I wonder what happens and what can be done when a multi-part upload fails due to a connection issue. Can I access file parts which managed to get uploaded to my S3-Compatible-Storage bucket? Is it possible to download those parts?
Thanks!
(tried to upload/download object parts of a multi-part upload via .net sdk)
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I am trying to upload large files (more than 1 GB) on amazon S3 using Java
I am using AWS S3 multipart upload to upload large files in chunks.
https://docs.aws.amazon.com/AmazonS3/latest/dev/HLuploadFileJava.html
I am using also uploading the files in chunks from the frontend.
So, the file being uploaded will be temporarily uploaded on the server in chunks and it will be uploaded on S3 in chunks.
Now the problem is that this method puts a huge load on the server since this consumes server space temporarily. If multiple users are trying to upload large files at the same time then it will create an issue.
Is there any way of directly uploaded files from the user's system to amazon S3 in chunks without storing the file on server temporarily?
If upload the files via frontend directly then there a major risk of keys getting exposed.
You should leverage the upload directly from client with Signed URL
There are plenty documentation for this
AWS SDK Presigned URL + Multipart upload
The presigned URLs are useful if you want your user/customer to be able to upload a specific object to your bucket, but you don't require them to have AWS security credentials or permissions.
You could also be interested in limiting the size that user is able to upload
Limit Size Of Objects While Uploading To Amazon S3 Using Pre-Signed URL
Think about signed URL as a temporary credential for client to access a specific S3 location. These credential expire in a short time so there is less security concern, but do remember to restrict the access of the signed URLs appropriately
I have a server-side application that runs through a large number of image URLs and uploads the images from these URLs to S3.
The files are served over HTTP. I download them using InputStream I get from an HttpURLConnection using the getInputStream method. I hand the InputStream to AWS S3 Client putObject method (AWS Java SDK v1) to upload the stream to S3. So far so good.
I am trying to introduce a new external image data source. The problem with this data source is that the HTTP server serving these images does not return a Content-Length HTTP header. This means I cannot tell how many bytes the image will be, which is a number required by the AWS S3 client to validate the image was correctly uploaded from the stream to S3.
The only ways I can think of dealing with this issue is to either get the server owner to add Content-Length HTTP header to their response (unlikely), or to download the file to a memory buffer first and then upload it to S3 from there.
These are not big files, but I have many of them.
When considering downloading the file first, I am worried about the memory footprint and concurrency implications (not being able to upload and download chunks of the same file at the same time).
Since I am dealing with many small files, I suspect that concurrency issues might be "resolved" if I focus on the concurrency of the multiple files instead of a single file. So instead of concurrently downloading and uploading chunks of the same file, I will use my IO effectively downloading one file while uploading another.
I would love your ideas on how to do this, best practices, pitfalls or any other thought on how to best tackle this issue.
I need to send a file to a servlet which will then upload the file to google cloud storage.
I cannot upload the file directly from the JSP page, I need this action will be from the servlet.
I have tried so many things that I don't know what to paste here.
I have uploaded a file to google cloud storage(GCS), but GCS doesn't know what the file is and cannot open it.
I am writing a web server with Play framework 2.6 in Java. I want to upload a file to WebServer through a multipart form and do some validations, then upload the file s3. The default implementation in play saves the file to a temporary file in the file system but I do no want to do that, I want to upload the file straight to AWS S3.
I looked into this tutorial, which explains how to save file the permanently in file system instead of using temporary file. To my knowledge I have to make a custom Accumulator or a Sink that saves the incoming ByteString(s) to a byte array? but I cannot find how to do so, can someone point me in the correct direction?
thanks
I'd like to upload image to S3 via CloudFront.
If you see the document about CloudFront, you can find that cloud front offers put method for uploading to cloudFront
There could be someone to ask me why i use the cloud front for uploading to S3
If you search out about that, you can find the solution
What i wanna ask is whether there is method in SDK for uploading to cloud front or not
As you know , there is method "putObejct" for uploading directly to S3 but i can't find for uploading cloud front ...
please help me..
Data can be sent through Amazon CloudFront to the back-end "origin". This is used for using a POST on web forms, to send information back to web servers. It can also be used to POST data to Amazon S3.
If you would rather use an SDK to upload data to Amazon S3, there is no benefit in sending it "via CloudFront". Instead, use the Amazon S3 APIs to upload the data directly to S3.
So, bottom line:
If you're uploading from a web page that was initially served via CloudFront, send it through CloudFront to S3
If you're calling an API, call S3 directly
If the bucket's region is far away from the uploading computer you can upload faster by enabling S3 Accelerate which uploads directly through the Amazon server located closest to you and then continues sending the file from there to the bucket's actual region at an optimal route.
Have a look here.