.
In the code:
wsObject.getFoo().getBar().getBaz().getInt();
Even when you know which field is null, you have no idea about what goes wrong. Maybe Bar is null, but is it expected? Or is it a data error? Think about people who read your code
Like in xenteros's answer, I'd propose using custom unchecked exception. For example, in this situation: Foo can be null (valid data), but Bar and Baz should never be null (invalid data)
The code can be re-written:
void myFunction()
{
try
{
if (wsObject.getFoo() == null)
{
throw new FooNotExistException();
}
return wsObject.getFoo().getBar().getBaz().getInt();
}
catch (Exception ex)
{
log.error(ex.Message, ex); // Write log to track whatever exception happening
throw new OperationFailedException("The requested operation failed")
}
}
void Main()
{
try
{
myFunction();
}
catch(FooNotExistException)
{
// Show error: "Your foo does not exist, please check"
}
catch(OperationFailedException)
{
// Show error: "Operation failed, please contact our support"
}
}
NullPointerException is a run-time exception, so generally speaking is not recommended to catch it, but to avoid it.
You will have to catch the exception wherever you want to call the method (or it will propagate up the stack). Nevertheless, if in your case you can keep working with that result with value -1 and you are sure that it won't propagate because you are not using any of the "pieces" that may be null, then it seems right to me to catch it
Edit:
I agree with the later answer from #xenteros, it wil be better to launch your own exception instead returning -1 you can call it InvalidXMLException for instance.
Have been following this post since yesterday.
I have been commenting/voting the comments which says, catching NPE is bad. Here is why I have been doing that.
package com.todelete;
public class Test {
public static void main(String[] args) {
Address address = new Address();
address.setSomeCrap(null);
Person person = new Person();
person.setAddress(address);
long startTime = System.currentTimeMillis();
for (int i = 0; i < 1000000; i++) {
try {
System.out.println(person.getAddress().getSomeCrap().getCrap());
} catch (NullPointerException npe) {
}
}
long endTime = System.currentTimeMillis();
System.out.println((endTime - startTime) / 1000F);
long startTime1 = System.currentTimeMillis();
for (int i = 0; i < 1000000; i++) {
if (person != null) {
Address address1 = person.getAddress();
if (address1 != null) {
SomeCrap someCrap2 = address1.getSomeCrap();
if (someCrap2 != null) {
System.out.println(someCrap2.getCrap());
}
}
}
}
long endTime1 = System.currentTimeMillis();
System.out.println((endTime1 - startTime1) / 1000F);
}
}
public class Person {
private Address address;
public Address getAddress() {
return address;
}
public void setAddress(Address address) {
this.address = address;
}
}
package com.todelete;
public class Address {
private SomeCrap someCrap;
public SomeCrap getSomeCrap() {
return someCrap;
}
public void setSomeCrap(SomeCrap someCrap) {
this.someCrap = someCrap;
}
}
package com.todelete;
public class SomeCrap {
private String crap;
public String getCrap() {
return crap;
}
public void setCrap(String crap) {
this.crap = crap;
}
}
Output
3.216
0.002
I see a clear winner here. Having if checks is way too less expensive than catch an exception. I have seen that Java-8 way of doing. Considering that 70% of the current applications still run on Java-7 I am adding this answer.
Bottom Line For any mission critical applications, handling NPE is costly.
If efficiency is an issue then the 'catch' option should be considered.
If 'catch' cannot be used because it would propagate (as mentioned by 'SCouto') then use local variables to avoid multiple calls to methods getFoo(), getBar() and getBaz().
It's worth considering to create your own Exception. Let's call it MyOperationFailedException. You can throw it instead returning a value. The result will be the same - you'll quit the function, but you won't return hard-coded value -1 which is Java anti-pattern. In Java we use Exceptions.
try {
return wsObject.getFoo().getBar().getBaz().getInt();
} catch (NullPointerException ignored) {
throw new MyOperationFailedException();
}
EDIT:
According to the discussion in comments let me add something to my previous thoughts. In this code there are two possibilities. One is that you accept null and the other one is, that it is an error.
If it's an error and it occurs, You can debug your code using other structures for debugging purposes when breakpoints aren't enough.
If it's acceptable, you don't care about where this null appeared. If you do, you definitely shouldn't chain those requests.
The method you have is lengthy, but very readable. If I were a new developer coming to your code base I could see what you were doing fairly quickly. Most of the other answers (including catching the exception) don't seem to be making things more readable and some are making it less readable in my opinion.
Given that you likely don't have control over the generated source and assuming you truly just need to access a few deeply nested fields here and there then I would recommend wrapping each deeply nested access with a method.
private int getFooBarBazInt() {
if (wsObject.getFoo() == null) return -1;
if (wsObject.getFoo().getBar() == null) return -1;
if (wsObject.getFoo().getBar().getBaz() == null) return -1;
return wsObject.getFoo().getBar().getBaz().getInt();
}
If you find yourself writing a lot of these methods or if you find yourself tempted to make these public static methods then I would create a separate object model, nested how you would like, with only the fields you care about, and convert from the web services object model to your object model.
When you are communicating with a remote web service it is very typical to have a "remote domain" and an "application domain" and switch between the two. The remote domain is often limited by the web protocol (for example, you can't send helper methods back and forth in a pure RESTful service and deeply nested object models are common to avoid multiple API calls) and so not ideal for direct use in your client.
For example:
public static class MyFoo {
private int barBazInt;
public MyFoo(Foo foo) {
this.barBazInt = parseBarBazInt();
}
public int getBarBazInt() {
return barBazInt;
}
private int parseFooBarBazInt(Foo foo) {
if (foo() == null) return -1;
if (foo().getBar() == null) return -1;
if (foo().getBar().getBaz() == null) return -1;
return foo().getBar().getBaz().getInt();
}
}
return wsObject.getFooBarBazInt();
by applying the the Law of Demeter,
class WsObject
{
FooObject foo;
..
Integer getFooBarBazInt()
{
if(foo != null) return foo.getBarBazInt();
else return null;
}
}
class FooObject
{
BarObject bar;
..
Integer getBarBazInt()
{
if(bar != null) return bar.getBazInt();
else return null;
}
}
class BarObject
{
BazObject baz;
..
Integer getBazInt()
{
if(baz != null) return baz.getInt();
else return null;
}
}
class BazObject
{
Integer myInt;
..
Integer getInt()
{
return myInt;
}
}
Giving answer which seems different from all others.
I recommend you to check for NULL in ifs.
Reason :
We should not leave a single chance for our program to be crashed.
NullPointer is generated by system. The behaviour of System
generated exceptions can not be predicted. You should not leave your
program in the hands of System when you already have a way of handling
it by your own. And put the Exception handling mechanism for the extra safety.!!
For making your code easy to read try this for checking the conditions :
if (wsObject.getFoo() == null || wsObject.getFoo().getBar() == null || wsObject.getFoo().getBar().getBaz() == null)
return -1;
else
return wsObject.getFoo().getBar().getBaz().getInt();
EDIT :
Here you need to store these values wsObject.getFoo(),
wsObject.getFoo().getBar(), wsObject.getFoo().getBar().getBaz() in
some variables. I am not doing it because i don't know the return
types of that functions.
Any suggestions will be appreciated..!!
I wrote a class called Snag which lets you define a path to navigate through a tree of objects. Here is an example of its use:
Snag<Car, String> ENGINE_NAME = Snag.createForAndReturn(Car.class, String.class).toGet("engine.name").andReturnNullIfMissing();
Meaning that the instance ENGINE_NAME would effectively call Car?.getEngine()?.getName() on the instance passed to it, and return null if any reference returned null:
final String name = ENGINE_NAME.get(firstCar);
It's not published on Maven but if anyone finds this useful it's here (with no warranty of course!)
It's a bit basic but it seems to do the job. Obviously it's more obsolete with more recent versions of Java and other JVM languages that support safe navigation or Optional.

Categories