Android Java readFile to hex byte array - java

edited for code formatting
I'm trying to implement a Ble OTA system with a Esp32
I need to read a binary file into a Hex array and pass this over Ble to my Esp32 characteristic
The Esp32 works fine, and accepts an update from a simple Python3 script
the basics are below
`
# compute the packet size
packet_size = (512)
# split the firmware into packets
with open(file_path, "rb") as file:
while chunk := file.read(packet_size):
firmware.append(chunk)
# sequentially write all packets to OTA data
for i, pkg in enumerate(firmware):
print(f"Sending packet {i}/{len(firmware)-1}")
await client.write_gatt_char(
OTA_DATA_UUID,
pkg,
response=True
)`
Trying the same in Android java produces an array of unsigned ints, this does not seem to be compatible with the type of bytes that the Esp32 is expecting
heres a cut down example of what im trying
String path =
ContentUriUtils.INSTANCE.getFilePath(firmwareSelectActivity.this,
chosenFile);
File file = new File(path);
byte[] fileByteArray = readFile(file);
byte[][] test = splitArray(fileByteArray,512);
for(int i = 0;i < test.length;i++)
{ mBluetoothLeService.addBleOtaWriteByteCommandToQueue(BluetoothLeService
.getOtaTXcharacteristic(), test[i]);
}
The ESP32 OTA library is expecting the first byte to be 0xE9 to start the upgrade process. But I seem to be sending 0x13

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In the server side perl, we used to unpack like this,
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JAVA
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The bolded part above may tell you why you are getting weird characters at the beginning of your message.
Here is a workaround I believe will work in your case
BufferedOutputStream out = new BufferedOutputStream(socket.getOutputStream());
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Reference: Why does DataOutputStream.writeUTF() add additional 2 bytes at the beginning?

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I would recommend using Speex, since it is a free audio codec.
There also is a free java library, which you should be easy to use in android.
http://jspeex.sourceforge.net/
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http://jspeex.svn.sourceforge.net/viewvc/jspeex/main/trunk/player/src/main/java/org/xiph/speex/player/
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#include <stdio.h>
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jstring dir1,jstring dir2)
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const char *outFile= (*env)->GetStringUTFChars(env,dir2,0);
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float output[FRAME_SIZE];
char cbits[200];
int nbBytes;
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Is there anything wrong in my code? Why it gives in such a large size?

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Putting the code in here for reference.
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Some time ago I wrote a short post about sending compressed data between flex/java, maybe it helps: http://cornelcreanga.com/2008/07/actionscript-compressing-strings/
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