I have simple JavaFx project, with main class as eclipse JavaFx project default.
I have defined a controller , it looks like the skeleton generated by SceneBuilder, so everything is pretty much default.
When I run my application, In the UI I can't input data to the two textfields, or see the console output from my button event handlers.
A welcome.fxml file as shown below (deleted all other code to simplify)
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.*?>
<?import javafx.scene.effect.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.paint.*?>
<?import javafx.scene.*?>
<?import javafx.scene.canvas.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.text.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>
<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" mouseTransparent="true" prefHeight="720.0" prefWidth="1100.0" style="-fx-background-color: #000000;" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.Welcome_Controller">
<children>
<Button alignment="CENTER" contentDisplay="CENTER" depthTest="ENABLE" graphicTextGap="10.0" layoutX="496.0" layoutY="360.0" mouseTransparent="true" onAction="#OnSignInClick" opacity="0.82" prefHeight="38.0" prefWidth="109.0" style="-fx-background-radius: 100;" text="Sign In" textAlignment="CENTER" />
<Button alignment="CENTER" contentDisplay="CENTER" layoutX="496.0" layoutY="409.0" mnemonicParsing="false" opacity="0.82" prefHeight="38.0" prefWidth="109.0" style="-fx-background-radius: 1000;" text="Sign Up" textAlignment="CENTER" />
<Text fill="WHITE" layoutX="899.0" layoutY="702.0" strokeType="OUTSIDE" strokeWidth="0.0" text="Copyright 2015, Dawood and Irtiza." />
<TextField fx:id="tf_username" layoutX="427.0" layoutY="277.0" prefHeight="25.0" prefWidth="279.0" promptText="Enter new Username if you dont have an account " />
<TextField fx:id="tf_password" layoutX="427.0" layoutY="312.0" prefHeight="25.0" prefWidth="279.0" promptText="Enter new password if you dont have an account" />
<Label layoutX="355.0" layoutY="281.0" text="Username :" textFill="WHITE">
<font>
<Font size="14.0" />
</font>
</Label>
<Label layoutX="355.0" layoutY="315.0" text="Password :" textFill="WHITE">
<font>
<Font size="14.0" />
</font>
</Label>
</children>
</Pane>
Welcome_controller.java looks like a default skeleton generated by scene builder, code below
package application;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
public class Welcome_Controller implements Initializable {
#FXML // fx:id="btn_xxx"
private Button btn_signin; // Value injected by FXMLLoader
#FXML
private Button btn_signup;
#FXML
private TextField tf_username;
#FXML
private TextField tf_password;
#Override // This method is called by the FXMLLoader when initialization is complete
public void initialize(URL fxmlFileLocation, ResourceBundle resources)
{
//assert btn_signin != null : "fx:id=\"btn_signin\" was not injected: check your FXML file 'welcome.fxml'.";
//assert btn_signup != null : "fx:id=\"btn_signup\" was not injected: check your FXML file 'welcome.fxml'.";
// initialize your logic here: all #FXML variables will have been injected
}
#FXML private void OnSignInClick(ActionEvent event) throws IOException
{
System.out.println("clicked");
}
#FXML
void OnSignupClick(ActionEvent event) {
System.out.println("clicked 2");
}
}
EDIT : This is the class with the main method.
package application;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
try {
Pane root = (Pane) FXMLLoader.load(Main.class.getResource("welcome.fxml"));
Scene scene_1 = new Scene(root,1100,720);
//scene_1.getStylesheets().add(getClass().getResource("application.css").toExternalForm());
//we can set the different scenes when it need to
primaryStage.setScene(scene_1);
primaryStage.setTitle("Translate Messenger");
primaryStage.show();
} catch(Exception e) {
System.out.println("main may exception");
e.printStackTrace();
}
}
public static void main(String[] args)
{
launch(args);
}
}
When I run my application, In the UI I can't input data to the two textfields, or see the console output from my button event handlers.
Any help would be appreciated.
You have made the root pane transparent to the mouse with mouseTransparent="true". This means that any mouse clicks on the root pane, or any of its descendent nodes (i.e. the whole UI) will be ignored. Consequently you cannot click the buttons or put focus on the text fields using the mouse. (Notice though you can navigate the UI using the tab key, and use the space key to generate a button click when it has the focus.)
Remove mouseTransparent="true" from the pane and from the "Sign In" button and it will work fine.
Related
I have a button which display a menu containing only one custom menu item. This menu item contains a textfield and a button. Here is my code:
helloApplication.java:
package com.example.demo;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class HelloApplication extends Application {
#Override
public void start(Stage stage) throws IOException {
FXMLLoader fxmlLoader = new FXMLLoader(HelloApplication.class.getResource("hello-view.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 320, 240);
stage.setTitle("Hello!");
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch();
}
}
helloController.java:
package com.example.demo;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
public class HelloController {
#FXML
private Label welcomeText;
#FXML
protected void onHelloButtonClick() {
welcomeText.setText("Welcome to JavaFX Application!");
}
}
hello-view.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.CustomMenuItem?>
<?import javafx.scene.control.MenuButton?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<VBox alignment="CENTER" spacing="20.0" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/18" fx:controller="com.example.demo.HelloController">
<padding>
<Insets bottom="20.0" left="20.0" right="20.0" top="20.0" />
</padding>
<children>
<MenuButton mnemonicParsing="false" text="MenuButton">
<items>
<CustomMenuItem hideOnClick="false" mnemonicParsing="false" text="Unspecified Action">
<content>
<HBox prefHeight="100.0" prefWidth="200.0">
<children>
<TextField />
<Button mnemonicParsing="false" text="Button" />
</children>
</HBox>
</content>
</CustomMenuItem>
</items>
</MenuButton>
</children>
</VBox>
This menu I want this menu item to be unselectable, just a pane poping to display the textfield. It is already not hidden when clicked. The problem is that when i enter some text in the textfield, and move the mouse cursor, the focus in the text field is lost because the menu item takes the focus:
How can I prevent the menu item to react and let the text field keep the focus ? Is a custom menu item a good solution if I want only one menu item containing components ?
I'm creating a simple login GUI form using eclipse, JavaFX and scene builder. I've coded my program so that every time I click the login button, it would switch to another window but it doesn't work. i'm a beginner in java but we've been tasked to create a system in my class so I've only relied on youtube tutorials, any help would be appreciated!
this is my main code
package application;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
try {
Parent root = FXMLLoader.load(getClass().getResource("Main.fxml"));
Scene scene = new Scene(root);
scene.getStylesheets().add(getClass().getResource("application.css").toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
} catch(Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
my login form
package application;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.PasswordField;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
public class Login {
#FXML
private Button button;
#FXML
private PasswordField password;
#FXML
private TextField username;
#FXML
private Label wrongLogin;
#FXML
public void Login(ActionEvent event) {
Stage primaryStage = new Stage();
if (username.getText().equals("admin") && password.getText().equals("admin")) {
try {
Parent root = FXMLLoader.load(getClass().getResource("BookRooms.fxml"));
Scene scene = new Scene(root);
scene.getStylesheets().add(getClass().getResource("application.css").toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
} catch(Exception e) {
e.printStackTrace();
}
}
}
}
my fxml file
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane prefHeight="345.0" prefWidth="545.0" style="-fx-background-color: #fff2cc;" xmlns="http://javafx.com/javafx/18" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.Login">
<children>
<AnchorPane layoutX="132.0" layoutY="62.0" prefHeight="221.0" prefWidth="279.0" style="-fx-background-color: #545454; -fx-border-radius: 10;">
<children>
<Label layoutX="34.0" layoutY="60.0" prefHeight="25.0" prefWidth="56.0" text="Username:" textFill="WHITE" />
<Label layoutX="34.0" layoutY="98.0" prefHeight="25.0" prefWidth="56.0" text="Password:" textFill="WHITE" />
<TextField layoutX="106.0" layoutY="60.0" promptText="Enter Username ID:" />
<TextField layoutX="106.0" layoutY="98.0" promptText="Enter Password" />
<Button alignment="CENTER" layoutX="106.0" layoutY="137.0" mnemonicParsing="false" prefHeight="25.0" prefWidth="73.0" style="-fx-background-color: #fff2cc;" text="LOGIN" />
</children></AnchorPane>
<Label layoutX="225.0" layoutY="36.0" text="HOTEL DEL LUNA" />
</children>
</AnchorPane>
Your button in fxml can't call Login() in its controller class because there is no onAction attribute in fxml button tag .
So ,in <Button alignment="CENTER" layoutX="106.0" layoutY="137.0" mnemonicParsing="false" prefHeight="25.0" prefWidth="73.0" style="-fx-background-color: #fff2cc;" text="LOGIN" /> add onAction="#Login" inside Button Tag:
<Button alignment="CENTER" layoutX="106.0" layoutY="137.0" mnemonicParsing="false" onAction="#Login" prefHeight="25.0" prefWidth="73.0" style="-fx-background-color: #fff2cc;" text="LOGIN" />
And , naming a method in a class with exact the same name of that class is concidered a bad practice. Only constructors must match its name with class identifier
my program is really simple, it's just two scenes, the second scene just says "this is the second scene" and in the first scene you have to select a folder which will then appear in an un-editable TextField. you can go back and forth between these two scenes using a back and next button. The problem is, when I go to the second scene then go back to the first scene, the TextField is empty, when it should really be displaying the path of the folder I selected before, but when I reselect the folder it shows again, but every time I change the scene, it disappears. The FX:id of the TextField is textfield. I tried making it so that it again sets the text to the path of the folder but this time in the "back" method for the back button. But this never works if it's not in the OpenFolder method for some reason, it doesn't work anywhere else. I want to know why it only works in the OpenFolder method and not anywhere else. This is my controller class:
package sample;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.stage.DirectoryChooser;
import javafx.stage.Stage;
import java.io.File;
import java.io.IOException;
import javafx.event.ActionEvent;
public class Controller {
private Stage stage;
private Scene scene;
private Parent root;
public Controller() {
}
#FXML
public void Next(ActionEvent event) throws IOException {
Parent root = FXMLLoader.load(getClass().getResource("scene2.fxml"));
stage = ((Stage)((Node)event.getSource()).getScene().getWindow());
scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
#FXML
public void Back(ActionEvent event) throws IOException{
Parent root = FXMLLoader.load(getClass().getResource("scene1.fxml"));
stage = ((Stage)((Node)event.getSource()).getScene().getWindow());
scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
#FXML
private TextField textfield = new TextField();
#FXML
private AnchorPane anchorid1;
#FXML
public static File thefolder;
#FXML
DirectoryChooser SongsOpener;
#FXML
public File OpenFolder(){
final DirectoryChooser SongsOpener = new DirectoryChooser();
stage = (Stage) anchorid1.getScene().getWindow();
thefolder = SongsOpener.showDialog(stage);
if (thefolder != null){
textfield.setText(thefolder.getAbsolutePath());
}
return thefolder;
}
}
This is my FXML:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.image.Image?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<AnchorPane fx:id="anchorid1" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="411.0" prefWidth="1000.0" xmlns="http://javafx.com/javafx/16" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.Controller">
<children>
<Text layoutX="326.0" layoutY="76.0" strokeType="OUTSIDE" strokeWidth="0.0" text="This is scene 1">
<font>
<Font size="33.0" />
</font>
</Text>
<Button layoutX="939.0" layoutY="373.0" mnemonicParsing="false" onAction="#Next" text="Next" />
<Label layoutX="63.0" layoutY="117.0" prefHeight="18.0" prefWidth="122.0" text="Songs folder :">
<font>
<Font size="20.0" />
</font></Label>
<Button layoutX="888.0" layoutY="121.0" mnemonicParsing="false" onAction="#OpenFolder">
<graphic>
<ImageView fitHeight="18.0" fitWidth="17.0" pickOnBounds="true" preserveRatio="true">
<image>
<Image url="#../toppng.com-folder-icon-png-transparent-black-and-white-folder-ico-1589x1366.png" />
</image>
</ImageView>
</graphic>
</Button>
<TextField fx:id="textfield" layoutX="190.0" layoutY="119.0" prefHeight="23.0" prefWidth="685.0" />
</children>
</AnchorPane>
Here it shows the path in the TextField after I selected the folder image
But when I go to the next scene and come back, it disappears : image
Every time you load a FXML file, the FXMLLoader creates a new set of controls corresponding to the elements in the FXML file. So if you reload the first view, you get a new TextField, which obviously does not contain the same text as the previous TextField unless you explicitly set the text.
So you can either avoid reloading the FXML files every time (first solution below), or create a mechanism by which you update the text field with the correct value every time you load the FXML (second solution below, using a model and binding to update the text field).
Note also that there's absolutely no reason to create new Scenes every time you change the view. Just use a single scene and replace its root.
Solution loading each view once
So one way to fix this is to just load each FXML once, and then arrange to switch between the two views in the controllers:
App.java:
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class App extends Application {
#Override
public void start(Stage stage) throws IOException {
FXMLLoader loader1 = new FXMLLoader(getClass().getResource("View1.fxml"));
Parent view1 = loader1.load();
FXMLLoader loader2 = new FXMLLoader(getClass().getResource("View2.fxml"));
Parent view2 = loader2.load();
Scene scene = new Scene(view1);
View1Controller controller1 = loader1.getController();
View2Controller controller2 = loader2.getController();
controller1.setOnNext(() -> scene.setRoot(view2));
controller2.setOnBack(() -> scene.setRoot(view1));
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch();
}
}
View1Controller.java:
import java.io.File;
import javafx.fxml.FXML;
import javafx.scene.control.TextField;
import javafx.stage.DirectoryChooser;
import javafx.stage.Stage;
public class View1Controller {
private Runnable onNext = () -> {};
#FXML
private TextField textfield ;
public void setOnNext(Runnable onNext) {
this.onNext = onNext ;
}
#FXML
private void next() {
onNext.run();
}
#FXML
public void openFolder(){
final DirectoryChooser songsOpener = new DirectoryChooser();
Stage stage = (Stage) textfield.getScene().getWindow();
File thefolder = songsOpener.showDialog(stage);
if (thefolder != null){
textfield.setText(thefolder.getAbsolutePath());
}
}
}
View2Controller.java
import javafx.fxml.FXML;
public class View2Controller {
private Runnable onBack = () -> {} ;
public void setOnBack(Runnable onBack) {
this.onBack = onBack ;
}
#FXML
private void back() {
onBack.run();
}
}
View1.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.image.Image?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="411.0" prefWidth="1000.0" xmlns="http://javafx.com/javafx/16" xmlns:fx="http://javafx.com/fxml/1" fx:controller="org.jamesd.examples.switchviews.View1Controller">
<children>
<Text layoutX="326.0" layoutY="76.0" strokeType="OUTSIDE" strokeWidth="0.0" text="This is scene 1">
<font>
<Font size="33.0" />
</font>
</Text>
<Button layoutX="939.0" layoutY="373.0" mnemonicParsing="false" onAction="#next" text="Next" />
<Label layoutX="63.0" layoutY="117.0" prefHeight="18.0" prefWidth="122.0" text="Songs folder :">
<font>
<Font size="20.0" />
</font></Label>
<Button layoutX="888.0" layoutY="121.0" mnemonicParsing="false" onAction="#openFolder" text="Open" />
<TextField fx:id="textfield" layoutX="190.0" layoutY="119.0" prefHeight="23.0" prefWidth="685.0" />
</children>
</AnchorPane>
View2.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.HBox?>
<HBox alignment="CENTER" xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1" fx:controller="org.jamesd.examples.switchviews.View2Controller">
<children>
<Button mnemonicParsing="false" onAction="#back" text="Back" />
</children>
</HBox>
Solution using a model to store the state
Another way is to create a model containing the data you need, and bind, for example, the text in the text field to an appropriate property in the model. Then just pass the same model instance to each controller.
For example:
ViewState.java:
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
public class ViewState {
private final StringProperty selectedFolder = new SimpleStringProperty();
public final StringProperty selectedFolderProperty() {
return this.selectedFolder;
}
public final String getSelectedFolder() {
return this.selectedFolderProperty().get();
}
public final void setSelectedFolder(final String selectedFolder) {
this.selectedFolderProperty().set(selectedFolder);
}
}
Then in App.java:
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class App extends Application {
#Override
public void start(Stage stage) throws IOException {
FXMLLoader loader1 = new FXMLLoader(getClass().getResource("View1.fxml"));
Parent view1 = loader1.load();
ViewState viewState = new ViewState();
View1Controller controller = loader1.getController();
controller.setViewState(viewState);
Scene scene = new Scene(view1);
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch();
}
}
View1Controller.java:
import java.io.File;
import java.io.IOException;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.control.TextField;
import javafx.stage.DirectoryChooser;
import javafx.stage.Stage;
public class View1Controller {
#FXML
private TextField textfield ;
private ViewState viewState ;
public void setViewState(ViewState viewState) {
this.viewState = viewState ;
textfield.textProperty().bindBidirectional(viewState.selectedFolderProperty());
}
#FXML
private void next() throws IOException {
FXMLLoader loader = new FXMLLoader(getClass().getResource("View2.fxml"));
Parent root = loader.load();
textfield.getScene().setRoot(root);
View2Controller controller = loader.getController();
controller.setViewState(viewState);
}
#FXML
public void openFolder(){
final DirectoryChooser songsOpener = new DirectoryChooser();
Stage stage = (Stage) textfield.getScene().getWindow();
File thefolder = songsOpener.showDialog(stage);
if (thefolder != null){
textfield.setText(thefolder.getAbsolutePath());
}
}
}
View2Controller:
import java.io.IOException;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
public class View2Controller {
private ViewState viewState ;
#FXML
private Parent root ;
public void setViewState(ViewState viewState) {
this.viewState = viewState;
}
#FXML
private void back() throws IOException {
FXMLLoader loader = new FXMLLoader(getClass().getResource("View1.fxml"));
Parent newRoot = loader.load();
this.root.getScene().setRoot(newRoot);
View1Controller controller = loader.getController();
controller.setViewState(viewState);
}
}
The only change to the FXML files is adding a fx:id to the root element in the second view:
View2.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.HBox?>
<HBox fx:id="root" alignment="CENTER" xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1" fx:controller="org.jamesd.examples.switchviews.View2Controller">
<children>
<Button mnemonicParsing="false" onAction="#back" text="Back" />
</children>
</HBox>
This question already has answers here:
JavaFx, Problems with #FXML
(2 answers)
Closed 5 years ago.
So im trying to create Action event, to change the text on my status label button, but i keep getting the error listed in the title "The controller 'MainController' has no event slot 'PassPhrase", Im new to this and not quite sure exactly what to do.
Also I want the text entered into my passPhrase field to be saved under a variable called pass, which i think i did correctly if anyone could double check? Thanks.
This is my mainController
package application;
import java.awt.Label;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import javafx.fxml.FXML;
public class MainController {
#FXML
private Label lblStatus;
#FXML
private TextField txtPassPhrase;
String pass = txtPassPhrase.getText();
public void PassPhrase (ActionEvent event) {
if (txtPassPhrase.getText().isEmpty()) {
lblStatus.setText("You must Enter in Characters");
} else {
lblStatus.setText("Your PassPhrase has been accepted.");
}
}
}
Here is my passPhrase FXML
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<fx:root prefHeight="150.0" prefWidth="500.0" type="AnchorPane"
xmlns="http://javafx.com/javafx/8.0.141" xmlns:fx="http://javafx.com/fxml/1"
fx:controller="application.MainController">
<children>
<Button layoutX="210.0" layoutY="103.0" mnemonicParsing="false"
onAction="#PassPhrase" text="Submit">
<font>
<Font size="18.0" />
</font>
</Button>
<TextField fx:id="txtPassPhrase" layoutX="152.0" layoutY="56.0"
prefHeight="39.0" prefWidth="199.0" promptText="Enter in a PassPhrase">
<font>
<Font size="18.0" />
</font>
</TextField>
<Label fx:id="lblStatus" layoutX="80.0" layoutY="14.0"
prefHeight="17.0" prefWidth="423.0" text="Press submit once you enter in a
PassPhrase" textFill="#e05858">
<font>
<Font size="18.0" />
</font>
</Label>
</children>
</fx:root>
and my main class
package application;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
try {
Parent root =
FXMLLoader.load(getClass().getResource("/application/passPhrase.fxml"));
Scene scene = new Scene(root,400,400);
scene.getStylesheets().add(getClass().getResource("application.css")
.toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
} catch(Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Try changing your imports to `JavaFX' imports.
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.event.ActionEvent;
Hello stackoverflowers,
I have a question "I have an fxml file "CrawlerView.fxml" and its controller "CrawlerController.java" and a main Application class I want to send Message(database insert) from controller class to main Application class(because i cant do business logic in GUI/fxml controller class) . So my question is: Is it possible to send message from fxml controller class to main application class"
code is below
any help
thanx in advance`
Crawler.java
package app.model.main;
import java.io.IOException;
import java.sql.Statement;
import java.util.Stack;
import javafx.application.Application;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class Crawler extends Application {
private Stage MStage;
private BorderPane rootLayout;
#FXML Button SEARCH;
#FXML TextField URL;
static Conection conection;
static url_entries URLS;//self implemented classes
static word_count count;//self implemented classes
static Statement stmt;
//static public Stack DATABASE;
public static void test(){}
public static void main(String[] args)
{
launch(args);
}
#Override
public void start(Stage MStage)
{
try {
FXMLLoader RootLoader = new FXMLLoader();
FXMLLoader CrawlerLoader = new FXMLLoader();
RootLoader.setLocation(Crawler.class.getResource("view/RootView.fxml"));
CrawlerLoader.setLocation(Crawler.class.getResource("view/CrawlerView.fxml"));
rootLayout = (BorderPane) RootLoader.load();
AnchorPane CV = (AnchorPane) CrawlerLoader.load();
rootLayout.setCenter(CV);
// Show the scene containing the root layout.
Scene scene = new Scene(rootLayout);
MStage.setScene(scene);
MStage.show();
} catch (IOException e)
{
e.printStackTrace();
}
}
}
CrawlerView.fxml
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.effect.*?>
<?import javafx.scene.text.*?>
<?import javafx.scene.control.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane prefHeight="628.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="app.model.main.CrawlerController">
<children>
<SplitPane dividerPositions="0.14424635332252836" layoutX="8.0" layoutY="-2.0" orientation="VERTICAL" prefHeight="628.0" prefWidth="600.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<items>
<AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="100.0" prefWidth="160.0">
<children>
<Label layoutX="105.0" layoutY="14.0" prefHeight="52.0" prefWidth="388.0" text="Khurasani Web Crawler" textFill="#792323">
<font>
<Font name="Bauhaus 93" size="34.0" />
</font>
</Label>
</children>
</AnchorPane>
<AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="100.0" prefWidth="160.0">
<children>
<TextField id="URL" fx:id="URL" alignment="CENTER" blendMode="DARKEN" layoutX="110.0" layoutY="25.0" prefHeight="34.0" prefWidth="359.0" text="Enter URL">
<font>
<Font name="Berlin Sans FB Demi Bold" size="17.0" />
</font>
<effect>
<InnerShadow choke="0.56" color="#722424" height="26.93" radius="12.965" width="26.93" />
</effect>
</TextField>
<Button id="SEARCH" fx:id="SEARCH" layoutX="247.0" layoutY="82.0" mnemonicParsing="false" prefHeight="27.0" prefWidth="79.0" text="Search" textFill="#5e2929">
<font>
<Font name="Arial Black" size="15.0" />
</font>
</Button>
</children>
</AnchorPane>
</items>
</SplitPane>
CrawlerController
package app.model.main;
import java.net.URL;
import java.sql.Statement;
import java.util.ResourceBundle;
import java.util.Stack;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
public class CrawlerController implements Initializable
{
#FXML Button SEARCH;
#FXML TextField URL;
#Override // This method is called by the FXMLLoader when initialization is complete
public void initialize(URL fxmlFileLocation, ResourceBundle resources) {
assert SEARCH != null : "fx:id=\"myButton\" was not injected: check your FXML file 'simple.fxml'.";
SEARCH.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event)
{
//How to send message to main application class
}
});}
}