I do not manage to create an application on android studio to abcner a robot in bluetooth with the alphabot hc-05 and alsoi it is necessary to make a detector of intruder thanks to the detector of movement and send a sms when it detects an intruder
I tried to create a code but it doesn't work
Related
I have a problem with Google Play Services new video recording in Unity on Android 7.0.
When the user gets a phone call while recording video, the video will stop recording, then after the phone call is completed the screen will be black until the user kills the game.
For whatever reason this is happening only if user was authenticated in the game, if not it's all cool.
I do have a source code I could share (privately), please contact me if needed.
Using:
Google Play SDK 10.0.1
Unity 5.4.3p2
Google Play for unity 0.9.35
How to reproduce:
Authenticate with C# (important)
Create API client using native Java library and start recording (plugin for Unity)
Start the recording
Initiate a phone call to the phone, accept it and then finish it
Notice the screen is now black and you have to kill the game.
// C# code
GooglePlayGames.PlayGamesPlatform.Instance.Authenticate((bool success) =>
{
Debug.LogWarning("LOGGED IN VIA AUTHENTICATE");
});
// Java Native code
GoogleApiClient client = GoogleApiClient.Builder(m_activity).addApi(Games.API).
addScope(Games.SCOPE_GAMES).
build();
Intent overlay= Games.Videos.getCaptureOverlayIntent(client);
this.startActivityForResult(overlay, 777);
Again, the weird thing is that when the game is not using the Authenticate() call it is all fine, when it is there is a soft lock. Not sure if maybe due to GPGS working with both C# and Java native code as C# GPGS does not support screen recording yet.
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Any suggestion please
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If that is possible do you have an idea where can I find tutorials?
Regards
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