I need to integrate a existing Java project into a Flutter project. I researched and found out a way to do it by method channel, but the Java project is already created, code is ready and very lengthy. Is there a way to do it easily?
I tried to integrate a Java project into Flutter project, but couldn't find any solution. I'm expecting to have a better answer to do it easily.
You can call the basic module via the method channel but are not able to call the whole project which was already developed in android-java
To achieve this you have to make a project in flutter - dart you can use your existing logic of java in dart
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I want to create a jar file (there are no resources associated with it) using AndroidStudio that accesses our server APIs and will be used in several as yet unwritten Android apps. I also want to be able to test these APIs outside of an android app. It doesn't use any android libraries. My questions are 1) how do I configure gradle to just build a jar file? 2) What's the best way to exercise this code in AndroidStudio? Writing a small wrapper that includes a main function that imports the jar file? Writing a toy Android app that exercises the code? Or is my approach completely wrong?
If it doesn't use Android libraries, then why are you trying to create a .jar file in Android Studio? Just use ant. It's the same process as creating a .jar file for Volley, which is detailed in this SO question.
I'm new in Coinbase, but little confused. I get stuck every time with Coinbase API. Have a look at this API .. https://github.com/coinbase/coinbase-java
I want to make a project with this API using JSP. Where customer could play a role with Bitcoin. But If you see this API, it generally says to use Maven. But i don't know Maven. I've good handling at jsp and servlet. Simply i just know to create a project as "dynamic web project" into Eclipse.
So, Is it possible to use Coinbase API with dynamic web project without using Maven anymore. Please help.
Help, would be appreciated!
Yes, you can just download jar from maven repository http://mvnrepository.com/artifact/com.coinbase.api/coinbase-java/1.5.0 (and all its dependencies...). I highly recommend for you to learn what is maven (or gradle) and just use it to control your libraries. The best solution for now is to just install maven and git and follow the steps in Manual section on this page. It will produce for you ready to use jar lib which you can add to your project. The $YOUR_JAR_DIRECTORY change with folder where you want to build this lib.
Since my attempt to set up a Dart project myself I think I miss something fundamental since I didn't succeeded. So I still need the help of the community.
Coming from GWT I am used to a single application forming a single JS file which is ran and will augment a HTML element once it is recognized by the application.
There will be usually two JS files, one for the user-frontend and the web applications backend application.
I want a solution with an incremental build during development time (which I guess Dart offers when used in Dartium)
I have an inhouse web framework that I want to be started and used to send the Dart files for the Dartium session. How this will integrate and interfere with the debug sessions?
Update regarding web framework:
The web framework is a component based rendering engine, including database and uses its own resource management including everything http related like setting the cache flags etc. Its about 1.5 MB with 1200+ tests. Its simply everything you need starting with a simple servlet. Its also using an embedded jetty.
The relevance here is that I need to know how the debugger connects to Dartium and how it finds the files once an instance is running and delivered a html file containing dartium sources, so how can I start my own web server at a given port and still have dartium debug capabilities?
Update regarding the former answers:
I tried it but after two days gave up to learn more and do some other stuff. I just don't know why it is just not possible to add a simple file to the root package of my Dart module like the good old package.html (javadoc) fil. I then just add the Dart libaries to my project and the Dart plugin adds the required Dart nature to the project and creates a builder entry, done. Why do I have to do all the fuzz. Or even better why cant I just annotate my Module's main class to form a module and so I can replace the extra file completely?
I guess the Dart plugin has a model of the Dart code already so discovery is done on the fly in Eclipse.
I also do not know why I cant put my dart code in a dart source folder like src/dart/main and src/dart/test.
Or is this possible? I am still trying to get this done. I will use a fresh Eclipse 3.8 install and check if I can get Dartium to work. Just installing the plugin seams not to do the trick.
Update regarding the JS generation:
I cannot understand why Dart is not offering an incremental build of JS files. Even if it is a single file. It should not be that hard to debundle the given compile steps. I guess it will be something like compile each source file independently and link those together, do some tree shaking and done. Would be awesome if this can be made possible. Remember one can hold a model of the output file in memory (or on disk) and know what part of the js relates to what source file. Then just look up the link symbol tables and write back the part that has changed.
For me the killer feature for Dart would be the ease of configuration as I outlined and the incremental build of JS files making co-developing in JS a no-brainer. I guess in the end both JS files will be just about 750kb combined. So all the stuff with additional compression would not force me to upgrade my 8GB memory or will stress my SSD at all (350MB/sec for writes in burst mode).
Is there any work planed on this? Would be great to have Dart as the final solution for JS creation but to be honest I do not understand why GWT is the way to create JS this way. An incremental build and easy setup for GWT would be also welcome.
Seems not to be a question ...
In Dart you have usually one JS file because Dart on the server runs native (without transpiling)
With Dartium you don't have a build at all because it also runs Dart natively.
You build to JavaScript only for deployment (and of course to test the build output before deployment).
The debugging is done by Dartium itself (you can use the Chrome DevTools debugger without DartEditor if you want). DartEditor access the debugger API of Dartium and acts as a remote display/control.
Debugging web clients loaded from other webservers is supported.
What might cause some work is setting up your custom web server so that it forwards requests to source files to pub serve the web server used by DartEditor (or standalone).
pub serve runs transformers (on the fly code transformations/generation). Some framework depend on transformers being run on the code to make it functional.
I have no idea what this means but I don't use Eclipse/Dart plugin.
[Update regarding the former answers] I tried it but after two
days gave up to learn more and do some other stuff. I just dont
know why it is just not possible to add a simple file to the
root package of my module like the good old package.html file
for the java docs and then all i do is add the Dart libaries
to my project and the Dart plugin adds the nature to it and
creates a builder entry, done. Why do I have to do all the fuzz.
Or even better why cant I just annotate my Module's main class
to form a module and so I can replace the extra files?
To integrate Dart with your Java project create the Dart project independent from your project and move the Dart build output to a directory where you have your other static files.
While development configure your web server to forward to pub serve as explained above.
As already stated in my first answer, this
[Update regarding the JS generation] I can not understand why
dartium is not offering an incremental build of JS files. Even
if it is a single file. It should not be that hard to debundle
the given compile steps. I guess it will be something like
compile a single file and link those then the magical tree
shake and done
is irrelevant. You don't do anything with JavaScript while developing.
If you load the page with a non-Dartium browser pub serve will serve
built JavaScript instead of Dart. Incremental build is in the works
to improve responsiveness. But incremental build is not available
for file generation (would make sense anyway IMHO).
Mupdf documentation shows me how to use the library as an application and deploy it. However, I want to suck it into an existing java project and build my application on top of it. Can this be done? If so, how do I bring just the pieces needed, into my project?
Take a look at jMuPdf. I never used it, but it seems to be active.
Otherwise you will need to create Java Native Bindings (JNA or JNI).
I made a small project using Scala (SBT + IntellijIDEA) that provides me a set of classes and other functions that I want to use in Android. I will call this project $core.
So, keeping that in mind I tried to first only use scala. I tried to create an Android Project using android-plugin and I got it.
But what I really want is to use my $core in an Android Project AND expand the $core classes using Java. $core provides an API that I would like more people to use and they probably don't know Scala so Java would be perfect. Besides, I need to go into a safe route with Android. I saw some info that scala takes a lot of time to compile into Android and has some limitations (like with parceblles).
I already tried to use the classes in eclipse with the import class folder option. I even tried to generate a jar so at least I would have a way to run it and no success. Always the NoClassDef error when I try to use one class from the $core. I have tried to import also the scala compiler library, but didn't work out aswell...
Core isn't finished yet and I would like to develop on a single environment that allowed me to debug on the android device. How can I setup all of this?
PS: Changing to eclipse now maybe is better? Never tried android on intellijIDEA and In scala I can't debug over there, at least using ScalaCheck...
Is it possible that you are getting an noclassdeffound error when working with Scala code from java because you didn't add the Scala library to the java project or at least included the party of it that it's used in the Scala code in the jar?
Could you post the rest of the error?
You could package the core to .jar together with Scala library, use Proguard to remove all unused Scala library classes from it, and then use that jar as a regular library.