Image Segmentation Demo - java

import java.awt.event.*;
import java.awt.image.*;
import java.awt.*;
import java.awt.color.*;
import java.io.*;
import javax.imageio.*;
import javax.swing.*;
// 이미지유틸리티.java, 이미지분할.java
public class Image_Segmentation_Demo extends JComponent{
public static void main(String[] args) {
JFrame f = new JFrame();
String FName = "Hok1.png";
이미지분할 Seg = new 이미지분할(FName);
BufferedImage Source = Seg.getImage();
// BufferedImageOp Target = new BufferedImage(ImageIO.write("example.jpg"));
BufferedImageOp Target = new ColorConvertOp(ColorSpace.getInstance(ColorSpace.CS_GRAY), null);
BufferedImage Ref = Target.filter(Source, null);
Seg.setSecondImage(Ref);
f.setLayout(new BorderLayout());
f.add(Seg, BorderLayout.CENTER);
f.setSize(f.getPreferredSize());
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
I want to show an image other than gray when I click it down with my mouse
I think we need to change this part to do that, but I don't know what to do
BufferedImageOp Target = new ColorConvertOp(ColorSpace.getInstance(ColorSpace.CS_GRAY), null);
이미지분할 Here's the extra code.
I don't know how to edit it, so I'm uploading it properly
I don't know how to fill in the insufficient explanation.It's my first time, so it's really hard to write
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.awt.geom.Line2D;
import javax.swing.*;
public class 이미지분할 extends JPanel {
private BufferedImage 이미지;
private BufferedImage 두번째이미지;
private int 분할x;
public 이미지분할(String 경로) {
setImage(경로); init();
}
public 이미지분할(BufferedImage 버퍼이미지) {
setImage(버퍼이미지); init();
}
public void setImage(String 경로) {
Image 버퍼이미지 = 이미지유틸리티.로드봉쇄(경로);
이미지 = 이미지유틸리티.이미지버퍼생성(버퍼이미지);
}
public void setImage(BufferedImage 버퍼이미지) { 이미지 = 버퍼이미지; }
public void setSecondImage(BufferedImage 버퍼이미지) {
두번째이미지 = 버퍼이미지; repaint();
}
public BufferedImage getImage() { return 이미지; }
public BufferedImage getSecondImage() { return 두번째이미지; }
private void init() {
setBackground(Color.white);
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
분할x = me.getY(); repaint();
}
});
addMouseMotionListener(new MouseMotionAdapter() {
public void mouseDragged(MouseEvent me) {
분할x = me.getY(); repaint();
}
});
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D)g;
int width = getSize().width;
int height = getSize().height;
// 명확하게 윈도우 비우기
Rectangle clear = new Rectangle(0, 0, width, height);
g2.setPaint(getBackground());
g2.fill(clear);
// 첫 번째 버퍼 이미지 절단(적절한 경우)
if (분할x != 0 && 두번째이미지 != null) {
Rectangle 첫번째클립 = new Rectangle(0, 분할x, width, height - 분할x);
g2.setClip(첫번째클립);
}
g2.drawImage(getImage(), 0, 0, null);
if (분할x == 0 || 두번째이미지 == null) return;
Rectangle 두번째클립 = new Rectangle(0, 0, width, 분할x);
g2.setClip(두번째클립);
g2.drawImage(두번째이미지, 0, 0, null);
Line2D 분할선 = new Line2D.Float(0, 분할x, width, 분할x);
g2.setClip(null);
g2.setColor(Color.white);
g2.draw(분할선);
}
public Dimension getPreferredSize() {
int width = getImage().getWidth();
int height = getImage().getHeight();
if (두번째이미지 != null) {
width = Math.max(width, 두번째이미지.getWidth());
height = Math.max(height, 두번째이미지.getHeight());
}
return new Dimension(width, height);
}
}
```

Related

Some part of the image disappears when I scroll up and down on a jscrollpane

Hi guys I have a problem with Images drawn in a JPanel.There is no problem when the images are drawn to the panel. The Problemm occurn when I scroll up or down the image. The part of the image that was not seen in the viewport is painted white when return to that part again.
I added a BufferedImage in a JPanel. I can also resize the image using AffineTransform. The problem is when I added a JScollPane to my image, whenever I scroll up or down the scrollpane some part of the image disappears ..
I also tried using drawRenderedImage it did solve the problem about the scroll but it messed up other functions.
this is the best concise code I can make;
package convert;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.awt.image.BufferedImage;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import javax.imageio.ImageIO;
import javax.swing.*;
import javax.swing.event.*;
public class ZoomTest {
public static void main(String[] args) {
ImagePanel panel = new ImagePanel();
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.getContentPane().add(new JScrollPane(panel));
f.setSize(1200, 1200);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class ImagePanel extends JPanel {
BufferedImage image;
double scale;
public ImagePanel() {
loadImage();
scale = .38;
addMouseWheelListener(new MouseWheelListener() {
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
int rotation = e.getWheelRotation();
if (rotation < 0) {
scale -= .05;
} else {
scale += .05;
}
if (scale < 0) {
scale = 0;
}
revalidate();
repaint();
}
});
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
double x = (getWidth() - scale * image.getWidth()) / 2;
double y = (getHeight() - scale * image.getHeight()) / 2;
AffineTransform at = new AffineTransform();
at.translate(x, y);
at.scale(scale, scale);
g2.setTransform(at);
g2.drawImage(image, 0, 0, null);
}
public Dimension getPreferredSize() {
int w = (int) (scale * image.getWidth());
int h = (int) (scale * image.getHeight());
return new Dimension(w, h);
}
private void loadImage() {
String fileName = "c:\\users\\john ebarita\\downloads\\lorem-ipsum-1.jpg";
try {
image = ImageIO.read(new File(fileName));
} catch (Exception e) {
e.printStackTrace();
}
}
}
Take a look at Graphics2D#drawImage(Image, AffineTransform, ImageObserver). May be it helps.
package convert;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.awt.image.BufferedImage;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import javax.imageio.ImageIO;
import javax.swing.*;
import javax.swing.event.*;
public class ZoomTest2 {
public static void main(String[] args) {
ImagePanel panel = new ImagePanel();
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.getContentPane().add(new JScrollPane(panel));
f.setSize(1200, 1200);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class ImagePanel extends JPanel {
BufferedImage image;
double scale;
public ImagePanel() {
loadImage();
scale = .38;
addMouseWheelListener(new MouseWheelListener() {
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
int rotation = e.getWheelRotation();
if (rotation < 0) {
scale -= .05;
} else {
scale += .05;
}
if (scale < 0) {
scale = 0;
}
revalidate();
repaint();
}
});
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g.create();
double x = (getWidth() - scale * image.getWidth()) / 2;
double y = (getHeight() - scale * image.getHeight()) / 2;
AffineTransform at = new AffineTransform();
at.translate(x, y);
at.scale(scale, scale);
// g2.setTransform(at);
// g2.drawImage(image, 0, 0, this);
g2.drawImage(image, at, this);
// or:
// AffineTransform atf = g2.getTransform();
// atf.concatenate(at);
// g2.setTransform(atf);
// g2.drawImage(image, 0, 0, this);
g2.dispose();
}
public Dimension getPreferredSize() {
int w = (int)(scale * image.getWidth());
int h = (int)(scale * image.getHeight());
return new Dimension(w, h);
}
private void loadImage() {
String fileName = "aaa.png";
try {
image = ImageIO.read(new File(fileName));
} catch (Exception e) {
e.printStackTrace();
}
}
}
Here is solution for your problem. I had also a bad luck with custom painting, so my solution is directly update the image on mouse wheel and set it to a label.
import java.awt.Image;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import java.awt.image.BufferedImage;
import java.io.File;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JScrollPane;
import javax.swing.SwingConstants;
public class ZoomTest {
public static void main(String[] args) {
ImagePanel panel = new ImagePanel();
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.getContentPane().add(new JScrollPane(panel));
f.setSize(1000, 1000);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class ImagePanel extends JLabel {
BufferedImage image;
double scale;
public ImagePanel() {
setHorizontalAlignment(SwingConstants.CENTER);
loadImage();
scale = .38;
updateImage();
addMouseWheelListener(new MouseWheelListener() {
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
int rotation = e.getWheelRotation();
if (rotation < 0) {
scale -= .05;
} else {
scale += .05;
}
if (scale < 0) {
scale = 0;
}
updateImage();
revalidate();
repaint();
}
});
}
private void updateImage() {
int w = (int) (scale * image.getWidth());
int h = (int) (scale * image.getHeight());
setIcon(new ImageIcon(image.getScaledInstance(w, h, Image.SCALE_SMOOTH)));
}
private void loadImage() {
String fileName = "c:\\users\\john ebarita\\downloads\\lorem-ipsum-1.jpg";
try {
image = ImageIO.read(new File(fileName));
} catch (Exception e) {
e.printStackTrace();
}
}
}

Make ZoomBox around cursor disappear when JCheckBox unchecked

I used the first answer of Zoom box for area around mouse location on screen to create a Zoom Box Window around mouse location that would zoom into images as the mouse moves.
Now, I wanna know how to activate this Zoom Box View when a JCheckBox is checked and desactivate it if it's unchecked.
I modified the classes ZoomBoxWindow and ZoomPane written by #MadProgrammer by adding the lines of code for activating and desactivating the ZoomBoxView, but this doesn't seem to work. Could you please tell me what am I doing wrong?
Here is the code:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.JCheckBox;
import java.awt.event.ItemListener;
import java.awt.event.ItemEvent;
import java.awt.event.KeyEvent;
public class ZoomPane extends JPanel {
protected static final int ZOOM_AREA = 40;
private JComponent parent;
private JWindow popup;
private Boolean zoomBoxActivated = false;
private BufferedImage buffer;
private float zoomLevel = 2f;
public ZoomPane(JComponent parent, Boolean zba) {
this.parent = parent;
this.zoomBoxActivated=zba;
popup = new JWindow();
popup.setLayout(new BorderLayout());
popup.add(this);
popup.pack();
popup.setAlwaysOnTop(true);
MouseAdapter ma = new MouseAdapter() {
#Override
public void mouseMoved(MouseEvent e) {
Point p = e.getPoint();
Point pos = e.getLocationOnScreen();
updateBuffer(p);
popup.setLocation(pos.x - 20, pos.y + 20);
repaint();
}
#Override
public void mouseEntered(MouseEvent e) {
if(zoomBoxActivated){
popup.setVisible(true);
}
else {
popup.setVisible(false);
}
}
#Override
public void mouseExited(MouseEvent e) {
popup.setVisible(false);
}
};
parent.addMouseListener(ma);
parent.addMouseMotionListener(ma);
}
protected void updateBuffer(Point p) {
int width = Math.round(ZOOM_AREA);
int height = Math.round(ZOOM_AREA);
buffer = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = buffer.createGraphics();
AffineTransform at = new AffineTransform();
int xPos = (ZOOM_AREA / 2) - p.x;
int yPos = (ZOOM_AREA / 2) - p.y;
if (xPos > 0) {
xPos = 0;
}
if (yPos > 0) {
yPos = 0;
}
if ((xPos * -1) + ZOOM_AREA > parent.getWidth()) {
xPos = (parent.getWidth() - ZOOM_AREA) * -1;
}
if ((yPos * -1) + ZOOM_AREA > parent.getHeight()) {
yPos = (parent.getHeight()- ZOOM_AREA) * -1;
}
at.translate(xPos, yPos);
g2d.setTransform(at);
parent.paint(g2d);
g2d.dispose();
}
#Override
public Dimension getPreferredSize() {
return new Dimension(Math.round(ZOOM_AREA * zoomLevel), Math.round(ZOOM_AREA * zoomLevel));
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
if (buffer != null) {
AffineTransform at = g2d.getTransform();
g2d.setTransform(AffineTransform.getScaleInstance(zoomLevel, zoomLevel));
g2d.drawImage(buffer, 0, 0, this);
g2d.setTransform(at);
}
g2d.setColor(Color.RED);
g2d.drawRect(0, 0, getWidth() - 1, getHeight() - 1);
g2d.dispose();
}
}
public class TestPane extends JPanel {
private BufferedImage img;
public TestPane() {
try {
img = ImageIO.read(new File("satellite-image-of-spain.jpg"));
} catch (IOException ex) {
ex.printStackTrace();
}
}
#Override
public Dimension getPreferredSize() {
return img == null ? new Dimension(200, 200) : new Dimension(img.getWidth(), img.getHeight());
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (img != null) {
Graphics2D g2d = (Graphics2D) g.create();
int x = (getWidth() - img.getWidth()) / 2;
int y = (getHeight() - img.getHeight()) / 2;
g2d.drawImage(img, x, y, this);
g2d.dispose();
}
}
}
public class ZoomBoxWindow {
ZoomPane zoomPane;
public static void main(String[] args) {
new ZoomBoxWindow();
}
public ZoomBoxWindow() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
TestPane pane = new TestPane();
zoomPane = new ZoomPane(pane, false);
JPanel buttonPanel = new JPanel(new BorderLayout());
JCheckBox zoomBoxChkBox = new JCheckBox("Zoom Box");
zoomBoxChkBox.setMnemonic(KeyEvent.VK_Z);
zoomBoxChkBox.setSelected(false);
zoomBoxChkBox.addItemListener(new ItemListener() {
#Override
public void itemStateChanged(ItemEvent e) {
// TODO Auto-generated method stub
if ( e.getStateChange() == ItemEvent.SELECTED) {
zoomPane = new ZoomPane(pane,true);
}
else {
zoomPane = new ZoomPane(pane,false);
}
}
});
buttonPanel.add(zoomBoxChkBox);
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(pane,BorderLayout.CENTER);
frame.add(buttonPanel, BorderLayout.PAGE_START);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
}
Thank you for your answer.
So,
zoomBoxChkBox.addItemListener(new ItemListener() {
#Override
public void itemStateChanged(ItemEvent e) {
// TODO Auto-generated method stub
if (e.getStateChange() == ItemEvent.SELECTED) {
zoomPane = new ZoomPane(pane, true);
} else {
zoomPane = new ZoomPane(pane, false);
}
}
});
Isn't really doing anything, you're just create a new instance of ZoomPane. Apart from adding a bunch of MouseListeners to the parent component, which could cause you no end of issues.
Instead, I'd add a new method to ZoomPane
public class ZoomPane extends JPanel {
private boolean isAutoDisplayEnabled = false;
//...
public void setShowZoomPopup(boolean show) {
popup.setVisible(show);
isAutoDisplayEnabled = show;
}
This now allows you to control the visibility state of the popup externally.
Now, the isAutoDisplayEnabled flag is simply used to determine if the popup should be displayed when the mouseEntered event is triggered, for example...
MouseAdapter ma = new MouseAdapter() {
//...
#Override
public void mouseEntered(MouseEvent e) {
if (isAutoDisplayEnabled) {
popup.setVisible(true);
}
}
Now your ItemListener can control the state of the popup
zoomBoxChkBox.addItemListener(new ItemListener() {
#Override
public void itemStateChanged(ItemEvent e) {
// TODO Auto-generated method stub
if (e.getStateChange() == ItemEvent.SELECTED) {
zoomPane.setShowZoomPopup(true);
} else {
zoomPane.setShowZoomPopup(false);
}
}
});
You could also add a check to see if the mouse is currently within the bounds of the image pane, so you don't show it needlessly, but I'll leave that to you to try and figure out ;)
the popup is flickering as it is being moved
This is, because every time the popup is displayed, it triggers a mouseExit event, which triggers the popup to be hidden, which then triggers a mouseEnter event and so on and so forth...
This is a slightly different take on the same idea, but, instead of a separate window, this paints the zoom as part of the image pane itself.
This does mean that, if the zoom falls beyond the bounds of the panel, it will be truncated, but I've spent some time so that you can resize the panel larger than the image and the zoom effect will still work
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class ZoomBoxWindow {
public static void main(String[] args) {
new ZoomBoxWindow();
}
public ZoomBoxWindow() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
TestPane pane = new TestPane();
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(pane);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private BufferedImage img;
private Point zoomPoint;
private boolean zoomEnabled = true;
private int zoomArea = 80;
private float zoom = 2.0f;
public TestPane() {
try {
img = ImageIO.read(new File("/Volumes/Big Fat Extension/Dropbox/MegaTokyo/_cg_1009___Afraid___by_Serena_Clearwater.png"));
} catch (IOException ex) {
ex.printStackTrace();
}
addMouseMotionListener(new MouseAdapter() {
#Override
public void mouseMoved(MouseEvent e) {
zoomPoint = e.getPoint();
repaint();
}
});
addMouseListener(new MouseAdapter() {
#Override
public void mouseEntered(MouseEvent e) {
repaint();
}
#Override
public void mouseExited(MouseEvent e) {
zoomPoint = null;
repaint();
}
});
}
public float getZoom() {
return zoom;
}
public void setZoom(float zoom) {
this.zoom = zoom;
repaint();
}
public int getZoomArea() {
return zoomArea;
}
public void setZoomArea(int zoomArea) {
this.zoomArea = zoomArea;
repaint();
}
public boolean isZoomEnabled() {
return zoomEnabled;
}
public void setZoomEnabled(boolean zoomEnabled) {
this.zoomEnabled = zoomEnabled;
repaint();
}
#Override
public Dimension getPreferredSize() {
return img == null ? new Dimension(200, 200) : new Dimension(img.getWidth(), img.getHeight());
}
protected Point getOffset() {
if (img == null) {
return new Point(0, 0);
}
int x = (getWidth() - img.getWidth()) / 2;
int y = (getHeight() - img.getHeight()) / 2;
return new Point(x, y);
}
protected Rectangle getImageBounds() {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
if (img != null) {
bounds.setLocation(getOffset());
bounds.setSize(img.getWidth(), img.getHeight());
}
return bounds;
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (img != null) {
Graphics2D g2d = (Graphics2D) g.create();
Point offset = getOffset();
g2d.drawImage(img, offset.x, offset.y, this);
if (zoomPoint != null) {
BufferedImage zoomBuffer = updateBuffer(zoomPoint);
if (zoomBuffer != null) {
Rectangle bounds = getZoomBounds();
g2d.drawImage(zoomBuffer, bounds.x, bounds.y, this);
g2d.setColor(Color.RED);
g2d.draw(bounds);
}
}
g2d.dispose();
}
}
protected Rectangle getZoomBounds() {
Rectangle bounds = null;
if (zoomPoint != null && img != null) {
int zoomArea = getZoomArea();
int xPos = zoomPoint.x - (zoomArea / 2);
int yPos = zoomPoint.y - (zoomArea / 2);
Rectangle zoomBounds = new Rectangle(xPos, yPos, zoomArea, zoomArea);
Rectangle imageBounds = getImageBounds();
bounds = imageBounds.intersection(zoomBounds);
System.out.println(bounds);
}
return bounds;
}
protected BufferedImage updateBuffer(Point p) {
if (zoomPoint == null) {
return null;
}
Rectangle bounds = getZoomBounds();
Point offset = getOffset();
bounds.translate(-offset.x, -offset.y);
if (bounds.x < 0 || bounds.y < 0 || bounds.width <= 0 || bounds.height <= 0) {
return null;
}
BufferedImage zoomBuffer = new BufferedImage(bounds.width, bounds.height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = zoomBuffer.createGraphics();
BufferedImage sample = img.getSubimage(bounds.x, bounds.y, bounds.width, bounds.height);
double zoom = getZoom();
Image scaled = sample.getScaledInstance((int) (bounds.width * zoom), (int) (bounds.height * zoom), Image.SCALE_SMOOTH);
g2d.drawImage(scaled, 0, 0, this);
g2d.dispose();
return zoomBuffer;
}
}
}
Assigning a new ZoomPane to the zoomPane field will do nothing on the actual displayed ZoomPane.
What you want is to tell the existing ZoomPane to switch its zoom policy.
You could do that by adding the following method to ZoomPane :
void switchZoomBoxActivated() {
zoomBoxActivated = !zoomBoxActivated;
}
Then in the ItemListener, just call it this way :
#Override
public void itemStateChanged(final ItemEvent e) {
zoomPane.switchZoomBoxActivated();
}

Updating JPanels and keeping JLabels Visible

I am developing a GUI for processing images, and I have trouble with displaying the images.
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Polygon;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.Point2D;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class BottomLeftPanel extends JPanel {
public static BottomLeftPanel BLP;
public static BufferedImage original;
public static ImageIcon icon;
public static Polygon poly;
public static JLabel label;
public BottomLeftPanel() throws IOException {
super();
this.setBackground(new Color(255, 255, 255, 0));
original = Methods2.loadImage("bowser jr.png");
original = Methods2.toFourChannel(original);
poly = null;
icon = new ImageIcon(original);
label = new JLabel(icon);
this.add(new JLabel(icon));
this.addMouseListener(new MouseListener() {
#Override
public void mouseClicked(MouseEvent me) {
}
#Override
public void mousePressed(MouseEvent me) {
Point2D P = me.getPoint();
if(poly == null) {
poly = new Polygon(new int[]{(int) P.getX()}, new int[]{(int) P.getY()}, 1);
return;
}
int[] B = poly.xpoints;
int[] C = poly.ypoints;
int[] X = new int[poly.npoints + 1];
int[] Y = new int[poly.npoints + 1];
System.arraycopy(B, 0, X, 0, B.length);
System.arraycopy(C, 0, Y, 0, C.length);
X[B.length] = (int) P.getX();
Y[C.length] = (int) P.getY();
poly = new Polygon(X, Y, poly.npoints + 1);
System.out.println(poly.toString());
BLP.getGraphics().clearRect(0, 0, BLP.getHeight(), BLP.getWidth());
BLP.repaint(BLP.getGraphics());
}
#Override
public void mouseReleased(MouseEvent me) {
}
#Override
public void mouseEntered(MouseEvent me) {
}
#Override
public void mouseExited(MouseEvent me) {
}
});
BLP = this;
}
public void repaint(Graphics g) {
g.setColor(Color.black);
g.drawPolygon(poly);
icon = new ImageIcon(original);
label.setIcon(icon);
}
}
In the method mousePressed, polygon poly is updated, and the updated version is shown. However, after a few clicks, the ImageIcon which was part of the JLabel which was loaded onto the screen is no longer visible. How do I fix this while keeping the clearRect method in place (I need the clearRect method in order to remove the already drawn polygon and draw the new polygon)?
I was able to solve the problem. I first converted BottomLeftPanel to BottomLeftLabel and put it in a panel of its own. Then I did the painting in the paint(Graphics g) method. In the paint method, I used super.paint(Graphics g), but this is not important because the JLabel (BottomLeftLabel) would not clear the ImageIcon it held no matter what was painted. I do not mind using a static reference, since if I did not use a static reference, I would either have to make the class implement MouseListener, or create a seperate class which implements MouseListener, and since I am only running 1 GUI at a time, it does not make sense to do that (the static reference would not cause any problems here). Here is the code:
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Polygon;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.Point2D;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class BottomLeftLabel extends JLabel {
public static BottomLeftLabel BLP;
public static BufferedImage original;
public static ImageIcon icon;
public static Polygon poly;
// public static JLabel label;
public BottomLeftLabel() throws IOException {
super();
// this.setBackground(new Color(255, 255, 255, 0));
original = Methods2.loadImage("crash bandicoot picture.jpg");
// original = Methods2.loadImage("bowser jr.png");
// original = Methods2.loadImage("devil's tooth.jpg");
original = Methods2.toFourChannel(original);
// int[][] p = Methods.toIntegerArray(original);
// p = Methods.adjustTransparency(p, (float) 1.0);
// original = Methods.toBufferedImage(p);
// this.setSize(new Dimension(original.getWidth(), original.getHeight()));
// Graphics g = this.getGraphics();
poly = null;
icon = new ImageIcon(original);
// label = new JLabel(icon);
this.addMouseListener(new MouseListener() {
#Override
public void mouseClicked(MouseEvent me) {
}
#Override
public void mousePressed(MouseEvent me) {
Point2D P = me.getPoint();
if(poly == null) {
poly = new Polygon(new int[]{(int) P.getX()}, new int[]{(int) P.getY()}, 1);
return;
}
int[] B = poly.xpoints;
int[] C = poly.ypoints;
int[] X = new int[poly.npoints + 1];
int[] Y = new int[poly.npoints + 1];
System.arraycopy(B, 0, X, 0, B.length);
System.arraycopy(C, 0, Y, 0, C.length);
X[B.length] = (int) P.getX();
Y[C.length] = (int) P.getY();
poly = new Polygon(X, Y, poly.npoints + 1);
System.out.println(poly.toString());
// BLP.getGraphics().clearRect(0, 0, BLP.getHeight(), BLP.getWidth());
// BLP.removeAll();
// icon = new ImageIcon(original);
// BLP.add(new JLabel(icon));
BLP.paint(BLP.getGraphics());
}
#Override
public void mouseReleased(MouseEvent me) {
}
#Override
public void mouseEntered(MouseEvent me) {
}
#Override
public void mouseExited(MouseEvent me) {
}
});
this.setIcon(icon);
BLP = this;
// repaint(this.getGraphics());
}
#Override
public void paint(Graphics g) {
super.paint(g);
g.clearRect(0, 0, WIDTH, HEIGHT);
if(poly != null) {
g.drawPolygon(poly);
}
}
// /**
// *
// * #param g
// */
// public void repaint(Graphics g) {
//// g.clearRect(0, 0, WIDTH, HEIGHT);
//
// g.setColor(Color.black);
// g.drawPolygon(poly);
// this.removeAll();
// icon = new ImageIcon(original);
// this.add(new JLabel(icon));
// }
// public void repaint(Graphics g) {
//
// }
}

How do I implement Java swing GUI start screen for a game with drawString and drawImage?

I'm not sure how I would fix the errors in my program and how I would highlight the option the user is hovering on. I want it to highlight the code for each position, i.e position 1 would be highlighted(as a different color) to start game,etc. and up/down would change position and I would change the position with up ,down, left, right. This is what I have so far. At the moment its bugged and when compiled with my window it comes out as:
Which works for the main game and altered for this titleboard, what am I doing wrong and how do I fix it?
TitleBoard class
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.util.ArrayList;
//sound + file opening
import java.io.*;
import javax.sound.sampled.*;
public class TitleBoard extends JPanel implements ActionListener{
private ArrayList<String> OptionList;
private Image background;
private ImageIcon bgImageIcon;
private String cheatString;
private int position;
private Timer timer;
public TitleBoard(){
setFocusable(true);
addKeyListener(new TAdapter());
bgImageIcon = new ImageIcon("");
background = bgImageIcon.getImage();
String[] options = {"Start Game","Options","Quit"};
OptionList = new ArrayList<String>();
optionSetup(options);
position = 1;
timer = new Timer(8, this);
timer.start();
/*
1 mod 3 =>1 highlight on start
2 mod 3 =>2 highlight on options
3 mod 3 =>0 highlight on quit
*/
try{
Font numFont = Font.createFont(Font.TRUETYPE_FONT,new File("TwistedStallions.ttf"));
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
ge.registerFont(numFont);
setFont(numFont.deriveFont(24f)); //adjusthislater
}catch(IOException|FontFormatException e){
e.printStackTrace();
}
}
private void optionSetup(String[] s){
for(int i=0; i<s.length;i++) {
OptionList.add(s[i]);
}
}
public void paint(Graphics g){
super.paint(g);
Graphics g2d = (Graphics2D)g;
g2d.drawImage(background,0,0,this);
for (int i=0;i<OptionList.size();i++){
g2d.drawString(OptionList.get(i),200,120+120*i);
}/*
g2d.drawString(OptionList.get(1),400,240);
g2d.drawString(OptionList.get(2),400,360);
//instructions on start screen maybe??
//800x500
//highlighting*/
Toolkit.getDefaultToolkit().sync();
g.dispose();
}
public void actionPerformed(ActionEvent e){
repaint();
}
public class TAdapter extends KeyAdapter {
public void keyPressed(KeyEvent e){
if(e.getKeyCode() == KeyEvent.VK_UP||
e.getKeyCode() == KeyEvent.VK_RIGHT){
position++;
}
if(e.getKeyCode() == KeyEvent.VK_DOWN||
e.getKeyCode() == KeyEvent.VK_LEFT){
position--;
}
}
}
}
Window Class
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Window extends JFrame{
public Window(){
int width = 800, height = 600;
//TO DO: make a panel in TITLE MODE
///////////////////////////////////
//panel in GAME MODE.
add(new TitleBoard());
//set default close
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(width,height);
//centers window
setLocationRelativeTo(null);
setTitle("Title");
setResizable(false);
setVisible(true);
}
public static void main(String[] args){
new Window();
}
}
There are any number of ways you might achieve this, for example, you could use some kind of delegation model.
That is, rather then trying to mange of each element in a single method (or methods), you could devise a delegate which provide a simple interface method that the paint method would call and it would know how to do the rest.
For example, Swing uses this type of concept with it's cell renderers for JList, JTable and JTree.
For example...
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.swing.AbstractAction;
import javax.swing.ActionMap;
import javax.swing.InputMap;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class MyAwesomeMenu {
public static void main(String[] args) {
new MyAwesomeMenu();
}
public MyAwesomeMenu() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private List<String> menuItems;
private String selectMenuItem;
private String focusedItem;
private MenuItemPainter painter;
private Map<String, Rectangle> menuBounds;
public TestPane() {
setBackground(Color.BLACK);
painter = new SimpleMenuItemPainter();
menuItems = new ArrayList<>(25);
menuItems.add("Start Game");
menuItems.add("Options");
menuItems.add("Exit");
selectMenuItem = menuItems.get(0);
MouseAdapter ma = new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) {
String newItem = null;
for (String text : menuItems) {
Rectangle bounds = menuBounds.get(text);
if (bounds.contains(e.getPoint())) {
newItem = text;
break;
}
}
if (newItem != null && !newItem.equals(selectMenuItem)) {
selectMenuItem = newItem;
repaint();
}
}
#Override
public void mouseMoved(MouseEvent e) {
focusedItem = null;
for (String text : menuItems) {
Rectangle bounds = menuBounds.get(text);
if (bounds.contains(e.getPoint())) {
focusedItem = text;
repaint();
break;
}
}
}
};
addMouseListener(ma);
addMouseMotionListener(ma);
InputMap im = getInputMap(WHEN_IN_FOCUSED_WINDOW);
ActionMap am = getActionMap();
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_DOWN, 0), "arrowDown");
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_UP, 0), "arrowUp");
am.put("arrowDown", new MenuAction(1));
am.put("arrowUp", new MenuAction(-1));
}
#Override
public void invalidate() {
menuBounds = null;
super.invalidate();
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
if (menuBounds == null) {
menuBounds = new HashMap<>(menuItems.size());
int width = 0;
int height = 0;
for (String text : menuItems) {
Dimension dim = painter.getPreferredSize(g2d, text);
width = Math.max(width, dim.width);
height = Math.max(height, dim.height);
}
int x = (getWidth() - (width + 10)) / 2;
int totalHeight = (height + 10) * menuItems.size();
totalHeight += 5 * (menuItems.size() - 1);
int y = (getHeight() - totalHeight) / 2;
for (String text : menuItems) {
menuBounds.put(text, new Rectangle(x, y, width + 10, height + 10));
y += height + 10 + 5;
}
}
for (String text : menuItems) {
Rectangle bounds = menuBounds.get(text);
boolean isSelected = text.equals(selectMenuItem);
boolean isFocused = text.equals(focusedItem);
painter.paint(g2d, text, bounds, isSelected, isFocused);
}
g2d.dispose();
}
public class MenuAction extends AbstractAction {
private final int delta;
public MenuAction(int delta) {
this.delta = delta;
}
#Override
public void actionPerformed(ActionEvent e) {
int index = menuItems.indexOf(selectMenuItem);
if (index < 0) {
selectMenuItem = menuItems.get(0);
}
index += delta;
if (index < 0) {
selectMenuItem = menuItems.get(menuItems.size() - 1);
} else if (index >= menuItems.size()) {
selectMenuItem = menuItems.get(0);
} else {
selectMenuItem = menuItems.get(index);
}
repaint();
}
}
}
public interface MenuItemPainter {
public void paint(Graphics2D g2d, String text, Rectangle bounds, boolean isSelected, boolean isFocused);
public Dimension getPreferredSize(Graphics2D g2d, String text);
}
public class SimpleMenuItemPainter implements MenuItemPainter {
public Dimension getPreferredSize(Graphics2D g2d, String text) {
return g2d.getFontMetrics().getStringBounds(text, g2d).getBounds().getSize();
}
#Override
public void paint(Graphics2D g2d, String text, Rectangle bounds, boolean isSelected, boolean isFocused) {
FontMetrics fm = g2d.getFontMetrics();
if (isSelected) {
paintBackground(g2d, bounds, Color.BLUE, Color.WHITE);
} else if (isFocused) {
paintBackground(g2d, bounds, Color.MAGENTA, Color.BLACK);
} else {
paintBackground(g2d, bounds, Color.DARK_GRAY, Color.LIGHT_GRAY);
}
int x = bounds.x + ((bounds.width - fm.stringWidth(text)) / 2);
int y = bounds.y + ((bounds.height - fm.getHeight()) / 2) + fm.getAscent();
g2d.setColor(isSelected ? Color.WHITE : Color.LIGHT_GRAY);
g2d.drawString(text, x, y);
}
protected void paintBackground(Graphics2D g2d, Rectangle bounds, Color background, Color foreground) {
g2d.setColor(background);
g2d.fill(bounds);
g2d.setColor(foreground);
g2d.draw(bounds);
}
}
}
For here, you could add ActionListener
When a GUI needs a button, use a JButton! The JButton API allows the possibility to add icons for many different circumstances. This example shows different icons for the standard icon, the hover icon, and the pressed icon. Your GUI would obviously use icons with text on them for the required effect.
The icons are pulled directly (hot-linked) from Example images for code and mark-up Q&As.
Standard
Hover over triangle
Press triangle
Code
import java.awt.*;
import java.awt.image.BufferedImage;
import javax.imageio.ImageIO;
import javax.swing.*;
import javax.swing.border.EmptyBorder;
import java.net.URL;
public class IconHoverFocusIndication {
// the GUI as seen by the user (without frame)
// swap the 1 and 0 for single column
JPanel gui = new JPanel(new GridLayout(1,0,50,50));
public static final int GREEN = 0, YELLOW = 1, RED = 2;
String[][] urls = {
{
"http://i.stack.imgur.com/T5uTa.png",
"http://i.stack.imgur.com/IHARa.png",
"http://i.stack.imgur.com/wCF8S.png"
},
{
"http://i.stack.imgur.com/gYxHm.png",
"http://i.stack.imgur.com/8BGfi.png",
"http://i.stack.imgur.com/5v2TX.png"
},
{
"http://i.stack.imgur.com/1lgtq.png",
"http://i.stack.imgur.com/6ZXhi.png",
"http://i.stack.imgur.com/F0JHK.png"
}
};
IconHoverFocusIndication() throws Exception {
// adjust to requirement..
gui.setBorder(new EmptyBorder(15, 30, 15, 30));
gui.setBackground(Color.BLACK);
Insets zeroMargin = new Insets(0,0,0,0);
for (int ii = 0; ii < 3; ii++) {
JButton b = new JButton();
b.setBorderPainted(false);
b.setMargin(zeroMargin);
b.setContentAreaFilled(false);
gui.add(b);
URL url1 = new URL(urls[ii][GREEN]);
BufferedImage bi1 = ImageIO.read(url1);
b.setIcon(new ImageIcon(bi1));
URL url2 = new URL(urls[ii][YELLOW]);
BufferedImage bi2 = ImageIO.read(url2);
b.setRolloverIcon(new ImageIcon(bi2));
URL url3 = new URL(urls[ii][RED]);
BufferedImage bi3 = ImageIO.read(url3);
b.setPressedIcon(new ImageIcon(bi3));
}
}
public JComponent getGUI() {
return gui;
}
public static void main(String[] args) {
Runnable r = new Runnable() {
#Override
public void run() {
try {
IconHoverFocusIndication ihfi =
new IconHoverFocusIndication();
JFrame f = new JFrame("Button Icons");
f.add(ihfi.getGUI());
// Ensures JVM closes after frame(s) closed and
// all non-daemon threads are finished
f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
// See https://stackoverflow.com/a/7143398/418556 for demo.
f.setLocationByPlatform(true);
// ensures the frame is the minimum size it needs to be
// in order display the components within it
f.pack();
// should be done last, to avoid flickering, moving,
// resizing artifacts.
f.setVisible(true);
} catch (Exception ex) {
ex.printStackTrace();
}
}
};
// Swing GUIs should be created and updated on the EDT
// http://docs.oracle.com/javase/tutorial/uiswing/concurrency
SwingUtilities.invokeLater(r);
}
}

Changing JPanel Graphics g color drawing line

i have a program similar to paint. and that i am trying to implement a change pen color however when i change the color, everything currently drawn is changed to the color RED for example in my program,how can i make it such that it will not repaint everything currently drawn to the currently changed color?Below code will compile and run
Class for the JPanel drawing area
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import javax.swing.BorderFactory;
import javax.swing.JPanel;
//refer to http://jkost.ergoway.gr/jnkjavaconnection/freedraw.html for the algorithm.
public class STDrawingArea extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
ArrayList<Rectangle> dPoint = new ArrayList<Rectangle>();
Point point = new Point(-1,-1);
private Color currentColor;
public STDrawingArea()
{
setBorder(BorderFactory.createLineBorder(Color.black));
setBackground(Color.WHITE);
addMouseMotionListener(new MouseAdapter() {
public void mouseDragged(MouseEvent e)
{
dPoint.add(new Rectangle(point.x,point.y,e.getX(),e.getY()));
point.x = e.getX();
point.y = e.getY();
repaint();
}
});
addMouseListener(new MouseAdapter(){
public void mousePressed(MouseEvent e)
{
System.out.println("mousePressed X: "+e.getX()+"mousePressed Y: "+e.getY());
dPoint.add(new Rectangle(e.getX(),e.getY(),-1,-1));
point.x = e.getX();
point.y = e.getY();
}
});
addMouseListener(new MouseAdapter(){
public void mouseReleased(MouseEvent e)
{
System.out.println("mouseReleased X: "+e.getX()+"mouseReleased Y: "+e.getY());
repaint();
}
});
}
#Override
public Dimension getPreferredSize() {
return new Dimension(700,500);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(getCurrentColor());
for (int i=0; i < dPoint.size(); i++) {
Rectangle r = dPoint.get(i);
if (r.width != -1)
{
g.drawLine(r.x, r.y, r.width, r.height);
}
}
/* Draw current point.*/
g.drawLine(point.x, point.y, point.x, point.y);
}
//set current drawing color
public void changePenColor(Color color)
{
if (color == null)
setCurrentColor(Color.BLACK);
else
setCurrentColor(color);
}
//clear drawings method
public void clearDrawings()
{
if(!(dPoint==null))
{
dPoint.clear();
repaint();
}
}
private void setCurrentColor(Color currentColor) {
this.currentColor = currentColor;
}
private Color getCurrentColor() {
return currentColor;
}
}
Test main class.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class STTestMain extends JFrame {
STDrawingArea drawingArea = new STDrawingArea();
public STTestMain()
{
//JFrame settings
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setTitle("Spelling Trainer");
setResizable(false);
setVisible(true);
//Panel of buttons
JPanel buttonContainer = new JPanel();
JButton btnPenColor = new JButton("Red Pen");
buttonContainer.add(btnPenColor);
//Drawing Area instantiation
//Adding things to JFrame
getContentPane().add(drawingArea);
getContentPane().add(buttonContainer,BorderLayout.PAGE_END);
pack();
//button listener
btnPenColor.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
drawingArea.changePenColor(Color.RED);
}
});
}
public static void main(String args[])
{
STTestMain test = new STTestMain();
}
}
One way:
Use your ArrayList to draw the current curve as it is being drawn, but
Use a BufferedImage to draw your completed curves
You would do this on mouseReleased and would draw the current curve to the BufferedImage using the current color.
You'll also need to re-initialize your ArrayList of points after drawing to the BufferedImage.
Don't forget to dispose of the BufferedImage's Graphics object after you're done using it.
Draw the BufferedImage in your paintComponent method after super.paintComponent but before drawing your current curve.
This way when you change the color of your drawing, only the current curve is effected.
EDIT
You've mentioned in a comment that you're not familiar with BufferedImage, and are looking for another way. I suppose you could create a class that holds an ArrayList of Points together with a Color, and then on each mouseReleased create an object of this class and add it to an ArrayList in your drawing panel. Then your paintComponent method could iterate through that ArrayList, drawing the list of Points with their associated color, but my gut tells me that you're an intelligent guy and that you'd pick up on how to use a BufferedImage in no time. I really think it's the best solution. And if you try it and it flops, show us your code, and we'll likely be able to help you.
EDIT 2
The BufferedImage constructor will need the image width, height and an image type -- something I'm not 100% familiar with. I usually use BufferedImage.TYPE_INT_RGB for general purpose drawing, and BufferedImage.TYPE_INT_ARGB for general purpose that needs an alpha too. Then you'll extract a Graphics object out of the BufferedImage, say getGraphics() if all you need is a Graphics object and not a Graphics2D object. Then when you initialize the BufferedImage in your constructor, fill it with a Color.white, just as you for your JPanel. Then dispose the Graphics object. Then each time you want to draw, you getGraphics, draw with it, just like you do in the paintComponent method, dispose of the Graphics when done, and finally draw the BufferedImage in the paintComponent via the drawImage method.
EDIT 3
Example program that doesn't do quite what you are trying to do but does illustrate use of a BufferedImage with drawing. This program changes the color each time a new path or curve is drawn.
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import javax.swing.*;
public class STTestSimple {
private static void createAndShowUI() {
STDrawPanel drawPanel = new STDrawPanel();
STMouseAdapter mAdapter = new STMouseAdapter(drawPanel);
drawPanel.addMouseListener(mAdapter);
drawPanel.addMouseMotionListener(mAdapter);
JFrame frame = new JFrame("Drawing");
frame.getContentPane().add(drawPanel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
createAndShowUI();
}
});
}
}
#SuppressWarnings("serial")
class STDrawPanel extends JPanel {
private static final int ST_WIDTH = 700;
private static final int ST_HEIGHT = 500;
private static final Color BACKGROUND_COLOR = Color.white;
private static final float STROKE_WIDTH = 6f;
private static final Stroke STROKE = new BasicStroke(STROKE_WIDTH,
BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
private static final Color[] colors = {Color.black, Color.blue, Color.red,
Color.green, Color.orange, Color.MAGENTA};
private BufferedImage bImage = new BufferedImage(ST_WIDTH, ST_HEIGHT,
BufferedImage.TYPE_INT_RGB);
private Color color = Color.black;
private ArrayList<Point> points = new ArrayList<Point>();
private int colorIndex = 0;
public STDrawPanel() {
Graphics g = bImage.getGraphics();
g.setColor(BACKGROUND_COLOR);
g.fillRect(0, 0, ST_WIDTH, ST_HEIGHT);
g.dispose();
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(bImage, 0, 0, null);
Graphics2D g2 = (Graphics2D) g;
drawCurve(g2);
}
private void addCurveToBufferedImage() {
Graphics2D g2 = bImage.createGraphics();
drawCurve(g2);
g2.dispose();
}
private void drawCurve(Graphics2D g2) {
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(STROKE);
g2.setColor(color);
if (points != null && points.size() > 1) {
for (int i = 0; i < points.size() - 1; i++) {
int x1 = points.get(i).x;
int y1 = points.get(i).y;
int x2 = points.get(i + 1).x;
int y2 = points.get(i + 1).y;
g2.drawLine(x1, y1, x2, y2);
}
}
}
#Override
public Dimension getPreferredSize() {
return new Dimension(ST_WIDTH, ST_HEIGHT);
}
public void curveStart(Point point) {
points.clear();
points.add(point);
}
public void curveEnd(Point point) {
points.add(point);
addCurveToBufferedImage();
points.clear();
repaint();
colorIndex++;
colorIndex %= colors.length;
setColor(colors[colorIndex]);
}
public void curveAdd(Point point) {
points.add(point);
repaint();
}
public void setColor(Color color) {
this.color = color;
}
}
class STMouseAdapter extends MouseAdapter {
private STDrawPanel drawPanel;
public STMouseAdapter(STDrawPanel drawPanel) {
this.drawPanel = drawPanel;
}
#Override
public void mousePressed(MouseEvent e) {
drawPanel.curveStart(e.getPoint());
}
#Override
public void mouseReleased(MouseEvent e) {
drawPanel.curveEnd(e.getPoint());
}
#Override
public void mouseDragged(MouseEvent e) {
drawPanel.curveAdd(e.getPoint());
}
}
Custom Painting Approaches gives two ideas on how you might do this.
Thanks hovercraft, i've done it looking at your code and fiddling around lol.
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import javax.swing.BorderFactory;
import javax.swing.JPanel;
public class STDrawingArea extends JPanel {
/**
*
*/
private static final int DA_WIDTH = 700;
private static final int DA_HEIGHT = 500;
private static final Color DA_BGCOLOR = Color.WHITE;
private static final long serialVersionUID = 1L;
ArrayList<Point> points = new ArrayList<Point>();
private Color currentColor;
BufferedImage bImage = new BufferedImage(DA_WIDTH, DA_HEIGHT, BufferedImage.TYPE_INT_RGB);
public STDrawingArea()
{
setBorder(BorderFactory.createLineBorder(Color.black));
//Basic Settings for bImage
Graphics g2d = bImage.getGraphics();
g2d.setColor(DA_BGCOLOR);
g2d.fillRect(0, 0, DA_WIDTH, DA_HEIGHT);
g2d.dispose();
addMouseListener(new MouseAdapter(){
public void mousePressed(MouseEvent e)
{
points.clear();
points.add(e.getPoint());
}
});
addMouseMotionListener(new MouseAdapter() {
public void mouseDragged(MouseEvent e)
{
points.add(e.getPoint());
repaint();
}
});
addMouseListener(new MouseAdapter(){
public void mouseReleased(MouseEvent e)
{
points.add(e.getPoint());
points.clear();
System.out.println("mouseReleased X: "+e.getX()+"mouseReleased Y: "+e.getY());
repaint();
}
});
}
#Override
public Dimension getPreferredSize() {
return new Dimension(DA_WIDTH,DA_HEIGHT);
}
#Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
drawIntoBufferedImage();
g.drawImage(bImage,0,0,null);
freehandLines(g);
}
public void drawIntoBufferedImage()
{
Graphics g = bImage.getGraphics();
freehandLines(g);
g.dispose();
}
public void freehandLines(Graphics g)
{
if(points != null && points.size() > 1)
{
g.setColor(getCurrentColor());
for(int i = 0; i < points.size()-1;i++)
{
int x1 = points.get(i).x;
int y1 = points.get(i).y;
int x2 = points.get(i+1).x;
int y2 = points.get(i+1).y;
g.drawLine(x1, y1, x2, y2);
}
}
}
//clear drawings method
public void clearDrawings()
{
if(points!=null)
{
points.clear();
Graphics g = bImage.getGraphics();
g.setColor(DA_BGCOLOR);
g.fillRect(0, 0, DA_WIDTH, DA_WIDTH);
g.dispose();
repaint();
}
}
public void setCurrentColor(Color currentColor) {
if(currentColor == null)
{
currentColor = Color.BLACK;
}else{
this.currentColor = currentColor;
}
}
public Color getCurrentColor() {
if (currentColor == null)
return Color.BLACK;
else
return currentColor;
}
}
main class
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class STTestMain extends JFrame {
STDrawingArea drawingArea = new STDrawingArea();
public STTestMain()
{
//JFrame settings
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setTitle("Spelling Trainer");
setResizable(false);
setVisible(true);
//Panel of buttons
JPanel buttonContainer = new JPanel();
JButton btnRedPen = new JButton("Red Pen");
JButton btnGreenPen = new JButton("Green Pen");
JButton btnClear = new JButton("Clear");
buttonContainer.add(btnRedPen);
buttonContainer.add(btnGreenPen);
buttonContainer.add(btnClear);
//Drawing Area instantiation
//Adding things to JFrame
getContentPane().add(drawingArea);
getContentPane().add(buttonContainer,BorderLayout.PAGE_END);
pack();
//button listener
btnRedPen.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
drawingArea.setCurrentColor(Color.RED);
}
});
btnGreenPen.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
drawingArea.setCurrentColor(Color.GREEN);
}
});
btnClear.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
drawingArea.clearDrawings();
}
});
}
public static void main(String args[])
{
STTestMain test = new STTestMain();
}
}

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